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-rw-r--r--src/core/Game.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/Game.h b/src/core/Game.h
index e3f0f616..acfeff0f 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -1,7 +1,6 @@
#pragma once
-enum eLevelName
-{
+enum eLevelName {
LEVEL_IGNORE = -1, // beware, this is only used in CPhysical's m_nZoneLevel
LEVEL_NONE = 0,
LEVEL_INDUSTRIAL,