diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-13 10:38:05 +0200 |
---|---|---|
committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-13 10:38:05 +0200 |
commit | 81ea6f0258895e9087e0cb89cbd8bd30346974e2 (patch) | |
tree | 5cd55aa0bd44c45ff21d58692ff838cc7187a2e4 /src/peds | |
parent | Merge remote-tracking branch 'upstream/miami' into miami (diff) | |
download | re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.tar re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.tar.gz re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.tar.bz2 re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.tar.lz re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.tar.xz re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.tar.zst re3-81ea6f0258895e9087e0cb89cbd8bd30346974e2.zip |
Diffstat (limited to 'src/peds')
-rw-r--r-- | src/peds/Ped.cpp | 6 | ||||
-rw-r--r-- | src/peds/Ped.h | 48 | ||||
-rw-r--r-- | src/peds/PedAttactor.cpp | 559 | ||||
-rw-r--r-- | src/peds/PedAttractor.h | 188 |
4 files changed, 790 insertions, 11 deletions
diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 65bd168e..a73c4bba 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -459,6 +459,8 @@ CPed::CPed(uint32 pedType) : m_pedIK(this) m_vecOffsetSeek.x = 0.0f; m_vecOffsetSeek.y = 0.0f; m_vecOffsetSeek.z = 0.0f; + m_attractor = nil; + m_positionInQueue = -1; m_pedFormation = FORMATION_UNDEFINED; m_collidingThingTimer = 0; m_nPedStateTimer = 0; @@ -12658,8 +12660,8 @@ CPed::ProcessObjective(void) case OBJECTIVE_FOLLOW_CAR_IN_CAR: case OBJECTIVE_FIRE_AT_OBJ_FROM_VEHICLE: case OBJECTIVE_DESTROY_OBJ: - case OBJECTIVE_23: - case OBJECTIVE_24: + case OBJECTIVE_26: + case OBJECTIVE_27: case OBJECTIVE_SET_LEADER: break; case OBJECTIVE_IDLE: diff --git a/src/peds/Ped.h b/src/peds/Ped.h index ccffc3cb..d8df1f49 100644 --- a/src/peds/Ped.h +++ b/src/peds/Ped.h @@ -19,6 +19,7 @@ class CObject; class CFire; struct AnimBlendFrameData; class CAnimBlendAssociation; +class CPedAttractor; struct PedAudioData { @@ -154,6 +155,7 @@ enum eWaitState { enum eObjective : uint32 { OBJECTIVE_NONE, OBJECTIVE_IDLE, + OBJ_2, OBJECTIVE_FLEE_TILL_SAFE, OBJECTIVE_GUARD_SPOT, OBJECTIVE_GUARD_AREA, // not implemented @@ -165,6 +167,8 @@ enum eObjective : uint32 { OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS, OBJECTIVE_GOTO_CHAR_ON_FOOT, OBJECTIVE_FOLLOW_PED_IN_FORMATION, + OBJ_14, + OBJ_15, OBJECTIVE_LEAVE_VEHICLE, OBJECTIVE_ENTER_CAR_AS_PASSENGER, OBJECTIVE_ENTER_CAR_AS_DRIVER, @@ -175,8 +179,8 @@ enum eObjective : uint32 { OBJECTIVE_GOTO_AREA_ANY_MEANS, OBJECTIVE_GOTO_AREA_ON_FOOT, OBJECTIVE_RUN_TO_AREA, - OBJECTIVE_23, // not implemented - OBJECTIVE_24, // not implemented + OBJECTIVE_26, // not implemented + OBJECTIVE_27, // not implemented OBJECTIVE_FIGHT_CHAR, OBJECTIVE_SET_LEADER, OBJECTIVE_FOLLOW_ROUTE, @@ -185,11 +189,32 @@ enum eObjective : uint32 { OBJECTIVE_CATCH_TRAIN, OBJECTIVE_BUY_ICE_CREAM, OBJECTIVE_STEAL_ANY_CAR, + OBJ_36, OBJECTIVE_MUG_CHAR, - OBJECTIVE_FLEE_CAR, -#ifdef VC_PED_PORTS - OBJECTIVE_LEAVE_CAR_AND_DIE -#endif + OBJECTIVE_LEAVE_CAR_AND_DIE, + OBJECTIVE_USE_SEAT_ATTRACTOR, + OBJECTIVE_USE_ATM_ATTRACTOR, + OBJECTIVE_FLEE_CAR, // is it 41? + OBJ_42, + OBJECTIVE_USE_STOP_ATTRACTOR, + OBJECTIVE_USE_PIZZA_ATTRACTOR, + OBJECTIVE_USE_SHELTER_ATTRACTOR, + OBJ_46, + OBJ_47, + OBJ_48, + OBJ_49, + OBJ_50, + OBJ_51, + OBJ_52, + OBJECTIVE_USE_ICECREAM_ATTRACTOR, + OBJ_53, + OBJ_54, + OBJ_55, + OBJ_56, + OBJ_57, + OBJ_58, + OBJ_59 + }; enum { @@ -389,9 +414,10 @@ public: uint32 m_ped_flagI40 : 1; // bMakePedsRunToPhonesToReportCrimes makes use of this as runover by car indicator uint32 m_ped_flagI80 : 1; // KANGAROO_CHEAT define makes use of this as cheat toggle - uint32 bCarPassenger : 1; - uint32 bMiamiViceCop : 1; // - uint32 bDeadPedInFrontOfCar : 1; + uint32 bHasAlreadyUsedAttractor : 1; // 0x155 0x1 + uint32 bCarPassenger : 1; // 0x155 0x4 + uint32 bMiamiViceCop : 1; // 0x155 0x20 + uint32 bDeadPedInFrontOfCar : 1; // 0x156 0x40 uint8 CharCreatedBy; eObjective m_objective; @@ -457,6 +483,8 @@ public: bool bInVehicle; float m_distanceToCountSeekDone; + CPedAttractor* m_attractor; + int32 m_positionInQueue; CVehicle* m_vehicleInAccident; bool bRunningToPhone; @@ -793,6 +821,8 @@ public: bool CanPedJumpThis(CEntity*); #endif + void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int); + bool HasWeapon(uint8 weaponType) { return m_weapons[weaponType].m_eWeaponType == weaponType; } CWeapon &GetWeapon(uint8 weaponType) { return m_weapons[weaponType]; } CWeapon *GetWeapon(void) { return &m_weapons[m_currentWeapon]; } diff --git a/src/peds/PedAttactor.cpp b/src/peds/PedAttactor.cpp new file mode 100644 index 00000000..9e3e6ae4 --- /dev/null +++ b/src/peds/PedAttactor.cpp @@ -0,0 +1,559 @@ +#include "common.h" +#include "PedAttractor.h" + +#include "General.h" +#include "Vehicle.h" + +const int gcMaxSizeOfAtmQueue = 1; +const int gcMaxSizeOfShelterQueue = 5; + +CPedAttractorManager* GetPedAttractorManager() +{ + static CPedAttractorManager manager; + return &manager; +} + +CVehicleToEffect::CVehicleToEffect(CVehicle* pVehicle) : m_pVehicle(pVehicle) +{ + m_effects[1].col = CRGBA(0, 0, 0, 0); + m_effects[1].type = EFFECT_PED_ATTRACTOR; + m_effects[1].pos = CVector(2.0f, 1.0f, 0.0f); + m_effects[1].pedattr.useDir = CVector(-1.0f, 0.0f, 0.0f); + m_effects[1].pedattr.queueDir = CVector(-1.0f, 0.0f, 0.0f); + m_effects[1].pedattr.type = ATTRACTOR_ICECREAM; + + m_effects[3].col = CRGBA(0, 0, 0, 0); + m_effects[3].type = EFFECT_PED_ATTRACTOR; + m_effects[3].pos = CVector(2.0f, -0.5f, 0.0f); + m_effects[3].pedattr.useDir = CVector(-1.0f, 0.0f, 0.0f); + m_effects[3].pedattr.queueDir = CVector(-1.0f, 0.0f, 0.0f); + m_effects[3].pedattr.type = ATTRACTOR_ICECREAM; + + m_effects[0].col = CRGBA(0, 0, 0, 0); + m_effects[0].type = EFFECT_PED_ATTRACTOR; + m_effects[0].pos = CVector(-2.0f, 1.0f, 0.0f); + m_effects[0].pedattr.useDir = CVector(1.0f, 0.0f, 0.0f); + m_effects[0].pedattr.queueDir = CVector(1.0f, 0.0f, 0.0f); + m_effects[0].pedattr.type = ATTRACTOR_ICECREAM; + + m_effects[2].col = CRGBA(0, 0, 0, 0); + m_effects[2].type = EFFECT_PED_ATTRACTOR; + m_effects[2].pos = CVector(-2.0f, -0.5f, 0.0f); + m_effects[2].pedattr.useDir = CVector(1.0f, 0.0f, 0.0f); + m_effects[2].pedattr.queueDir = CVector(1.0f, 0.0f, 0.0f); + m_effects[2].pedattr.type = ATTRACTOR_ICECREAM; +} + +CVehicleToEffect& CVehicleToEffect::From(const CVehicleToEffect& other) +{ + m_pVehicle = other.m_pVehicle; + for (int i = 0; i < NUM_ATTRACTORS_FOR_ICECREAM_VAN; i++) { + m_effects[i].col = other.m_effects[i].col; + m_effects[i].type = other.m_effects[i].type; + m_effects[i].pos = other.m_effects[i].pos; + m_effects[i].pedattr = other.m_effects[i].pedattr; + } + return *this; +} + +const C2dEffect* CVehicleToEffect::ChooseEffect(const CVector& pos) const +{ + if (!m_pVehicle) + return nil; + if (DotProduct(pos - m_pVehicle->GetPosition(), m_pVehicle->GetRight()) > 0.0f) { + if (DotProduct(pos - m_pVehicle->GetPosition(), m_pVehicle->GetForward()) > 0.0f) + return &m_effects[0]; + else + return &m_effects[2]; + } + else { + if (DotProduct(pos - m_pVehicle->GetPosition(), m_pVehicle->GetForward()) > 0.0f) + return &m_effects[1]; + else + return &m_effects[3]; + } +} + +bool CVehicleToEffect::HasThisEffect(C2dEffect* pEffect) const +{ + for (int i = 0; i < NUM_ATTRACTORS_FOR_ICECREAM_VAN; i++) { + if (pEffect == &m_effects[i]) + return true; + } + return false; +} + +const C2dEffect* CPedAttractorManager::GetEffectForIceCreamVan(CVehicle* pVehicle, const CVector& pos) +{ + if (!vVehicleToEffect.empty()) { + for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend(); ++assoc) { + if (assoc->GetVehicle() == pVehicle) + return assoc->ChooseEffect(pos); + } + } + CVehicleToEffect effect(pVehicle); + vVehicleToEffect.push_back(effect); + return effect.ChooseEffect(pos); +} + +CVehicle* CPedAttractorManager::GetIceCreamVanForEffect(C2dEffect* pEffect) +{ + if (vVehicleToEffect.empty()) + return false; + for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend(); ++assoc) { + if (assoc->HasThisEffect(pEffect)) + return assoc->GetVehicle(); + } + return nil; +} + +const CPedAttractor* CPedAttractorManager::FindAssociatedAttractor(const C2dEffect* pEffect, std::vector<CPedAttractor*> vecAttractors) +{ + if (vecAttractors.empty()) + return nil; + for (std::vector<CPedAttractor*>::const_iterator attractor = vecAttractors.cbegin(); attractor != vecAttractors.cend(); ++attractor) { + if ((*attractor)->GetEffect() == pEffect) + return *attractor; + } + return nil; +} + +void CPedAttractorManager::RemoveIceCreamVanEffects(C2dEffect* pEffect) +{ + CVehicle* pVehicle = GetIceCreamVanForEffect(pEffect); + if (!pVehicle) + return; + if (vVehicleToEffect.empty()) + return; + for (std::vector<CVehicleToEffect>::const_iterator assoc = vVehicleToEffect.cbegin(); assoc != vVehicleToEffect.cend();) { + if (assoc->GetVehicle() != pVehicle) + return; + size_t total = 0; + for (size_t j = 0; j < NUM_ATTRACTORS_FOR_ICECREAM_VAN; j++) { + if (FindAssociatedAttractor(assoc->GetEffect(j), vIceCreamAttractors)) + total++; + } + if (total > 0) + assoc++; + else + assoc = vVehicleToEffect.erase(assoc); + } +} + +CPedAttractor::CPedAttractor(C2dEffect* pEffect, CMatrix const& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + p2dEffect(p2dEffect), + m_nMaxPedsInAttractor(maxpeds), + m_fQueueDistance(qdist), + m_fTimeInWaitQueue(waitTime), + m_fTimeInApproachingQueue(approachTime), + field_30(unk8), + field_34(unk9), + m_fMaxPositionDisplacement(posdisp), + m_fMaxHeadingDisplacement(headdisp), + vecEffectPos(Multiply3x3(matrix, pEffect->pos)), + vecQueueDir(Multiply3x3(matrix, pEffect->pedattr.queueDir)), + vecUseDir(Multiply3x3(matrix, pEffect->pedattr.useDir)) +{} + +float CPedAttractor::ComputeDeltaHeading() const +{ + return CGeneral::GetRandomNumberInRange(-m_fMaxHeadingDisplacement, m_fMaxHeadingDisplacement); +} + +float CPedAttractor::ComputeDeltaPos() const +{ + return CGeneral::GetRandomNumberInRange(-m_fMaxPositionDisplacement, m_fMaxPositionDisplacement); +} + +void CPedAttractor::ComputeAttractTime(int32 id, bool approacher, float& time) const +{ + if (approacher) + time = m_fTimeInApproachingQueue; + else + time = m_fTimeInWaitQueue; +} + +void CPedAttractor::ComputeAttractPos(int32 qid, CVector& pos) const +{ + if (!p2dEffect) + return; + pos = vecEffectPos - qid * vecQueueDir * m_fQueueDistance; + if (qid != 0) { + pos.x += ComputeDeltaPos(); + pos.y += ComputeDeltaPos(); + } +} + +CVector CPedShelterAttractor::GetDisplacement(int32 qid) +{ + if (ms_displacements.empty()) { + int i = 0; + while (i < gcMaxSizeOfShelterQueue) { + float fRandomAngle = CGeneral::GetRandomNumberInRange(0.0f, TWOPI); + float fRandomOffset = CGeneral::GetRandomNumberInRange(0.0f, 2.0f); + CVector vecDisplacement(fRandomOffset * Sin(fRandomAngle), fRandomOffset * Cos(fRandomAngle), 0.0f); + bool close = false; + for (std::vector<CVector>::const_iterator v = ms_displacements.cbegin(); v != ms_displacements.cend(); ++v) { + if ((*v - vecDisplacement).Magnitude() < 1.0f) { + close = true; + break; + } + } + if (!close) { + ms_displacements.push_back(vecDisplacement); + i++; + } + } + } + return ms_displacements[qid]; +} + +void CPedAttractor::ComputeAttractHeading(int32 qid, float& heading) const +{ + heading = CGeneral::GetRadianAngleBetweenPoints(qid != 0 ? vecQueueDir.x : vecUseDir.x, qid != 0 ? vecQueueDir.y : vecUseDir.y, 0.0f, 0.0f); + if (qid != 0) + heading += ComputeDeltaHeading(); +} + +void CPedShelterAttractor::ComputeAttractHeading(int32 qid, float& heading) const +{ + heading = CGeneral::GetRandomNumberInRange(0.0f, TWOPI); +} + +bool CPedAttractor::RegisterPed(CPed* pPed) +{ + for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) { + if (*pPedIt == pPed) { + vApproachingQueue.erase(pPedIt); + return false; + } + } + if (GetNoOfRegisteredPeds() >= m_nMaxPedsInAttractor) + return 0; + vApproachingQueue.push_back(pPed); + CVector pos; + float heading; + float time; + int32 slot = ComputeFreeSlot(); + ComputeAttractPos(slot, pos); + ComputeAttractHeading(slot, heading); + ComputeAttractTime(slot, false, time); + pPed->SetNewAttraction(this, pos, heading, time, slot); + return true; +} + +static bool IsPedUsingAttractorOfThisType(int8 type, CPed* pPed) +{ + switch (type) { + case ATTRACTOR_ATM: + if (pPed->m_objective == OBJECTIVE_USE_ATM_ATTRACTOR) + return true; + break; + case ATTRACTOR_SEAT: + if (pPed->m_objective == OBJECTIVE_USE_SEAT_ATTRACTOR) + return true; + break; + case ATTRACTOR_STOP: + if (pPed->m_objective == OBJECTIVE_USE_STOP_ATTRACTOR || pPed->m_objective == OBJ_52 || pPed->m_objective == OBJECTIVE_IDLE) + return true; + break; + case ATTRACTOR_PIZZA: + if (pPed->m_objective == OBJECTIVE_USE_PIZZA_ATTRACTOR || pPed->m_objective == OBJECTIVE_IDLE) + return true; + break; + case ATTRACTOR_SHELTER: + if (pPed->m_objective == OBJECTIVE_USE_SHELTER_ATTRACTOR || pPed->m_objective == OBJ_48) + return true; + break; + case ATTRACTOR_ICECREAM: + if (pPed->m_objective == OBJECTIVE_USE_ICECREAM_ATTRACTOR || pPed->m_objective == OBJ_54) + return true; + break; + } + return false; +} + +bool CPedAttractor::DeRegisterPed(CPed* pPed) +{ + for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) { + if (*pPedIt != pPed) + continue; + pPed->m_attractor = nil; + pPed->m_positionInQueue = -1; + pPed->bHasAlreadyUsedAttractor = true; + + if (IsPedUsingAttractorOfThisType(p2dEffect->pedattr.type, pPed)) + pPed->SetObjective(OBJECTIVE_NONE); + else if (pPed->GetPedState() != PED_IDLE && pPed->GetPedState() != PED_NONE) { + vApproachingQueue.erase(pPedIt); + return true; + } + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y)); + return true; + } + return BroadcastDeparture(pPed); +} + +bool CPedAttractor::BroadcastArrival(CPed* pPed) +{ + for (std::vector<CPed*>::const_iterator pPedIt = vWaitingQueue.cbegin(); pPedIt != vWaitingQueue.cend(); ++pPedIt) { + if (*pPedIt == pPed) + return false; + } + vWaitingQueue.push_back(pPed); + for (std::vector<CPed*>::const_iterator pPedIt = vApproachingQueue.cbegin(); pPedIt != vApproachingQueue.cend(); ++pPedIt) { + if (*pPedIt == pPed) { + vApproachingQueue.erase(pPedIt); + break; + } + } + for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) { + CPed* pPed = *pPedIt; + CVector pos; + float heading; + float time; + int32 slot = ComputeFreeSlot(); + ComputeAttractPos(slot, pos); + ComputeAttractHeading(slot, heading); + ComputeAttractTime(slot, false, time); + pPed->SetNewAttraction(this, pos, heading, time, slot); + } + return true; +} + +bool CPedAttractor::BroadcastDeparture(CPed* pPed) +{ + int qid = -1; + for (size_t i = 0; i < vWaitingQueue.size(); i++){ + if (vWaitingQueue[i] == pPed) + qid = i; + } + if (qid < 0) + return false; + for (size_t i = qid + 1; i < vWaitingQueue.size(); i++) { + CVector pos; + float heading; + float time; + ComputeAttractPos(i - 1, pos); + ComputeAttractHeading(i - 1, heading); + ComputeAttractTime(i - 1, true, time); + pPed->SetNewAttraction(this, pos, heading, time, i - 1); + } + pPed->m_attractor = nil; + pPed->m_positionInQueue = -1; + pPed->bHasAlreadyUsedAttractor = true; + if (!IsPedUsingAttractorOfThisType(p2dEffect->pedattr.type, pPed)) { + if (pPed->GetPedState() == PED_IDLE || pPed->GetPedState() == PED_NONE) + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y)); + } + else if (qid == 0) + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y)); + else if (qid == vWaitingQueue.size() - 1) + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y)); + else + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.z)); + vWaitingQueue.erase(vWaitingQueue.cbegin() + qid); + for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) { + CPed* pPed = *pPedIt; + CVector pos; + float heading; + float time; + int32 slot = ComputeFreeSlot(); + ComputeAttractPos(slot, pos); + ComputeAttractHeading(slot, heading); + ComputeAttractTime(slot, false, time); + pPed->SetNewAttraction(this, pos, heading, time, slot); + } + return true; +} + +bool CPedShelterAttractor::BroadcastDeparture(CPed* pPed) +{ + int qid = -1; + for (size_t i = 0; i < vWaitingQueue.size(); i++) { + if (vWaitingQueue[i] == pPed) + qid = i; + } + if (qid < 0) + return false; + pPed->m_attractor = nil; + pPed->m_positionInQueue = -1; + pPed->bHasAlreadyUsedAttractor = true; + if (!IsPedUsingAttractorOfThisType(p2dEffect->pedattr.type, pPed)) { + if (pPed->GetPedState() == PED_IDLE || pPed->GetPedState() == PED_NONE) + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y)); + } + else if (qid == 0) + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(vecQueueDir.x, vecQueueDir.y)); + else if (qid == vWaitingQueue.size() - 1) + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.x, -vecQueueDir.y)); + else + pPed->SetWanderPath(CGeneral::GetNodeHeadingFromVector(-vecQueueDir.y, -vecQueueDir.z)); + vWaitingQueue.erase(vWaitingQueue.cbegin() + qid); + for (std::vector<CPed*>::iterator pPedIt = vApproachingQueue.begin(); pPedIt != vApproachingQueue.end(); ++pPedIt) { + CPed* pPed = *pPedIt; + CVector pos; + float heading; + float time; + int32 slot = ComputeFreeSlot(); + ComputeAttractPos(slot, pos); + ComputeAttractHeading(slot, heading); + ComputeAttractTime(slot, false, time); + pPed->SetNewAttraction(this, pos, heading, time, slot); + } + return true; +} + +CPedAttractor* CPedAttractorManager::RegisterPedWithAttractor(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix) +{ + if (pEffect->type != EFFECT_PED_ATTRACTOR) + return nil; + if (IsPedRegisteredWithEffect(pPed)) + return nil; + switch (pEffect->pedattr.type) { + case ATTRACTOR_ATM: return RegisterPed(pPed, pEffect, matrix, vAtmAttractors); + case ATTRACTOR_SEAT: return RegisterPed(pPed, pEffect, matrix, vSeatAttractors); + case ATTRACTOR_STOP: return RegisterPed(pPed, pEffect, matrix, vStopAttractors); + case ATTRACTOR_PIZZA: return RegisterPed(pPed, pEffect, matrix, vPizzaAttractors); + case ATTRACTOR_SHELTER: return RegisterPed(pPed, pEffect, matrix, vShelterAttractors); + case ATTRACTOR_ICECREAM: return RegisterPed(pPed, pEffect, matrix, vIceCreamAttractors); + } + return nil; +} + +bool CPedAttractorManager::DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor) +{ + if (!pAttractor) + return false; + if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR) + return nil; + if (IsPedRegisteredWithEffect(pPed)) + return nil; + switch (pAttractor->GetEffect()->pedattr.type) { + case ATTRACTOR_ATM: return DeRegisterPed(pPed, pAttractor, vAtmAttractors); + case ATTRACTOR_SEAT: return DeRegisterPed(pPed, pAttractor, vSeatAttractors); + case ATTRACTOR_STOP: return DeRegisterPed(pPed, pAttractor, vStopAttractors); + case ATTRACTOR_PIZZA: return DeRegisterPed(pPed, pAttractor, vPizzaAttractors); + case ATTRACTOR_SHELTER: return DeRegisterPed(pPed, pAttractor, vShelterAttractors); + case ATTRACTOR_ICECREAM: return DeRegisterPed(pPed, pAttractor, vIceCreamAttractors); + } + return nil; +} + +bool CPedAttractorManager::BroadcastArrival(CPed* pPed, CPedAttractor* pAttractor) +{ + if (!pAttractor) + return false; + if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR) + return nil; + if (IsPedRegisteredWithEffect(pPed)) + return nil; + switch (pAttractor->GetEffect()->pedattr.type) { + case ATTRACTOR_ATM: return BroadcastArrival(pPed, pAttractor, vAtmAttractors); + case ATTRACTOR_SEAT: return BroadcastArrival(pPed, pAttractor, vSeatAttractors); + case ATTRACTOR_STOP: return BroadcastArrival(pPed, pAttractor, vStopAttractors); + case ATTRACTOR_PIZZA: return BroadcastArrival(pPed, pAttractor, vPizzaAttractors); + case ATTRACTOR_SHELTER: return BroadcastArrival(pPed, pAttractor, vShelterAttractors); + case ATTRACTOR_ICECREAM: return BroadcastArrival(pPed, pAttractor, vIceCreamAttractors); + } + return nil; +} + +bool CPedAttractorManager::BroadcastDeparture(CPed* pPed, CPedAttractor* pAttractor) +{ + if (!pAttractor) + return false; + if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR) + return nil; + if (IsPedRegisteredWithEffect(pPed)) + return nil; + switch (pAttractor->GetEffect()->pedattr.type) { + case ATTRACTOR_ATM: return BroadcastDeparture(pPed, pAttractor, vAtmAttractors); + case ATTRACTOR_SEAT: return BroadcastDeparture(pPed, pAttractor, vSeatAttractors); + case ATTRACTOR_STOP: return BroadcastDeparture(pPed, pAttractor, vStopAttractors); + case ATTRACTOR_PIZZA: return BroadcastDeparture(pPed, pAttractor, vPizzaAttractors); + case ATTRACTOR_SHELTER: return BroadcastDeparture(pPed, pAttractor, vShelterAttractors); + case ATTRACTOR_ICECREAM: return BroadcastDeparture(pPed, pAttractor, vIceCreamAttractors); + } + return nil; +} + +bool CPedAttractorManager::IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor) +{ + if (!pAttractor) + return false; + if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR) + return nil; + if (IsPedRegisteredWithEffect(pPed)) + return nil; + switch (pAttractor->GetEffect()->pedattr.type) { + case ATTRACTOR_ATM: return IsAtHeadOfQueue(pPed, pAttractor, vAtmAttractors); + case ATTRACTOR_SEAT: return IsAtHeadOfQueue(pPed, pAttractor, vSeatAttractors); + case ATTRACTOR_STOP: return IsAtHeadOfQueue(pPed, pAttractor, vStopAttractors); + case ATTRACTOR_PIZZA: return IsAtHeadOfQueue(pPed, pAttractor, vPizzaAttractors); + case ATTRACTOR_SHELTER: return IsAtHeadOfQueue(pPed, pAttractor, vShelterAttractors); + case ATTRACTOR_ICECREAM: return IsAtHeadOfQueue(pPed, pAttractor, vIceCreamAttractors); + } + return nil; +} + +bool CPedAttractorManager::IsInQueue(CPed* pPed, CPedAttractor* pAttractor) +{ + if (!pAttractor) + return false; + if (pAttractor->GetEffect()->type != EFFECT_PED_ATTRACTOR) + return nil; + if (IsPedRegisteredWithEffect(pPed)) + return nil; + switch (pAttractor->GetEffect()->pedattr.type) { + case ATTRACTOR_ATM: return IsInQueue(pPed, pAttractor, vAtmAttractors); + case ATTRACTOR_SEAT: return IsInQueue(pPed, pAttractor, vSeatAttractors); + case ATTRACTOR_STOP: return IsInQueue(pPed, pAttractor, vStopAttractors); + case ATTRACTOR_PIZZA: return IsInQueue(pPed, pAttractor, vPizzaAttractors); + case ATTRACTOR_SHELTER: return IsInQueue(pPed, pAttractor, vShelterAttractors); + case ATTRACTOR_ICECREAM: return IsInQueue(pPed, pAttractor, vIceCreamAttractors); + } + return nil; +} + +bool CPedAttractorManager::IsPedRegisteredWithEffect(CPed* pPed) +{ + return IsPedRegistered(pPed, vAtmAttractors) || + IsPedRegistered(pPed, vSeatAttractors) || + IsPedRegistered(pPed, vStopAttractors) || + IsPedRegistered(pPed, vPizzaAttractors) || + IsPedRegistered(pPed, vShelterAttractors) || + IsPedRegistered(pPed, vIceCreamAttractors); +} + +void ComputeEffectPos(const C2dEffect* pEffect, const CMatrix& matrix, CVector& pos) +{ + pos = matrix.GetPosition() + Multiply3x3(matrix, pEffect->pos); +} + +CPedAttractor* CPedAttractorManager::RegisterPed(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix, std::vector<CPedAttractor*>& vecAttractors) +{ + CPedAttractor* pRegisteredAttractor = nil; + for (std::vector<CPedAttractor*>::const_iterator pAttractorIt = vecAttractors.cbegin(); pAttractorIt != vecAttractors.cend(); ++pAttractorIt) { + CPedAttractor* pAttractor = *pAttractorIt; + CVector vEffectPos; + ComputeEffectPos(pAttractor->GetEffect(), matrix, vEffectPos); + if (pAttractor->GetEffect() == pEffect && vEffectPos == pAttractor->GetEffectPos()) { + if (!IsApproachable(pEffect, matrix, pAttractor->ComputeFreeSlot(), pPed)) + return false; + pRegisteredAttractor = pAttractor; + break; + } + } + if (pRegisteredAttractor || !IsApproachable(pEffect, matrix, 0, pPed)) { + if (pRegisteredAttractor) + pRegisteredAttractor->RegisterPed(pPed); + return pRegisteredAttractor; + } + switch (pEffect->pedattr.type) { + case ATTRACTOR_ATM: vecAttractors.push_back(new CPedAtmAttractor(pEffect, matrix, gcMaxSizeOfAtmQueue, 1.0f, 30000.0f, 3000.0f, 0.2f, 0.15f, 0.1f, 0.1f)); break; + } + if (pRegisteredAttractor) + pRegisteredAttractor->RegisterPed(pPed); + return pRegisteredAttractor; +} diff --git a/src/peds/PedAttractor.h b/src/peds/PedAttractor.h new file mode 100644 index 00000000..3e7e53df --- /dev/null +++ b/src/peds/PedAttractor.h @@ -0,0 +1,188 @@ +#pragma once +#include "common.h" +#include <vector> + +#include "2dEffect.h" +#include "Ped.h" + +#define NUM_ATTRACTORS_FOR_ICECREAM_VAN 4 + +enum ePedAttractorType +{ + ATTRACTOR_ATM = 0, + ATTRACTOR_SEAT, + ATTRACTOR_STOP, + ATTRACTOR_PIZZA, + ATTRACTOR_SHELTER, + ATTRACTOR_ICECREAM +}; + +class CPedAttractor +{ +protected: + C2dEffect* p2dEffect; + std::vector<CPed*> vApproachingQueue; + std::vector<CPed*> vWaitingQueue; + int32 m_nMaxPedsInAttractor; + float m_fQueueDistance; + float m_fTimeInWaitQueue; + float m_fTimeInApproachingQueue; + float field_30; + float field_34; + float m_fMaxPositionDisplacement; + float m_fMaxHeadingDisplacement; + CVector vecEffectPos; + CVector vecQueueDir; + CVector vecUseDir; + +public: + virtual float GetHeadOfQueueWaitTime() { return 0.0f; } + virtual ~CPedAttractor() {}; + virtual ePedAttractorType GetType() const = 0; + virtual void UpdatePedStateOnDeparture() const = 0; + virtual bool IsAtHeadOfQueue(CPed* pPed) const { return vWaitingQueue.front() == pPed; } + virtual void ComputeAttractPos(int32 id, CVector& pos) const; + virtual void ComputeAttractHeading(int32 id, float& pHeading) const; + virtual bool BroadcastDeparture(CPed* pPed); + + bool IsRegisteredWithPed(CPed* pPed) const; + bool DeRegisterPed(CPed* pPed); + float ComputeDeltaHeading() const; + float ComputeDeltaPos() const; + void ComputeAttractTime(int32 id, bool, float& time) const; + int32 GetNoOfRegisteredPeds() const { return vWaitingQueue.size() + vApproachingQueue.size(); } + int32 ComputeFreeSlot() const { return vWaitingQueue.size(); } + bool IsInQueue(CPed*) const; + bool RegisterPed(CPed*); + bool BroadcastArrival(CPed*); + + CPedAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp); + + C2dEffect* GetEffect() const { return p2dEffect; } + const CVector& GetEffectPos() const { return vecEffectPos; } +}; + +class CPedAtmAttractor : public CPedAttractor +{ +public: + virtual ePedAttractorType GetType() const override { return ATTRACTOR_ATM; }; + virtual void UpdatePedStateOnDeparture() const override; + CPedAtmAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp) + {}; +}; + +class CPedIceCreamAttractor : public CPedAttractor +{ +public: + virtual ePedAttractorType GetType() const override { return ATTRACTOR_ICECREAM; } + virtual void UpdatePedStateOnDeparture() const override; + CPedIceCreamAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp) + {}; +}; + +class CPedPizzaAttractor : public CPedAttractor +{ +public: + virtual float GetHeadOfQueueWaitTime() override { return 2000.0f; } + virtual ePedAttractorType GetType() const override { return ATTRACTOR_PIZZA; } + virtual void UpdatePedStateOnDeparture() const override; + CPedPizzaAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp) + {}; +}; + +class CPedSeatAttractor : public CPedAttractor +{ +public: + virtual ePedAttractorType GetType() const override { return ATTRACTOR_SEAT; } + virtual void UpdatePedStateOnDeparture() const override; + CPedSeatAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp) + {}; +}; + +class CPedShelterAttractor : public CPedAttractor +{ + static std::vector<CVector> ms_displacements; +public: + virtual ePedAttractorType GetType() const override { return ATTRACTOR_SHELTER; } + virtual bool BroadcastDeparture(CPed*) override; + virtual void UpdatePedStateOnDeparture() const override; + virtual bool IsAtHeadOfQueue(CPed* pPed) const override { return true; } + virtual void ComputeAttractPos(int qid, CVector& pos) const override; + virtual void ComputeAttractHeading(int qid, float& heading) const override; + + CPedShelterAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp) + {}; + + + CVector GetDisplacement(int32 qid); +}; + +class CPedStopAttractor : public CPedAttractor +{ +public: + virtual ePedAttractorType GetType() const override { return ATTRACTOR_STOP; } + virtual void UpdatePedStateOnDeparture() const override; + + CPedStopAttractor(C2dEffect* pEffect, const CMatrix& matrix, int32 maxpeds, float qdist, float waitTime, float approachTime, float unk8, float unk9, float posdisp, float headdisp) : + CPedAttractor(pEffect, matrix, maxpeds, qdist, waitTime, approachTime, unk8, unk9, posdisp, headdisp) + {}; +}; + +class CVehicleToEffect +{ + CVehicle* m_pVehicle; + C2dEffect m_effects[NUM_ATTRACTORS_FOR_ICECREAM_VAN]; + +public: + CVehicleToEffect(CVehicle* pVehicle); + const C2dEffect* ChooseEffect(const CVector& pos) const; + CVehicleToEffect& From(const CVehicleToEffect& other); + CVehicleToEffect& operator=(const CVehicleToEffect& other) { return From(other); } + ~CVehicleToEffect() { m_pVehicle = nil; } + CVehicle* GetVehicle() const { return m_pVehicle; } + bool HasThisEffect(C2dEffect* pEffect) const; + const C2dEffect* GetEffect(int32 i) const { return &m_effects[i]; } +}; + +class CPedAttractorManager +{ + std::vector<CPedAttractor*> vAtmAttractors; + std::vector<CPedAttractor*> vSeatAttractors; + std::vector<CPedAttractor*> vStopAttractors; + std::vector<CPedAttractor*> vPizzaAttractors; + std::vector<CPedAttractor*> vShelterAttractors; + std::vector<CPedAttractor*> vIceCreamAttractors; + std::vector<CVehicleToEffect> vVehicleToEffect; + +public: + CPedAttractor* RegisterPedWithAttractor(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix); + CPedAttractor* RegisterPed(CPed* pPed, C2dEffect* pEffect, const CMatrix& matrix, std::vector<CPedAttractor*>& vecAttractors); + bool BroadcastArrival(CPed* pPed, CPedAttractor* pAttractor); + bool BroadcastArrival(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*>& vecAttractors); + const C2dEffect* GetEffectForIceCreamVan(CVehicle* pVehicle, const CVector& pos); + void ComputeEffectQueueDir(const C2dEffect* pEffect, const CMatrix& matrix, CVector& dir); + bool IsApproachable(C2dEffect* pEffect, const CMatrix& matrix, int32, CPed* pPed); + void ComputeEffectUseDir(const C2dEffect* pEffect, const CMatrix& matrix, CVector& dir); + void ComputeEffectPos(const C2dEffect* pEffect, const CMatrix& matrix, CVector& pos); + void RemoveIceCreamVanEffects(C2dEffect* pEffect); + bool HasEmptySlot(const C2dEffect* pEffect); + const CPedAttractor* FindAssociatedAttractor(const C2dEffect* pEffect, std::vector<CPedAttractor*> vecAttractors); + bool IsInQueue(CPed* pPed, CPedAttractor* pAttractor); + bool IsInQueue(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*> vecAttractors); + bool IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor); + bool IsAtHeadOfQueue(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*> vecAttractors); + bool BroadcastDeparture(CPed* pPed, CPedAttractor* pAttractor); + bool BroadcastDeparture(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*> vecAttractors); + bool DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor); + bool DeRegisterPed(CPed* pPed, CPedAttractor* pAttractor, std::vector<CPedAttractor*> vecAttractors); + bool IsPedRegisteredWithEffect(CPed* pPed); + bool IsPedRegistered(CPed* pPed, std::vector<CPedAttractor*> vecAttractors); + CVehicle* GetIceCreamVanForEffect(C2dEffect* pEffect); +}; + +CPedAttractorManager* GetPedAttractorManager();
\ No newline at end of file |