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author | majestic <majesticcoding@gmail.com> | 2020-08-05 04:11:42 +0200 |
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committer | majestic <majesticcoding@gmail.com> | 2020-08-09 21:32:30 +0200 |
commit | b73b6b8e130a545687aad4024465fc977e3f01ee (patch) | |
tree | cd760add299e13c801504becf7e59aa948eb22c3 /src/core/Game.cpp | |
parent | Merge pull request #668 from majesticCoding/miami (diff) | |
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Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 7700d321..6573ac22 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -89,6 +89,7 @@ #include "Occlusion.h" #include "debugmenu.h" #include "Ropes.h" +#include "WindModifiers.h" eLevelName CGame::currLevel; int32 CGame::currArea; @@ -693,6 +694,7 @@ void CGame::Process(void) if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) FrontEndMenuManager.Process(); CStreaming::Update(); + CWindModifiers::Number = 0; if (!CTimer::GetIsPaused()) { CTheZones::Update(); |