diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/CarCtrl.cpp | 67 | ||||
-rw-r--r-- | src/control/CarCtrl.h | 1 | ||||
-rw-r--r-- | src/control/Darkel.cpp | 6 | ||||
-rw-r--r-- | src/control/Darkel.h | 6 | ||||
-rw-r--r-- | src/control/GameLogic.cpp | 8 | ||||
-rw-r--r-- | src/control/Garages.cpp | 5 | ||||
-rw-r--r-- | src/control/Remote.cpp | 21 | ||||
-rw-r--r-- | src/control/Remote.h | 2 | ||||
-rw-r--r-- | src/control/Replay.cpp | 5 | ||||
-rw-r--r-- | src/control/Script.cpp | 398 | ||||
-rw-r--r-- | src/control/Script.h | 2 |
11 files changed, 326 insertions, 195 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index cd08753d..74c4f006 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -81,6 +81,9 @@ #define OFFSCREEN_DESPAWN_RANGE (40.0f) #define EXTENDED_RANGE_DESPAWN_MULTIPLIER (1.5f) +//--MIAMI: file done + +bool CCarCtrl::bMadDriversCheat; int CCarCtrl::NumLawEnforcerCars; int CCarCtrl::NumAmbulancesOnDuty; int CCarCtrl::NumFiretrucksOnDuty; @@ -158,7 +161,7 @@ CCarCtrl::GenerateOneRandomCar() carModel = ChoosePoliceCarModel(); }else{ carModel = ChooseModel(&zone, &vecTargetPos, &carClass); - if (carClass == COPS && pWanted->m_nWantedLevel >= 1 || carModel < 0) + if (carModel == -1 || (carClass == COPS && pWanted->m_nWantedLevel >= 1)) /* All cop spawns with wanted level are handled by condition above. */ /* In particular it means that cop cars never spawn if player has wanted level of 1. */ return; @@ -664,7 +667,7 @@ CCarCtrl::GenerateOneRandomCar() nMadDrivers = 6; break; } - if ((CGeneral::GetRandomNumber() & 0x7F) < nMadDrivers /* TODO(MIAMI): || mad drivers cheat */) { + if ((CGeneral::GetRandomNumber() & 0x7F) < nMadDrivers || bMadDriversCheat) { pVehicle->SetStatus(STATUS_PHYSICS); pVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS; pVehicle->AutoPilot.m_nCruiseSpeed += 10; @@ -758,7 +761,8 @@ CCarCtrl::ChooseCarRating(CZoneInfo* pZoneInfo) int32 CCarCtrl::ChooseModel(CZoneInfo* pZone, CVector* pPos, int* pClass) { int32 model = -1; - for (int i = 0; i < 10 && (model == -1 || !CStreaming::HasModelLoaded(model)); i++) { + int32 i; + for (i = 10; i > 0 && (model == -1 || !CStreaming::HasModelLoaded(model)); i--) { int rnd = CGeneral::GetRandomNumberInRange(0, 1000); if (rnd < pZone->copThreshold) { @@ -767,9 +771,9 @@ CCarCtrl::ChooseModel(CZoneInfo* pZone, CVector* pPos, int* pClass) { continue; } - int j; + int32 j; for (j = 0; j < NUM_GANG_CAR_CLASSES; j++) { - if (rnd < pZone->gangThreshold[i]) { + if (rnd < pZone->gangThreshold[j]) { *pClass = j + FIRST_GANG_CAR_RATING; model = ChooseGangCarModel(j); break; @@ -782,6 +786,8 @@ CCarCtrl::ChooseModel(CZoneInfo* pZone, CVector* pPos, int* pClass) { *pClass = ChooseCarRating(pZone); model = ChooseCarModel(*pClass); } + if (i == 0) + return -1; return model; } @@ -950,6 +956,10 @@ CCarCtrl::RemoveCarsIfThePoolGetsFull(void) void CCarCtrl::PossiblyRemoveVehicle(CVehicle* pVehicle) { +#ifdef FIX_BUGS + if (pVehicle->bIsLocked) + return; +#endif CVector vecPlayerPos = FindPlayerCentreOfWorld(CWorld::PlayerInFocus); /* BUG: this variable is initialized only in if-block below but can be used outside of it. */ if (!IsThisVehicleInteresting(pVehicle) && !pVehicle->bIsLocked && @@ -2515,7 +2525,7 @@ void CCarCtrl::SteerAICarWithPhysics_OnlyMission(CVehicle* pVehicle, float* pSwe SteerAIBoatWithPhysicsAttackingPlayer(pVehicle, pSwerve, pAccel, pBrake, pHandbrake); return; case MISSION_PLANE_FLYTOCOORS: - //SteerAIPlaneTowardsTargetCoors((CAutomobile*)pVehicle); + SteerAIPlaneTowardsTargetCoors((CAutomobile*)pVehicle); return; case MISSION_SLOWLY_DRIVE_TOWARDS_PLAYER_1: SteerAICarWithPhysicsHeadingForTarget(pVehicle, nil, @@ -2737,6 +2747,51 @@ void CCarCtrl::SteerAIHeliTowardsTargetCoors(CAutomobile* pHeli) pHeli->GetMatrix().GetUp() = up; } +void CCarCtrl::SteerAIPlaneTowardsTargetCoors(CAutomobile* pPlane) +{ + CVector2D vecToTarget = pPlane->AutoPilot.m_vecDestinationCoors - pPlane->GetPosition(); + float fForwardZ = (pPlane->AutoPilot.m_vecDestinationCoors.z - pPlane->GetPosition().z) / vecToTarget.Magnitude(); + fForwardZ = clamp(fForwardZ, -0.3f, 0.3f); + float angle = CGeneral::GetATanOfXY(vecToTarget.x, vecToTarget.y); + while (angle > TWOPI) + angle -= TWOPI; + float difference = LimitRadianAngle(angle - pPlane->m_fOrientation); + float steer = difference > 0.0f ? 0.04f : -0.04f; + if (Abs(difference) < 0.2f) + steer *= 5.0f * Abs(difference); + pPlane->m_fPlaneSteer *= Pow(0.96f, CTimer::GetTimeStep()); + float steerChange = steer - pPlane->m_fPlaneSteer; + float maxChange = 0.003f * CTimer::GetTimeStep(); + if (Abs(steerChange) < maxChange) + pPlane->m_fPlaneSteer = steer; + else if (steerChange < 0.0f) + pPlane->m_fPlaneSteer -= maxChange; + else + pPlane->m_fPlaneSteer += maxChange; + pPlane->m_fOrientation += pPlane->m_fPlaneSteer * CTimer::GetTimeStep(); + CVector up(0.0f, 0.0f, 1.0f); + up.Normalise(); + CVector forward(Cos(pPlane->m_fOrientation), Sin(pPlane->m_fOrientation), fForwardZ); + forward.Normalise(); + CVector right = CrossProduct(forward, up); + right.z -= 5.0f * pPlane->m_fPlaneSteer; + right.Normalise(); + up = CrossProduct(forward, right); + up.Normalise(); + right = CrossProduct(forward, up); + pPlane->GetMatrix().GetRight() = right; + pPlane->GetMatrix().GetForward() = forward; + pPlane->GetMatrix().GetUp() = up; + float newSplit = 1.0f - Pow(0.95f, CTimer::GetTimeStep()); + float oldSplit = 1.0f - newSplit; +#ifdef FIX_BUGS + pPlane->m_vecMoveSpeed = pPlane->m_vecMoveSpeed * oldSplit + pPlane->AutoPilot.GetCruiseSpeed() * 0.01f * forward * newSplit; +#else + pPlane->m_vecMoveSpeed = pPlane->m_vecMoveSpeed * oldSplit + pPlane->AutoPilot.m_nCruiseSpeed * 0.01f * forward * newSplit; +#endif + pPlane->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f); +} + void CCarCtrl::SteerAICarWithPhysicsFollowPath(CVehicle* pVehicle, float* pSwerve, float* pAccel, float* pBrake, bool* pHandbrake) { CVector2D forward = pVehicle->GetForward(); diff --git a/src/control/CarCtrl.h b/src/control/CarCtrl.h index 6b4e94ee..76491193 100644 --- a/src/control/CarCtrl.h +++ b/src/control/CarCtrl.h @@ -145,6 +145,7 @@ public: return angle; } + static bool bMadDriversCheat; static int32 NumLawEnforcerCars; static int32 NumAmbulancesOnDuty; static int32 NumFiretrucksOnDuty; diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp index bbb35080..75d27e26 100644 --- a/src/control/Darkel.cpp +++ b/src/control/Darkel.cpp @@ -32,9 +32,9 @@ int8 CDarkel::InterruptedWeapon; * makes game handle sounds & messages instead of SCM (just like in GTA2) * but it's never been used in the game. Has unused sliding text when frenzy completed etc. */ -int8 CDarkel::bStandardSoundAndMessages; -int8 CDarkel::bNeedHeadShot; -int8 CDarkel::bProperKillFrenzy; +bool CDarkel::bStandardSoundAndMessages; +bool CDarkel::bNeedHeadShot; +bool CDarkel::bProperKillFrenzy; uint16 CDarkel::Status; uint16 CDarkel::RegisteredKills[NUM_DEFAULT_MODELS]; int32 CDarkel::ModelToKill; diff --git a/src/control/Darkel.h b/src/control/Darkel.h index 14529c63..0f5c2329 100644 --- a/src/control/Darkel.h +++ b/src/control/Darkel.h @@ -24,9 +24,9 @@ private: static int32 AmmoInterruptedWeapon; static int32 KillsNeeded; static int8 InterruptedWeapon; - static int8 bStandardSoundAndMessages; - static int8 bNeedHeadShot; - static int8 bProperKillFrenzy; + static bool bStandardSoundAndMessages; + static bool bNeedHeadShot; + static bool bProperKillFrenzy; static uint16 Status; static uint16 RegisteredKills[NUM_DEFAULT_MODELS]; static int32 ModelToKill; diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 2af9464c..c5394e7c 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -28,6 +28,7 @@ #include "Particle.h" #include "ColStore.h" #include "Automobile.h" +#include "MBlur.h" uint8 CGameLogic::ActivePlayers; uint8 CGameLogic::ShortCutState; @@ -343,7 +344,10 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector pPlayerPed->bIsVisible = true; pPlayerPed->m_bloodyFootprintCountOrDeathTime = 0; pPlayerPed->bDoBloodyFootprints = false; - //TODO(MIAMI): clear drunk stuff + pPlayerPed->m_nDrunkenness = 0; + pPlayerPed->m_nFadeDrunkenness = 0; + CMBlur::ClearDrunkBlur(); + pPlayerPed->m_nDrunkCountdown = 0; pPlayerPed->ClearAdrenaline(); pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina; if (pPlayerPed->m_pFire) @@ -368,7 +372,7 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector CWorld::ClearExcitingStuffFromArea(pos, 4000.0, 1); pPlayerPed->RestoreHeadingRate(); CGame::currArea = AREA_MAIN_MAP; - //CStreaming::RemoveBuildingsNotInArea(0); // TODO(MIAMI) + CStreaming::RemoveBuildingsNotInArea(0); TheCamera.SetCameraDirectlyInFrontForFollowPed_CamOnAString(); TheCamera.Restore(); CReferences::RemoveReferencesToPlayer(); diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index e7b5ebe6..9aba431c 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1324,7 +1324,7 @@ void CGarage::RemoveCarsBlockingDoorNotInside() if (!IsEntityTouching3D(pVehicle)) continue; if (!IsPointInsideGarage(pVehicle->GetPosition())) { - if (pVehicle->bIsLocked && pVehicle->CanBeDeleted()) { + if (!pVehicle->bIsLocked && pVehicle->CanBeDeleted()) { CWorld::Remove(pVehicle); delete pVehicle; return; // WHY? @@ -1817,8 +1817,9 @@ CVehicle* CStoredCar::RestoreCar() pVehicle->m_nRadioStation = m_nRadioStation; pVehicle->bFreebies = false; #ifdef FIX_BUGS - ((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType; + if (pVehicle->IsCar()) #endif + ((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType; pVehicle->bHasBeenOwnedByPlayer = true; pVehicle->m_nDoorLock = CARLOCK_UNLOCKED; pVehicle->bBulletProof = m_bBulletproof; diff --git a/src/control/Remote.cpp b/src/control/Remote.cpp index 904e9023..164a2f4c 100644 --- a/src/control/Remote.cpp +++ b/src/control/Remote.cpp @@ -9,6 +9,8 @@ #include "PlayerInfo.h" #include "Vehicle.h" +//--MIAMI: file done + void CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uint16 model) { @@ -35,17 +37,24 @@ CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uin CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = car; CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->RegisterReference((CEntity**)&CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle); - TheCamera.TakeControl(car, CCam::MODE_BEHINDCAR, INTERPOLATION, CAMCONTROL_SCRIPT); + if (car->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE || car->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI) { + TheCamera.TakeControl(car, CCam::MODE_CAM_ON_A_STRING, INTERPOLATION, CAMCONTROL_SCRIPT); + TheCamera.SetZoomValueCamStringScript(0); + } else + TheCamera.TakeControl(car, CCam::MODE_BEHINDCAR, INTERPOLATION, CAMCONTROL_SCRIPT); } void -CRemote::TakeRemoteControlledCarFromPlayer(void) +CRemote::TakeRemoteControlledCarFromPlayer(bool blowUp) { - CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy = RANDOM_VEHICLE; - CCarCtrl::NumMissionCars--; - CCarCtrl::NumRandomCars++; + if (CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy == MISSION_VEHICLE) { + CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy = RANDOM_VEHICLE; + CCarCtrl::NumMissionCars--; + CCarCtrl::NumRandomCars++; + } CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bIsLocked = false; CWorld::Players[CWorld::PlayerInFocus].m_nTimeLostRemoteCar = CTimer::GetTimeInMilliseconds(); CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true; - CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true; + CWorld::Players[CWorld::PlayerInFocus].field_D5 = blowUp; + CWorld::Players[CWorld::PlayerInFocus].field_D6 = true; } diff --git a/src/control/Remote.h b/src/control/Remote.h index 5e474586..72cabb7c 100644 --- a/src/control/Remote.h +++ b/src/control/Remote.h @@ -4,5 +4,5 @@ class CRemote { public: static void GivePlayerRemoteControlledCar(float, float, float, float, uint16); - static void TakeRemoteControlledCarFromPlayer(void); + static void TakeRemoteControlledCarFromPlayer(bool blowUp = true); }; diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 1a050bee..80c05f31 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -39,6 +39,7 @@ #include "Text.h" #include "Camera.h" #include "Radar.h" +#include "Fluff.h" uint8 CReplay::Mode; CAddressInReplayBuffer CReplay::Record; @@ -229,7 +230,7 @@ void CReplay::EnableReplays(void) void PlayReplayFromHD(void); void CReplay::Update(void) { - if (CCutsceneMgr::IsCutsceneProcessing() || CTimer::GetIsPaused()) + if (CCutsceneMgr::IsCutsceneProcessing() || CTimer::GetIsPaused() || CScriptPaths::IsOneActive()) return; switch (Mode){ case MODE_RECORD: @@ -1175,6 +1176,7 @@ void CReplay::StoreStuffInMem(void) if (ped) StoreDetailedPedAnimation(ped, &pPedAnims[i]); } + CScriptPaths::Save_ForReplay(); } void CReplay::RestoreStuffFromMem(void) @@ -1351,6 +1353,7 @@ void CReplay::RestoreStuffFromMem(void) } delete[] pPedAnims; pPedAnims = nil; + CScriptPaths::Load_ForReplay(); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.SetRadioInCar(OldRadioStation); DMAudio.ChangeMusicMode(MUSICMODE_GAME); diff --git a/src/control/Script.cpp b/src/control/Script.cpp index eb950464..bf761a3f 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -82,6 +82,7 @@ #include "main.h" #include "Ropes.h" #include "MBlur.h" +#include "Fluff.h" #ifdef USE_ADVANCED_SCRIPT_DEBUG_OUTPUT #include <stdarg.h> #endif @@ -1806,7 +1807,7 @@ void CMissionCleanup::Process() // TODO(MIAMI) //CSpecialFX::bLiftCam = false; //CSpecialFX::bVideoCam = false; - //CTimeCycle::StopExtraColour(0); + CTimeCycle::StopExtraColour(0); for (int i = 0; i < MISSION_AUDIO_SLOTS; i++) DMAudio.ClearMissionAudio(i); CWeather::ReleaseWeather(); @@ -1822,8 +1823,11 @@ void CMissionCleanup::Process() CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false; CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false; CWorld::Players[0].MakePlayerSafe(false); - //TODO(MIAMI): drunkenness, enable drive by - //DMAudio::ShutUpPlayerTalking(0); + CWorld::Players[0].m_pPed->m_nFadeDrunkenness = 1; + CWorld::Players[0].m_pPed->m_nDrunkCountdown = 0; + CPad::GetPad(0)->SetDrunkInputDelay(0); + CWorld::Players[0].m_bDriveByAllowed = true; + // DMAudio::ShutUpPlayerTalking(0); // TODO(Miami) CVehicle::bDisableRemoteDetonation = false; CVehicle::bDisableRemoteDetonationOnContact = false; CGameLogic::ClearShortCut(); @@ -3130,7 +3134,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) { CollectParameters(&m_nIp, 4); int32 index = ScriptParams[0]; - assert(index < NUMPLAYERS); + script_assert(index < NUMPLAYERS); printf("&&&&&&&&&&&&&Creating player: %d\n", index); if (!CStreaming::HasModelLoaded(MI_PLAYER)) { CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY); @@ -5171,7 +5175,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); if (pPed->bInVehicle) return 0; pPed->m_fRotationDest = pPed->m_fRotationCur = DEGTORAD(*(float*)&ScriptParams[1]); @@ -5353,7 +5357,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp)); - int handle = CRadar::SetCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH); + int handle = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH); CRadar::ChangeBlipScale(handle, 3); ScriptParams[0] = handle; StoreParameters(&m_nIp, 1); @@ -5997,7 +6001,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_DESTROY_OBJECT, pVehicle); @@ -9792,7 +9796,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) CVector pos = *(CVector*)&ScriptParams[0]; if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); - C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, 4, pos, *(float*)&ScriptParams[3], + C3dMarkers::PlaceMarkerSet((uintptr)this + m_nIp, MARKERTYPE_CYLINDER, pos, *(float*)&ScriptParams[3], SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); return 0; @@ -10225,11 +10229,11 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) return 0; CVehicle* car; if (CModelInfo::IsBikeModel(model)) { - car = new CBike(model, MISSION_VEHICLE); + car = new CBike(model, RANDOM_VEHICLE); ((CBike*)(car))->bIsStanding = true; } else - car = new CAutomobile(model, MISSION_VEHICLE); + car = new CAutomobile(model, RANDOM_VEHICLE); CVector pos = *(CVector*)&ScriptParams[0]; pos.z += car->GetDistanceFromCentreOfMassToBaseOfModel(); car->SetPosition(pos); @@ -10447,7 +10451,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_LEAVE_CAR, pPed->m_pMyVehicle); return 0; @@ -10587,15 +10591,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) CollectParameters(&m_nIp, 1); CTimer::Stop(); CGame::currLevel = (eLevelName)ScriptParams[0]; -#ifndef NO_ISLAND_LOADING - CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); - CStreaming::RemoveUnusedBuildings(CGame::currLevel); -#endif + ISLAND_LOADING_IS(LOW) + { + CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); + CStreaming::RemoveUnusedBuildings(CGame::currLevel); + } CCollision::SortOutCollisionAfterLoad(); -#ifndef NO_ISLAND_LOADING - CStreaming::RequestIslands(CGame::currLevel); - CStreaming::LoadAllRequestedModels(true); -#endif + ISLAND_LOADING_ISNT(HIGH) + { + CStreaming::RequestIslands(CGame::currLevel); + CStreaming::LoadAllRequestedModels(true); + } CTimer::Update(); return 0; } @@ -10642,14 +10648,15 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) case COMMAND_SET_DRUNK_INPUT_DELAY: { CollectParameters(&m_nIp, 2); - debug("SET_DRUNK_INPUT_DELAY not implemented\n"); + assert(ScriptParams[1] < CPad::DRUNK_STEERING_BUFFER_SIZE); + CPad::GetPad(ScriptParams[0])->SetDrunkInputDelay(ScriptParams[1]); return 0; } case COMMAND_SET_CHAR_MONEY: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->m_nPedMoney = ScriptParams[1]; pPed->bMoneyHasBeenGivenByScript = true; return 0; @@ -10659,7 +10666,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) { CollectParameters(&m_nIp, 4); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); CVector result = Multiply3x3(pObject->GetMatrix(), *(CVector*)&ScriptParams[1]) + pObject->GetPosition(); *(CVector*)&ScriptParams[0] = result; StoreParameters(&m_nIp, 3); @@ -10692,7 +10699,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) { CollectParameters(&m_nIp, 4); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); CVector result = Multiply3x3(pVehicle->GetMatrix(), *(CVector*)&ScriptParams[1]) + pVehicle->GetPosition(); *(CVector*)&ScriptParams[0] = result; StoreParameters(&m_nIp, 3); @@ -10920,7 +10927,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) #ifdef USE_MEASUREMENTS_IN_METERS UpdateCompareFlag(true); #else - UpdateCompareFlag(false) + UpdateCompareFlag(false); #endif return 0; case COMMAND_CONVERT_METRES_TO_FEET: @@ -11050,7 +11057,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); UpdateCompareFlag(ScriptParams[1] < pVehicle->m_nNumMaxPassengers && pVehicle->pPassengers[ScriptParams[1]] == nil); return 0; } @@ -11201,7 +11208,7 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command) return 0; */ case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED: - UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3); // TODO(MIAMI): more cheats! + UpdateCompareFlag(CVehicle::bAllDodosCheat || CVehicle::bCheat3 || CVehicle::bHoverCheat || CVehicle::bCheat8); // TODO(MIAMI): more cheats! return 0; case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS: { @@ -11273,24 +11280,33 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) CTimer::Stop(); CGame::currLevel = (eLevelName)ScriptParams[0]; if (CGame::currLevel != CCollision::ms_collisionInMemory) { -#ifndef NO_ISLAND_LOADING - DMAudio.SetEffectsFadeVol(0); - CPad::StopPadsShaking(); - CCollision::LoadCollisionScreen(CGame::currLevel); - DMAudio.Service(); -#endif + ISLAND_LOADING_IS(LOW) + { + DMAudio.SetEffectsFadeVol(0); + CPad::StopPadsShaking(); + CCollision::LoadCollisionScreen(CGame::currLevel); + DMAudio.Service(); + } CPopulation::DealWithZoneChange(CCollision::ms_collisionInMemory, CGame::currLevel, false); -#ifndef NO_ISLAND_LOADING - CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); - CStreaming::RemoveUnusedBuildings(CGame::currLevel); -#endif + + ISLAND_LOADING_IS(LOW) + { + CStreaming::RemoveUnusedBigBuildings(CGame::currLevel); + CStreaming::RemoveUnusedBuildings(CGame::currLevel); + } CCollision::SortOutCollisionAfterLoad(); -#ifndef NO_ISLAND_LOADING - CStreaming::RequestIslands(CGame::currLevel); - CStreaming::RequestBigBuildings(CGame::currLevel); - CStreaming::LoadAllRequestedModels(true); - DMAudio.SetEffectsFadeVol(127); -#endif + + ISLAND_LOADING_ISNT(HIGH) + CStreaming::RequestIslands(CGame::currLevel); + + ISLAND_LOADING_IS(LOW) + CStreaming::RequestBigBuildings(CGame::currLevel); + + ISLAND_LOADING_ISNT(HIGH) + CStreaming::LoadAllRequestedModels(true); + + ISLAND_LOADING_IS(LOW) + DMAudio.SetEffectsFadeVol(127); } CTimer::Update(); return 0; @@ -11893,7 +11909,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->m_ceaseAttackTimer = ScriptParams[1]; return 0; } @@ -11929,7 +11945,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); pVehicle->m_nRouteSeed = ScriptParams[1]; return 0; } @@ -11946,7 +11962,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->ClearWeapons(); return 0; } @@ -11954,7 +11970,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); bool bFound = false; for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) { if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) { @@ -11971,7 +11987,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR); + script_assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR); ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1]; return 0; } @@ -11990,7 +12006,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); bool bOnFire = false; if (pVehicle->m_pCarFire) bOnFire = true; @@ -12005,7 +12021,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); bool bIsBurst = false; CBike* pBike = (CBike*)pVehicle; if (pVehicle->m_vehType == VEHICLE_APPEARANCE_BIKE) { @@ -12042,43 +12058,49 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE: //case COMMAND_IS_PLAYER_FOOT_DOWN: //case COMMAND_IS_CHAR_FOOT_DOWN: - case COMMAND_INITIALISE_OBJECT_PATH: - // TODO(MIAMI): script path + case COMMAND_INITIALISE_OBJECT_PATH: { CollectParameters(&m_nIp, 2); - debug("INITALISE_OBJECT_PATH not yet implemented, skipping\n"); - ScriptParams[0] = 0; + int32 counter = 0; + while (counter < 3 && CScriptPaths::aArray[counter].m_state != SCRIPT_PATH_DISABLED) { + counter++; + } + CScriptPaths::aArray[counter].InitialiseOne(ScriptParams[0], *(float*)&ScriptParams[1]); + ScriptParams[0] = counter; StoreParameters(&m_nIp, 1); return 0; + } case COMMAND_START_OBJECT_ON_PATH: { CollectParameters(&m_nIp, 2); - debug("START_OBJECT_ON_PATH not yet implemented, skipping\n"); + CObject *pObj = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + assert(pObj); + CScriptPaths::aArray[ScriptParams[1]].SetObjectToControl(pObj); return 0; } case COMMAND_SET_OBJECT_PATH_SPEED: { CollectParameters(&m_nIp, 2); - debug("SET_OBJECT_PATH_SPEED not yet implemented, skipping\n"); + CScriptPaths::aArray[ScriptParams[0]].m_fSpeed = *(float*)&ScriptParams[1]; return 0; } case COMMAND_SET_OBJECT_PATH_POSITION: { CollectParameters(&m_nIp, 2); - debug("SET_OBJECT_PATH_POSITION not yet implemented, skipping\n"); + CScriptPaths::aArray[ScriptParams[0]].m_fPosition = *(float*)&ScriptParams[1]; return 0; } //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH: case COMMAND_CLEAR_OBJECT_PATH: { CollectParameters(&m_nIp, 1); - debug("CLEAR_OBJECT_PATH not yet implemented, skipping\n"); + CScriptPaths::aArray[ScriptParams[0]].Clear(); return 0; } case COMMAND_HELI_GOTO_COORDS: { CollectParameters(&m_nIp, 5); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); + script_assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]); return 0; } @@ -12121,7 +12143,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT); return 0; } @@ -12129,7 +12151,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT); return 0; } @@ -12137,7 +12159,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); return 0; } @@ -12145,7 +12167,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); return 0; } @@ -12153,7 +12175,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE); return 0; } @@ -12161,7 +12183,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI); return 0; } @@ -12256,7 +12278,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); ScriptParams[0] = pPed->GetWeapon(ScriptParams[1]).m_eWeaponType; ScriptParams[1] = pPed->GetWeapon(ScriptParams[1]).m_nAmmoTotal; ScriptParams[2] = CPickups::ModelForWeapon((eWeaponType)ScriptParams[0]); @@ -12276,17 +12298,17 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED; pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed); - // TODO(MIAMI): heli hack! + if (pVehicle->IsRealHeli() && pVehicle->IsCar()) + ((CAutomobile*)pVehicle)->m_aWheelSpeed[1] = 0.22f; return 0; } case COMMAND_SET_AREA_VISIBLE: CollectParameters(&m_nIp, 1); CGame::currArea = ScriptParams[0]; - // TODO(MIAMI) !! - //CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]); + CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]); return 0; case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP: { @@ -12300,7 +12322,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); pVehicle->bPartOfConvoy = ScriptParams[1]; return 0; } @@ -12332,9 +12354,9 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); - assert(pTargetPed); + script_assert(pTargetPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_GOTO_CHAR_ON_FOOT_WALKING, pTargetPed); return 0; @@ -12344,7 +12366,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 4); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); CVector result = Multiply3x3(pPed->GetMatrix(), *(CVector*)&ScriptParams[1]) + pPed->GetPosition(); *(CVector*)&ScriptParams[0] = result; StoreParameters(&m_nIp, 3); @@ -12354,7 +12376,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); bool result = false; if (pPed->bHasBeenPhotographed) { result = true; @@ -12367,9 +12389,9 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]); - assert(pTargetPed); + script_assert(pTargetPed); pPed->bScriptObjectiveCompleted = false; pPed->SetObjective(OBJECTIVE_AIM_GUN_AT, pTargetPed); return 0; @@ -12385,7 +12407,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE)); return 0; } @@ -12415,7 +12437,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli()); + script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli()); float fAngle = DEGTORAD(*(float*)&ScriptParams[1] - 90.0f); while (fAngle < 0.0f) fAngle += TWOPI; @@ -12428,14 +12450,16 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli()); + script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli()); pHeli->ClearHeliOrientation(); return 0; } case COMMAND_PLANE_GOTO_COORDS: { CollectParameters(&m_nIp, 5); - debug("PLANE_GOTO_COORS is not implemented\n"); // TODO(MIAMI) + CAutomobile* pPlane = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); + script_assert(pPlane && pPlane->IsCar() && pPlane->IsRealPlane()); + pPlane->TellPlaneToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]); return 0; } case COMMAND_GET_NTH_CLOSEST_CAR_NODE: @@ -12467,7 +12491,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bIsFrozen = ScriptParams[1]; return 0; } @@ -12475,7 +12499,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bDrownsInWater = ScriptParams[1]; return 0; } @@ -12483,7 +12507,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); pObject->bUseCollisionRecords = ScriptParams[1]; return 0; } @@ -12491,7 +12515,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); UpdateCompareFlag(pObject->m_nCollisionRecords != 0); return 0; } @@ -12505,7 +12529,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); ScriptParams[0] = pPed->m_fArmour; StoreParameters(&m_nIp, 1); return 0; @@ -12515,7 +12539,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); pVehicle->bHeliMinimumTilt = ScriptParams[1]; return 0; } @@ -12523,7 +12547,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); pVehicle->AutoPilot.m_nSwitchDistance = ScriptParams[1]; return 0; } @@ -12531,7 +12555,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pCar&& pCar->IsCar()); + script_assert(pCar&& pCar->IsCar()); pCar->PopBoot(); return 0; } @@ -12564,7 +12588,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); UpdateCompareFlag(pObject->bIsInWater); return 0; } @@ -12577,7 +12601,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); if (ScriptParams[1]) { pPed->bIsDucking = true; pPed->SetDuck(ScriptParams[2], true); @@ -12641,7 +12665,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bIsStaticWaitingForCollision); return 0; } @@ -12649,7 +12673,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); UpdateCompareFlag(pVehicle->bIsStaticWaitingForCollision); return 0; } @@ -12657,7 +12681,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); UpdateCompareFlag(pObject->bIsStaticWaitingForCollision); return 0; } @@ -12680,7 +12704,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bIsPlayerFriend = ScriptParams[2]; return 0; } @@ -12688,7 +12712,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING: { char onscreen_str[12]; - assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); + script_assert(CTheScripts::ScriptSpace[m_nIp++] == ARGUMENT_GLOBALVAR); int16 var = CTheScripts::Read2BytesFromScript(&m_nIp); CollectParameters(&m_nIp, 2); wchar* text = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]); // ??? @@ -12709,27 +12733,33 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) case COMMAND_SET_EXTRA_COLOURS: { CollectParameters(&m_nIp, 2); - debug("SET_EXTRA_COLOURS not implemented, skipping\n"); + CTimeCycle::StartExtraColour(ScriptParams[0]-1, ScriptParams[1] != 0); return 0; } case COMMAND_CLEAR_EXTRA_COLOURS: { CollectParameters(&m_nIp, 1); - debug("CLEAR_EXTRA_COLOURS not implemented, skipping\n"); + CTimeCycle::StopExtraColour(ScriptParams[0]); return 0; } //case COMMAND_CLOSE_CAR_BOOT: case COMMAND_GET_WHEELIE_STATS: { CollectParameters(&m_nIp, 1); - static bool bShowed = false; - if (!bShowed) { - debug("GET_WHEELIE_STATS not implemented\n"); - bShowed = true; - } - for (int i = 0; i < 6; i++) - ScriptParams[i] = 0; + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + ScriptParams[0] = pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels; + ScriptParams[1] = *(int*)&pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels; + ScriptParams[2] = pPlayerInfo->m_nLastTimeSpentOnWheelie; + ScriptParams[3] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnWheelie; + ScriptParams[4] = pPlayerInfo->m_nLastTimeSpentOnStoppie; + ScriptParams[5] = *(int*)&pPlayerInfo->m_nLastDistanceTravelledOnStoppie; StoreParameters(&m_nIp, 6); + pPlayerInfo->m_nLastTimeCarSpentOnTwoWheels = 0; + pPlayerInfo->m_nLastDistanceCarTravelledOnTwoWheels = 0.0f; + pPlayerInfo->m_nLastTimeSpentOnWheelie = 0; + pPlayerInfo->m_nLastDistanceTravelledOnWheelie = 0.0f; + pPlayerInfo->m_nLastTimeSpentOnStoppie = 0; + pPlayerInfo->m_nLastDistanceTravelledOnStoppie = 0.0f; return 0; } //case COMMAND_DISARM_CHAR: @@ -12753,7 +12783,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->m_prevObjective == OBJECTIVE_NONE && pPed->m_objective == OBJECTIVE_NONE); return 0; } @@ -12766,7 +12796,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++) key[i] = tolower(key[i]); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); UpdateCompareFlag(strcmp(key, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName()) == 0); return 0; } @@ -12781,7 +12811,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 3); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); CVector pos; pos.x = *(float*)&ScriptParams[1]; pos.y = *(float*)&ScriptParams[2]; @@ -12814,7 +12844,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pCar&& pCar->IsCar()); + script_assert(pCar&& pCar->IsCar()); pCar->CloseAllDoors(); return 0; } @@ -12836,7 +12866,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pCar && pCar->IsCar()); + script_assert(pCar && pCar->IsCar()); pCar->PopBootUsingPhysics(); return 0; } @@ -12845,7 +12875,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->m_objective == OBJECTIVE_LEAVE_CAR_AND_DIE); return 0; } @@ -12853,7 +12883,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); pObject->m_pCollidingEntity = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); return 0; } @@ -12862,7 +12892,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) { CollectParameters(&m_nIp, 5); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(CWorld::IsWanderPathClear(pPed->GetPosition(), *(CVector*)&ScriptParams[0], *(float*)&ScriptParams[3], 4)); return 0; } @@ -12875,7 +12905,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command) } //case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER: default: - assert(0); + script_assert(0); } return -1; } @@ -12887,7 +12917,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 3); CPed* pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pTarget); + script_assert(pTarget); uint8 flag = 1 << (uint8)ScriptParams[1]; if (ScriptParams[2]) pTarget->m_gangFlags |= flag; @@ -12933,7 +12963,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); pVehicle->bIsFrozen = ScriptParams[1]; return 0; } @@ -12987,32 +13017,38 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE: { CollectParameters(&m_nIp, 3); - debug("ATTACH_CUTSCENE_OBJECT_TO_BONE not implemented, skipping\n"); // TODO(MIAMI) + CCutsceneMgr::AttachObjectToBone(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetObjectPool()->GetAt(ScriptParams[1]), ScriptParams[2]); return 0; } case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT: { CollectParameters(&m_nIp, 2); - debug("ATTACH_CUTSCENE_OBJECT_TO_COMPONENT not implemented, skipping\n"); // TODO(MIAMI) + CObject *obj1 = CPools::GetObjectPool()->GetAt(ScriptParams[0]); + CObject *obj2 = CPools::GetObjectPool()->GetAt(ScriptParams[1]); + + char key[KEY_LENGTH_IN_SCRIPT]; + CTheScripts::ReadTextLabelFromScript(&m_nIp, key); m_nIp += KEY_LENGTH_IN_SCRIPT; + + CCutsceneMgr::AttachObjectToFrame(obj1, obj2, key); return 0; } case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bStayInCarOnJack = ScriptParams[1]; return 0; } //case COMMAND_IS_MISSION_AUDIO_LOADING: case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS: CollectParameters(&m_nIp, 1); - debug("ADD_MONEY_SPENT_ON_WEAPON not implemented\n"); // TODO(MIAMI) + CStats::MoneySpentOnWeapons(ScriptParams[0]); return 0; case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY: CollectParameters(&m_nIp, 1); - debug("ADD_MONEY_SPENT_ON_PROPERTY not implemented\n"); // TODO(MIAMI) + CStats::MoneySpentOnProperty(ScriptParams[0]); return 0; //case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING: case COMMAND_SET_CHAR_ANSWERING_MOBILE: @@ -13041,21 +13077,21 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) //case COMMAND_ADD_LOAN_SHARK_VISITS: case COMMAND_ADD_STORES_KNOCKED_OFF: CollectParameters(&m_nIp, 1); - debug("ADD_STORES_KNOCKED_OFF not implemented\n"); // TODO(MIAMI) + CStats::NumOfStoresKnockedOff(ScriptParams[0]); return 0; //case COMMAND_ADD_MOVIE_STUNTS: case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS: CollectParameters(&m_nIp, 1); - debug("ADD_NUMBER_OF_ASSASSINATIONS not implemented\n"); // TODO(MIAMI) + CStats::NumOfAssassinations(ScriptParams[0]); return 0; case COMMAND_ADD_PIZZAS_DELIVERED: CollectParameters(&m_nIp, 1); - debug("ADD_PIZZAS_DELIVERED not implemented\n"); // TODO(MIAMI) + CStats::NumOfPizzasDelivered(ScriptParams[0]); return 0; //case COMMAND_ADD_GARBAGE_PICKUPS: case COMMAND_ADD_ICE_CREAMS_SOLD: CollectParameters(&m_nIp, 1); - debug("ADD_ICE_CREAMS_SOLD not implemented\n"); // TODO(MIAMI) + CStats::NumOfIceCreamSold(ScriptParams[0]); return 0; //case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE: //case COMMAND_ADD_SHOOTING_RANGE_RANK: @@ -13066,7 +13102,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bDontFight = !ScriptParams[1]; return 0; } @@ -13074,7 +13110,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->ClearWaitState(); return 0; } @@ -13109,7 +13145,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); pVehicle->bTyresDontBurst = !ScriptParams[1]; return 0; } @@ -13117,7 +13153,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); pPed->bDoomAim = ScriptParams[1]; return 0; } @@ -13137,15 +13173,15 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) } case COMMAND_SET_PROPERTY_AS_OWNED: CollectParameters(&m_nIp, 1); - debug("SET_PROPERTY_AS_OWNED not implemented\n"); // TODO(MIAMI) + CStats::AddPropertyAsOwned(ScriptParams[0]); return 0; case COMMAND_ADD_BLOOD_RING_KILLS: CollectParameters(&m_nIp, 1); - debug("ADD_BLOOD_RING_KILLS not implemented\n"); // TODO(MIAMI) + CStats::AddNumBloodRingKills(ScriptParams[0]); return 0; case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING: CollectParameters(&m_nIp, 1); - debug("SET_LONGEST_TIME_IN_BLOOD_RING not implemented\n"); // TODO(MIAMI) + CStats::LongestTimeInBloodRing(ScriptParams[0]); return 0; case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE: { @@ -13156,7 +13192,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); CPhysical* pTestedEntity = pPed; if (pPed->bInVehicle && pPed->m_pMyVehicle) @@ -13188,7 +13224,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); if (pPed->GetPedState() == PED_FOLLOW_PATH) { pPed->RestorePreviousState(); pPed->ClearFollowPath(); @@ -13199,14 +13235,14 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bCanBeShotInVehicle = ScriptParams[1]; return 0; } case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE: { CollectParameters(&m_nIp, 2); - debug("ATTACH_CUTSCENE_OBJECT_TO_VEHICLE not implemented\n"); // TODO(MIAMI) + CCutsceneMgr::AttachObjectToParent(CPools::GetObjectPool()->GetAt(ScriptParams[0]), CPools::GetVehiclePool()->GetAt(ScriptParams[1])); return 0; } case COMMAND_LOAD_MISSION_TEXT: @@ -13238,7 +13274,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); pObject->bIsFrozen = ScriptParams[1]; return 0; } @@ -13271,7 +13307,8 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) //case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT: //case COMMAND_GET_CLOSEST_WATER_NODE: case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH: - debug("ADD_PORN_LEAFLET_TO_RUBBISH is not implemented\n"); // TODO(MIAMI) + CollectParameters(&m_nIp, 1); + CStats::PamphletMissionPassed = ScriptParams[0]; return 0; case COMMAND_CREATE_CLOTHES_PICKUP: { @@ -13373,7 +13410,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bIgnoreThreatsBehindObjects = ScriptParams[1]; return 0; } @@ -13381,7 +13418,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); if (pPed->bInVehicle) { if (pPed->GetWeapon(5).m_eWeaponType) { // TODO(MIAMI): enum if (pPed->GetWeapon(5).m_nAmmoTotal < ScriptParams[1]) @@ -13400,7 +13437,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 1); CAutomobile* pHeli = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli()); + script_assert(pHeli && pHeli->IsCar() && pHeli->IsRealHeli()); pHeli->bHeliDestroyed = true; return 0; } @@ -13414,7 +13451,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); pObject->m_area = ScriptParams[1]; return 0; } @@ -13423,7 +13460,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bNeverEverTargetThisPed = ScriptParams[1]; return 0; } @@ -13444,7 +13481,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); pPed->bCrouchWhenScared = true; return 0; } @@ -13452,7 +13489,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle && pPed->m_pMyVehicle->IsLawEnforcementVehicle() && pPed->m_pMyVehicle->GetModelIndex() != MI_PREDATOR); @@ -13481,7 +13518,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->m_nWaitState == WAITSTATE_STUCK); return 0; } @@ -13495,7 +13532,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); if (ScriptParams[1]) { pPed->bKindaStayInSamePlace = true; pPed->bStopAndShoot = true; @@ -13511,7 +13548,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); if (ScriptParams[1]) { pVehicle->bIsFrozen = true; pVehicle->bInfiniteMass = true; @@ -13531,7 +13568,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command) //case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION: //case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION: default: - assert(0); + script_assert(0); } return -1; } @@ -13541,13 +13578,13 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) switch (command) { case COMMAND_REGISTER_VIGILANTE_LEVEL: CollectParameters(&m_nIp, 1); - debug("REGISTER_VIGILANTE_LEVEL not implemented\n"); // TODO(MIAMI) + CStats::RegisterLevelVigilanteMission(ScriptParams[0]); return 0; case COMMAND_CLEAR_ALL_CHAR_ANIMS: { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); if (!pPed->bInVehicle) { pPed->m_pVehicleAnim = nil; pPed->RestartNonPartialAnims(); @@ -13596,17 +13633,19 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER: { CollectParameters(&m_nIp, 1); - debug("GET_BUS_FARES_COLLECTED_BY_PLAYER not implemented\n"); // TODO(MIAMI) - ScriptParams[0] = 0; + CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]]; + ScriptParams[0] = pPlayerInfo->m_pPed->m_nLastBusFareCollected; + pPlayerInfo->m_pPed->m_nLastBusFareCollected = 0; StoreParameters(&m_nIp, 1); + return 0; } case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM: { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[1]); - assert(pVehicle); + script_assert(pVehicle); ScriptParams[0] = 0; if (pPed->m_objective == OBJECTIVE_NONE && !pPed->bHasAlreadyUsedAttractor) { C2dEffect* pEffect = (C2dEffect*)GetPedAttractorManager()->GetEffectForIceCreamVan(pVehicle, pPed->GetPosition()); // has to be casted, because inner methods are const @@ -13648,7 +13687,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); if (pPed->m_attractor) GetPedAttractorManager()->DeRegisterPed(pPed, pPed->m_attractor); return 0; @@ -13660,7 +13699,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bHasAlreadyUsedAttractor); return 0; } @@ -13668,7 +13707,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); if (ScriptParams[1]) { pVehicle->bDontLoadCollision = false; if (m_bMissionFlag) { @@ -13691,7 +13730,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 2); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); if (ScriptParams[1]) { pPed->bDontLoadCollision = false; if (m_bMissionFlag) { @@ -13721,7 +13760,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bBoughtIceCream); return 0; } @@ -13795,20 +13834,39 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) } //case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE: case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA: + { CollectParameters(&m_nIp, 4); - debug("UNLOCK_ALL_CAR_DOORS_IN_AREA not implemented\n"); // TODO(MIAMI) + uint32 i = CPools::GetVehiclePool()->GetSize(); + float infX = *(float*)&ScriptParams[0]; + float infY = *(float*)&ScriptParams[1]; + float supX = *(float*)&ScriptParams[2]; + float supY = *(float*)&ScriptParams[3]; + while (i--) { + CVehicle* pVehicle = CPools::GetVehiclePool()->GetSlot(i); + if (!pVehicle) + continue; + if (pVehicle->IsWithinArea(infX, infY, supX, supY)) + pVehicle->m_nDoorLock = CARLOCK_UNLOCKED; + } return 0; + } case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS: CollectParameters(&m_nIp, 2); CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]); return 0; case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR: - assert(0); + { + CollectParameters(&m_nIp, 2); + CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); + script_assert(pPed); + pPed->bHeldHostageInCar = ScriptParams[1]; + return 0; + } case COMMAND_SET_VEHICLE_TO_FADE_IN: { CollectParameters(&m_nIp, 2); CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]); - assert(pVehicle); + script_assert(pVehicle); CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]); return 0; } @@ -13822,7 +13880,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed; - assert(pPed); + script_assert(pPed); UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle && pPed->m_pMyVehicle == CGameLogic::pShortCutTaxi); return 0; } @@ -13830,7 +13888,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) { CollectParameters(&m_nIp, 1); CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]); - assert(pPed); + script_assert(pPed); UpdateCompareFlag(RpAnimBlendClumpGetAssociation(pPed->GetClump(), ANIM_DUCK_DOWN) != nil); return 0; } @@ -13854,7 +13912,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) } case COMMAND_REGISTER_FIRE_LEVEL: CollectParameters(&m_nIp, 1); - debug("REGISTER_FIRE_LEVEL not implemented\n"); // TODO(MIAMI) + CStats::RegisterLevelFireMission(ScriptParams[0]); return 0; case COMMAND_IS_AUSTRALIAN_GAME: UpdateCompareFlag(false); // should we make some check? @@ -13870,7 +13928,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command) return 0; } default: - assert(0); + script_assert(0); } return -1; } @@ -14007,7 +14065,7 @@ void CTheScripts::DrawScriptSpheres() { for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++) { if (ScriptSphereArray[i].m_bInUse) - C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, 4, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, + C3dMarkers::PlaceMarkerSet(ScriptSphereArray[i].m_Id, MARKERTYPE_CYLINDER, ScriptSphereArray[i].m_vecCenter, ScriptSphereArray[i].m_fRadius, SPHERE_MARKER_R, SPHERE_MARKER_G, SPHERE_MARKER_B, SPHERE_MARKER_A, SPHERE_MARKER_PULSE_PERIOD, SPHERE_MARKER_PULSE_FRACTION, 0); } } @@ -14850,7 +14908,7 @@ void CRunningScript::LocateObjectCommand(int32 command, uint32* pIp) } CollectParameters(pIp, b3D ? 8 : 6); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); CVector pos = pObject->GetPosition(); X = *(float*)&ScriptParams[1]; Y = *(float*)&ScriptParams[2]; @@ -15405,7 +15463,7 @@ void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp) } CollectParameters(pIp, b3D ? 8 : 6); CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]); - assert(pObject); + script_assert(pObject); CVector pos = pObject->GetPosition(); infX = *(float*)&ScriptParams[1]; infY = *(float*)&ScriptParams[2]; @@ -15458,7 +15516,7 @@ void CRunningScript::ObjectInAreaCheckCommand(int32 command, uint32* pIp) result = true; break; default: - assert(false); + script_assert(false); break; } } diff --git a/src/control/Script.h b/src/control/Script.h index 3577b401..ba315c46 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -374,10 +374,10 @@ private: static int32 GetNewUniqueScriptSphereIndex(int32 index); static void RemoveScriptSphere(int32 index); static void RemoveScriptTextureDictionary(); +public: static void RemoveThisPed(CPed* pPed); #ifdef MISSION_SWITCHER -public: static void SwitchToMission(int32 mission); #endif |