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authorSergeanur <s.anureev@yandex.ua>2020-04-17 15:31:43 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-17 15:31:43 +0200
commit941c50ee2573c917676c3b03f4f386d55e27396d (patch)
tree3a1f3539413c578ac140a9fb36b1f909870481ff /src/render
parentRemove patches (diff)
parentimplemented CVector2D::NormaliseSafe for SkidMarks (diff)
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Diffstat (limited to 'src/render')
-rw-r--r--src/render/Skidmarks.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/render/Skidmarks.cpp b/src/render/Skidmarks.cpp
index 0848796b..f3479536 100644
--- a/src/render/Skidmarks.cpp
+++ b/src/render/Skidmarks.cpp
@@ -214,7 +214,8 @@ CSkidmarks::RegisterOne(uintptr id, CVector pos, float fwdX, float fwdY, bool *i
aSkidmarks[i].m_pos[aSkidmarks[i].m_last] = pos;
CVector2D dist = aSkidmarks[i].m_pos[aSkidmarks[i].m_last] - aSkidmarks[i].m_pos[aSkidmarks[i].m_last-1];
- dist.Normalise();
+ dist.NormaliseSafe();
+ fwd.NormaliseSafe();
CVector2D right(dist.y, -dist.x);
float turn = DotProduct2D(fwd, right);
turn = Abs(turn) + 1.0f;