diff options
-rw-r--r-- | src/audio/AudioManager.cpp | 37 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 3 |
2 files changed, 33 insertions, 7 deletions
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index 606fae22..460d0517 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -9,12 +9,12 @@ cAudioManager &AudioManager = *(cAudioManager *)0x880FC0; -constexpr int totalAudioEntities = 200; +constexpr int totalAudioEntitiesSlots = 200; void cAudioManager::SetEntityStatus(int32 id, bool status) { - if(m_bIsInitialised && id >= 0 && id < totalAudioEntities) { + if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots) { if(m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bStatus = status; } } } @@ -52,20 +52,44 @@ cAudioManager::PreTerminateGameSpecificShutdown() } } +int32 +cAudioManager::CreateEntity(int32 type, void *memory) +{ + if(!m_bIsInitialised) return -4; + if(!memory) return -2; + if(type >= TOTAL_AUDIO_TYPES) return -1; + for(uint32 i = 0; i < 200; i++) { + if(!m_asAudioEntities[i].m_bIsUsed) { + m_asAudioEntities[i].m_bIsUsed = true; + m_asAudioEntities[i].m_bStatus = 0; + m_asAudioEntities[i].m_nType = (eAudioType)type; + m_asAudioEntities[i].m_pEntity = memory; + m_asAudioEntities[i].m_awAudioEvent[0] = SOUND_TOTAL_PED_SOUNDS; + m_asAudioEntities[i].m_awAudioEvent[1] = SOUND_TOTAL_PED_SOUNDS; + m_asAudioEntities[i].m_awAudioEvent[2] = SOUND_TOTAL_PED_SOUNDS; + m_asAudioEntities[i].m_awAudioEvent[3] = SOUND_TOTAL_PED_SOUNDS; + m_asAudioEntities[i].field_24 = 0; + m_anAudioEntityIndices[m_nAudioEntitiesTotal++] = i; + return i; + } + } + return -3; +} + void cAudioManager::DestroyEntity(int32 id) { - if(m_bIsInitialised && id >= 0 && id < totalAudioEntities && + if(m_bIsInitialised && id >= 0 && id < totalAudioEntitiesSlots && m_asAudioEntities[id].m_bIsUsed) { m_asAudioEntities[id].m_bIsUsed = 0; - for(i = 0; i < m_nAudioEntitiesTotal; ++i) { + for(uint32 i = 0; i < m_nAudioEntitiesTotal; ++i) { if(id == m_anAudioEntityIndices[i]) { - if(i < totalAudioEntities - 1) + if(i < totalAudioEntitiesSlots - 1) memmove(&m_anAudioEntityIndices[i], &m_anAudioEntityIndices[i + 1], 4 * (m_nAudioEntitiesTotal - (i + 1))); m_anAudioEntityIndices[--m_nAudioEntitiesTotal] = - totalAudioEntities; + totalAudioEntitiesSlots; return; } } @@ -2770,6 +2794,7 @@ cAudioManager::Service() STARTPATCHES InjectHook(0x57A4C0, &cAudioManager::SetEntityStatus, PATCH_JUMP); InjectHook(0x569570, &cAudioManager::PreTerminateGameSpecificShutdown, PATCH_JUMP); +InjectHook(0x57A310, &cAudioManager::CreateEntity, PATCH_JUMP); InjectHook(0x57A400, &cAudioManager::DestroyEntity, PATCH_JUMP); InjectHook(0x569640, &cAudioManager::PostTerminateGameSpecificShutdown, PATCH_JUMP); InjectHook(0x57AA00, &cAudioManager::SetDynamicAcousticModelingStatus, PATCH_JUMP); diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index 8e5ecc0f..24193448 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -76,7 +76,7 @@ class tAudioEntity public: eAudioType m_nType; void *m_pEntity; - char m_bIsUsed; + bool m_bIsUsed; char m_bStatus; int16 m_awAudioEvent[4]; char gap_18[2]; @@ -218,6 +218,7 @@ public: void SetEntityStatus(int32 id, bool status); void PreTerminateGameSpecificShutdown(); + int32 CreateEntity(int32 type, void *memory); void DestroyEntity(int32 id); void PostTerminateGameSpecificShutdown(); bool IsAudioInitialised() const; |