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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-19 20:32:55 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-19 20:32:55 +0100 |
commit | a9b8d30ce0e4e40dc5b5410c85bd0987548c6772 (patch) | |
tree | 7f4a5a054d13b424c5bd5ea28a648e916bd5f900 /src/core/Pools.cpp | |
parent | fix RWLIBS build without GTA_PS2_STUFF (diff) | |
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Diffstat (limited to 'src/core/Pools.cpp')
-rw-r--r-- | src/core/Pools.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp index d3801a2a..39cfb1d4 100644 --- a/src/core/Pools.cpp +++ b/src/core/Pools.cpp @@ -102,7 +102,7 @@ CPools::CheckPoolsEmpty() void CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot) { - if (ms_pObjectPool->IsFreeSlot(slot)) return; + if (ms_pObjectPool->GetIsFree(slot)) return; CObject *object = ms_pObjectPool->GetSlot(slot); if (object->ObjectCreatedBy == TEMP_OBJECT) { |