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authoraap <aap@papnet.eu>2020-05-07 11:33:20 +0200
committeraap <aap@papnet.eu>2020-05-07 11:33:20 +0200
commit05a1d64fbbe374dabb6572bb47d9a745464633bb (patch)
treee56b03fbb2c768324a4b540645eac2dc8c5bdf08 /src/core
parentchanged default ID ranges. old default.ide incompatible now (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Cam.cpp2
-rw-r--r--src/core/FileLoader.cpp59
-rw-r--r--src/core/PlayerInfo.cpp2
-rw-r--r--src/core/Streaming.cpp9
-rw-r--r--src/core/config.h2
-rw-r--r--src/core/re3.cpp30
6 files changed, 67 insertions, 37 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index e33e6bb0..2a147350 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4907,7 +4907,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
bool correctAlpha = true;
// if (SA checks if we aren't in work car, why?) {
- if (!isCar || car->GetModelIndex() != MI_YARDIE) {
+ if (!isCar || car->GetModelIndex() != MI_VOODOO) {
correctAlpha = false;
}
else {
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index 21fd8a70..f886561c 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -781,21 +781,22 @@ CFileLoader::LoadVehicleObject(const char *line)
{
int id;
char model[24], txd[24];
- char type[8], handlingId[16], gamename[32], vehclass[12];
+ char type[8], handlingId[16], gamename[32], anims[16], vehclass[12];
uint32 frequency, comprules;
int32 level, misc;
float wheelScale;
CVehicleModelInfo *mi;
char *p;
- sscanf(line, "%d %s %s %s %s %s %s %d %d %x %d %f",
+ sscanf(line, "%d %s %s %s %s %s %s %s %d %d %x %d %f",
&id, model, txd,
- type, handlingId, gamename, vehclass,
+ type, handlingId, gamename, anims, vehclass,
&frequency, &level, &comprules, &misc, &wheelScale);
mi = CModelInfo::AddVehicleModel(id);
mi->SetName(model);
mi->SetTexDictionary(txd);
+ // TODO(MIAMI): anims
for(p = gamename; *p; p++)
if(*p == '_') *p = ' ';
strncpy(mi->m_gameName, gamename, 32);
@@ -826,34 +827,52 @@ CFileLoader::LoadVehicleObject(const char *line)
mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId);
// Well this is kinda dumb....
- if(strncmp(vehclass, "poorfamily", 11) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_POOR;
+ if(strncmp(vehclass, "normal", 7) == 0){
+ mi->m_vehicleClass = CCarCtrl::NORMAL;
while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_POOR);
+ CCarCtrl::AddToCarArray(id, CCarCtrl::NORMAL);
+ }else if(strncmp(vehclass, "poorfamily", 11) == 0){
+ mi->m_vehicleClass = CCarCtrl::POOR;
+ while(frequency-- > 0)
+ CCarCtrl::AddToCarArray(id, CCarCtrl::POOR);
}else if(strncmp(vehclass, "richfamily", 11) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_RICH;
+ mi->m_vehicleClass = CCarCtrl::RICH;
while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_RICH);
+ CCarCtrl::AddToCarArray(id, CCarCtrl::RICH);
}else if(strncmp(vehclass, "executive", 10) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_EXECUTIVE;
+ mi->m_vehicleClass = CCarCtrl::EXEC;
while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_EXECUTIVE);
+ CCarCtrl::AddToCarArray(id, CCarCtrl::EXEC);
}else if(strncmp(vehclass, "worker", 7) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_WORKER;
- while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_WORKER);
- }else if(strncmp(vehclass, "special", 8) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_SPECIAL;
+ mi->m_vehicleClass = CCarCtrl::WORKER;
while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_SPECIAL);
+ CCarCtrl::AddToCarArray(id, CCarCtrl::WORKER);
}else if(strncmp(vehclass, "big", 4) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_BIG;
+ mi->m_vehicleClass = CCarCtrl::BIG;
while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_BIG);
+ CCarCtrl::AddToCarArray(id, CCarCtrl::BIG);
}else if(strncmp(vehclass, "taxi", 5) == 0){
- mi->m_vehicleClass = VEHICLE_CLASS_TAXI;
+ mi->m_vehicleClass = CCarCtrl::TAXI;
+ while(frequency-- > 0)
+ CCarCtrl::AddToCarArray(id, CCarCtrl::TAXI);
+ }else if(strncmp(vehclass, "moped", 6) == 0){
+ mi->m_vehicleClass = CCarCtrl::MOPED;
+ while(frequency-- > 0)
+ CCarCtrl::AddToCarArray(id, CCarCtrl::MOPED);
+ }else if(strncmp(vehclass, "motorbike", 10) == 0){
+ mi->m_vehicleClass = CCarCtrl::MOTORBIKE;
+ while(frequency-- > 0)
+ CCarCtrl::AddToCarArray(id, CCarCtrl::MOTORBIKE);
+ }else if(strncmp(vehclass, "leisureboat", 12) == 0){
+ mi->m_vehicleClass = CCarCtrl::LEISUREBOAT;
+ while(frequency-- > 0)
+ CCarCtrl::AddToCarArray(id, CCarCtrl::LEISUREBOAT);
+ }else if(strncmp(vehclass, "workerboat", 11) == 0){
+ mi->m_vehicleClass = CCarCtrl::WORKERBOAT;
while(frequency-- > 0)
- CCarCtrl::AddToCarArray(id, VEHICLE_CLASS_TAXI);
+ CCarCtrl::AddToCarArray(id, CCarCtrl::WORKERBOAT);
+ }else if(strncmp(vehclass, "ignore", 11) == 0){
+ mi->m_vehicleClass = -1;
}
}
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index ec6d3023..3db42d8b 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -354,7 +354,7 @@ CPlayerInfo::Process(void)
bool startTaxiTimer = true;
if (m_bUnusedTaxiThing && m_pPed->bInVehicle) {
CVehicle *veh = m_pPed->m_pMyVehicle;
- if ((veh->GetModelIndex() == MI_TAXI || veh->GetModelIndex() == MI_CABBIE || veh->GetModelIndex() == MI_BORGNINE)
+ if (veh->IsTaxi()
&& veh->pDriver == m_pPed && veh->m_nNumPassengers != 0) {
for (uint32 timePassed = CTimer::GetTimeInMilliseconds() - m_nUnusedTaxiTimer; timePassed >= 1000; m_nUnusedTaxiTimer += 1000) {
timePassed -= 1000;
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 54d34848..05b0c1f9 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -1285,8 +1285,11 @@ CStreaming::StreamVehiclesAndPeds(void)
else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
for(i = 1; i <= 10; i++){
model = CCarCtrl::ChooseCarModel(modelQualityClass);
+// TODO(MIAMI): check this
+if(model < 0)
+ continue;
modelQualityClass++;
- if(modelQualityClass >= NUM_VEHICLE_CLASSES)
+ if(modelQualityClass >= CCarCtrl::TOTAL_CUSTOM_CLASSES)
modelQualityClass = 0;
// check if we want to load this model
@@ -1374,6 +1377,10 @@ CStreaming::StreamZoneModels(const CVector &pos)
ms_loadedGangs &= ~bit;
}
+// TODO(MIAMI): check this
+if(CGangs::GetGangInfo(i)->m_nVehicleMI < 0)
+ continue;
+
if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){
RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE);
}else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
diff --git a/src/core/config.h b/src/core/config.h
index 110794b6..f4cc8b05 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -61,7 +61,7 @@ enum Config {
// Cull zones
NUMATTRIBZONES = 704,
- NUMHANDLINGS = 57,
+ NUMHANDLINGS = 106,
PATHNODESIZE = 4500,
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 739786b5..36cb101b 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -193,11 +193,17 @@ ResetCamStatics(void)
}
static const char *carnames[] = {
- "landstal", "idaho", "stinger", "linerun", "peren", "sentinel", "patriot", "firetruk", "trash", "stretch", "manana", "infernus", "blista", "pony",
- "mule", "cheetah", "ambulan", "fbicar", "moonbeam", "esperant", "taxi", "kuruma", "bobcat", "mrwhoop", "bfinject", "corpse", "police", "enforcer",
- "securica", "banshee", "predator", "bus", "rhino", "barracks", "train", "chopper", "dodo", "coach", "cabbie", "stallion", "rumpo", "rcbandit",
- "bellyup", "mrwongs", "mafia", "yardie", "yakuza", "diablos", "columb", "hoods", "airtrain", "deaddodo", "speeder", "reefer", "panlant", "flatbed",
- "yankee", "escape", "borgnine", "toyz", "ghost",
+ "landstal", "idaho", "stinger", "linerun", "peren", "sentinel" "rio", "firetruk", "trash", "stretch", "manana",
+ "infernus", "voodoo", "pony", "mule", "cheetah", "ambulan", "fbicar", "moonbeam", "esperant", "taxi", "washing",
+ "bobcat", "mrwhoop", "bfinject", "hunter", "police", "enforcer", "securica", "banshee", "predator", "bus",
+ "rhino", "barracks", "cuban", "chopper", "angel", "coach", "cabbie", "stallion", "rumpo", "rcbandit", "romero",
+ "packer", "sentxs", "admiral", "squalo", "seaspar", "pizzaboy", "gangbur", "airtrain", "deaddodo", "speeder",
+ "reefer", "tropic", "flatbed", "yankee", "caddy", "zebra", "topfun", "skimmer", "pcj600", "faggio", "freeway",
+ "rcbaron", "rcraider", "glendale", "oceanic", "sanchez", "sparrow", "patriot", "lovefist", "coastg", "dinghy",
+ "hermes", "sabre", "sabretur", "pheonix", "walton", "regina", "comet", "deluxo", "burrito", "spand", "marquis",
+ "baggage", "kaufman", "maverick", "vcnmav", "rancher", "fbiranch", "virgo", "greenwoo", "jetmax", "hotring",
+ "sandking", "blistac", "polmav", "boxville", "benson", "mesa", "rcgoblin", "hotrina", "hotrinb",
+ "bloodra", "bloodrb", "vicechee",
};
static std::list<CTweakVar *> TweakVarsList;
@@ -292,14 +298,12 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Cheats", "Nasty limbs", NastyLimbsCheat);
static int spawnCarId = MI_LANDSTAL;
- e = DebugMenuAddVar("Spawn", "Spawn Car ID", &spawnCarId, nil, 1, MI_LANDSTAL, MI_GHOST, carnames);
+ e = DebugMenuAddVar("Spawn", "Spawn Car ID", &spawnCarId, nil, 1, MI_LANDSTAL, MI_VICECHEE, carnames);
DebugMenuEntrySetWrap(e, true);
DebugMenuAddCmd("Spawn", "Spawn Car", [](){
- if(spawnCarId == MI_TRAIN ||
- spawnCarId == MI_CHOPPER ||
+ if(spawnCarId == MI_CHOPPER ||
spawnCarId == MI_AIRTRAIN ||
- spawnCarId == MI_DEADDODO ||
- spawnCarId == MI_ESCAPE)
+ spawnCarId == MI_DEADDODO)
return;
SpawnCar(spawnCarId);
});
@@ -311,13 +315,13 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Cheetah", [](){ SpawnCar(MI_CHEETAH); });
DebugMenuAddCmd("Spawn", "Spawn Esperanto", [](){ SpawnCar(MI_ESPERANT); });
DebugMenuAddCmd("Spawn", "Spawn Stallion", [](){ SpawnCar(MI_STALLION); });
- DebugMenuAddCmd("Spawn", "Spawn Kuruma", [](){ SpawnCar(MI_KURUMA); });
+ DebugMenuAddCmd("Spawn", "Spawn Washington", [](){ SpawnCar(MI_WASHING); });
DebugMenuAddCmd("Spawn", "Spawn Taxi", [](){ SpawnCar(MI_TAXI); });
DebugMenuAddCmd("Spawn", "Spawn Police", [](){ SpawnCar(MI_POLICE); });
DebugMenuAddCmd("Spawn", "Spawn Enforcer", [](){ SpawnCar(MI_ENFORCER); });
DebugMenuAddCmd("Spawn", "Spawn Banshee", [](){ SpawnCar(MI_BANSHEE); });
- DebugMenuAddCmd("Spawn", "Spawn Yakuza", [](){ SpawnCar(MI_YAKUZA); });
- DebugMenuAddCmd("Spawn", "Spawn Yardie", [](){ SpawnCar(MI_YARDIE); });
+ DebugMenuAddCmd("Spawn", "Spawn Cuban", [](){ SpawnCar(MI_CUBAN); });
+ DebugMenuAddCmd("Spawn", "Spawn Voodoo", [](){ SpawnCar(MI_VOODOO); });
DebugMenuAddCmd("Spawn", "Spawn Dodo", [](){ SpawnCar(MI_DODO); });
DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); });
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });