diff options
author | aap <aap@papnet.eu> | 2019-07-07 13:09:11 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2019-07-07 13:09:11 +0200 |
commit | 53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb (patch) | |
tree | fc65a6c40fa719f9d43be9e0e15be79c490135e0 /src/objects/CutsceneHead.cpp | |
parent | finished CPhysical (diff) | |
download | re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.tar re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.tar.gz re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.tar.bz2 re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.tar.lz re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.tar.xz re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.tar.zst re3-53023eb65bdcde43e341c1ecb7cf0c7f8ee524fb.zip |
Diffstat (limited to 'src/objects/CutsceneHead.cpp')
-rw-r--r-- | src/objects/CutsceneHead.cpp | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/src/objects/CutsceneHead.cpp b/src/objects/CutsceneHead.cpp new file mode 100644 index 00000000..a9c47777 --- /dev/null +++ b/src/objects/CutsceneHead.cpp @@ -0,0 +1,118 @@ +#include "common.h" +#include <rpskin.h> +#include "patcher.h" +#include "main.h" +#include "RwHelper.h" +#include "RpAnimBlend.h" +#include "AnimBlendClumpData.h" +#include "Directory.h" +#include "CutsceneMgr.h" +#include "Streaming.h" +#include "CutsceneHead.h" + + +CCutsceneHead::CCutsceneHead(CObject *obj) +{ + RpAtomic *atm; + + assert(RwObjectGetType(obj->m_rwObject) == rpCLUMP); + m_pHeadNode = RpAnimBlendClumpFindFrame((RpClump*)obj->m_rwObject, "Shead")->frame; + atm = (RpAtomic*)GetFirstObject(m_pHeadNode); + if(atm){ + assert(RwObjectGetType(atm) == rpATOMIC); + RpAtomicSetFlags(atm, RpAtomicGetFlags(atm) & ~rpATOMICRENDER); + } +} + +void +CCutsceneHead::CreateRwObject(void) +{ + RpAtomic *atm; + + CEntity::CreateRwObject(); + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + RpSkinAtomicSetHAnimHierarchy(atm, RpHAnimFrameGetHierarchy(GetFirstChild(RpClumpGetFrame((RpClump*)m_rwObject)))); +} + +void +CCutsceneHead::DeleteRwObject(void) +{ + CEntity::DeleteRwObject(); +} + +void +CCutsceneHead::ProcessControl(void) +{ + RpAtomic *atm; + RpHAnimHierarchy *hier; + + CPhysical::ProcessControl(); + + m_matrix.SetRotateY(PI/2); + m_matrix = CMatrix(RwFrameGetLTM(m_pHeadNode)) * m_matrix; + UpdateRwFrame(); + + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + hier = RpSkinAtomicGetHAnimHierarchy(atm); + RpHAnimHierarchyAddAnimTime(hier, CTimer::GetTimeStepNonClipped()/50.0f); +} + +void +CCutsceneHead::Render(void) +{ + RpAtomic *atm; + + m_matrix.SetRotateY(PI/2); + m_matrix = CMatrix(RwFrameGetLTM(m_pHeadNode)) * m_matrix; + UpdateRwFrame(); + + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + RpHAnimHierarchyUpdateMatrices(RpSkinAtomicGetHAnimHierarchy(atm)); + + CObject::Render(); +} + +void +CCutsceneHead::PlayAnimation(const char *animName) +{ + RpAtomic *atm; + RpHAnimHierarchy *hier; + RpHAnimAnimation *anim; + uint32 offset, size; + RwStream *stream; + + assert(RwObjectGetType(m_rwObject) == rpCLUMP); + atm = GetFirstAtomic((RpClump*)m_rwObject); + hier = RpSkinAtomicGetHAnimHierarchy(atm); + + sprintf(gString, "%s.anm", animName); + + if(CCutsceneMgr::ms_pCutsceneDir->FindItem(gString, offset, size)){ + stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG"); + assert(stream); + + CStreaming::MakeSpaceFor(size*2048); + CStreaming::ImGonnaUseStreamingMemory(); + + RwStreamSkip(stream, offset*2048); + if(RwStreamFindChunk(stream, rwID_HANIMANIMATION, nil, nil)){ + anim = RpHAnimAnimationStreamRead(stream); + RpHAnimHierarchySetCurrentAnim(hier, anim); + } + + CStreaming::IHaveUsedStreamingMemory(); + + RwStreamClose(stream, nil); + } +} + +STARTPATCHES + InjectHook(0x4BA650, &CCutsceneHead::CreateRwObject_, PATCH_JUMP); + InjectHook(0x4BA690, &CCutsceneHead::DeleteRwObject_, PATCH_JUMP); + InjectHook(0x4BA760, &CCutsceneHead::ProcessControl_, PATCH_JUMP); + InjectHook(0x4BA800, &CCutsceneHead::Render_, PATCH_JUMP); + InjectHook(0x4BA6A0, &CCutsceneHead::PlayAnimation, PATCH_JUMP); +ENDPATCHES |