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-rw-r--r--src/core/config.h21
1 files changed, 18 insertions, 3 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 9235e744..373fca2f 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -94,12 +94,17 @@ enum Config {
NUM_GARAGES = 32,
NUM_PROJECTILES = 32,
+ NUM_GLASSPANES = 45,
+ NUM_GLASSENTITIES = 32,
NUM_WATERCANNONS = 3,
NUMPEDROUTES = 200,
NUMPHONES = 50,
NUMPEDGROUPS = 31,
NUMMODELSPERPEDGROUP = 8,
+ NUMSHOTINFOS = 100,
+
+ NUMROADBLOCKS = 600,
NUMVISIBLEENTITIES = 2000,
NUMINVISIBLEENTITIES = 150,
@@ -114,6 +119,8 @@ enum Config {
NUM_AUDIO_REFLECTIONS = 5,
NUM_SCRIPT_MAX_ENTITIES = 40,
+
+ NUM_GARAGE_STORED_CARS = 6
};
// We'll use this once we're ready to become independent of the game
@@ -164,15 +171,19 @@ enum Config {
// not in any game
# define NASTY_GAME // nasty game for all languages
# define NO_MOVIES // disable intro videos
-# define NO_CDCHECK
+# define NO_CDCHECK
# define CHATTYSPLASH // print what the game is loading
+//# define TIMEBARS // print debug timers
#endif
#define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more
-#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. doesn't have too many things
+#define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things
+#define MORE_LANGUAGES // Add more translations to the game
// Pad
+#define XINPUT
#define KANGAROO_CHEAT
+#define REGISTER_START_BUTTON // currently only in menu sadly. resumes the game
// Hud, frontend and radar
#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios
@@ -199,5 +210,9 @@ enum Config {
// Peds
#define ANIMATE_PED_COL_MODEL
#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
-#define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
+// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward
#define CANCELLABLE_CAR_ENTER
+
+// Camera
+#define IMPROVED_CAMERA // Better Debug cam, and maybe more in the future
+#define FREE_CAM // Rotating cam