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authorshfil <filip.gawin@zoho.com>2020-09-28 20:07:14 +0200
committerGitHub <noreply@github.com>2020-09-28 20:07:14 +0200
commitbc0bdd02f494b70d64a2d6a6fcf1cce275b5a303 (patch)
treedbd4aaefa13eb89bf3a1d4e8b796c58ce21d70bf /src/core
parentCredits & fixes (diff)
parentfixed original bug, when heli go ma if cars fly cheat activated (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/ControllerConfig.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index b0e04e2b..68a29b28 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -732,7 +732,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32
if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && (
FindPlayerVehicle()->GetModelIndex() == MI_DODO
#ifdef FIX_BUGS
- || CVehicle::bAllDodosCheat
+ || (CVehicle::bAllDodosCheat && !FindPlayerVehicle()->IsRealHeli())
#ifdef ALLCARSHELI_CHEAT
|| bAllCarCheat
#endif