diff options
author | Sergeanur <s.anureev@yandex.ua> | 2021-08-11 14:33:50 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-12 10:39:34 +0200 |
commit | ce78081a7f61fed79281fa252da6f29d9f1030dc (patch) | |
tree | d07c8d9eed074a2c41898eb9cd28ed8f960e1171 /src/core | |
parent | Add define to enable/disable external 3d audio simulation (diff) | |
download | re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.tar re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.tar.gz re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.tar.bz2 re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.tar.lz re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.tar.xz re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.tar.zst re3-ce78081a7f61fed79281fa252da6f29d9f1030dc.zip |
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/Frontend.cpp | 2 | ||||
-rw-r--r-- | src/core/MenuScreens.cpp | 2 | ||||
-rw-r--r-- | src/core/MenuScreensCustom.cpp | 2 | ||||
-rw-r--r-- | src/core/config.h | 10 | ||||
-rw-r--r-- | src/core/re3.cpp | 4 |
5 files changed, 19 insertions, 1 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 8358298f..62c16cd9 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -447,7 +447,7 @@ CMenuManager::ThingsToDoBeforeGoingBack() if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); #ifdef CUSTOM_FRONTEND_OPTIONS - } else if (ScreenHasOption(m_nCurrScreen, "FEA_3DH")) { + } else if (ScreenHasOption(m_nCurrScreen, "FEA_RSS")) { #else } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { #endif diff --git a/src/core/MenuScreens.cpp b/src/core/MenuScreens.cpp index 3bd9adf4..0a149f27 100644 --- a/src/core/MenuScreens.cpp +++ b/src/core/MenuScreens.cpp @@ -40,8 +40,10 @@ CMenuScreen aScreens[MENUPAGES] = { { "FET_AUD", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1, MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, +#ifdef EXTERNAL_3D_SOUND MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_SPEAKERCONF, "FEA_SPK", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, +#endif MENUACTION_DYNAMICACOUSTIC, "FET_DAM", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_RADIO, "FEA_RSS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, diff --git a/src/core/MenuScreensCustom.cpp b/src/core/MenuScreensCustom.cpp index 033ed9b9..c22b2e3a 100644 --- a/src/core/MenuScreensCustom.cpp +++ b/src/core/MenuScreensCustom.cpp @@ -435,8 +435,10 @@ CMenuScreenCustom aScreens[MENUPAGES] = { { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, nil, nil, MENUACTION_MUSICVOLUME, "FEA_MUS", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, MENUACTION_SFXVOLUME, "FEA_SFX", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, +#ifdef EXTERNAL_3D_SOUND MENUACTION_AUDIOHW, "FEA_3DH", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, MENUACTION_SPEAKERCONF, "FEA_SPK", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, +#endif MENUACTION_DYNAMICACOUSTIC, "FET_DAM", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, MENUACTION_RADIO, "FEA_RSS", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, MENUACTION_RESTOREDEF, "FET_DEF", { nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS }, diff --git a/src/core/config.h b/src/core/config.h index 21a8b738..782ad99f 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -166,6 +166,7 @@ enum Config { # define ANIM_COMPRESSION # define PS2_MENU #elif defined GTA_PC +# define EXTERNAL_3D_SOUND # define PC_PLAYER_CONTROLS // mouse player/cam mode # define GTA_REPLAY # define GTA_SCENE_EDIT @@ -420,6 +421,8 @@ enum Config { #define FREE_CAM // Rotating cam // Audio +#define EXTERNAL_3D_SOUND // use external engine to simulate 3d audio spatialization. OpenAL would not work without it (because it works in a 3d space + // originally and making it work in 2d only requires more resource). Will not work on PS2 #define RADIO_SCROLL_TO_PREV_STATION #define AUDIO_CACHE #define PS2_AUDIO_CHANNELS // increases the maximum number of audio channels to PS2 value of 44 (PC has 28 originally) @@ -466,3 +469,10 @@ enum Config { #endif #endif // VANILLA_DEFINES + +#if defined(AUDIO_OAL) && !defined(EXTERNAL_3D_SOUND) +static_assert(false, "AUDIO_OAL cannot work without EXTERNAL_3D_SOUND"); +#endif +#if defined(GTA_PS2) && defined(EXTERNAL_3D_SOUND) +static_assert(false, "EXTERNAL_3D_SOUND cannot work on PS2"); +#endif diff --git a/src/core/re3.cpp b/src/core/re3.cpp index b7d89363..4914cd9c 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -493,8 +493,10 @@ bool LoadINISettings() ReadIniIfExists("Audio", "SfxVolume", &FrontEndMenuManager.m_PrefsSfxVolume); ReadIniIfExists("Audio", "MusicVolume", &FrontEndMenuManager.m_PrefsMusicVolume); ReadIniIfExists("Audio", "Radio", &FrontEndMenuManager.m_PrefsRadioStation); +#ifdef EXTERNAL_3D_SOUND ReadIniIfExists("Audio", "SpeakerType", &FrontEndMenuManager.m_PrefsSpeakers); ReadIniIfExists("Audio", "Provider", &FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); +#endif ReadIniIfExists("Audio", "DynamicAcoustics", &FrontEndMenuManager.m_PrefsDMA); ReadIniIfExists("Display", "Brightness", &FrontEndMenuManager.m_PrefsBrightness); ReadIniIfExists("Display", "DrawDistance", &FrontEndMenuManager.m_PrefsLOD); @@ -593,8 +595,10 @@ void SaveINISettings() StoreIni("Audio", "SfxVolume", FrontEndMenuManager.m_PrefsSfxVolume); StoreIni("Audio", "MusicVolume", FrontEndMenuManager.m_PrefsMusicVolume); StoreIni("Audio", "Radio", FrontEndMenuManager.m_PrefsRadioStation); +#ifdef EXTERNAL_3D_SOUND StoreIni("Audio", "SpeakerType", FrontEndMenuManager.m_PrefsSpeakers); StoreIni("Audio", "Provider", FrontEndMenuManager.m_nPrefsAudio3DProviderIndex); +#endif StoreIni("Audio", "DynamicAcoustics", FrontEndMenuManager.m_PrefsDMA); StoreIni("Display", "Brightness", FrontEndMenuManager.m_PrefsBrightness); StoreIni("Display", "DrawDistance", FrontEndMenuManager.m_PrefsLOD); |