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authorFire-Head <Fire-Head@users.noreply.github.com>2020-12-07 19:50:18 +0100
committerFire-Head <Fire-Head@users.noreply.github.com>2020-12-07 19:50:18 +0100
commit87bca997a45c3364b3994fddb40230ef20a56d90 (patch)
tree1a4c6997451d097141386bf246dfeef97dd2794c /src/core/Frontend.cpp
parentps2 hud, restore original code (diff)
parentFixing the Ghost vehicle name. (diff)
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Diffstat (limited to 'src/core/Frontend.cpp')
-rw-r--r--src/core/Frontend.cpp1272
1 files changed, 599 insertions, 673 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 89b5ba3d..5597b358 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -41,14 +41,7 @@
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
-
-#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
-#define MILES_IN_METER 0.000621371192f
-#define FEET_IN_METER 3.28084f
-#else
-#define MILES_IN_METER 0.00059880241f
-#define FEET_IN_METER 3.33f
-#endif
+#define SCROLLABLE_PAGES
#ifdef SCROLLABLE_STATS_PAGE
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
@@ -56,6 +49,34 @@
#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
#endif
+#define hasNativeList(screen) (screen == MENUPAGE_MULTIPLAYER_FIND_GAME || screen == MENUPAGE_SKIN_SELECT \
+ || screen == MENUPAGE_KEYBOARD_CONTROLS)
+
+#ifdef SCROLLABLE_PAGES
+#define MAX_VISIBLE_OPTION 12
+#define MAX_VISIBLE_OPTION_ON_SCREEN (hasNativeList(m_nCurrScreen) ? MAX_VISIBLE_LIST_ROW : MAX_VISIBLE_OPTION)
+
+int GetOptionCount(int screen)
+{
+ int i = 0;
+ for (; i < NUM_MENUROWS && aScreens[screen].m_aEntries[i].m_Action != MENUACTION_NOTHING; i++);
+ return i;
+}
+
+#define SETUP_SCROLLING(screen) \
+ if (!hasNativeList(screen)) { \
+ m_nTotalListRow = GetOptionCount(screen); \
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION) { \
+ m_nSelectedListRow = 0; \
+ m_nFirstVisibleRowOnList = 0; \
+ m_nScrollbarTopMargin = 0; \
+ } \
+ }
+#else
+#define MAX_VISIBLE_OPTION_ON_SCREEN MAX_VISIBLE_LIST_ROW
+#define SETUP_SCROLLING(screen)
+#endif
+
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
#define GetBackJustDown GetTriangleJustDown
@@ -80,13 +101,40 @@ float CMenuManager::fMapCenterX;
BottomBarOption bbNames[8];
int bbTabCount = 0;
bool bottomBarActive = false;
-bool reverseAlpha = false;
int pendingScreen = -1;
int pendingOption = -1;
int curBottomBarOption = -1;
int hoveredBottomBarOption = -1;
#endif
+#ifdef CUTSCENE_BORDERS_SWITCH
+bool CMenuManager::m_PrefsCutsceneBorders = true;
+#endif
+
+#ifdef MULTISAMPLING
+int8 CMenuManager::m_nPrefsMSAALevel = 0;
+int8 CMenuManager::m_nDisplayMSAALevel = 0;
+#endif
+
+#ifdef NO_ISLAND_LOADING
+int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
+#endif
+
+// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
+#ifdef PS2_LIKE_MENU
+const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
+#else
+const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
+#endif
+
+#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
+#define MILES_IN_METER 0.000621371192f
+#define FEET_IN_METER 3.28084f
+#else
+#define MILES_IN_METER 0.00059880241f
+#define FEET_IN_METER 3.33f
+#endif
+
int32 CMenuManager::OS_Language = LANG_ENGLISH;
int8 CMenuManager::m_PrefsUseVibration;
int8 CMenuManager::m_DisplayControllerOnFoot;
@@ -112,31 +160,11 @@ int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
int32 CMenuManager::m_PrefsMusicVolume = 102;
int32 CMenuManager::m_PrefsSfxVolume = 102;
-#ifdef CUTSCENE_BORDERS_SWITCH
-bool CMenuManager::m_PrefsCutsceneBorders = true;
-#endif
-
-#ifdef MULTISAMPLING
-int8 CMenuManager::m_nPrefsMSAALevel = 0;
-int8 CMenuManager::m_nDisplayMSAALevel = 0;
-#endif
-
-#ifdef NO_ISLAND_LOADING
-int8 CMenuManager::m_DisplayIslandLoading = ISLAND_LOADING_LOW;
-int8 CMenuManager::m_PrefsIslandLoading = ISLAND_LOADING_LOW;
-#endif
char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME;
int32 CMenuManager::m_KeyPressedCode = -1;
-// Originally that was PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
-#ifdef PS2_LIKE_MENU
-const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
-#else
-const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
-#endif
-
float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE;
float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE;
@@ -254,35 +282,12 @@ const char* MenuFilenames[][2] = {
#define PAGE_NAME_X SCREEN_SCALE_FROM_RIGHT
#endif
-#ifdef PS2_LIKE_MENU
-#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
- do { \
- if (reverseAlpha) { \
- m_nPrevScreen = m_nCurrScreen; \
- m_nCurrScreen = pendingScreen; \
- m_nCurrOption = pendingOption; \
- reverseAlpha = false; \
- if (updateDelay) \
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
- } \
- if (withReverseAlpha && !m_bRenderGameInMenu) { \
- pendingOption = option; \
- pendingScreen = screen; \
- reverseAlpha = true; \
- } else { \
- m_nPrevScreen = m_nCurrScreen; \
- m_nCurrScreen = screen; \
- m_nCurrOption = option; \
- if (updateDelay) \
- m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); \
- } \
- m_nMenuFadeAlpha = 255; \
- } while(0)
-#else
+// Seperate func. in VC
#define ChangeScreen(screen, option, updateDelay, clearAlpha) \
do { \
m_nPrevScreen = m_nCurrScreen; \
int newOpt = option; \
+ SETUP_SCROLLING(screen) \
m_nCurrScreen = screen; \
m_nCurrOption = newOpt; \
if(updateDelay) \
@@ -290,7 +295,6 @@ const char* MenuFilenames[][2] = {
if(clearAlpha) \
m_nMenuFadeAlpha = 0; \
} while(0)
-#endif
#define PREPARE_MENU_HEADER \
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
@@ -341,8 +345,8 @@ CMenuManager::ScrollUpListByOne()
void
CMenuManager::ScrollDownListByOne()
{
- if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1) {
- if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
+ if (m_nSelectedListRow == m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1) {
+ if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN) {
m_nSelectedListRow++;
m_nFirstVisibleRowOnList++;
m_nScrollbarTopMargin += SCROLLBAR_MAX_HEIGHT / m_nTotalListRow;
@@ -357,13 +361,13 @@ CMenuManager::ScrollDownListByOne()
void
CMenuManager::PageUpList(bool playSoundOnSuccess)
{
- if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN) {
if (m_nFirstVisibleRowOnList > 0) {
if(playSoundOnSuccess)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_LIST_ROW);
- m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW - 1);
+ m_nFirstVisibleRowOnList = Max(0, m_nFirstVisibleRowOnList - MAX_VISIBLE_OPTION_ON_SCREEN);
+ m_nSelectedListRow = Min(m_nSelectedListRow, m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN - 1);
} else {
m_nFirstVisibleRowOnList = 0;
m_nSelectedListRow = 0;
@@ -375,15 +379,15 @@ CMenuManager::PageUpList(bool playSoundOnSuccess)
void
CMenuManager::PageDownList(bool playSoundOnSuccess)
{
- if (m_nTotalListRow > MAX_VISIBLE_LIST_ROW) {
- if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_LIST_ROW) {
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION_ON_SCREEN) {
+ if (m_nFirstVisibleRowOnList < m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN) {
if(playSoundOnSuccess)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_LIST_ROW, m_nTotalListRow - MAX_VISIBLE_LIST_ROW);
+ m_nFirstVisibleRowOnList = Min(m_nFirstVisibleRowOnList + MAX_VISIBLE_OPTION_ON_SCREEN, m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN);
m_nSelectedListRow = Max(m_nSelectedListRow, m_nFirstVisibleRowOnList);
} else {
- m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN;
m_nSelectedListRow = m_nTotalListRow - 1;
}
m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
@@ -434,30 +438,26 @@ CMenuManager::ThingsToDoBeforeGoingBack()
m_nTotalListRow = 0;
}
-#ifdef CUSTOM_FRONTEND_OPTIONS
- for (int i = 0; i < numCustomFrontendOptions; i++) {
- FrontendOption &option = customFrontendOptions[i];
- if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) {
- if (option.returnPrevPageFunc)
- option.returnPrevPageFunc();
-
- if (m_nCurrOption == option.screenOptionOrder && (option.type == FEOPTION_DYNAMIC || option.type == FEOPTION_BUILTIN_ACTION))
- if(option.buttonPressFunc)
- option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
-
- if (option.type == FEOPTION_SELECT && option.onlyApplyOnEnter && option.lastSavedValue != option.displayedValue)
- option.displayedValue = *option.value = option.lastSavedValue;
- }
+#ifdef SCROLLABLE_PAGES
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) {
+ m_nSelectedListRow = 0;
+ m_nFirstVisibleRowOnList = 0;
+ m_nScrollbarTopMargin = 0;
}
+#endif
- if (m_nCurrScreen > lastOgScreen) {
- for (int i = 0; i < numCustomFrontendScreens; i++) {
- FrontendScreen& screen = customFrontendScreens[i];
- if (m_nCurrScreen == screen.id && screen.returnPrevPageFunc) {
- screen.returnPrevPageFunc();
- break;
- }
- }
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
+
+ if (option.m_Action == MENUACTION_CFO_DYNAMIC)
+ if(option.m_CFODynamic->buttonPressFunc)
+ option.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
+
+ if (option.m_Action == MENUACTION_CFO_SELECT && option.m_CFOSelect->onlyApplyOnEnter && option.m_CFOSelect->lastSavedValue != option.m_CFOSelect->displayedValue)
+ option.m_CFOSelect->displayedValue = *option.m_CFO->value = option.m_CFOSelect->lastSavedValue;
+
+ if (aScreens[m_nCurrScreen].returnPrevPageFunc) {
+ aScreens[m_nCurrScreen].returnPrevPageFunc();
}
#endif
}
@@ -476,21 +476,248 @@ CMenuManager::GetPreviousPageOption()
prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage;
for (int i = 0; i < NUM_MENUROWS; i++) {
- if (aScreens[prevPage].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO) {
- FrontendOption &option = customFrontendOptions[aScreens[prevPage].m_aEntries[i].m_TargetMenu];
- if(option.type == FEOPTION_REDIRECT && option.to == m_nCurrScreen) {
+ if (aScreens[prevPage].m_aEntries[i].m_Action >= MENUACTION_NOTHING) { // CFO check
+ if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
return i;
}
- } else if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
- return i;
}
}
-
- // Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?)
- return !m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry[1] : aScreens[m_nCurrScreen].m_ParentEntry[0];
+
+ // This shouldn't happen
+ return 0;
#endif
}
+void
+CMenuManager::ProcessList(bool &goBack, bool &optionSelected)
+{
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ m_nTotalListRow = m_nSkinsTotal;
+ }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
+ if (m_nSelectedListRow > m_nTotalListRow)
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ }
+
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ m_bShowMouse = 0;
+ optionSelected = true;
+ }
+#endif
+ if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) {
+ if (m_nCurrExLayer == HOVEROPTION_LIST) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ m_bKeyChangeNotProcessed = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else {
+ field_535 = false;
+ }
+
+ static uint32 lastTimeClickedScrollButton = 0;
+
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
+ m_bPressedPgUpOnList = false;
+ m_bPressedPgDnOnList = false;
+ m_bPressedUpOnList = false;
+ m_bPressedDownOnList = false;
+ m_bPressedScrollButton = false;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+
+ if (CPad::GetPad(0)->GetTabJustDown()) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ m_bShowMouse = false;
+ switch (m_nCurrExLayer) {
+ case HOVEROPTION_BACK:
+ default:
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ break;
+ case HOVEROPTION_LIST:
+ m_nCurrExLayer = HOVEROPTION_USESKIN;
+ break;
+ case HOVEROPTION_USESKIN:
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ }
+
+ bool pressed = false;
+ if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Up
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedUpOnList) {
+ m_bPressedUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ ScrollUpListByOne();
+ }
+ } else {
+ m_bPressedUpOnList = false;
+ }
+
+ pressed = false;
+ if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Down
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedDownOnList) {
+ m_bPressedDownOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ ScrollDownListByOne();
+ }
+ } else {
+ m_bPressedDownOnList = false;
+ }
+
+ if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ if (!CPad::GetPad(0)->GetPageUp()) {
+ m_bPressedPgUpOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgUpOnList) {
+ m_bPressedPgUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ PageUpList(false);
+ }
+ }
+ if (!CPad::GetPad(0)->GetPageDown()) {
+ m_bPressedPgDnOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgDnOnList) {
+ m_bPressedPgDnOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ PageDownList(false);
+ }
+ }
+ if (CPad::GetPad(0)->GetHome()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_OPTION_ON_SCREEN) {
+ m_nFirstVisibleRowOnList = 0;
+ }
+ m_nSelectedListRow = 0;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ if (CPad::GetPad(0)->GetEnd()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_OPTION_ON_SCREEN) {
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_OPTION_ON_SCREEN;
+ }
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ }
+
+#ifndef TIDY_UP_PBP
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+#endif
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_BACK:
+ goBack = true;
+ break;
+ case HOVEROPTION_PAGEUP:
+ PageUpList(true);
+ break;
+ case HOVEROPTION_PAGEDOWN:
+ PageDownList(true);
+ break;
+ case HOVEROPTION_USESKIN:
+ if (m_nSkinsTotal > 0) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ m_pSelectedSkin = m_pSkinListHead.nextSkin;
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ SaveSettings();
+ }
+ }
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
+ break;
+ case HOVEROPTION_LIST:
+ m_nHoverOption = HOVEROPTION_SKIN;
+ }
+ } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
+ && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+
+ if (!CPad::GetPad(0)->GetLeftMouse()) {
+ holdingScrollBar = false;
+ } else {
+ if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
+ holdingScrollBar = true;
+ // TODO: This part is a bit hard to reverse. Not much code tho
+ assert(0 && "Holding scrollbar isn't done yet");
+ } else {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ case HOVEROPTION_CLICKED_SCROLL_UP:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollUpListByOne();
+ }
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ case HOVEROPTION_CLICKED_SCROLL_DOWN:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollDownListByOne();
+ }
+ break;
+ default:
+ m_bPressedScrollButton = false;
+ }
+ }
+ }
+}
// ------ Functions not in the game/inlined ends
void
@@ -782,19 +1009,21 @@ CMenuManager::Draw()
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
+#ifdef DRAW_MENU_VERSION_TEXT
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetScale(MENU_X(0.7f), MENU_Y(0.5f));
- CFont::SetWrapx(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+ CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetRightJustifyWrap(0.0f);
strcpy(gString, "V1.1");
AsciiToUnicode(gString, gUString);
CFont::PrintString(SCREEN_WIDTH / 10, SCREEN_HEIGHT / 45, gUString);
#endif
+#endif
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
@@ -854,13 +1083,6 @@ CMenuManager::Draw()
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
default:
-#ifdef CUSTOM_FRONTEND_OPTIONS
- if (aScreens[m_nCurrScreen].m_aEntries[0].m_SaveSlot == SAVESLOT_CFO) {
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[0].m_TargetMenu];
- str = (wchar*)option.leftText;
- }
- else
-#endif
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
}
@@ -873,7 +1095,11 @@ CMenuManager::Draw()
#endif
}
+#ifdef ASPECT_RATIO_SCALE
CFont::SetCentreSize(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH));
+#else
+ CFont::SetCentreSize(SCREEN_WIDTH);
+#endif
#ifdef PS2_LIKE_MENU
bool itemsAreSelectable = !bottomBarActive;
@@ -959,30 +1185,22 @@ CMenuManager::Draw()
#endif
default:
#ifdef CUSTOM_FRONTEND_OPTIONS
- bool custom = m_nCurrScreen > lastOgScreen;
+ CCustomScreenLayout *custom = aScreens[m_nCurrScreen].layout;
if (custom) {
- for (int i = 0; i < numCustomFrontendScreens; i++) {
- FrontendScreen& screen = customFrontendScreens[i];
- if (m_nCurrScreen == screen.id) {
- columnWidth = screen.columnWidth;
- headerHeight = screen.headerHeight;
- lineHeight = screen.lineHeight;
- CFont::SetFontStyle(FONT_LOCALE(screen.font));
- CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = screen.fontScaleX), MENU_Y(MENU_TEXT_SIZE_Y = screen.fontScaleY));
- if (screen.alignment == FESCREEN_LEFT_ALIGN) {
- CFont::SetCentreOff();
- CFont::SetRightJustifyOff();
- } else if (screen.alignment == FESCREEN_RIGHT_ALIGN) {
- CFont::SetCentreOff();
- CFont::SetRightJustifyOn();
- } else {
- CFont::SetRightJustifyOff();
- CFont::SetCentreOn();
- }
- break;
- }
- if (i == numCustomFrontendScreens - 1)
- custom = false;
+ columnWidth = custom->columnWidth;
+ headerHeight = custom->headerHeight;
+ lineHeight = custom->lineHeight;
+ CFont::SetFontStyle(FONT_LOCALE(custom->font));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = custom->fontScaleX), MENU_Y(MENU_TEXT_SIZE_Y = custom->fontScaleY));
+ if (custom->alignment == FESCREEN_LEFT_ALIGN) {
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOff();
+ } else if (custom->alignment == FESCREEN_RIGHT_ALIGN) {
+ CFont::SetCentreOff();
+ CFont::SetRightJustifyOn();
+ } else {
+ CFont::SetRightJustifyOff();
+ CFont::SetCentreOn();
}
}
if (!custom)
@@ -1043,13 +1261,24 @@ CMenuManager::Draw()
#endif
#ifdef CUSTOM_FRONTEND_OPTIONS
- static int lastOption = m_nCurrOption;
+ static int lastSelectedOpt = m_nCurrOption;
#endif
+#ifdef SCROLLABLE_PAGES
+ int firstOption = m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen) ? m_nFirstVisibleRowOnList : 0;
+ for (int i = firstOption; i < firstOption + MAX_VISIBLE_OPTION && i < NUM_MENUROWS; ++i) {
+#else
for (int i = 0; i < NUM_MENUROWS; ++i) {
+#endif
+
#ifdef CUSTOM_FRONTEND_OPTIONS
bool isOptionDisabled = false;
#endif
+ // Hide back button
+#ifdef PS2_LIKE_MENU
+ if ((i == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i+1].m_EntryName[0] == '\0') && strncmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FEDS_TB", 8) == 0)
+ break;
+#endif
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0] != '\0') {
wchar *rightText = nil;
wchar *leftText;
@@ -1066,28 +1295,22 @@ CMenuManager::Draw()
leftText = TheText.Get(gString);
}
} else {
-#ifdef CUSTOM_FRONTEND_OPTIONS
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO){
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
- leftText = (wchar*)option.leftText;
- } else
-#endif
leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
#ifdef CUSTOM_FRONTEND_OPTIONS
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot == SAVESLOT_CFO) {
- FrontendOption &option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
- if (option.type == FEOPTION_SELECT) {
- if (option.onlyApplyOnEnter){
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action < MENUACTION_NOTHING) { // CFO check
+ CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[i];
+ if (option.m_Action == MENUACTION_CFO_SELECT) {
+ if (option.m_CFOSelect->onlyApplyOnEnter){
if (m_nCurrOption != i) {
- if (option.displayedValue != option.lastSavedValue)
+ if (option.m_CFOSelect->displayedValue != option.m_CFOSelect->lastSavedValue)
SetHelperText(3); // Restored original value
-// option.displayedValue = option.lastSavedValue = *option.value;
+// option.displayedValue = option.lastSavedValue = *option.m_CFO->value;
} else {
- if (option.displayedValue != *option.value)
+ if (option.m_CFOSelect->displayedValue != *option.m_CFO->value)
SetHelperText(1); // Enter to apply
else if (m_nHelperTextMsgId == 1)
ResetHelperText(); // Applied
@@ -1095,14 +1318,14 @@ CMenuManager::Draw()
}
}
- if (m_nCurrOption != lastOption && lastOption == i) {
- FrontendOption &oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu];
- if (oldOption.type == FEOPTION_DYNAMIC || oldOption.type == FEOPTION_BUILTIN_ACTION)
- if(oldOption.buttonPressFunc)
- oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
+ if (m_nCurrOption != lastSelectedOpt && lastSelectedOpt == i) {
+ CMenuScreenCustom::CMenuEntry &oldOption = aScreens[m_nCurrScreen].m_aEntries[lastSelectedOpt];
+ if (oldOption.m_Action == MENUACTION_CFO_DYNAMIC)
+ if(oldOption.m_CFODynamic->buttonPressFunc)
+ oldOption.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
- if (oldOption.onlyApplyOnEnter && oldOption.type == FEOPTION_SELECT)
- oldOption.displayedValue = oldOption.lastSavedValue = *oldOption.value;
+ if (oldOption.m_Action == MENUACTION_CFO_SELECT && oldOption.m_CFOSelect->onlyApplyOnEnter)
+ oldOption.m_CFOSelect->displayedValue = oldOption.m_CFOSelect->lastSavedValue = *oldOption.m_CFO->value;
}
}
#endif
@@ -1270,21 +1493,6 @@ CMenuManager::Draw()
AsciiToUnicode(_psGetVideoModeList()[m_nDisplayVideoMode], unicodeTemp);
rightText = unicodeTemp;
break;
-//#ifdef NO_ISLAND_LOADING
-// case MENUACTION_ISLANDLOADING:
-// switch (m_DisplayIslandLoading) {
-// case ISLAND_LOADING_LOW:
-// rightText = TheText.Get("FEM_LOW");
-// break;
-// case ISLAND_LOADING_MEDIUM:
-// rightText = TheText.Get("FEM_MED");
-// break;
-// case ISLAND_LOADING_HIGH:
-// rightText = TheText.Get("FEM_HIG");
-// break;
-// }
-// break;
-//#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex == -1)
rightText = TheText.Get("FEA_NAH");
@@ -1336,29 +1544,24 @@ CMenuManager::Draw()
rightText = TheText.Get(CVehicle::m_bDisableMouseSteering ? "FEM_OFF" : "FEM_ON");
break;
#ifdef CUSTOM_FRONTEND_OPTIONS
- case MENUACTION_TRIGGERFUNC:
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
- if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) {
- if (option.type == FEOPTION_SELECT) {
- // To whom manipulate option.value of static options externally (like RestoreDef functions)
- if (*option.value != option.lastSavedValue)
- option.displayedValue = option.lastSavedValue = *option.value;
-
- if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
- option.displayedValue = 0;
-
- rightText = (wchar*)option.rightTexts[option.displayedValue];
-
- } else if (option.type == FEOPTION_DYNAMIC) {
- if (option.drawFunc) {
- rightText = option.drawFunc(&isOptionDisabled, m_nCurrOption == i);
- }
+ case MENUACTION_CFO_DYNAMIC:
+ case MENUACTION_CFO_SELECT:
+ CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[i];
+ if (option.m_Action == MENUACTION_CFO_SELECT) {
+ // To whom manipulate option.m_CFO->value of static options externally (like RestoreDef functions)
+ if (*option.m_CFO->value != option.m_CFOSelect->lastSavedValue)
+ option.m_CFOSelect->displayedValue = option.m_CFOSelect->lastSavedValue = *option.m_CFO->value;
+
+ if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts || option.m_CFOSelect->displayedValue < 0)
+ option.m_CFOSelect->displayedValue = 0;
+
+ rightText = TheText.Get(option.m_CFOSelect->rightTexts[option.m_CFOSelect->displayedValue]);
+
+ } else if (option.m_Action == MENUACTION_CFO_DYNAMIC) {
+ if (option.m_CFODynamic->drawFunc) {
+ rightText = option.m_CFODynamic->drawFunc(&isOptionDisabled, m_nCurrOption == i);
}
- } else {
- debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
- assert(0 && "Custom frontend options is borked");
}
-
break;
#endif
}
@@ -1368,9 +1571,20 @@ CMenuManager::Draw()
int nextYToCheck = bitAboveNextItemY;
if (!foundTheHoveringItem) {
+#ifdef SCROLLABLE_PAGES
+ for (int rowToCheck = firstOption + (aScreens[m_nCurrScreen].m_aEntries[firstOption].m_Action == MENUACTION_LABEL); rowToCheck < firstOption + MAX_VISIBLE_OPTION && rowToCheck < NUM_MENUROWS; ++rowToCheck) {
+#else
for (int rowToCheck = aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL; rowToCheck < NUM_MENUROWS; ++rowToCheck) {
+#endif
if(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_NOTHING)
break;
+
+ // Hide back button
+#ifdef PS2_LIKE_MENU
+ if ((rowToCheck == NUM_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[rowToCheck+1].m_EntryName[0] == '\0') &&
+ strncmp(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_EntryName, "FEDS_TB", 8) == 0)
+ break;
+#endif
int extraOffset = 0;
if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO)
@@ -1469,12 +1683,6 @@ CMenuManager::Draw()
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") && m_nHelperTextMsgId == 1)
ResetHelperText();
}
-//#ifdef NO_ISLAND_LOADING
-// if (m_DisplayIslandLoading == m_PrefsIslandLoading) {
-// if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_ISL") && m_nHelperTextMsgId == 1)
-// ResetHelperText();
-// }
-//#endif
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH"))
SetHelperText(1);
@@ -1483,12 +1691,6 @@ CMenuManager::Draw()
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES"))
SetHelperText(1);
}
-//#ifdef NO_ISLAND_LOADING
-// if (m_DisplayIslandLoading != m_PrefsIslandLoading) {
-// if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEM_ISL"))
-// SetHelperText(1);
-// }
-//#endif
if (m_nPrefsAudio3DProviderIndex != DMAudio.GetCurrent3DProviderIndex()) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEA_3DH") != 0
// To make assigning built-in actions to new custom options possible.
@@ -1535,6 +1737,12 @@ CMenuManager::Draw()
break;
}
+ // Needed after the bug fix in Font.cpp
+#ifdef FIX_BUGS
+ if (!CFont::Details.centre)
+ CFont::SetRightJustifyOff();
+#endif
+
// 60.0 is silly
nextYToUse += lineHeight * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText);
@@ -1559,7 +1767,36 @@ CMenuManager::Draw()
}
#ifdef CUSTOM_FRONTEND_OPTIONS
- lastOption = m_nCurrOption;
+ lastSelectedOpt = m_nCurrOption;
+#endif
+
+#ifdef SCROLLABLE_PAGES
+ #define SCROLLBAR_BOTTOM_X 125.0f // only for background, scrollbar's itself is calculated
+ #define SCROLLBAR_RIGHT_X 36.0f
+ #define SCROLLBAR_WIDTH 9.5f
+ #define SCROLLBAR_TOP_X 64
+
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) {
+ // Scrollbar background
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 2), MENU_Y(SCROLLBAR_TOP_X),
+ MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 2 - SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(SCROLLBAR_BOTTOM_X)), CRGBA(100, 100, 66, FadeIn(205)));
+
+ float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / (m_nTotalListRow / (float) MAX_VISIBLE_OPTION);
+ float scrollbarBottom, scrollbarTop;
+
+ scrollbarBottom = MENU_Y(SCROLLBAR_TOP_X - 8 + m_nScrollbarTopMargin + scrollbarHeight);
+ scrollbarTop = MENU_Y(SCROLLBAR_TOP_X + m_nScrollbarTopMargin);
+ // Scrollbar shadow
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
+ MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 1 - SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
+ CRGBA(50, 50, 50, FadeIn(255)));
+
+ // Scrollbar
+ CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - 4), scrollbarTop,
+ MENU_X_RIGHT_ALIGNED(SCROLLBAR_RIGHT_X - SCROLLBAR_WIDTH), scrollbarBottom),
+ CRGBA(235, 170, 50, FadeIn(255)));
+
+ }
#endif
switch (m_nCurrScreen) {
@@ -1573,13 +1810,9 @@ CMenuManager::Draw()
break;
#ifdef CUSTOM_FRONTEND_OPTIONS
default:
- if (m_nCurrScreen > lastOgScreen) {
- for (int i = 0; i < numCustomFrontendScreens; i++) {
- FrontendScreen& screen = customFrontendScreens[i];
- if (m_nCurrScreen == screen.id && screen.showLeftRightHelper) {
- DisplayHelperText();
- break;
- }
+ if (aScreens[m_nCurrScreen].layout) {
+ if (aScreens[m_nCurrScreen].layout->showLeftRightHelper) {
+ DisplayHelperText();
}
}
break;
@@ -2047,7 +2280,7 @@ CMenuManager::DrawControllerSetupScreen()
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
PREPARE_MENU_HEADER
@@ -2236,27 +2469,28 @@ CMenuManager::DrawFrontEnd()
CFont::SetAlphaFade(255.0f);
#ifdef PS2_LIKE_MENU
+ #define setBbItem(a, b, c) strcpy(a.name, b); a.screenId = c;
if (m_nCurrScreen == MENUPAGE_NONE) {
if (m_bGameNotLoaded) {
if (bbTabCount != 6) {
- bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
- bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
- bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
- bbNames[3] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
- bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
- bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
+ setBbItem(bbNames[0], "FEB_SAV",MENUPAGE_NEW_GAME)
+ setBbItem(bbNames[1], "FEB_CON",MENUPAGE_CONTROLLER_PC)
+ setBbItem(bbNames[2], "FEB_AUD",MENUPAGE_SOUND_SETTINGS)
+ setBbItem(bbNames[3], "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS)
+ setBbItem(bbNames[4], "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS)
+ setBbItem(bbNames[5], "FESZ_QU",MENUPAGE_EXIT)
bbTabCount = 6;
}
} else {
if (bbTabCount != 8) {
- bbNames[0] = { "FEB_STA",MENUPAGE_STATS };
- bbNames[1] = { "FEB_SAV",MENUPAGE_NEW_GAME };
- bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
- bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
- bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
- bbNames[5] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
- bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
- bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
+ setBbItem(bbNames[0], "FEB_STA",MENUPAGE_STATS)
+ setBbItem(bbNames[1], "FEB_SAV",MENUPAGE_NEW_GAME)
+ setBbItem(bbNames[2], "FEB_BRI",MENUPAGE_BRIEFS)
+ setBbItem(bbNames[3], "FEB_CON",MENUPAGE_CONTROLLER_PC)
+ setBbItem(bbNames[4], "FEB_AUD",MENUPAGE_SOUND_SETTINGS)
+ setBbItem(bbNames[5], "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS)
+ setBbItem(bbNames[6], "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS)
+ setBbItem(bbNames[7], "FESZ_QU",MENUPAGE_EXIT)
bbTabCount = 8;
}
}
@@ -2264,6 +2498,7 @@ CMenuManager::DrawFrontEnd()
bottomBarActive = true;
curBottomBarOption = 0;
}
+ #undef setBbItem
#else
if (m_nCurrScreen == MENUPAGE_NONE) {
if (m_bGameNotLoaded) {
@@ -2354,7 +2589,7 @@ CMenuManager::DrawFrontEndNormal()
m_aFrontEndSprites[FE2_MAINPANEL_UR].Draw(CRect(SCREEN_WIDTH / 2, 0.0f, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT / 2), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_DL].Draw(CRect(MENU_X_LEFT_ALIGNED(0.0f), SCREEN_HEIGHT / 2, SCREEN_WIDTH / 2, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
m_aFrontEndSprites[FE2_MAINPANEL_DR].Draw(CRect(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, MENU_X_RIGHT_ALIGNED(0.0f), SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
-
+
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
eFrontendSprites currentSprite;
switch (m_nCurrScreen) {
@@ -2394,39 +2629,15 @@ CMenuManager::DrawFrontEndNormal()
break;
}
- m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
-
static float fadeAlpha = 0.0f;
- static int lastState = 0;
- // reverseAlpha = PS2 fading (wait for 255->0, then change screen)
if (m_nMenuFadeAlpha < 255) {
- if (lastState == 1 && !reverseAlpha)
- fadeAlpha = 0.f;
-
- if (m_nMenuFadeAlpha <= 0 && reverseAlpha) {
- reverseAlpha = false;
- ChangeScreen(pendingScreen, pendingOption, true, false);
- } else {
- // +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
- if (!reverseAlpha)
- fadeAlpha += (frameTime) * 20.f / 33.f;
- else
- fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f);
-
- m_nMenuFadeAlpha = fadeAlpha;
- }
- lastState = 0;
+ if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
+
+ // +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
+ fadeAlpha += (frameTime) * 20.f / 33.f;
+ m_nMenuFadeAlpha = fadeAlpha;
} else {
- if (lastState == 0) fadeAlpha = 255.f;
-
- if (reverseAlpha) {
- fadeAlpha -= (frameTime) * 30.f / 33.f;
-
- m_nMenuFadeAlpha = fadeAlpha;
- }
- lastState = 1;
-
// TODO: what is this? waiting mouse?
if(field_518 == 4){
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
@@ -2438,6 +2649,8 @@ CMenuManager::DrawFrontEndNormal()
}
}
+ m_aFrontEndSprites[currentSprite].Draw(CRect(MENU_X_LEFT_ALIGNED(50.0f), MENU_Y(50.0f), MENU_X_RIGHT_ALIGNED(50.0f), SCREEN_SCALE_FROM_BOTTOM(95.0f)), CRGBA(255, 255, 255, m_nMenuFadeAlpha > 255 ? 255 : m_nMenuFadeAlpha));
+
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
@@ -2463,7 +2676,7 @@ CMenuManager::DrawFrontEndNormal()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(40.0f)); // 600.0f
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); // 600.0f
CFont::SetColor(CRGBA(16, 16, 16, 255));
switch (m_nCurrScreen) {
@@ -2612,17 +2825,10 @@ CMenuManager::DrawFrontEndNormal()
break;
default:
#ifdef CUSTOM_FRONTEND_OPTIONS
- bool custom = m_nPrevScreen > lastOgScreen;
+ CCustomScreenLayout *custom = aScreens[m_nPrevScreen].layout;
if (custom) {
- for (int i = 0; i < numCustomFrontendScreens; i++) {
- FrontendScreen& screen = customFrontendScreens[i];
- if (m_nPrevScreen == screen.id) {
- previousSprite = screen.sprite;
- break;
- }
- if (i == numCustomFrontendScreens - 1)
- custom = false;
- }
+ previousSprite = custom->sprite;
+ break;
}
if (!custom)
#endif
@@ -2678,15 +2884,9 @@ CMenuManager::DrawFrontEndNormal()
break;
#ifdef CUSTOM_FRONTEND_OPTIONS
default:
- bool custom = m_nCurrScreen > lastOgScreen;
+ CCustomScreenLayout *custom = aScreens[m_nCurrScreen].layout;
if (custom) {
- for (int i = 0; i < numCustomFrontendScreens; i++) {
- FrontendScreen& screen = customFrontendScreens[i];
- if (m_nCurrScreen == screen.id) {
- currentSprite = screen.sprite;
- break;
- }
- }
+ previousSprite = custom->sprite;
}
break;
#endif
@@ -2794,7 +2994,7 @@ CMenuManager::DrawPlayerSetupScreen()
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
- CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+ CFont::SetRightJustifyWrap(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN - 2.0f));
PREPARE_MENU_HEADER
@@ -2986,14 +3186,13 @@ CMenuManager::DrawPlayerSetupScreen()
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBAR_WIDTH), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(100, 100, 66, FadeIn(205)));
- // Scrollbar
- float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal * (float) MAX_VISIBLE_LIST_ROW;
+ float scrollbarHeight = SCROLLBAR_MAX_HEIGHT / (m_nSkinsTotal / (float) MAX_VISIBLE_LIST_ROW);
float scrollbarBottom, scrollbarTop;
if (m_nSkinsTotal <= MAX_VISIBLE_LIST_ROW) {
scrollbarBottom = SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 4.0f);
scrollbarTop = MENU_Y(PLAYERSETUP_LIST_BODY_TOP);
- // Shadow
+ // Scrollbar shadow
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)), CRGBA(50, 50, 50, FadeIn(255)));
} else {
@@ -3004,12 +3203,13 @@ CMenuManager::DrawPlayerSetupScreen()
scrollbarBottom = MENU_Y(PLAYERSETUP_LIST_BODY_TOP - 4 + m_nScrollbarTopMargin + scrollbarHeight - SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal);
scrollbarTop = MENU_Y(SCROLLBAR_MAX_HEIGHT / m_nSkinsTotal + PLAYERSETUP_LIST_BODY_TOP - 3 + m_nScrollbarTopMargin);
#endif
- // Shadow
+ // Scrollbar shadow
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 1 - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom + MENU_Y(1.0f)),
CRGBA(50, 50, 50, FadeIn(255)));
}
+ // Scrollbar
CSprite2d::DrawRect(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 4), scrollbarTop,
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - PLAYERSETUP_SCROLLBAR_WIDTH), scrollbarBottom),
CRGBA(235, 170, 50, FadeIn(255)));
@@ -3301,10 +3501,6 @@ CMenuManager::InitialiseChangedLanguageSettings()
default:
break;
}
-
-#ifdef CUSTOM_FRONTEND_OPTIONS
- CustomFrontendOptionsPopulate();
-#endif
}
}
@@ -3342,7 +3538,7 @@ CMenuManager::LoadAllTextures()
CTxdStore::LoadTxd(frontendTxdSlot, "MODELS/FRONTEND.TXD");
CTxdStore::AddRef(frontendTxdSlot);
CTxdStore::SetCurrentTxd(frontendTxdSlot);
-#ifndef GTA3_1_1_PATCH
+#if GTA_VERSION < GTA3_PC_11
CStreaming::IHaveUsedStreamingMemory();
CTimer::Update();
#endif
@@ -3372,7 +3568,7 @@ CMenuManager::LoadAllTextures()
m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
}
#endif
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
CStreaming::IHaveUsedStreamingMemory();
CTimer::Update();
#endif
@@ -3387,7 +3583,7 @@ CMenuManager::LoadSettings()
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
int32 prevLang = m_PrefsLanguage;
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
CMBlur::BlurOn = (_dwOperatingSystemVersion != OS_WIN98);
#else
CMBlur::BlurOn = true;
@@ -3494,6 +3690,9 @@ CMenuManager::LoadSettings()
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
}
+#ifdef LOAD_INI_SETTINGS
+ LoadINISettings(); // needs frontend options to be loaded
+#endif
}
void
@@ -3575,8 +3774,8 @@ CMenuManager::MessageScreen(const char *text)
CFont::SetPropOn();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f)); // not used
- CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f)); // not used
+ CFont::SetWrapx(SCREEN_WIDTH - StretchX(170.0f)); // unused
+ CFont::SetRightJustifyWrap(SCREEN_WIDTH - StretchX(170.0f)); // unused
CSprite2d::DrawRect(CRect(StretchX(120.0f), StretchY(150.0f), SCREEN_WIDTH - StretchX(120.0f), SCREEN_HEIGHT - StretchY(220.0f)), CRGBA(50, 50, 50, 210));
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
@@ -3670,7 +3869,7 @@ CMenuManager::PrintErrorMessage()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(MENU_X_MARGIN));
#ifdef FIX_BUGS
CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(180.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
#else
@@ -3683,7 +3882,7 @@ void
CMenuManager::PrintStats()
{
int rowNum = ConstructStatLine(99999);
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
#endif
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
@@ -3958,12 +4157,22 @@ CMenuManager::ProcessButtonPresses(void)
DoSettingsBeforeStartingAGame();
return;
}
+ if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_D) == GLFW_PRESS) {
+ scriptToLoad = 2;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
#elif defined _WIN32
if (GetAsyncKeyState('R') & 0x8000) {
scriptToLoad = 1;
DoSettingsBeforeStartingAGame();
return;
}
+ if (GetAsyncKeyState('D') & 0x8000) {
+ scriptToLoad = 2;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
#endif
}
#endif
@@ -3982,235 +4191,10 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nMousePosY < 0) m_nMousePosY = 0;
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
- if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT
- || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
-
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- m_nTotalListRow = m_nSkinsTotal;
- }
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
- if (m_nSelectedListRow > m_nTotalListRow)
- m_nSelectedListRow = m_nTotalListRow - 1;
- }
-
-#ifndef TIDY_UP_PBP
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
- m_bShowMouse = 0;
- optionSelected = true;
- }
-#endif
- if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_535) {
- if (m_nCurrExLayer == HOVEROPTION_LIST) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- m_bWaitingForNewKeyBind = true;
- m_bStartWaitingForKeyBind = true;
- m_bKeyChangeNotProcessed = true;
- pControlEdit = &m_KeyPressedCode;
- }
- } else {
- field_535 = false;
- }
-
- static uint32 lastTimeClickedScrollButton = 0;
-
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
- m_bPressedPgUpOnList = false;
- m_bPressedPgDnOnList = false;
- m_bPressedUpOnList = false;
- m_bPressedDownOnList = false;
- m_bPressedScrollButton = false;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- }
-
- if (CPad::GetPad(0)->GetTabJustDown()) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- m_bShowMouse = false;
- switch (m_nCurrExLayer) {
- case HOVEROPTION_BACK:
- default:
- m_nCurrExLayer = HOVEROPTION_LIST;
- break;
- case HOVEROPTION_LIST:
- m_nCurrExLayer = HOVEROPTION_USESKIN;
- break;
- case HOVEROPTION_USESKIN:
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- }
-
- bool pressed = false;
- if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Up
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedUpOnList) {
- m_bPressedUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- ScrollUpListByOne();
- }
- } else {
- m_bPressedUpOnList = false;
- }
-
- pressed = false;
- if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Down
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedDownOnList) {
- m_bPressedDownOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- ScrollDownListByOne();
- }
- } else {
- m_bPressedDownOnList = false;
- }
-
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- if (!CPad::GetPad(0)->GetPageUp()) {
- m_bPressedPgUpOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgUpOnList) {
- m_bPressedPgUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- PageUpList(false);
- }
- }
- if (!CPad::GetPad(0)->GetPageDown()) {
- m_bPressedPgDnOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgDnOnList) {
- m_bPressedPgDnOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- PageDownList(false);
- }
- }
- if (CPad::GetPad(0)->GetHome()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = 0;
- }
- m_nSelectedListRow = 0;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- if (CPad::GetPad(0)->GetEnd()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
- }
- m_nSelectedListRow = m_nTotalListRow - 1;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- }
-
-#ifndef TIDY_UP_PBP
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
- m_bShowMouse = false;
- goBack = true;
- }
-#endif
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_BACK:
- goBack = true;
- break;
- case HOVEROPTION_PAGEUP:
- PageUpList(true);
- break;
- case HOVEROPTION_PAGEDOWN:
- PageDownList(true);
- break;
- case HOVEROPTION_USESKIN:
- if (m_nSkinsTotal > 0) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_pSelectedSkin = m_pSkinListHead.nextSkin;
- strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
- SaveSettings();
- }
- }
- }
+ if (hasNativeList(m_nCurrScreen)) {
+ // Not split to seperate function in III as in VC, but we need it for scrollable pages :)
+ ProcessList(goBack, optionSelected);
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
- break;
- case HOVEROPTION_LIST:
- m_nHoverOption = HOVEROPTION_SKIN;
- }
- } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
- && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- }
-
- if (!CPad::GetPad(0)->GetLeftMouse()) {
- holdingScrollBar = false;
- } else {
- if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
- holdingScrollBar = true;
- // TODO: This part is a bit hard to reverse. Not much code tho
- assert(0 && "Holding scrollbar isn't done yet");
- } else {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- case HOVEROPTION_CLICKED_SCROLL_UP:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollUpListByOne();
- }
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- case HOVEROPTION_CLICKED_SCROLL_DOWN:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollDownListByOne();
- }
- break;
- default:
- m_bPressedScrollButton = false;
- }
- }
- }
} else if (isPlainTextScreen(m_nCurrScreen)) {
#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
@@ -4449,7 +4433,7 @@ CMenuManager::ProcessButtonPresses(void)
TheCamera.m_fMouseAccelVertical = TheCamera.m_fMouseAccelHorzntl;
SaveSettings();
break;
- }
+ }
#else
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
@@ -4468,7 +4452,26 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
#endif
- }
+ }
+
+#ifdef SCROLLABLE_PAGES
+ if (m_nTotalListRow > MAX_VISIBLE_OPTION) {
+ bool temp = false;
+
+ m_nSelectedListRow = m_nCurrOption;
+
+ // ignore detected back/select states, it's our screen's job
+ ProcessList(temp, temp);
+
+ // and ignore our screen's goUp/Down, now it's ProcessList's job
+ goUp = false;
+ goDown = false;
+ m_nCurrOption = m_nSelectedListRow;
+ }
+
+ // Prevent sound on scroll. Mouse wheel is now belongs to us!
+ if (!(m_nTotalListRow > MAX_VISIBLE_OPTION && (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown())))
+#endif
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
|| CPad::GetPad(0)->GetDPadLeftJustUp() || CPad::GetPad(0)->GetDPadRightJustUp()
@@ -4483,6 +4486,7 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
}
+
#ifndef TIDY_UP_PBP
if (CPad::GetPad(0)->GetBackJustDown()) {
if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
@@ -4502,7 +4506,7 @@ CMenuManager::ProcessButtonPresses(void)
goBack = false;
}
#endif
- }
+ }
// Centralized enter/back (except some conditions)
#ifdef TIDY_UP_PBP
@@ -4555,16 +4559,10 @@ CMenuManager::ProcessButtonPresses(void)
if (bbNames[curBottomBarOption].screenId == MENUPAGE_SOUND_SETTINGS)
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- // If there's a menu change with fade ongoing, finish it now
- if (reverseAlpha)
- m_nMenuFadeAlpha = 0;
return;
} else if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()
|| CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
- if (reverseAlpha && m_nMenuFadeAlpha > 30)
- return;
-
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
curBottomBarOption = ((curBottomBarOption + bbTabCount) - 1) % bbTabCount;
@@ -4573,9 +4571,6 @@ CMenuManager::ProcessButtonPresses(void)
} else if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()
|| CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
- if (reverseAlpha && m_nMenuFadeAlpha > 30)
- return;
-
m_bShowMouse = false;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NAVIGATION, 0);
curBottomBarOption = ((curBottomBarOption + bbTabCount) + 1) % bbTabCount;
@@ -4606,6 +4601,12 @@ CMenuManager::ProcessButtonPresses(void)
}
}
+ // Hide back button
+#ifdef PS2_LIKE_MENU
+ if ((goUp || goDown) && m_nCurrScreen != MENUPAGE_MULTIPLAYER_FIND_GAME && strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0)
+ m_nCurrOption = goUp ? m_nCurrOption - 1 : (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL);
+#endif
+
if (optionSelected) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
if ((option == MENUACTION_CHANGEMENU) || (option == MENUACTION_POPULATESLOTS_CHANGEMENU)) {
@@ -4879,45 +4880,6 @@ CMenuManager::ProcessButtonPresses(void)
SaveSettings();
}
break;
-//#ifdef NO_ISLAND_LOADING
-// case MENUACTION_ISLANDLOADING:
-// if (m_DisplayIslandLoading != m_PrefsIslandLoading) {
-// if (!m_bGameNotLoaded) {
-// if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
-// if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
-// CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
-// if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
-// if (CGame::currLevel != LEVEL_INDUSTRIAL)
-// CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
-// if (CGame::currLevel != LEVEL_COMMERCIAL)
-// CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
-// if (CGame::currLevel != LEVEL_SUBURBAN)
-// CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
-// CCollision::bAlreadyLoaded = true;
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// CStreaming::RequestBigBuildings(CGame::currLevel);
-// } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// CStreaming::RequestIslands(CGame::currLevel);
-// } else
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// } else { // low
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// CCollision::bAlreadyLoaded = false;
-// CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
-// CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
-// CStreaming::RemoveUnusedBuildings(CGame::currLevel);
-// CStreaming::RequestIslands(CGame::currLevel);
-// }
-//
-// CStreaming::LoadAllRequestedModels(true);
-// } else
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// SetHelperText(0);
-// SaveSettings();
-// }
-// break;
-//#endif
case MENUACTION_AUDIOHW:
{
int selectedProvider = m_nPrefsAudio3DProviderIndex;
@@ -4974,7 +4936,7 @@ CMenuManager::ProcessButtonPresses(void)
m_PrefsUseWideScreen = false;
m_PrefsShowSubtitles = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
-#ifdef GTA3_1_1_PATCH
+#if GTA_VERSION >= GTA3_PC_11
if (_dwOperatingSystemVersion == OS_WIN98) {
CMBlur::BlurOn = false;
CMBlur::MotionBlurClose();
@@ -4992,40 +4954,6 @@ CMenuManager::ProcessButtonPresses(void)
RestoreDefGraphics(FEOPTION_ACTION_SELECT);
RestoreDefDisplay(FEOPTION_ACTION_SELECT);
#endif
-//#ifdef NO_ISLAND_LOADING
-// m_DisplayIslandLoading = ISLAND_LOADING_LOW;
-// if (!m_bGameNotLoaded) {
-// if (m_DisplayIslandLoading > ISLAND_LOADING_LOW) {
-// if (m_DisplayIslandLoading == ISLAND_LOADING_HIGH)
-// CStreaming::RemoveIslandsNotUsed(LEVEL_GENERIC);
-// if (m_PrefsIslandLoading == ISLAND_LOADING_LOW) {
-// if (CGame::currLevel != LEVEL_INDUSTRIAL)
-// CFileLoader::LoadCollisionFromDatFile(LEVEL_INDUSTRIAL);
-// if (CGame::currLevel != LEVEL_COMMERCIAL)
-// CFileLoader::LoadCollisionFromDatFile(LEVEL_COMMERCIAL);
-// if (CGame::currLevel != LEVEL_SUBURBAN)
-// CFileLoader::LoadCollisionFromDatFile(LEVEL_SUBURBAN);
-// CCollision::bAlreadyLoaded = true;
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// CStreaming::RequestBigBuildings(CGame::currLevel);
-// } else if (m_PrefsIslandLoading == ISLAND_LOADING_HIGH) {
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// CStreaming::RequestIslands(CGame::currLevel);
-// } else
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// } else { // low
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-// CCollision::bAlreadyLoaded = false;
-// CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
-// CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
-// CStreaming::RemoveUnusedBuildings(CGame::currLevel);
-// CStreaming::RequestIslands(CGame::currLevel);
-// }
-//
-// CStreaming::LoadAllRequestedModels(true);
-// } else
-// m_PrefsIslandLoading = m_DisplayIslandLoading;
-//#endif // NO_ISLAND_LOADING
SaveSettings();
} else if ((m_nCurrScreen != MENUPAGE_SKIN_SELECT_OLD) && (m_nCurrScreen == MENUPAGE_CONTROLLER_PC)) {
ControlsManager.MakeControllerActionsBlank();
@@ -5086,29 +5014,28 @@ CMenuManager::ProcessButtonPresses(void)
return;
#endif
#ifdef CUSTOM_FRONTEND_OPTIONS
- case MENUACTION_TRIGGERFUNC:
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
- if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
- if (option.type == FEOPTION_SELECT) {
- if (!option.onlyApplyOnEnter) {
- option.displayedValue++;
- if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
- option.displayedValue = 0;
- }
- option.changeFunc(option.displayedValue);
- *option.value = option.lastSavedValue = option.displayedValue;
-
- } else if (option.type == FEOPTION_DYNAMIC) {
- if (option.buttonPressFunc)
- option.buttonPressFunc(FEOPTION_ACTION_SELECT);
- } else if (option.type == FEOPTION_REDIRECT) {
- ChangeScreen(option.to, option.option, true, option.fadeIn);
- } else if (option.type == FEOPTION_GOBACK) {
- goBack = true;
+ case MENUACTION_CFO_SELECT:
+ case MENUACTION_CFO_DYNAMIC:
+ CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
+ if (option.m_Action == MENUACTION_CFO_SELECT) {
+ if (!option.m_CFOSelect->onlyApplyOnEnter) {
+ option.m_CFOSelect->displayedValue++;
+ if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts || option.m_CFOSelect->displayedValue < 0)
+ option.m_CFOSelect->displayedValue = 0;
}
- } else {
- debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
- assert(0 && "Custom frontend options are borked");
+ int8 oldValue = *option.m_CFO->value;
+
+ *option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
+
+ if (option.m_CFOSelect->save)
+ SaveSettings();
+
+ if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
+ option.m_CFOSelect->changeFunc(oldValue, option.m_CFOSelect->displayedValue);
+
+ } else if (option.m_Action == MENUACTION_CFO_DYNAMIC) {
+ if (option.m_CFODynamic->buttonPressFunc)
+ option.m_CFODynamic->buttonPressFunc(FEOPTION_ACTION_SELECT);
}
break;
@@ -5116,14 +5043,6 @@ CMenuManager::ProcessButtonPresses(void)
}
}
ProcessOnOffMenuOptions();
-#ifdef CUSTOM_FRONTEND_OPTIONS
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot == SAVESLOT_CFO) {
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
- if (option.type == FEOPTION_BUILTIN_ACTION && option.buttonPressFunc) {
- option.buttonPressFunc(FEOPTION_ACTION_SELECT);
- }
- }
-#endif
}
if (goBack) {
@@ -5213,23 +5132,27 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
m_bShowMouse = false;
increase = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ } else if (
+#ifdef SCROLLABLE_PAGES
+ !(m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) &&
+#endif
+ CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
increase = true;
CheckSliderMovement(1);
m_bShowMouse = true;
}
- if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) {
- if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- decrease = true;
- CheckSliderMovement(-1);
- m_bShowMouse = true;
- }
- }
- } else {
+ if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()) {
m_bShowMouse = false;
decrease = true;
+ } else if (
+#ifdef SCROLLABLE_PAGES
+ !(m_nTotalListRow > MAX_VISIBLE_OPTION && !hasNativeList(m_nCurrScreen)) &&
+#endif
+ CPad::GetPad(0)->GetMouseWheelDownJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ decrease = true;
+ CheckSliderMovement(-1);
+ m_bShowMouse = true;
}
if (increase)
@@ -5294,15 +5217,6 @@ CMenuManager::ProcessButtonPresses(void)
}
}
break;
-//#ifdef NO_ISLAND_LOADING
-// case MENUACTION_ISLANDLOADING:
-// m_DisplayIslandLoading += changeValueBy;
-// if (m_DisplayIslandLoading > ISLAND_LOADING_HIGH)
-// m_DisplayIslandLoading = ISLAND_LOADING_LOW;
-// else if (m_DisplayIslandLoading < ISLAND_LOADING_LOW)
-// m_DisplayIslandLoading = ISLAND_LOADING_HIGH;
-// break;
-//#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex != -1) {
m_nPrefsAudio3DProviderIndex += changeValueBy;
@@ -5326,32 +5240,34 @@ CMenuManager::ProcessButtonPresses(void)
SaveSettings();
break;
#ifdef CUSTOM_FRONTEND_OPTIONS
- case MENUACTION_TRIGGERFUNC:
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
- if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
- if (option.type == FEOPTION_SELECT) {
- if (changeValueBy > 0) {
- option.displayedValue++;
- if (option.displayedValue >= option.numRightTexts)
- option.displayedValue = 0;
- } else {
- option.displayedValue--;
- if (option.displayedValue < 0)
- option.displayedValue = option.numRightTexts - 1;
- }
- if (!option.onlyApplyOnEnter) {
- option.changeFunc(option.displayedValue);
- *option.value = option.lastSavedValue = option.displayedValue;
- }
- } else if (option.type == FEOPTION_DYNAMIC && option.buttonPressFunc) {
- option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
+ case MENUACTION_CFO_SELECT:
+ case MENUACTION_CFO_DYNAMIC:
+ CMenuScreenCustom::CMenuEntry &option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption];
+ if (option.m_Action == MENUACTION_CFO_SELECT) {
+ if (changeValueBy > 0) {
+ option.m_CFOSelect->displayedValue++;
+ if (option.m_CFOSelect->displayedValue >= option.m_CFOSelect->numRightTexts)
+ option.m_CFOSelect->displayedValue = 0;
+ } else {
+ option.m_CFOSelect->displayedValue--;
+ if (option.m_CFOSelect->displayedValue < 0)
+ option.m_CFOSelect->displayedValue = option.m_CFOSelect->numRightTexts - 1;
}
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- }
- else {
- debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
- assert(0 && "Custom frontend options are borked");
+ if (!option.m_CFOSelect->onlyApplyOnEnter) {
+ int8 oldValue = *option.m_CFO->value;
+
+ *option.m_CFO->value = option.m_CFOSelect->lastSavedValue = option.m_CFOSelect->displayedValue;
+
+ if (option.m_CFOSelect->save)
+ SaveSettings();
+
+ if (option.m_CFOSelect->displayedValue != oldValue && option.m_CFOSelect->changeFunc)
+ option.m_CFOSelect->changeFunc(oldValue, option.m_CFOSelect->displayedValue);
+ }
+ } else if (option.m_Action == MENUACTION_CFO_DYNAMIC && option.m_CFODynamic->buttonPressFunc) {
+ option.m_CFODynamic->buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
}
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
break;
#endif
@@ -5527,6 +5443,10 @@ CMenuManager::SetHelperText(int text)
void
CMenuManager::ShutdownJustMenu()
{
+ // In case we're windowed, keep mouse centered while in game. Done in main.cpp in other conditions.
+#if defined(RW_GL3) && defined(IMPROVED_VIDEOMODE)
+ glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, GLFW_CURSOR_DISABLED);
+#endif
m_bMenuActive = false;
CTimer::EndUserPause();
}
@@ -5623,8 +5543,14 @@ CMenuManager::SwitchMenuOnAndOff()
gMusicPlaying = 0;
}
*/
- if (m_bMenuActive != menuWasActive)
+ if (m_bMenuActive != menuWasActive) {
m_bMenuStateChanged = true;
+
+ // In case we're windowed, keep mouse centered while in game. Done in main.cpp in other conditions.
+#if defined(RW_GL3) && defined(IMPROVED_VIDEOMODE)
+ glfwSetInputMode(PSGLOBAL(window), GLFW_CURSOR, m_bMenuActive && m_nPrefsWindowed ? GLFW_CURSOR_HIDDEN : GLFW_CURSOR_DISABLED);
+#endif
+ }
m_bStartUpFrontEndRequested = false;
m_bShutDownFrontEndRequested = false;
@@ -5662,7 +5588,7 @@ CMenuManager::WaitForUserCD()
CSprite2d *splash;
char *splashscreen = nil;
-#if (!(defined RANDOMSPLASH) && !(defined GTA3_1_1_PATCH))
+#if (!(defined RANDOMSPLASH) && GTA_VERSION < GTA3_PC_11)
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
splashscreen = "mainsc2";
else