diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/NodeName.cpp | 77 | ||||
-rw-r--r-- | src/core/NodeName.h | 4 | ||||
-rw-r--r-- | src/core/RwClumpRead.cpp | 230 | ||||
-rw-r--r-- | src/core/RwHelper.cpp | 374 | ||||
-rw-r--r-- | src/core/RwHelper.h | 40 | ||||
-rw-r--r-- | src/core/RwMatFX.cpp | 213 | ||||
-rw-r--r-- | src/core/RwTexRead.cpp | 345 | ||||
-rw-r--r-- | src/core/TxdStore.cpp | 209 | ||||
-rw-r--r-- | src/core/TxdStore.h | 44 | ||||
-rw-r--r-- | src/core/common.h | 2 | ||||
-rw-r--r-- | src/core/re3.cpp | 4 | ||||
-rw-r--r-- | src/core/rw.cpp | 415 |
12 files changed, 6 insertions, 1951 deletions
diff --git a/src/core/NodeName.cpp b/src/core/NodeName.cpp deleted file mode 100644 index 2aea3c83..00000000 --- a/src/core/NodeName.cpp +++ /dev/null @@ -1,77 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "NodeName.h" - -static int32 &gPluginOffset = *(int32*)0x64C610; - -enum -{ - ID_NODENAME = MAKECHUNKID(rwVENDORID_ROCKSTAR, 0xFE), -}; - -#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset)) - -void* -NodeNameConstructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - if(gPluginOffset > 0) - NODENAMEEXT(object)[0] = '\0'; - return object; -} - -void* -NodeNameDestructor(void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - return object; -} - -void* -NodeNameCopy(void *dstObject, const void *srcObject, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - strncpy(NODENAMEEXT(dstObject), NODENAMEEXT(srcObject), 23); - return nil; -} - -RwStream* -NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - RwStreamRead(stream, NODENAMEEXT(object), binaryLength); - NODENAMEEXT(object)[binaryLength] = '\0'; - return stream; -} - -RwStream* -NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - RwStreamWrite(stream, NODENAMEEXT(object), binaryLength); - return stream; -} - -RwInt32 -NodeNameStreamGetSize(const void *object, RwInt32 offsetInObject, RwInt32 sizeInObject) -{ - // game checks for null pointer on node name extension but that really happen - return rwstrlen(NODENAMEEXT(object)); -} - -bool -NodeNamePluginAttach(void) -{ - gPluginOffset = RwFrameRegisterPlugin(24, ID_NODENAME, - NodeNameConstructor, - NodeNameDestructor, - NodeNameCopy); - RwFrameRegisterPluginStream(ID_NODENAME, - NodeNameStreamRead, - NodeNameStreamWrite, - NodeNameStreamGetSize); - return gPluginOffset != -1; -} - -char* -GetFrameNodeName(RwFrame *frame) -{ - if(gPluginOffset < 0) - return nil; - return NODENAMEEXT(frame); -} diff --git a/src/core/NodeName.h b/src/core/NodeName.h deleted file mode 100644 index 1a3e057b..00000000 --- a/src/core/NodeName.h +++ /dev/null @@ -1,4 +0,0 @@ -#pragma once - -bool NodeNamePluginAttach(void); -char *GetFrameNodeName(RwFrame *frame); diff --git a/src/core/RwClumpRead.cpp b/src/core/RwClumpRead.cpp deleted file mode 100644 index c9f027e7..00000000 --- a/src/core/RwClumpRead.cpp +++ /dev/null @@ -1,230 +0,0 @@ -#include "common.h" -#include "patcher.h" - -struct rpGeometryList -{ - RpGeometry **geometries; - int32 numGeoms; -}; - -struct rpAtomicBinary -{ - RwInt32 frameIndex; - RwInt32 geomIndex; - RwInt32 flags; - RwInt32 unused; -}; - -static int32 numberGeometrys; -static int32 streamPosition; -static rpGeometryList gGeomList; -static rwFrameList gFrameList; -static RpClumpChunkInfo gClumpInfo; - -rpGeometryList* -GeometryListStreamRead1(RwStream *stream, rpGeometryList *geomlist) -{ - int i; - RwUInt32 size, version; - RwInt32 numGeoms; - - numberGeometrys = 0; - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size == 4); - if(RwStreamRead(stream, &numGeoms, 4) != 4) - return nil; - - numberGeometrys = numGeoms/2; - geomlist->numGeoms = numGeoms; - if(geomlist->numGeoms > 0){ - geomlist->geometries = (RpGeometry**)RwMalloc(geomlist->numGeoms * sizeof(RpGeometry*)); - if(geomlist->geometries == nil) - return nil; - memset(geomlist->geometries, 0, geomlist->numGeoms * sizeof(RpGeometry*)); - }else - geomlist->geometries = nil; - - for(i = 0; i < numberGeometrys; i++){ - if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)) - return nil; - geomlist->geometries[i] = RpGeometryStreamRead(stream); - if(geomlist->geometries[i] == nil) - return nil; - } - - return geomlist; -} - -rpGeometryList* -GeometryListStreamRead2(RwStream *stream, rpGeometryList *geomlist) -{ - int i; - RwUInt32 version; - - for(i = numberGeometrys; i < geomlist->numGeoms; i++){ - if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)) - return nil; - geomlist->geometries[i] = RpGeometryStreamRead(stream); - if(geomlist->geometries[i] == nil) - return nil; - } - - return geomlist; -} - -void -GeometryListDeinitialize(rpGeometryList *geomlist) -{ - int i; - - for(i = 0; i < geomlist->numGeoms; i++) - if(geomlist->geometries[i]) - RpGeometryDestroy(geomlist->geometries[i]); - - if(geomlist->numGeoms){ - RwFree(geomlist->geometries); - geomlist->numGeoms = 0; - } -} - -RpAtomic* -ClumpAtomicStreamRead(RwStream *stream, rwFrameList *frmList, rpGeometryList *geomList) -{ - RwUInt32 size, version; - rpAtomicBinary a; - RpAtomic *atomic; - - numberGeometrys = 0; - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size <= sizeof(rpAtomicBinary)); - if(RwStreamRead(stream, &a, size) != size) - return nil; - - atomic = RpAtomicCreate(); - if(atomic == nil) - return nil; - - RpAtomicSetFlags(atomic, a.flags); - - if(frmList->numFrames){ - assert(a.frameIndex < frmList->numFrames); - RpAtomicSetFrame(atomic, frmList->frames[a.frameIndex]); - } - - if(geomList->numGeoms){ - assert(a.geomIndex < geomList->numGeoms); - RpAtomicSetGeometry(atomic, geomList->geometries[a.geomIndex], 0); - }else{ - RpGeometry *geom; - if(!RwStreamFindChunk(stream, rwID_GEOMETRY, nil, &version)){ - RpAtomicDestroy(atomic); - return nil; - } - geom = RpGeometryStreamRead(stream); - if(geom == nil){ - RpAtomicDestroy(atomic); - return nil; - } - RpAtomicSetGeometry(atomic, geom, 0); - RpGeometryDestroy(geom); - } - - return atomic; -} - -bool -RpClumpGtaStreamRead1(RwStream *stream) -{ - RwUInt32 size, version; - - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return false; - if(version >= 0x33000){ - assert(size == 12); - if(RwStreamRead(stream, &gClumpInfo, 12) != 12) - return false; - }else{ - assert(size == 4); - if(RwStreamRead(stream, &gClumpInfo, 4) != 4) - return false; - } - - if(!RwStreamFindChunk(stream, rwID_FRAMELIST, nil, &version)) - return false; - if(_rwFrameListStreamRead(stream, &gFrameList) == nil) - return false; - - if(!RwStreamFindChunk(stream, rwID_GEOMETRYLIST, nil, &version)){ - rwFrameListDeinitialize(&gFrameList); - return false; - } - if(GeometryListStreamRead1(stream, &gGeomList) == nil){ - rwFrameListDeinitialize(&gFrameList); - return false; - } - streamPosition = stream->Type.memory.position; - return true; -} - -RpClump* -RpClumpGtaStreamRead2(RwStream *stream) -{ - int i; - RwUInt32 version; - RpAtomic *atomic; - RpClump *clump; - - clump = RpClumpCreate(); - if(clump == nil) - return nil; - - RwStreamSkip(stream, streamPosition - stream->Type.memory.position); - - if(GeometryListStreamRead2(stream, &gGeomList) == nil){ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - RpClumpDestroy(clump); - return nil; - } - - RpClumpSetFrame(clump, gFrameList.frames[0]); - - for(i = 0; i < gClumpInfo.numAtomics; i++){ - if(!RwStreamFindChunk(stream, rwID_ATOMIC, nil, &version)){ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - RpClumpDestroy(clump); - return nil; - } - - atomic = ClumpAtomicStreamRead(stream, &gFrameList, &gGeomList); - if(atomic == nil){ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - RpClumpDestroy(clump); - return nil; - } - - RpClumpAddAtomic(clump, atomic); - } - - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - return clump; -} - -void -RpClumpGtaCancelStream(void) -{ - GeometryListDeinitialize(&gGeomList); - rwFrameListDeinitialize(&gFrameList); - gFrameList.numFrames = 0; -} - -STARTPATCHES - InjectHook(0x526060, RpClumpGtaStreamRead1, PATCH_JUMP); - InjectHook(0x526180, RpClumpGtaStreamRead2, PATCH_JUMP); - InjectHook(0x5262D0, RpClumpGtaCancelStream, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/RwHelper.cpp b/src/core/RwHelper.cpp deleted file mode 100644 index 44866f4f..00000000 --- a/src/core/RwHelper.cpp +++ /dev/null @@ -1,374 +0,0 @@ -#define WITHD3D -#include "common.h" -#include "patcher.h" -#include "Timecycle.h" -#include "skeleton.h" - -void * -RwMallocAlign(RwUInt32 size, RwUInt32 align) -{ - void *mem = (void *)malloc(size + align); - - ASSERT(mem != nil); - - void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1)); - - ASSERT(addr != nil); - - *(((void **)addr) - 1) = mem; - - return addr; -} - -void -RwFreeAlign(void *mem) -{ - ASSERT(mem != nil); - - void *addr = *(((void **)mem) - 1); - - ASSERT(addr != nil); - - free(addr); -} - -void -DefinedState(void) -{ - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSWRAP); - RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE); - RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEGOURAUD); - RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); - RwRenderStateSet(rwRENDERSTATEALPHAPRIMITIVEBUFFER, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEBORDERCOLOR, (void*)RWRGBALONG(0, 0, 0, 255)); - RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATEFOGCOLOR, - (void*)RWRGBALONG(CTimeCycle::GetFogRed(), CTimeCycle::GetFogGreen(), CTimeCycle::GetFogBlue(), 255)); - RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR); - RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE); - - // D3D stuff - RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER); - RwD3D8SetRenderState(D3DRS_ALPHAREF, 2); -} - -RwFrame* -GetFirstFrameCallback(RwFrame *child, void *data) -{ - *(RwFrame**)data = child; - return nil; -} - -RwFrame* -GetFirstChild(RwFrame *frame) -{ - RwFrame *child; - - child = nil; - RwFrameForAllChildren(frame, GetFirstFrameCallback, &child); - return child; -} - -RwObject* -GetFirstObjectCallback(RwObject *object, void *data) -{ - *(RwObject**)data = object; - return nil; -} - -RwObject* -GetFirstObject(RwFrame *frame) -{ - RwObject *obj; - - obj = nil; - RwFrameForAllObjects(frame, GetFirstObjectCallback, &obj); - return obj; -} - -RpAtomic* -GetFirstAtomicCallback(RpAtomic *atm, void *data) -{ - *(RpAtomic**)data = atm; - return nil; -} - -RpAtomic* -GetFirstAtomic(RpClump *clump) -{ - RpAtomic *atm; - - atm = nil; - RpClumpForAllAtomics(clump, GetFirstAtomicCallback, &atm); - return atm; -} - -RwTexture* -GetFirstTextureCallback(RwTexture *tex, void *data) -{ - *(RwTexture**)data = tex; - return nil; -} - -RwTexture* -GetFirstTexture(RwTexDictionary *txd) -{ - RwTexture *tex; - - tex = nil; - RwTexDictionaryForAllTextures(txd, GetFirstTextureCallback, &tex); - return tex; -} - -void -CameraSize(RwCamera * camera, RwRect * rect, - RwReal viewWindow, RwReal aspectRatio) -{ - if (camera) - { - RwVideoMode videoMode; - RwRect r; - RwRect origSize = { 0, 0, 0, 0 }; // FIX just to make the compier happy - RwV2d vw; - - RwEngineGetVideoModeInfo(&videoMode, - RwEngineGetCurrentVideoMode()); - - origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera)); - origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera)); - - if (!rect) - { - if (videoMode.flags & rwVIDEOMODEEXCLUSIVE) - { - /* For full screen applications, resizing the camera just doesn't - * make sense, use the video mode size. - */ - - r.x = r.y = 0; - r.w = videoMode.width; - r.h = videoMode.height; - rect = &r; - } - else - { - /* - rect not specified - reuse current values - */ - r.w = RwRasterGetWidth(RwCameraGetRaster(camera)); - r.h = RwRasterGetHeight(RwCameraGetRaster(camera)); - r.x = r.y = 0; - rect = &r; - } - } - - if (( origSize.w != rect->w ) && ( origSize.h != rect->h )) - { - RwRaster *raster; - RwRaster *zRaster; - - /* - * Destroy rasters... - */ - - raster = RwCameraGetRaster(camera); - if( raster ) - { - RwRasterDestroy(raster); - } - - zRaster = RwCameraGetZRaster(camera); - if( zRaster ) - { - RwRasterDestroy(zRaster); - } - - /* - * Create new rasters... - */ - - raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA); - zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER); - - if( raster && zRaster ) - { - RwCameraSetRaster(camera, raster); - RwCameraSetZRaster(camera, zRaster); - } - else - { - if( raster ) - { - RwRasterDestroy(raster); - } - - if( zRaster ) - { - RwRasterDestroy(zRaster); - } - - rect->x = origSize.x; - rect->y = origSize.y; - rect->w = origSize.w; - rect->h = origSize.h; - - /* - * Use default values... - */ - raster = - RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA); - - zRaster = - RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER); - - RwCameraSetRaster(camera, raster); - RwCameraSetZRaster(camera, zRaster); - } - } - - /* Figure out the view window */ - if (videoMode.flags & rwVIDEOMODEEXCLUSIVE) - { - /* derive ratio from aspect ratio */ - vw.x = viewWindow; - vw.y = viewWindow / aspectRatio; - } - else - { - /* derive from pixel ratios */ - if (rect->w > rect->h) - { - vw.x = viewWindow; - vw.y = (rect->h * viewWindow) / rect->w; - } - else - { - vw.x = (rect->w * viewWindow) / rect->h; - vw.y = viewWindow; - } - } - - RwCameraSetViewWindow(camera, &vw); - - RsGlobal.width = rect->w; - RsGlobal.height = rect->h; - } - - return; -} - -void -CameraDestroy(RwCamera *camera) -{ - RwRaster *raster, *tmpRaster; - RwFrame *frame; - - if (camera) - { - frame = RwCameraGetFrame(camera); - if (frame) - { - RwFrameDestroy(frame); - } - - raster = RwCameraGetRaster(camera); - if (raster) - { - tmpRaster = RwRasterGetParent(raster); - - RwRasterDestroy(raster); - - if ((tmpRaster != nil) && (tmpRaster != raster)) - { - RwRasterDestroy(tmpRaster); - } - } - - raster = RwCameraGetZRaster(camera); - if (raster) - { - tmpRaster = RwRasterGetParent(raster); - - RwRasterDestroy(raster); - - if ((tmpRaster != nil) && (tmpRaster != raster)) - { - RwRasterDestroy(tmpRaster); - } - } - - RwCameraDestroy(camera); - } - - return; -} - -RwCamera * -CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer) -{ - RwCamera *camera; - - camera = RwCameraCreate(); - - if (camera) - { - RwCameraSetFrame(camera, RwFrameCreate()); - RwCameraSetRaster(camera, - RwRasterCreate(0, 0, 0, rwRASTERTYPECAMERA)); - - if (zBuffer) - { - RwCameraSetZRaster(camera, - RwRasterCreate(0, 0, 0, - rwRASTERTYPEZBUFFER)); - } - - /* now check that everything is valid */ - if (RwCameraGetFrame(camera) && - RwCameraGetRaster(camera) && - RwRasterGetParent(RwCameraGetRaster(camera)) && - (!zBuffer || (RwCameraGetZRaster(camera) && - RwRasterGetParent(RwCameraGetZRaster - (camera))))) - { - /* everything OK */ - return (camera); - } - } - - /* if we're here then an error must have occurred so clean up */ - - CameraDestroy(camera); - return (nil); -} - -void CreateDebugFont() -{ - ; -} - -void DestroyDebugFont() -{ - ; -} - -void FlushObrsPrintfs() -{ - ; -} - -WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); } -WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); } - -STARTPATCHES - //InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP); - InjectHook(0x526460, GetFirstObject, PATCH_JUMP); - InjectHook(0x527170, CameraSize, PATCH_JUMP); - InjectHook(0x527340, CameraDestroy, PATCH_JUMP); - InjectHook(0x5273B0, CameraCreate, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/RwHelper.h b/src/core/RwHelper.h deleted file mode 100644 index a9f0bdf4..00000000 --- a/src/core/RwHelper.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once - -void *RwMallocAlign(RwUInt32 size, RwUInt32 align); -void RwFreeAlign(void *mem); - -void CreateDebugFont(); -void DestroyDebugFont(); -void FlushObrsPrintfs(); -void DefinedState(void); -RwFrame *GetFirstChild(RwFrame *frame); -RwObject *GetFirstObject(RwFrame *frame); -RpAtomic *GetFirstAtomic(RpClump *clump); -RwTexture *GetFirstTexture(RwTexDictionary *txd); - -RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream); -RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream); -RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict); -void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&); -bool CheckVideoCardCaps(void); -void WriteVideoCardCapsFile(void); -void ConvertingTexturesScreen(uint32, uint32, const char*); -void DealWithTxdWriteError(uint32, uint32, const char*); -bool CreateTxdImageForVideoCard(); - -bool RpClumpGtaStreamRead1(RwStream *stream); -RpClump *RpClumpGtaStreamRead2(RwStream *stream); -void RpClumpGtaCancelStream(void); - -void CameraSize(RwCamera *camera, - RwRect *rect, - RwReal viewWindow, - RwReal aspectRatio); -void CameraDestroy(RwCamera *camera); -RwCamera *CameraCreate(RwInt32 width, - RwInt32 height, - RwBool zBuffer); - - -void _TexturePoolsInitialise(); -void _TexturePoolsShutdown();
\ No newline at end of file diff --git a/src/core/RwMatFX.cpp b/src/core/RwMatFX.cpp deleted file mode 100644 index ca9a633b..00000000 --- a/src/core/RwMatFX.cpp +++ /dev/null @@ -1,213 +0,0 @@ -#define WITHD3D -#include "common.h" -#include "patcher.h" - -struct MatFXNothing { int pad[5]; int effect; }; - -struct MatFXBump -{ - RwFrame *bumpFrame; - RwTexture *bumpedTex; - RwTexture *bumpTex; - float negBumpCoefficient; - int pad; - int effect; -}; - -struct MatFXEnv -{ - RwFrame *envFrame; - RwTexture *envTex; - float envCoeff; - int envFBalpha; - int pad; - int effect; -}; - -struct MatFXDual -{ - RwTexture *dualTex; - RwInt32 srcBlend; - RwInt32 dstBlend; -}; - - -struct MatFX -{ - union { - MatFXNothing n; - MatFXBump b; - MatFXEnv e; - MatFXDual d; - } fx[2]; - int effects; -}; - -int &MatFXMaterialDataOffset = *(int*)0x66188C; -int &MatFXAtomicDataOffset = *(int*)0x66189C; - -#ifdef PS2_MATFX - -void -_rpMatFXD3D8AtomicMatFXDefaultRender(RxD3D8InstanceData *inst, int flags, RwTexture *texture) -{ - if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture) - RwD3D8SetTexture(texture, 0); - else - RwD3D8SetTexture(nil, 0); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF)); - RwD3D8SetRenderState(D3DRS_DIFFUSEMATERIALSOURCE, inst->vertexAlpha != 0); - RwD3D8SetPixelShader(0); - RwD3D8SetVertexShader(inst->vertexShader); - RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride); - - if(inst->indexBuffer){ - RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex); - RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices); - }else - RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices); -} - -// map [-1; -1] -> [0; 1], flip V -static RwMatrix scalenormal = { - { 0.5f, 0.0f, 0.0f }, 0, - { 0.0f, -0.5f, 0.0f }, 0, - { 0.0f, 0.0f, 1.0f }, 0, - { 0.5f, 0.5f, 0.0f }, 0, - -}; - -// flipped U for PS2 -static RwMatrix scalenormal_flipU = { - { -0.5f, 0.0f, 0.0f }, 0, - { 0.0f, -0.5f, 0.0f }, 0, - { 0.0f, 0.0f, 1.0f }, 0, - { 0.5f, 0.5f, 0.0f }, 0, - -}; - -void -ApplyEnvMapTextureMatrix(RwTexture *tex, int n, RwFrame *frame) -{ - RwD3D8SetTexture(tex, n); - RwD3D8SetTextureStageState(n, D3DRS_ALPHAREF, 2); - RwD3D8SetTextureStageState(n, D3DTSS_TEXCOORDINDEX, D3DTSS_TCI_CAMERASPACENORMAL); - if(frame){ - RwMatrix *envframemat = RwMatrixCreate(); - RwMatrix *tmpmat = RwMatrixCreate(); - RwMatrix *envmat = RwMatrixCreate(); - - RwMatrixInvert(envframemat, RwFrameGetLTM(frame)); - // PS2 - // can this be simplified? - *tmpmat = *RwFrameGetLTM(RwCameraGetFrame((RwCamera*)RWSRCGLOBAL(curCamera))); - RwV3dNegate(&tmpmat->right, &tmpmat->right); - tmpmat->flags = 0; - tmpmat->pos.x = 0.0f; - tmpmat->pos.y = 0.0f; - tmpmat->pos.z = 0.0f; - RwMatrixMultiply(envmat, tmpmat, envframemat); - *tmpmat = *envmat; - // important because envframemat can have a translation that we don't like - tmpmat->pos.x = 0.0f; - tmpmat->pos.y = 0.0f; - tmpmat->pos.z = 0.0f; - // for some reason we flip in U as well - RwMatrixMultiply(envmat, tmpmat, &scalenormal_flipU); - - RwD3D8SetTransform(D3DTS_TEXTURE0+n, envmat); - - RwMatrixDestroy(envmat); - RwMatrixDestroy(tmpmat); - RwMatrixDestroy(envframemat); - }else - RwD3D8SetTransform(D3DTS_TEXTURE0+n, &scalenormal); -} - -void -_rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int sel, RwTexture *texture, RwTexture *envMap) -{ - MatFX *matfx = *RWPLUGINOFFSET(MatFX*, inst->material, MatFXMaterialDataOffset); - MatFXEnv *env = &matfx->fx[sel].e; - - uint8 intens = (uint8)(env->envCoeff*255.0f); - - if(intens == 0 || envMap == nil){ - if(sel == 0) - _rpMatFXD3D8AtomicMatFXDefaultRender(inst, flags, texture); - return; - } - - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)(inst->vertexAlpha || inst->material->color.alpha != 0xFF)); - if(flags & (rpGEOMETRYTEXTURED|rpGEOMETRYTEXTURED2) && texture) - RwD3D8SetTexture(texture, 0); - else - RwD3D8SetTexture(nil, 0); - RwD3D8SetPixelShader(0); - RwD3D8SetVertexShader(inst->vertexShader); - RwD3D8SetStreamSource(0, inst->vertexBuffer, inst->stride); - RwD3D8SetIndices(inst->indexBuffer, inst->baseIndex); - if(inst->indexBuffer) - RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices); - else - RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices); - - // Effect pass - - ApplyEnvMapTextureMatrix(envMap, 0, env->envFrame); - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); - RwUInt32 src, dst, lighting, zwrite, fog, fogcol; - RwRenderStateGet(rwRENDERSTATESRCBLEND, &src); - RwRenderStateGet(rwRENDERSTATEDESTBLEND, &dst); - - // This is of course not using framebuffer alpha, - // but if the diffuse texture had no alpha, the result should actually be rather the same - if(env->envFBalpha) - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); - else - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDONE); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDONE); - RwD3D8GetRenderState(D3DRS_LIGHTING, &lighting); - RwD3D8GetRenderState(D3DRS_ZWRITEENABLE, &zwrite); - RwD3D8GetRenderState(D3DRS_FOGENABLE, &fog); - RwD3D8SetRenderState(D3DRS_ZWRITEENABLE, FALSE); - if(fog){ - RwD3D8GetRenderState(D3DRS_FOGCOLOR, &fogcol); - RwD3D8SetRenderState(D3DRS_FOGCOLOR, 0); - } - - D3DCOLOR texfactor = D3DCOLOR_RGBA(intens, intens, intens, intens); - RwD3D8SetRenderState(D3DRS_TEXTUREFACTOR, texfactor); - RwD3D8SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_MODULATE); - RwD3D8SetTextureStageState(1, D3DTSS_COLORARG1, D3DTA_CURRENT); - RwD3D8SetTextureStageState(1, D3DTSS_COLORARG2, D3DTA_TFACTOR); - // alpha unused - //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_SELECTARG1); - //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAARG1, D3DTA_CURRENT); - //RwD3D8SetTextureStageState(1, D3DTSS_ALPHAARG2, D3DTA_TFACTOR); - - if(inst->indexBuffer) - RwD3D8DrawIndexedPrimitive(inst->primType, 0, inst->numVertices, 0, inst->numIndices); - else - RwD3D8DrawPrimitive(inst->primType, inst->baseIndex, inst->numVertices); - - // Reset states - - RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); - RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)src); - RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)dst); - RwD3D8SetRenderState(D3DRS_LIGHTING, lighting); - RwD3D8SetRenderState(D3DRS_ZWRITEENABLE, zwrite); - if(fog) - RwD3D8SetRenderState(D3DRS_FOGCOLOR, fogcol); - RwD3D8SetTextureStageState(1, D3DTSS_COLOROP, D3DTOP_DISABLE); - RwD3D8SetTextureStageState(1, D3DTSS_ALPHAOP, D3DTOP_DISABLE); - RwD3D8SetTextureStageState(0, D3DTSS_TEXTURETRANSFORMFLAGS, 0); - RwD3D8SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); -} - -STARTPATCHES - InjectHook(0x5CF6C0, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP); -ENDPATCHES - -#endif diff --git a/src/core/RwTexRead.cpp b/src/core/RwTexRead.cpp deleted file mode 100644 index 49b245dd..00000000 --- a/src/core/RwTexRead.cpp +++ /dev/null @@ -1,345 +0,0 @@ -#pragma warning( push ) -#pragma warning( disable : 4005) -#define DIRECTINPUT_VERSION 0x0800 -#include <dinput.h> -#pragma warning( pop ) -#define WITHWINDOWS -#include "common.h" -#include "win.h" -#include "patcher.h" -#include "Timer.h" -#ifdef GTA_PC -#include "FileMgr.h" -#include "Pad.h" -#include "main.h" -#include "Directory.h" -#include "Streaming.h" -#include "TxdStore.h" -#include "CdStream.h" -#include "Font.h" -#include "Sprite2d.h" -#include "Text.h" -#include "RwHelper.h" -#endif //GTA_PC - -float &texLoadTime = *(float*)0x8F1B50; -int32 &texNumLoaded = *(int32*)0x8F252C; - -RwTexture* -RwTextureGtaStreamRead(RwStream *stream) -{ - RwUInt32 size, version; - RwTexture *tex; - - if(!RwStreamFindChunk(stream, rwID_TEXTURENATIVE, &size, &version)) - return nil; - - float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); - - if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size))) - return nil; - - if (gGameState == GS_INIT_PLAYING_GAME) { - texLoadTime = (texNumLoaded * texLoadTime + (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond() - preloadTime) / (float)(texNumLoaded+1); - texNumLoaded++; - } - return tex; -} - -RwTexture* -destroyTexture(RwTexture *texture, void *data) -{ - RwTextureDestroy(texture); - return texture; -} - -RwTexDictionary* -RwTexDictionaryGtaStreamRead(RwStream *stream) -{ - RwUInt32 size, version; - RwInt32 numTextures; - RwTexDictionary *texDict; - RwTexture *tex; - - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size == 4); - if(RwStreamRead(stream, &numTextures, size) != size) - return nil; - - texDict = RwTexDictionaryCreate(); - if(texDict == nil) - return nil; - - while(numTextures--){ - tex = RwTextureGtaStreamRead(stream); - if(tex == nil){ - RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); - RwTexDictionaryDestroy(texDict); - return nil; - } - RwTexDictionaryAddTexture(texDict, tex); - } - - return texDict; -} - -static int32 numberTextures = -1; -static int32 streamPosition; - -RwTexDictionary* -RwTexDictionaryGtaStreamRead1(RwStream *stream) -{ - RwUInt32 size, version; - RwInt32 numTextures; - RwTexDictionary *texDict; - RwTexture *tex; - - numberTextures = 0; - if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) - return nil; - assert(size == 4); - if(RwStreamRead(stream, &numTextures, size) != size) - return nil; - - texDict = RwTexDictionaryCreate(); - if(texDict == nil) - return nil; - - numberTextures = numTextures/2; - - while(numTextures > numberTextures){ - numTextures--; - - tex = RwTextureGtaStreamRead(stream); - if(tex == nil){ - RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); - RwTexDictionaryDestroy(texDict); - return nil; - } - RwTexDictionaryAddTexture(texDict, tex); - } - - numberTextures = numTextures; - streamPosition = stream->Type.memory.position; - - return texDict; -} - -RwTexDictionary* -RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict) -{ - RwTexture *tex; - - RwStreamSkip(stream, streamPosition - stream->Type.memory.position); - - while(numberTextures--){ - tex = RwTextureGtaStreamRead(stream); - if(tex == nil){ - RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); - RwTexDictionaryDestroy(texDict); - return nil; - } - RwTexDictionaryAddTexture(texDict, tex); - } - - return texDict; -} - -#ifdef GTA_PC -WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); } - -void -ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8) -{ - cap32 = UINT32_MAX; - cap24 = UINT32_MAX; - cap16 = UINT32_MAX; - cap8 = UINT32_MAX; - - int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "rb"); - if (file != 0) { - CFileMgr::Read(file, (char*)&cap32, 4); - CFileMgr::Read(file, (char*)&cap24, 4); - CFileMgr::Read(file, (char*)&cap16, 4); - CFileMgr::Read(file, (char*)&cap8, 4); - CFileMgr::CloseFile(file); - } -} - -bool -CheckVideoCardCaps(void) -{ - uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); - uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); - uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); - uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); - uint32 fcap32, fcap24, fcap16, fcap8; - ReadVideoCardCapsFile(fcap32, fcap24, fcap16, fcap8); - return cap32 != fcap32 || cap24 != fcap24 || cap16 != fcap16 || cap8 != fcap8; -} - -void -WriteVideoCardCapsFile(void) -{ - uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); - uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); - uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); - uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); - int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "wb"); - if (file != 0) { - CFileMgr::Write(file, (char*)&cap32, 4); - CFileMgr::Write(file, (char*)&cap24, 4); - CFileMgr::Write(file, (char*)&cap16, 4); - CFileMgr::Write(file, (char*)&cap8, 4); - CFileMgr::CloseFile(file); - } -} - -bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); -void DoRWStuffEndOfFrame(void); - -void -ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) -{ - HandleExit(); - - CSprite2d *splash = LoadSplash(nil); - if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) - return; - - CSprite2d::SetRecipNearClip(); - CSprite2d::InitPerFrame(); - CFont::InitPerFrame(); - DefinedState(); - - RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); - splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); - - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255)); - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255)); - CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210)); - - CFont::SetBackgroundOff(); - CFont::SetPropOn(); - CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); - CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); - CFont::SetJustifyOff(); - CFont::SetColor(CRGBA(255, 217, 106, 255)); - CFont::SetBackGroundOnlyTextOff(); - CFont::SetFontStyle(FONT_BANK); - CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text)); - CFont::DrawFonts(); - DoRWStuffEndOfFrame(); -} - -void -DealWithTxdWriteError(uint32 num, uint32 count, const char *text) -{ - while (!RsGlobal.quit) { - ConvertingTexturesScreen(num, count, text); - CPad::UpdatePads(); - if (CPad::GetPad(0)->GetEscapeJustDown()) - break; - } - RsGlobal.quit = false; - LoadingScreen(nil, nil, nil); - RsGlobal.quit = true; -} - -bool -CreateTxdImageForVideoCard() -{ - uint8 *buf = new uint8[CDSTREAM_SECTOR_SIZE]; - CDirectory *pDir = new CDirectory(TXDSTORESIZE); - CDirectory::DirectoryInfo dirInfo; - - CStreaming::FlushRequestList(); - - RwFileFunctions *filesys = RwOsGetFileInterface(); - - RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img"); - if (img == nil) { - // original code does otherwise and it leaks - delete []buf; - delete pDir; - - if (_dwOperatingSystemVersion == OS_WINNT || _dwOperatingSystemVersion == OS_WIN2000 || _dwOperatingSystemVersion == OS_WINXP) - DealWithTxdWriteError(0, TXDSTORESIZE, "CVT_CRT"); - - return false; - } - - int32 i; - for (i = 0; i < TXDSTORESIZE; i++) { - ConvertingTexturesScreen(i, TXDSTORESIZE, "CVT_MSG"); - - if (CTxdStore::GetSlot(i) != nil && CStreaming::IsObjectInCdImage(i + STREAM_OFFSET_TXD)) { - CStreaming::RequestTxd(i, STREAMFLAGS_KEEP_IN_MEMORY); - CStreaming::RequestModelStream(0); - CStreaming::FlushChannels(); - - char filename[64]; - sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i)); - - if (CTxdStore::GetSlot(i)->texDict) { - int32 pos = filesys->rwftell(img->Type.file.fpFile); - - if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) { - DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); - RwStreamClose(img, nil); - delete []buf; - delete pDir; - CStreaming::RemoveTxd(i); - return false; - } - - int32 size = filesys->rwftell(img->Type.file.fpFile) - pos; - int32 num = size % CDSTREAM_SECTOR_SIZE; - - size /= CDSTREAM_SECTOR_SIZE; - if (num != 0) { - size++; - num = CDSTREAM_SECTOR_SIZE - num; - RwStreamWrite(img, buf, num); - } - - dirInfo.offset = pos / CDSTREAM_SECTOR_SIZE; - dirInfo.size = size; - strncpy(dirInfo.name, filename, sizeof(dirInfo.name)); - pDir->AddItem(dirInfo); - CStreaming::RemoveTxd(i); - } - CStreaming::FlushRequestList(); - } - } - - RwStreamClose(img, nil); - delete []buf; - - if (!pDir->WriteDirFile("models\\txd.dir")) { - DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); - delete pDir; - return false; - } - - delete pDir; - - WriteVideoCardCapsFile(); - return true; -} -#endif // GTA_PC - -STARTPATCHES - InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP); - InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP); - InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP); - InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP); - - InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP); - InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP); - InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP); - InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP); - InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP); - InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/TxdStore.cpp b/src/core/TxdStore.cpp deleted file mode 100644 index c751147d..00000000 --- a/src/core/TxdStore.cpp +++ /dev/null @@ -1,209 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "templates.h" -#include "General.h" -#include "Streaming.h" -#include "RwHelper.h" -#include "TxdStore.h" - -CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8; -RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC; - -void -CTxdStore::Initialise(void) -{ - if(ms_pTxdPool == nil) - ms_pTxdPool = new CPool<TxdDef,TxdDef>(TXDSTORESIZE); -} - -void -CTxdStore::Shutdown(void) -{ - if(ms_pTxdPool) - delete ms_pTxdPool; -} - -void -CTxdStore::GameShutdown(void) -{ - int i; - - for(i = 0; i < TXDSTORESIZE; i++){ - TxdDef *def = GetSlot(i); - if(def && GetNumRefs(i) == 0) - RemoveTxdSlot(i); - } -} - -int -CTxdStore::AddTxdSlot(const char *name) -{ - TxdDef *def = ms_pTxdPool->New(); - assert(def); - def->texDict = nil; - def->refCount = 0; - strcpy(def->name, name); - return ms_pTxdPool->GetJustIndex(def); -} - -void -CTxdStore::RemoveTxdSlot(int slot) -{ - TxdDef *def = GetSlot(slot); - if(def->texDict) - RwTexDictionaryDestroy(def->texDict); - ms_pTxdPool->Delete(def); -} - -int -CTxdStore::FindTxdSlot(const char *name) -{ - char *defname; - int size = ms_pTxdPool->GetSize(); - for(int i = 0; i < size; i++){ - defname = GetTxdName(i); - if(defname && !CGeneral::faststricmp(defname, name)) - return i; - } - return -1; -} - -char* -CTxdStore::GetTxdName(int slot) -{ - TxdDef *def = GetSlot(slot); - return def ? def->name : nil; -} - -void -CTxdStore::PushCurrentTxd(void) -{ - ms_pStoredTxd = RwTexDictionaryGetCurrent(); -} - -void -CTxdStore::PopCurrentTxd(void) -{ - RwTexDictionarySetCurrent(ms_pStoredTxd); - ms_pStoredTxd = nil; -} - -void -CTxdStore::SetCurrentTxd(int slot) -{ - TxdDef *def = GetSlot(slot); - if(def) - RwTexDictionarySetCurrent(def->texDict); -} - -void -CTxdStore::Create(int slot) -{ - GetSlot(slot)->texDict = RwTexDictionaryCreate(); -} - -int -CTxdStore::GetNumRefs(int slot) -{ - return GetSlot(slot)->refCount; -} - -void -CTxdStore::AddRef(int slot) -{ - GetSlot(slot)->refCount++; -} - -void -CTxdStore::RemoveRef(int slot) -{ - if(--GetSlot(slot)->refCount <= 0) - CStreaming::RemoveModel(slot + STREAM_OFFSET_TXD); -} - -void -CTxdStore::RemoveRefWithoutDelete(int slot) -{ - GetSlot(slot)->refCount--; -} - -bool -CTxdStore::LoadTxd(int slot, RwStream *stream) -{ - TxdDef *def = GetSlot(slot); - - if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){ - def->texDict = RwTexDictionaryGtaStreamRead(stream); - return def->texDict != nil; - } - printf("Failed to load TXD\n"); - return false; -} - -bool -CTxdStore::LoadTxd(int slot, const char *filename) -{ - RwStream *stream; - bool ret; - - ret = false; - _rwD3D8TexDictionaryEnableRasterFormatConversion(true); - do - stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, filename); - while(stream == nil); - ret = LoadTxd(slot, stream); - RwStreamClose(stream, nil); - return ret; -} - -bool -CTxdStore::StartLoadTxd(int slot, RwStream *stream) -{ - TxdDef *def = GetSlot(slot); - if(RwStreamFindChunk(stream, rwID_TEXDICTIONARY, nil, nil)){ - def->texDict = RwTexDictionaryGtaStreamRead1(stream); - return def->texDict != nil; - }else{ - printf("Failed to load TXD\n"); - return false; - } -} - -bool -CTxdStore::FinishLoadTxd(int slot, RwStream *stream) -{ - TxdDef *def = GetSlot(slot); - def->texDict = RwTexDictionaryGtaStreamRead2(stream, def->texDict); - return def->texDict != nil; -} - -void -CTxdStore::RemoveTxd(int slot) -{ - TxdDef *def = GetSlot(slot); - if(def->texDict) - RwTexDictionaryDestroy(def->texDict); - def->texDict = nil; -} - -STARTPATCHES - InjectHook(0x527440, CTxdStore::Initialise, PATCH_JUMP); - InjectHook(0x527470, CTxdStore::Shutdown, PATCH_JUMP); - InjectHook(0x527490, CTxdStore::GameShutdown, PATCH_JUMP); - InjectHook(0x5274E0, CTxdStore::AddTxdSlot, PATCH_JUMP); - InjectHook(0x5275D0, CTxdStore::FindTxdSlot, PATCH_JUMP); - InjectHook(0x527590, CTxdStore::GetTxdName, PATCH_JUMP); - InjectHook(0x527900, CTxdStore::PushCurrentTxd, PATCH_JUMP); - InjectHook(0x527910, CTxdStore::PopCurrentTxd, PATCH_JUMP); - InjectHook(0x5278C0, CTxdStore::SetCurrentTxd, PATCH_JUMP); - InjectHook(0x527830, CTxdStore::Create, PATCH_JUMP); - InjectHook(0x527A00, CTxdStore::GetNumRefs, PATCH_JUMP); - InjectHook(0x527930, CTxdStore::AddRef, PATCH_JUMP); - InjectHook(0x527970, CTxdStore::RemoveRef, PATCH_JUMP); - InjectHook(0x5279C0, CTxdStore::RemoveRefWithoutDelete, PATCH_JUMP); - InjectHook(0x527700, (bool (*)(int, RwStream*))CTxdStore::LoadTxd, PATCH_JUMP); - InjectHook(0x5276B0, (bool (*)(int, const char*))CTxdStore::LoadTxd, PATCH_JUMP); - InjectHook(0x527770, CTxdStore::StartLoadTxd, PATCH_JUMP); - InjectHook(0x5277E0, CTxdStore::FinishLoadTxd, PATCH_JUMP); - InjectHook(0x527870, CTxdStore::RemoveTxd, PATCH_JUMP); -ENDPATCHES diff --git a/src/core/TxdStore.h b/src/core/TxdStore.h deleted file mode 100644 index 12ac708f..00000000 --- a/src/core/TxdStore.h +++ /dev/null @@ -1,44 +0,0 @@ -#pragma once - -#include "templates.h" - -struct TxdDef { - RwTexDictionary *texDict; - int refCount; - char name[20]; -}; - -class CTxdStore -{ - static CPool<TxdDef,TxdDef> *&ms_pTxdPool; - static RwTexDictionary *&ms_pStoredTxd; -public: - static void Initialise(void); - static void Shutdown(void); - static void GameShutdown(void); - static int AddTxdSlot(const char *name); - static void RemoveTxdSlot(int slot); - static int FindTxdSlot(const char *name); - static char *GetTxdName(int slot); - static void PushCurrentTxd(void); - static void PopCurrentTxd(void); - static void SetCurrentTxd(int slot); - static void Create(int slot); - static int GetNumRefs(int slot); - static void AddRef(int slot); - static void RemoveRef(int slot); - static void RemoveRefWithoutDelete(int slot); - static bool LoadTxd(int slot, RwStream *stream); - static bool LoadTxd(int slot, const char *filename); - static bool StartLoadTxd(int slot, RwStream *stream); - static bool FinishLoadTxd(int slot, RwStream *stream); - static void RemoveTxd(int slot); - - static TxdDef *GetSlot(int slot) { - assert(slot >= 0); - assert(ms_pTxdPool); - assert(slot < ms_pTxdPool->GetSize()); - return ms_pTxdPool->GetSlot(slot); - } - static bool isTxdLoaded(int slot); -}; diff --git a/src/core/common.h b/src/core/common.h index 6ea88f2f..7688b182 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -74,9 +74,11 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w) } +#ifndef RWLIBS // little hack extern void **rwengine; #define RwEngineInstance (*rwengine) +#endif #include "skeleton.h" #include "Draw.h" diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 11b1584a..40e44b15 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -24,7 +24,11 @@ #include <list> +#ifndef RWLIBS void **rwengine = *(void***)0x5A10E1; +#else +extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList); +#endif DebugMenuAPI gDebugMenuAPI; diff --git a/src/core/rw.cpp b/src/core/rw.cpp deleted file mode 100644 index 52bcf5bb..00000000 --- a/src/core/rw.cpp +++ /dev/null @@ -1,415 +0,0 @@ -#include "common.h" -#include "patcher.h" -#include "rwcore.h" -#include "rpworld.h" -#include "rpmatfx.h" -#include "rpskin.h" -#include "rphanim.h" -#include "rtbmp.h" - -typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut, - const RwV3d * pointsIn, - RwInt32 numPoints, - const RwMatrix * matrix); - - -WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); } -WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); } -WRAPPER void _rpAtomicResyncInterpolatedSphere(RpAtomic* atomic) { EAXJMP(0x59E6C0); } -WRAPPER RwSphere const* RpAtomicGetWorldBoundingSphere(RpAtomic* atomic) { EAXJMP(0x59E800); } -WRAPPER RwInt32 RpClumpGetNumAtomics(RpClump* clump) { EAXJMP(0x59ED50); } -WRAPPER RpClump* RpClumpRender(RpClump* clump) { EAXJMP(0x59ED80); } -WRAPPER RpClump* RpClumpForAllAtomics(RpClump* clump, RpAtomicCallBack callback, void* pData) { EAXJMP(0x59EDD0); } -WRAPPER RpClump* RpClumpForAllCameras(RpClump* clump, RwCameraCallBack callback, void* pData) { EAXJMP(0x59EE10); } -WRAPPER RpClump* RpClumpForAllLights(RpClump* clump, RpLightCallBack callback, void* pData) { EAXJMP(0x59EE60); } -WRAPPER RpAtomic* RpAtomicCreate() { EAXJMP(0x59EEB0); } -WRAPPER RpAtomic* RpAtomicSetGeometry(RpAtomic* atomic, RpGeometry* geometry, RwUInt32 flags) { EAXJMP(0x59EFA0); } -WRAPPER RwBool RpAtomicDestroy(RpAtomic* atomic) { EAXJMP(0x59F020); } -WRAPPER RpAtomic* RpAtomicClone(RpAtomic* atomic) { EAXJMP(0x59F0A0); } -WRAPPER RpClump* RpClumpClone(RpClump* clump) { EAXJMP(0x59F1B0); } -WRAPPER RpClump* RpClumpCreate() { EAXJMP(0x59F490); } -WRAPPER RwBool RpClumpDestroy(RpClump* clump) { EAXJMP(0x59F500); } -WRAPPER RpClump* RpClumpAddAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F680); } -WRAPPER RpClump* RpClumpRemoveAtomic(RpClump* clump, RpAtomic* atomic) { EAXJMP(0x59F6B0); } -WRAPPER RpClump* RpClumpRemoveLight(RpClump* clump, RpLight* light) { EAXJMP(0x59F6E0); } -WRAPPER RpClump* RpClumpStreamRead(RwStream* stream) { EAXJMP(0x59FC50); } -WRAPPER RwInt32 RpAtomicRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0510); } -WRAPPER RwInt32 RpClumpRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A0540); } -WRAPPER RwInt32 RpAtomicRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5A0570); } -WRAPPER RwInt32 RpAtomicSetStreamAlwaysCallBack(RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5A05A0); } -WRAPPER RwInt32 RpAtomicSetStreamRightsCallBack(RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5A05C0); } -WRAPPER RwInt32 RpAtomicGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A05E0); } -WRAPPER RpAtomic* RpAtomicSetFrame(RpAtomic* atomic, RwFrame* frame) { EAXJMP(0x5A0600); } -WRAPPER RwInt32 RwEngineRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor initCB, RwPluginObjectDestructor termCB) { EAXJMP(0x5A0DC0); } -WRAPPER RwInt32 RwEngineGetPluginOffset(RwUInt32 pluginID) { EAXJMP(0x5A0DF0); } -WRAPPER RwInt32 RwEngineGetNumSubSystems() { EAXJMP(0x5A0E10); } -WRAPPER RwSubSystemInfo* RwEngineGetSubSystemInfo(RwSubSystemInfo* subSystemInfo, RwInt32 subSystemIndex) { EAXJMP(0x5A0E40); } -WRAPPER RwInt32 RwEngineGetCurrentSubSystem() { EAXJMP(0x5A0E70); } -WRAPPER RwBool RwEngineSetSubSystem(RwInt32 subSystemIndex) { EAXJMP(0x5A0EA0); } -WRAPPER RwInt32 RwEngineGetNumVideoModes() { EAXJMP(0x5A0ED0); } -WRAPPER RwVideoMode* RwEngineGetVideoModeInfo(RwVideoMode* modeinfo, RwInt32 modeIndex) { EAXJMP(0x5A0F00); } -WRAPPER RwInt32 RwEngineGetCurrentVideoMode() { EAXJMP(0x5A0F30); } -WRAPPER RwBool RwEngineSetVideoMode(RwInt32 modeIndex) { EAXJMP(0x5A0F60); } -WRAPPER RwBool RwEngineStop() { EAXJMP(0x5A0F90); } -WRAPPER RwBool RwEngineStart() { EAXJMP(0x5A0FE0); } -WRAPPER RwBool RwEngineClose() { EAXJMP(0x5A1070); } -WRAPPER RwBool RwEngineOpen(RwEngineOpenParams* initParams) { EAXJMP(0x5A10E0); } -WRAPPER RwBool RwEngineTerm() { EAXJMP(0x5A1290); } -WRAPPER RwBool RwEngineInit(RwMemoryFunctions* memFuncs, RwUInt32 initFlags, RwUInt32 resArenaSize) { EAXJMP(0x5A12D0); } -WRAPPER void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A15E0); } -WRAPPER void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A1650); } -WRAPPER RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root) { EAXJMP(0x5A1690); } -WRAPPER RwFrame* _rwFramePurgeClone(RwFrame* root) { EAXJMP(0x5A1880); } -WRAPPER RwBool RwFrameDirty(RwFrame const* frame) { EAXJMP(0x5A1930); } -WRAPPER void _rwFrameInit(RwFrame* frame) { EAXJMP(0x5A1950); } -WRAPPER RwFrame* RwFrameCreate() { EAXJMP(0x5A1A00); } -WRAPPER RwBool RwFrameDestroy(RwFrame* frame) { EAXJMP(0x5A1A30); } -WRAPPER RwBool RwFrameDestroyHierarchy(RwFrame* frame) { EAXJMP(0x5A1BF0); } -WRAPPER RwFrame* RwFrameUpdateObjects(RwFrame* frame) { EAXJMP(0x5A1C60); } -WRAPPER RwMatrix* RwFrameGetLTM(RwFrame* frame) { EAXJMP(0x5A1CE0); } -WRAPPER RwFrame* RwFrameAddChild(RwFrame* parent, RwFrame* child) { EAXJMP(0x5A1D00); } -WRAPPER RwFrame* RwFrameRemoveChild(RwFrame* child) { EAXJMP(0x5A1ED0); } -WRAPPER RwFrame* RwFrameForAllChildren(RwFrame* frame, RwFrameCallBack callBack, void* data) { EAXJMP(0x5A1FC0); } -WRAPPER RwFrame* RwFrameTranslate(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A2000); } -WRAPPER RwFrame* RwFrameScale(RwFrame* frame, RwV3d const* v, RwOpCombineType combine) { EAXJMP(0x5A20A0); } -WRAPPER RwFrame* RwFrameTransform(RwFrame* frame, RwMatrix const* m, RwOpCombineType combine) { EAXJMP(0x5A2140); } -WRAPPER RwFrame* RwFrameRotate(RwFrame* frame, RwV3d const* axis, RwReal angle, RwOpCombineType combine) { EAXJMP(0x5A21E0); } -WRAPPER RwFrame* RwFrameSetIdentity(RwFrame* frame) { EAXJMP(0x5A2280); } -WRAPPER RwFrame* RwFrameForAllObjects(RwFrame* frame, RwObjectCallBack callBack, void* data) { EAXJMP(0x5A2340); } -WRAPPER RwInt32 RwFrameRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A2380); } -WRAPPER RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat) { EAXJMP(0x5A23B0); } -WRAPPER RwReal _rwMatrixDeterminant(RwMatrix const* matrix) { EAXJMP(0x5A2520); } -WRAPPER RwReal _rwMatrixOrthogonalError(RwMatrix const* matrix) { EAXJMP(0x5A2570); } -WRAPPER RwReal _rwMatrixNormalError(RwMatrix const* matrix) { EAXJMP(0x5A25D0); } -WRAPPER RwReal _rwMatrixIdentityError(RwMatrix const* matrix) { EAXJMP(0x5A2660); } -WRAPPER void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2730); } -WRAPPER void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A2770); } -WRAPPER RwMatrix* RwMatrixOptimize(RwMatrix* matrix, RwMatrixTolerance const* tolerance) { EAXJMP(0x5A2820); } -WRAPPER RwMatrix* RwMatrixUpdate(RwMatrix* matrix) { EAXJMP(0x5A28E0); } -WRAPPER RwMatrix* RwMatrixMultiply(RwMatrix* matrixOut, RwMatrix const* MatrixIn1, RwMatrix const* matrixIn2) { EAXJMP(0x5A28F0); } -WRAPPER RwMatrix* RwMatrixRotateOneMinusCosineSine(RwMatrix* matrix, RwV3d const* unitAxis, RwReal oneMinusCosine, RwReal sine, RwOpCombineType combineOp) { EAXJMP(0x5A2960); } -WRAPPER RwMatrix* RwMatrixRotate(RwMatrix* matrix, RwV3d const* axis, RwReal angle, RwOpCombineType combineOp) { EAXJMP(0x5A2BF0); } -WRAPPER RwMatrix* RwMatrixInvert(RwMatrix* matrixOut, RwMatrix const* matrixIn) { EAXJMP(0x5A2C90); } -WRAPPER RwMatrix* RwMatrixScale(RwMatrix* matrix, RwV3d const* scale, RwOpCombineType combineOp) { EAXJMP(0x5A2EE0); } -WRAPPER RwMatrix* RwMatrixTranslate(RwMatrix* matrix, RwV3d const* translation, RwOpCombineType combineOp) { EAXJMP(0x5A3070); } -WRAPPER RwMatrix* RwMatrixTransform(RwMatrix* matrix, RwMatrix const* transform, RwOpCombineType combineOp) { EAXJMP(0x5A31C0); } -WRAPPER RwBool RwMatrixDestroy(RwMatrix* mpMat) { EAXJMP(0x5A3300); } -WRAPPER RwMatrix* RwMatrixCreate() { EAXJMP(0x5A3330); } -WRAPPER RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors) { EAXJMP(0x5A3450); } -WRAPPER RwReal _rwV3dNormalize(RwV3d* out, RwV3d const* in) { EAXJMP(0x5A3600); } -WRAPPER RwReal RwV3dLength(RwV3d const* in) { EAXJMP(0x5A36A0); } -WRAPPER RwReal _rwSqrt(RwReal const num) { EAXJMP(0x5A3710); } -WRAPPER RwReal _rwInvSqrt(RwReal const num) { EAXJMP(0x5A3770); } -WRAPPER RwV3d* RwV3dTransformPoints(RwV3d* pointsOut, RwV3d const* pointsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37D0); } -WRAPPER RwV3d* RwV3dTransformVectors(RwV3d* vectorsOut, RwV3d const* vectorsIn, RwInt32 numPoints, RwMatrix const* matrix) { EAXJMP(0x5A37E0); } -WRAPPER void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A37F0); } -WRAPPER void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5A3860); } -WRAPPER RwUInt32 RwStreamRead(RwStream* stream, void* buffer, RwUInt32 length) { EAXJMP(0x5A3AD0); } -WRAPPER RwStream* RwStreamWrite(RwStream* stream, void const* buffer, RwUInt32 length) { EAXJMP(0x5A3C30); } -WRAPPER RwStream* RwStreamSkip(RwStream* stream, RwUInt32 offset) { EAXJMP(0x5A3DF0); } -WRAPPER RwBool RwStreamClose(RwStream* stream, void* pData) { EAXJMP(0x5A3F10); } -WRAPPER RwStream* RwStreamOpen(RwStreamType type, RwStreamAccessType accessType, void const* pData) { EAXJMP(0x5A3FE0); } -WRAPPER RwReal RwIm2DGetNearScreenZ() { EAXJMP(0x5A43A0); } -WRAPPER RwReal RwIm2DGetFarScreenZ() { EAXJMP(0x5A43B0); } -WRAPPER RwBool RwRenderStateSet(RwRenderState state, void* value) { EAXJMP(0x5A43C0); } -WRAPPER RwBool RwRenderStateGet(RwRenderState state, void* value) { EAXJMP(0x5A4410); } -WRAPPER RwBool RwIm2DRenderLine(RwIm2DVertex* vertices, RwInt32 numVertices, RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5A4420); } -WRAPPER RwBool RwIm2DRenderPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices) { EAXJMP(0x5A4430); } -WRAPPER RwBool RwIm2DRenderIndexedPrimitive(RwPrimitiveType primType, RwIm2DVertex* vertices, RwInt32 numVertices, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5A4440); } -WRAPPER RwCamera* RwCameraEndUpdate(RwCamera* camera) { EAXJMP(0x5A5020); } -WRAPPER RwCamera* RwCameraBeginUpdate(RwCamera* camera) { EAXJMP(0x5A5030); } -WRAPPER RwCamera* RwCameraSetViewOffset(RwCamera* camera, RwV2d const* offset) { EAXJMP(0x5A5040); } -WRAPPER RwCamera* RwCameraSetNearClipPlane(RwCamera* camera, RwReal nearClip) { EAXJMP(0x5A5070); } -WRAPPER RwCamera* RwCameraSetFarClipPlane(RwCamera* camera, RwReal farClip) { EAXJMP(0x5A5140); } -WRAPPER RwFrustumTestResult RwCameraFrustumTestSphere(RwCamera const* camera, RwSphere const* sphere) { EAXJMP(0x5A5170); } -WRAPPER RwCamera* RwCameraClear(RwCamera* camera, RwRGBA* colour, RwInt32 clearMode) { EAXJMP(0x5A51E0); } -WRAPPER RwCamera* RwCameraShowRaster(RwCamera* camera, void* pDev, RwUInt32 flags) { EAXJMP(0x5A5210); } -WRAPPER RwCamera* RwCameraSetProjection(RwCamera* camera, RwCameraProjection projection) { EAXJMP(0x5A5240); } -WRAPPER RwCamera* RwCameraSetViewWindow(RwCamera* camera, RwV2d const* viewWindow) { EAXJMP(0x5A52B0); } -WRAPPER RwInt32 RwCameraRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5A52F0); } -WRAPPER RwBool RwCameraDestroy(RwCamera* camera) { EAXJMP(0x5A5320); } -WRAPPER RwCamera* RwCameraCreate() { EAXJMP(0x5A5360); } -WRAPPER RwBool RwTextureSetMipmapping(RwBool enable) { EAXJMP(0x5A7100); } -WRAPPER RwBool RwTextureGetMipmapping() { EAXJMP(0x5A7120); } -WRAPPER RwBool RwTextureSetAutoMipmapping(RwBool enable) { EAXJMP(0x5A7130); } -WRAPPER RwBool RwTextureGetAutoMipmapping() { EAXJMP(0x5A7150); } -WRAPPER RwTexDictionary* RwTexDictionaryCreate() { EAXJMP(0x5A7160); } -WRAPPER RwBool RwTexDictionaryDestroy(RwTexDictionary* dict) { EAXJMP(0x5A7200); } -WRAPPER RwTexDictionary const* RwTexDictionaryForAllTextures(RwTexDictionary const* dict, RwTextureCallBack fpCallBack, void* pData) { EAXJMP(0x5A7290); } -WRAPPER RwTexture* RwTextureCreate(RwRaster* raster) { EAXJMP(0x5A72D0); } -WRAPPER RwBool RwTextureDestroy(RwTexture* texture) { EAXJMP(0x5A7330); } -WRAPPER RwTexture* RwTextureSetName(RwTexture* texture, RwChar const* name) { EAXJMP(0x5A73B0); } -WRAPPER RwTexture* RwTextureSetMaskName(RwTexture* texture, RwChar const* maskName) { EAXJMP(0x5A7420); } -WRAPPER RwTexture* RwTexDictionaryAddTexture(RwTexDictionary* dict, RwTexture* texture) { EAXJMP(0x5A7490); } -WRAPPER RwTexture* RwTexDictionaryFindNamedTexture(RwTexDictionary* dict, RwChar const* name) { EAXJMP(0x5A74D0); } -WRAPPER RwTexDictionary* RwTexDictionarySetCurrent(RwTexDictionary* dict) { EAXJMP(0x5A7550); } -WRAPPER RwTexDictionary* RwTexDictionaryGetCurrent() { EAXJMP(0x5A7570); } -WRAPPER RwTexture* RwTextureRead(RwChar const* name, RwChar const* maskName) { EAXJMP(0x5A7580); } -WRAPPER RwBool RwTextureRasterGenerateMipmaps(RwRaster* raster, RwImage* image) { EAXJMP(0x5A7780); } -WRAPPER RwImage* RwImageCreate(RwInt32 width, RwInt32 height, RwInt32 depth) { EAXJMP(0x5A9120); } -WRAPPER RwBool RwImageDestroy(RwImage* image) { EAXJMP(0x5A9180); } -WRAPPER RwImage* RwImageAllocatePixels(RwImage* image) { EAXJMP(0x5A91E0); } -WRAPPER RwImage* RwImageFreePixels(RwImage* image) { EAXJMP(0x5A92A0); } -WRAPPER RwImage* RwImageMakeMask(RwImage* image) { EAXJMP(0x5A92D0); } -WRAPPER RwImage* RwImageApplyMask(RwImage* image, RwImage const* mask) { EAXJMP(0x5A93A0); } -WRAPPER RwChar const* RwImageSetPath(RwChar const* path) { EAXJMP(0x5A9750); } -WRAPPER RwImage* RwImageRead(RwChar const* imageName) { EAXJMP(0x5A9810); } -WRAPPER RwChar const* RwImageFindFileType(RwChar const* imageName) { EAXJMP(0x5A9B40); } -WRAPPER RwImage* RwImageReadMaskedImage(RwChar const* imageName, RwChar const* maskname) { EAXJMP(0x5A9C10); } -WRAPPER RwImage* RwImageCopy(RwImage* destImage, RwImage const* sourceImage) { EAXJMP(0x5A9F50); } -WRAPPER RwImage* RwImageGammaCorrect(RwImage* image) { EAXJMP(0x5AA130); } -WRAPPER RwBool RwImageSetGamma(RwReal gammaValue) { EAXJMP(0x5AA2C0); } -WRAPPER RwStream* _rwStreamWriteVersionedChunkHeader(RwStream* stream, RwInt32 type, RwInt32 size, RwUInt32 version, RwUInt32 buildNum) { EAXJMP(0x5AA4E0); } -WRAPPER RwBool RwStreamFindChunk(RwStream* stream, RwUInt32 type, RwUInt32* lengthOut, RwUInt32* versionOut) { EAXJMP(0x5AA540); } -WRAPPER void* RwMemLittleEndian32(void* mem, RwUInt32 size) { EAXJMP(0x5AA640); } -WRAPPER void* RwMemNative32(void* mem, RwUInt32 size) { EAXJMP(0x5AA650); } -WRAPPER void* RwMemFloat32ToReal(void* mem, RwUInt32 size) { EAXJMP(0x5AA660); } -WRAPPER RwStream* RwStreamWriteReal(RwStream* stream, RwReal const* reals, RwUInt32 numBytes) { EAXJMP(0x5AA680); } -WRAPPER RwStream* RwStreamWriteInt32(RwStream* stream, RwInt32 const* ints, RwUInt32 numBytes) { EAXJMP(0x5AA720); } -WRAPPER RwStream* RwStreamReadReal(RwStream* stream, RwReal* reals, RwUInt32 numBytes) { EAXJMP(0x5AA740); } -WRAPPER RwStream* RwStreamReadInt32(RwStream* stream, RwInt32* ints, RwUInt32 numBytes) { EAXJMP(0x5AA7B0); } -WRAPPER RwUInt32 RwTextureStreamGetSize(RwTexture const* texture) { EAXJMP(0x5AA800); } -WRAPPER RwTexture const* RwTextureStreamWrite(RwTexture const* texture, RwStream* stream) { EAXJMP(0x5AA870); } -WRAPPER RwTexture* RwTextureStreamRead(RwStream* stream) { EAXJMP(0x5AAA40); } -WRAPPER RwTexDictionary const* RwTexDictionaryStreamWrite(RwTexDictionary const* texDict, RwStream* stream) { EAXJMP(0x5AB020); } -WRAPPER RpMorphTarget const* RpMorphTargetCalcBoundingSphere(RpMorphTarget const* morphTarget, RwSphere* boundingSphere) { EAXJMP(0x5AC890); } -WRAPPER RwInt32 RpGeometryAddMorphTargets(RpGeometry* geometry, RwInt32 mtcount) { EAXJMP(0x5AC9A0); } -WRAPPER RpGeometry const* RpGeometryTriangleSetVertexIndices(RpGeometry const* geometry, RpTriangle* triangle, RwUInt16 vert1, RwUInt16 vert2, RwUInt16 vert3) { EAXJMP(0x5ACB60); } -WRAPPER RpGeometry* RpGeometryTriangleSetMaterial(RpGeometry* geometry, RpTriangle* triangle, RpMaterial* material) { EAXJMP(0x5ACB90); } -WRAPPER RpGeometry* RpGeometryForAllMaterials(RpGeometry* geometry, RpMaterialCallBack fpCallBack, void* pData) { EAXJMP(0x5ACBF0); } -WRAPPER RpGeometry* RpGeometryLock(RpGeometry* geometry, RwInt32 lockMode) { EAXJMP(0x5ACC30); } -WRAPPER RpGeometry* RpGeometryUnlock(RpGeometry* geometry) { EAXJMP(0x5ACC60); } -WRAPPER RpGeometry* RpGeometryCreate(RwInt32 numVert, RwInt32 numTriangles, RwUInt32 format) { EAXJMP(0x5ACD10); } -WRAPPER RpGeometry* _rpGeometryAddRef(RpGeometry* geometry) { EAXJMP(0x5ACF40); } -WRAPPER RwBool RpGeometryDestroy(RpGeometry* geometry) { EAXJMP(0x5ACF50); } -WRAPPER RwInt32 RpGeometryRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ACFF0); } -WRAPPER RwInt32 RpGeometryRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AD020); } -WRAPPER RpGeometry* RpGeometryStreamRead(RwStream* stream) { EAXJMP(0x5AD050); } -WRAPPER RwRaster* RwRasterGetCurrentContext() { EAXJMP(0x5AD6D0); } -WRAPPER RwRaster* RwRasterUnlock(RwRaster* raster) { EAXJMP(0x5AD6F0); } -WRAPPER RwRaster* RwRasterRenderFast(RwRaster* raster, RwInt32 x, RwInt32 y) { EAXJMP(0x5AD710); } -WRAPPER RwRaster* RwRasterUnlockPalette(RwRaster* raster) { EAXJMP(0x5AD750); } -WRAPPER RwBool RwRasterDestroy(RwRaster* raster) { EAXJMP(0x5AD780); } -WRAPPER RwRaster* RwRasterPushContext(RwRaster* raster) { EAXJMP(0x5AD7C0); } -WRAPPER RwInt32 RwRasterRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AD810); } -WRAPPER RwUInt8* RwRasterLockPalette(RwRaster* raster, RwInt32 lockMode) { EAXJMP(0x5AD840); } -WRAPPER RwRaster* RwRasterPopContext() { EAXJMP(0x5AD870); } -WRAPPER RwInt32 RwRasterGetNumLevels(RwRaster* raster) { EAXJMP(0x5AD8C0); } -WRAPPER RwRaster* RwRasterShowRaster(RwRaster* raster, void* dev, RwUInt32 flags) { EAXJMP(0x5AD900); } -WRAPPER RwRaster* RwRasterCreate(RwInt32 width, RwInt32 height, RwInt32 depth, RwInt32 flags) { EAXJMP(0x5AD930); } -WRAPPER RwUInt8* RwRasterLock(RwRaster* raster, RwUInt8 level, RwInt32 lockMode) { EAXJMP(0x5AD9D0); } -WRAPPER RpMaterial* RpMaterialCreate() { EAXJMP(0x5ADC30); } -WRAPPER RwBool RpMaterialDestroy(RpMaterial* material) { EAXJMP(0x5ADCB0); } -WRAPPER RpMaterial* RpMaterialSetTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5ADD10); } -WRAPPER RwInt32 RpMaterialRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5ADD40); } -WRAPPER RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5ADD70); } -WRAPPER RpMaterial* RpMaterialStreamRead(RwStream* stream) { EAXJMP(0x5ADDA0); } -WRAPPER RpWorldSector* _rpSectorDefaultRenderCallBack(RpWorldSector* sector) { EAXJMP(0x5AE0B0); } -WRAPPER RwBool _rpWorldForAllGlobalLights(RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE100); } -WRAPPER RpWorldSector* _rpWorldSectorForAllLocalLights(RpWorldSector* sector, RpLightCallBack callBack, void* pData) { EAXJMP(0x5AE150); } -WRAPPER RpWorld* RpWorldUnlock(RpWorld* world) { EAXJMP(0x5AE190); } -WRAPPER RpWorld* RpWorldSectorGetWorld(RpWorldSector const* sector) { EAXJMP(0x5AE2B0); } -WRAPPER RwBool RpWorldDestroy(RpWorld* world) { EAXJMP(0x5AE340); } -WRAPPER RpWorld* RpWorldCreate(RwBBox* boundingBox) { EAXJMP(0x5AE6A0); } -WRAPPER RwInt32 RpWorldRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5AEA40); } -WRAPPER RwInt32 RpWorldRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5AEA70); } -WRAPPER RwBool RpWorldPluginAttach() { EAXJMP(0x5AEAA0); } -WRAPPER RpWorld* RpWorldAddCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFB80); } -WRAPPER RpWorld* RpWorldRemoveCamera(RpWorld* world, RwCamera* camera) { EAXJMP(0x5AFBB0); } -WRAPPER RpWorld* RpAtomicGetWorld(RpAtomic const* atomic) { EAXJMP(0x5AFC10); } -WRAPPER RpWorld* RpWorldAddClump(RpWorld* world, RpClump* clump) { EAXJMP(0x5AFC20); } -WRAPPER RpWorld* RpWorldAddLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDA0); } -WRAPPER RpWorld* RpWorldRemoveLight(RpWorld* world, RpLight* light) { EAXJMP(0x5AFDF0); } -WRAPPER RwImage* RtBMPImageRead(RwChar const* imageName) { EAXJMP(0x5AFE70); } -WRAPPER RwBool RpSkinPluginAttach() { EAXJMP(0x5B07D0); } -WRAPPER RpAtomic* RpSkinAtomicSetHAnimHierarchy(RpAtomic* atomic, RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1050); } -WRAPPER RpHAnimHierarchy* RpSkinAtomicGetHAnimHierarchy(RpAtomic const* atomic) { EAXJMP(0x5B1070); } -WRAPPER RpSkin* RpSkinGeometryGetSkin(RpGeometry* geometry) { EAXJMP(0x5B1080); } -WRAPPER RpGeometry* RpSkinGeometrySetSkin(RpGeometry* geometry, RpSkin* skin) { EAXJMP(0x5B1090); } -WRAPPER RwMatrix const* RpSkinGetSkinToBoneMatrices(RpSkin* skin) { EAXJMP(0x5B10D0); } -WRAPPER RpHAnimHierarchy* RpHAnimHierarchyCreate(RwInt32 numNodes, RwUInt32* nodeFlags, RwInt32* nodeIDs, RpHAnimHierarchyFlag flags, RwInt32 maxKeyFrameSize) { EAXJMP(0x5B10E0); } -WRAPPER RpHAnimHierarchy* RpHAnimFrameGetHierarchy(RwFrame* frame) { EAXJMP(0x5B11F0); } -WRAPPER RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy* hierarchy, RpHAnimAnimation* anim) { EAXJMP(0x5B1200); } -WRAPPER RwBool RpHAnimHierarchySubAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B12B0); } -WRAPPER RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy* hierarchy, RwReal time) { EAXJMP(0x5B1480); } -WRAPPER RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy* hierarchy) { EAXJMP(0x5B1780); } -WRAPPER RpHAnimAnimation* RpHAnimAnimationStreamRead(RwStream* stream) { EAXJMP(0x5B1C10); } -WRAPPER RwBool RpHAnimPluginAttach() { EAXJMP(0x5B1D50); } -WRAPPER RwBool RpMatFXPluginAttach() { EAXJMP(0x5B2640); } -WRAPPER RpAtomic* RpMatFXAtomicEnableEffects(RpAtomic* atomic) { EAXJMP(0x5B3750); } -WRAPPER RpMaterial* RpMatFXMaterialSetEffects(RpMaterial* material, RpMatFXMaterialFlags flags) { EAXJMP(0x5B3780); } -WRAPPER RpMaterial* RpMatFXMaterialSetupEnvMap(RpMaterial* material, RwTexture* texture, RwFrame* frame, RwBool useFrameBufferAlpha, RwReal coef) { EAXJMP(0x5B38D0); } -WRAPPER RpMaterial* RpMatFXMaterialSetBumpMapTexture(RpMaterial* material, RwTexture* texture) { EAXJMP(0x5B3A40); } -WRAPPER RwBool RwD3D8SetRenderState(RwUInt32 state, RwUInt32 value) { EAXJMP(0x5B3CF0); } -WRAPPER void RwD3D8GetRenderState(RwUInt32 state, void* value) { EAXJMP(0x5B3D40); } -WRAPPER RwBool RwD3D8SetTextureStageState(RwUInt32 stage, RwUInt32 type, RwUInt32 value) { EAXJMP(0x5B3D60); } -WRAPPER RwBool RwD3D8SetTexture(RwTexture* texture, RwUInt32 stage) { EAXJMP(0x5B53A0); } -WRAPPER void* RwIm3DTransform(RwIm3DVertex* pVerts, RwUInt32 numVerts, RwMatrix* ltm, RwUInt32 flags) { EAXJMP(0x5B6720); } -WRAPPER RwBool RwIm3DEnd() { EAXJMP(0x5B67F0); } -WRAPPER RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex* indices, RwInt32 numIndices) { EAXJMP(0x5B6820); } -WRAPPER RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) { EAXJMP(0x5B6980); } -WRAPPER RxPipeline* RwIm3DSetTransformPipeline(RxPipeline* pipeline) { EAXJMP(0x5B6A50); } -WRAPPER RxPipeline* RwIm3DSetRenderPipeline(RxPipeline* pipeline, RwPrimitiveType primType) { EAXJMP(0x5B6AC0); } -WRAPPER void RwD3D8EngineSetRefreshRate(RwUInt32 refreshRate) { EAXJMP(0x5B95D0); } -WRAPPER RwBool RwD3D8CameraAttachWindow(void* camera, void* hwnd) { EAXJMP(0x5B9640); } -WRAPPER RwBool RwD3D8DeviceSupportsDXTTexture() { EAXJMP(0x5BAEB0); } -WRAPPER RwBool RwD3D8SetVertexShader(RwUInt32 handle) { EAXJMP(0x5BAF90); } -WRAPPER RwBool RwD3D8SetPixelShader(RwUInt32 handle) { EAXJMP(0x5BAFD0); } -WRAPPER RwBool RwD3D8SetStreamSource(RwUInt32 streamNumber, void* streamData, RwUInt32 stride) { EAXJMP(0x5BB010); } -WRAPPER RwBool RwD3D8SetIndices(void* indexData, RwUInt32 baseVertexIndex) { EAXJMP(0x5BB060); } -WRAPPER RwBool RwD3D8DrawIndexedPrimitive(RwUInt32 primitiveType, RwUInt32 minIndex, RwUInt32 numVertices, RwUInt32 startIndex, RwUInt32 numIndices) { EAXJMP(0x5BB0B0); } -WRAPPER RwBool RwD3D8DrawPrimitive(RwUInt32 primitiveType, RwUInt32 startVertex, RwUInt32 numVertices) { EAXJMP(0x5BB140); } -WRAPPER RwBool RwD3D8SetTransform(RwUInt32 state, void const* matrix) { EAXJMP(0x5BB1D0); } -WRAPPER void RwD3D8GetTransform(RwUInt32 state, void* matrix) { EAXJMP(0x5BB310); } -WRAPPER RwBool RwD3D8SetTransformWorld(RwMatrix const* matrix) { EAXJMP(0x5BB340); } -WRAPPER RwBool RwD3D8SetSurfaceProperties(RwRGBA const* color, RwSurfaceProperties const* surfaceProps, RwBool modulate) { EAXJMP(0x5BB490); } -WRAPPER RwBool RwD3D8SetLight(RwInt32 index, void const* light) { EAXJMP(0x5BB7A0); } -WRAPPER RwBool RwD3D8EnableLight(RwInt32 index, RwBool enable) { EAXJMP(0x5BB890); } -WRAPPER RwBool RwD3D8DynamicVertexBufferCreate(RwUInt32 fvf, RwUInt32 size, void** vertexBuffer) { EAXJMP(0x5BB9F0); } -WRAPPER void RwD3D8DynamicVertexBufferDestroy(void* vertexBuffer) { EAXJMP(0x5BBAE0); } -WRAPPER RwBool RwD3D8IndexBufferCreate(RwUInt32 numIndices, void** indexBuffer) { EAXJMP(0x5BBB10); } -WRAPPER RwBool RwD3D8CreatePixelShader(RwUInt32 const* function, RwUInt32* handle) { EAXJMP(0x5BBB40); } -WRAPPER void RwD3D8DeletePixelShader(RwUInt32 handle) { EAXJMP(0x5BBB90); } -WRAPPER RwBool RwD3D8SetPixelShaderConstant(RwUInt32 registerAddress, void const* antData, RwUInt32 antCount) { EAXJMP(0x5BBC00); } -WRAPPER void const* RwD3D8GetCaps() { EAXJMP(0x5BBC30); } -WRAPPER RwBool RwD3D8CameraIsSphereFullyInsideFrustum(void const* camera, void const* sphere) { EAXJMP(0x5BBC40); } -WRAPPER RwBool RwD3D8CameraIsBBoxFullyInsideFrustum(void const* camera, void const* boundingBox) { EAXJMP(0x5BBCA0); } -WRAPPER RwBool RwD3D8DynamicVertexBufferLock(RwUInt32 vertexSize, RwUInt32 numVertex, void** vertexBufferOut, void** vertexDataOut, RwUInt32* baseIndexOut) { EAXJMP(0x5BBD30); } -WRAPPER RwBool RwD3D8DynamicVertexBufferUnlock(void* vertexBuffer) { EAXJMP(0x5BBEB0); } -WRAPPER RwBool _rwIntelSSEsupported() { EAXJMP(0x5BBED0); } -WRAPPER RwImage* RwImageSetFromRaster(RwImage* image, RwRaster* raster) { EAXJMP(0x5BBF10); } -WRAPPER RwRaster* RwRasterSetFromImage(RwRaster* raster, RwImage* image) { EAXJMP(0x5BBF50); } -WRAPPER RwImage* RwImageFindRasterFormat(RwImage* ipImage, RwInt32 nRasterType, RwInt32* npWidth, RwInt32* npHeight, RwInt32* npDepth, RwInt32* npFormat) { EAXJMP(0x5BBF80); } -WRAPPER RwInt32 RwFrameRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5BBFF0); } -WRAPPER rwFrameList* _rwFrameListDeinitialize(rwFrameList* frameList) { EAXJMP(0x5BC020); } -WRAPPER rwFrameList* _rwFrameListStreamRead(RwStream* stream, rwFrameList* fl) { EAXJMP(0x5BC050); } -WRAPPER RpLight* RpLightSetRadius(RpLight* light, RwReal radius) { EAXJMP(0x5BC300); } -WRAPPER RpLight* RpLightSetColor(RpLight* light, RwRGBAReal const* color) { EAXJMP(0x5BC320); } -WRAPPER RwReal RpLightGetConeAngle(RpLight const* light) { EAXJMP(0x5BC370); } -WRAPPER RwInt32 RpLightRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5BC5B0); } -WRAPPER RpLight* RpLightStreamRead(RwStream* stream) { EAXJMP(0x5BC5E0); } -WRAPPER RwBool RpLightDestroy(RpLight* light) { EAXJMP(0x5BC780); } -WRAPPER RpLight* RpLightCreate(RwInt32 type) { EAXJMP(0x5BC7C0); } -WRAPPER void _rwD3D8TexDictionaryEnableRasterFormatConversion(RwBool enable) { EAXJMP(0x5BE280); } -WRAPPER RwFileFunctions* RwOsGetFileInterface() { EAXJMP(0x5BF110); } -WRAPPER RwBool RwFreeListDestroy(RwFreeList* freelist) { EAXJMP(0x5C1720); } -WRAPPER RwFreeList* RwFreeListCreate(RwInt32 entrySize, RwInt32 entriesPerBlock, RwInt32 alignment) { EAXJMP(0x5C1790); } -WRAPPER RwInt32 RwFreeListPurge(RwFreeList* freelist) { EAXJMP(0x5C19F0); } -WRAPPER RwInt32 RwFreeListPurgeAllFreeLists() { EAXJMP(0x5C1B90); } -WRAPPER RwFreeList* RwFreeListForAllUsed(RwFreeList* freelist, RwFreeListCallBack fpCallBack, void* pData) { EAXJMP(0x5C1D40); } -WRAPPER RwBool _rxPipelineClose() { EAXJMP(0x5C2780); } -WRAPPER RwBool _rxPipelineOpen() { EAXJMP(0x5C27E0); } -WRAPPER RxHeap* RxHeapGetGlobalHeap() { EAXJMP(0x5C2AD0); } -WRAPPER RxPacket* RxPacketCreate(RxPipelineNode* node) { EAXJMP(0x5C2AE0); } -WRAPPER RxCluster* RxClusterSetExternalData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B10); } -WRAPPER RxCluster* RxClusterSetData(RxCluster* cluster, void* data, RwInt32 stride, RwInt32 numElements) { EAXJMP(0x5C2B70); } -WRAPPER RxCluster* RxClusterInitializeData(RxCluster* cluster, RwUInt32 numElements, RwUInt16 stride) { EAXJMP(0x5C2BD0); } -WRAPPER RxCluster* RxClusterResizeData(RxCluster* CurrentCluster, RwUInt32 NumElements) { EAXJMP(0x5C2C40); } -WRAPPER RxCluster* RxClusterLockWrite(RxPacket* packet, RwUInt32 clusterIndex, RxPipelineNode* node) { EAXJMP(0x5C2C90); } -WRAPPER RxPipeline* RxPipelineExecute(RxPipeline* pipeline, void* data, RwBool heapReset) { EAXJMP(0x5C2D60); } -WRAPPER RxPipeline* RxPipelineCreate() { EAXJMP(0x5C2E00); } -WRAPPER void _rxPipelineDestroy(RxPipeline* Pipeline) { EAXJMP(0x5C2E70); } -WRAPPER RwBool RwResourcesFreeResEntry(RwResEntry* entry) { EAXJMP(0x5C3080); } -WRAPPER void _rwResourcesPurge() { EAXJMP(0x5C30F0); } -WRAPPER RwResEntry* RwResourcesAllocateResEntry(void* owner, RwResEntry** ownerRef, RwInt32 size, RwResEntryDestroyNotify destroyNotify) { EAXJMP(0x5C3170); } -WRAPPER RwBool RwResourcesEmptyArena() { EAXJMP(0x5C3360); } -WRAPPER RwBool _rwPluginRegistryOpen() { EAXJMP(0x5C3450); } -WRAPPER RwBool _rwPluginRegistryClose() { EAXJMP(0x5C3480); } -WRAPPER RwInt32 _rwPluginRegistryGetPluginOffset(RwPluginRegistry const* reg, RwUInt32 pluginID) { EAXJMP(0x5C3590); } -WRAPPER RwInt32 _rwPluginRegistryAddPlugin(RwPluginRegistry* reg, RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5C35C0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C37F0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryDeInitObject(RwPluginRegistry const* reg, void* object) { EAXJMP(0x5C3850); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryCopyObject(RwPluginRegistry const* reg, void* dstObject, void const* srcObject) { EAXJMP(0x5C3880); } -WRAPPER RwError* RwErrorSet(RwError* code) { EAXJMP(0x5C3910); } -WRAPPER RwInt32 _rwerror(RwInt32 code, ...) { EAXJMP(0x5C3970); } -WRAPPER RwInt32 _rwPluginRegistryAddPluginStream(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5C3980); } -WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmlwysCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB) { EAXJMP(0x5C39C0); } -WRAPPER RwInt32 _rwPluginRegistryAddPlgnStrmRightsCB(RwPluginRegistry* reg, RwUInt32 pluginID, RwPluginDataChunkRightsCallBack rightsCB) { EAXJMP(0x5C39F0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryReadDataChunks(RwPluginRegistry const* reg, RwStream* stream, void* object) { EAXJMP(0x5C3A20); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryInvokeRights(RwPluginRegistry const* reg, RwUInt32 id, void* obj, RwUInt32 extraData) { EAXJMP(0x5C3B50); } -WRAPPER RwInt32 _rwPluginRegistryGetSize(RwPluginRegistry const* reg, void const* object) { EAXJMP(0x5C3BA0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistryWriteDataChunks(RwPluginRegistry const* reg, RwStream* stream, void const* object) { EAXJMP(0x5C3BE0); } -WRAPPER RwPluginRegistry const* _rwPluginRegistrySkipDataChunks(RwPluginRegistry const* reg, RwStream* stream) { EAXJMP(0x5C3CB0); } -WRAPPER RwCamera* RwCameraStreamRead(RwStream* stream) { EAXJMP(0x5C3D30); } -WRAPPER RwBBox* RwBBoxCalculate(RwBBox* boundBox, RwV3d const* verts, RwInt32 numVerts) { EAXJMP(0x5C5570); } -WRAPPER RwImage* RwImageResample(RwImage* dstImage, RwImage const* srcImage) { EAXJMP(0x5C72B0); } -WRAPPER RwImage* RwImageCreateResample(RwImage const* srcImage, RwInt32 width, RwInt32 height) { EAXJMP(0x5C7B30); } -WRAPPER RxRenderStateVector* RxRenderStateVectorSetDefaultRenderStateVector(RxRenderStateVector* rsvp) { EAXJMP(0x5D9240); } -WRAPPER RxRenderStateVector* RxRenderStateVectorCreate(RwBool current) { EAXJMP(0x5D9340); } -WRAPPER void RxRenderStateVectorDestroy(RxRenderStateVector* rsvp) { EAXJMP(0x5D9410); } -WRAPPER RxRenderStateVector* RxRenderStateVectorLoadDriverState(RxRenderStateVector* rsvp) { EAXJMP(0x5D9460); } -WRAPPER void _rxEmbeddedPacketBetweenPipelines(RxPipeline* fromPipeline, RxPipeline* toPipeline) { EAXJMP(0x5D95D0); } -WRAPPER RxPipelineNode* _rxEmbeddedPacketBetweenNodes(RxPipeline* pipeline, RxPipelineNode* nodeFrom, RwUInt32 whichOutput) { EAXJMP(0x5D9740); } -WRAPPER void _rxPacketDestroy(RxPacket* Packet) { EAXJMP(0x5D9810); } -WRAPPER RpMaterialList* _rpMaterialListDeinitialize(RpMaterialList* matList) { EAXJMP(0x5C8B10); } -WRAPPER RpMaterialList* _rpMaterialListInitialize(RpMaterialList* matList) { EAXJMP(0x5C8B70); } -WRAPPER RpMaterial* _rpMaterialListGetMaterial(RpMaterialList const* matList, RwInt32 matIndex) { EAXJMP(0x5C8B80); } -WRAPPER RwInt32 _rpMaterialListAppendMaterial(RpMaterialList* matList, RpMaterial* material) { EAXJMP(0x5C8B90); } -WRAPPER RwInt32 _rpMaterialListFindMaterialIndex(RpMaterialList const* matList, RpMaterial const* material) { EAXJMP(0x5C8C50); } -WRAPPER RpMaterialList* _rpMaterialListStreamRead(RwStream* stream, RpMaterialList* matList) { EAXJMP(0x5C8C80); } -WRAPPER RpMeshHeader* _rpMeshHeaderCreate(RwUInt32 size) { EAXJMP(0x5C8FE0); } -WRAPPER void* _rpMeshClose(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C8FF0); } -WRAPPER void* _rpMeshOpen(void* instance, RwInt32 offset, RwInt32 size) { EAXJMP(0x5C9020); } -WRAPPER RpBuildMesh* _rpBuildMeshCreate(RwUInt32 bufferSize) { EAXJMP(0x5C9140); } -WRAPPER RwBool _rpBuildMeshDestroy(RpBuildMesh* mesh) { EAXJMP(0x5C9220); } -WRAPPER RwBool _rpMeshDestroy(RpMeshHeader* mesh) { EAXJMP(0x5C9260); } -WRAPPER RpBuildMesh* _rpBuildMeshAddTriangle(RpBuildMesh* mesh, RpMaterial* material, RwInt32 vert1, RwInt32 vert2, RwInt32 vert3) { EAXJMP(0x5C92A0); } -WRAPPER RpMeshHeader* _rpMeshHeaderForAllMeshes(RpMeshHeader* meshHeader, RpMeshCallBack fpCallBack, void* pData) { EAXJMP(0x5C9380); } -WRAPPER RwStream* _rpMeshWrite(RpMeshHeader const* meshHeader, void const* object, RwStream* stream, RpMaterialList const* matList) { EAXJMP(0x5C93C0); } -WRAPPER RpMeshHeader* _rpMeshRead(RwStream* stream, void const* object, RpMaterialList const* matList) { EAXJMP(0x5C9510); } -WRAPPER RwInt32 _rpMeshSize(RpMeshHeader const* meshHeader, void const* object) { EAXJMP(0x5C96E0); } -WRAPPER RpMeshHeader* RpBuildMeshGenerateDefaultTriStrip(RpBuildMesh* buildmesh, void* data) { EAXJMP(0x5C9730); } -WRAPPER RpMeshHeader* _rpTriListMeshGenerate(RpBuildMesh* buildMesh, void* data) { EAXJMP(0x5CAE10); } -WRAPPER RpMeshHeader* _rpMeshOptimise(RpBuildMesh* buildmesh, RwUInt32 flags) { EAXJMP(0x5CB230); } -WRAPPER RwInt32 RpWorldSectorRegisterPlugin(RwInt32 size, RwUInt32 pluginID, RwPluginObjectConstructor ructCB, RwPluginObjectDestructor destructCB, RwPluginObjectCopy copyCB) { EAXJMP(0x5CB2B0); } -WRAPPER RwInt32 RpWorldSectorRegisterPluginStream(RwUInt32 pluginID, RwPluginDataChunkReadCallBack readCB, RwPluginDataChunkWriteCallBack writeCB, RwPluginDataChunkGetSizeCallBack getSizeCB) { EAXJMP(0x5CB2E0); } -WRAPPER RxPipeline* RpWorldSetDefaultSectorPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB630); } -WRAPPER RxPipeline* RpAtomicSetDefaultPipeline(RxPipeline* pipeline) { EAXJMP(0x5CB670); } -WRAPPER void RpHAnimStdKeyFrameToMatrix(RwMatrix* matrix, void* voidIFrame) { EAXJMP(0x5CDEE0); } -WRAPPER void RpHAnimStdKeyFrameInterpolate(void* voidOut, void* voidIn1, void* voidIn2, RwReal time) { EAXJMP(0x5CE000); } -WRAPPER void RpHAnimStdKeyFrameBlend(void* voidOut, void* voidIn1, void* voidIn2, RwReal alpha) { EAXJMP(0x5CE420); } -WRAPPER RpHAnimAnimation* RpHAnimStdKeyFrameStreamRead(RwStream* stream, RpHAnimAnimation* animation) { EAXJMP(0x5CE820); } -WRAPPER RwBool RpHAnimStdKeyFrameStreamWrite(RpHAnimAnimation* animation, RwStream* stream) { EAXJMP(0x5CE8C0); } -WRAPPER RwInt32 RpHAnimStdKeyFrameStreamGetSize(RpHAnimAnimation* animation) { EAXJMP(0x5CE930); } -WRAPPER void RpHAnimStdKeyFrameMulRecip(void* voidFrame, void* voidStart) { EAXJMP(0x5CE950); } -WRAPPER void RpHAnimStdKeyFrameAdd(void* voidOut, void* voidIn1, void* voidIn2) { EAXJMP(0x5CEAB0); } -WRAPPER void RxHeapFree(RxHeap* heap, void* block) { EAXJMP(0x5D1070); } -WRAPPER void* RxHeapAlloc(RxHeap* heap, RwUInt32 size) { EAXJMP(0x5D1260); } -WRAPPER void* RxHeapRealloc(RxHeap* heap, void* block, RwUInt32 newSize, RwBool allowCopy) { EAXJMP(0x5D14D0); } -WRAPPER RwBool _rxHeapReset(RxHeap* heap) { EAXJMP(0x5D1680); } -WRAPPER void RxHeapDestroy(RxHeap* heap) { EAXJMP(0x5D16F0); } -WRAPPER RxHeap* RxHeapCreate(RwUInt32 size) { EAXJMP(0x5D1750); } -WRAPPER RxNodeOutput RxPipelineNodeFindOutputByName(RxPipelineNode* node, RwChar const* outputname) { EAXJMP(0x5D1EC0); } -WRAPPER RxNodeInput RxPipelineNodeFindInput(RxPipelineNode* node) { EAXJMP(0x5D1F20); } -WRAPPER RxPipeline* RxPipelineNodeRequestCluster(RxPipeline* pipeline, RxPipelineNode* node, RxClusterDefinition* clusterDef) { EAXJMP(0x5D1F30); } -WRAPPER RxPipeline* RxLockedPipeUnlock(RxLockedPipe* pipeline) { EAXJMP(0x5D1FA0); } -WRAPPER RxLockedPipe* RxPipelineLock(RxPipeline* pipeline) { EAXJMP(0x5D29F0); } -WRAPPER RxPipelineNode* RxPipelineFindNodeByName(RxPipeline* pipeline, RwChar const* name, RxPipelineNode* start, RwInt32* nodeIndex) { EAXJMP(0x5D2B10); } -WRAPPER RxLockedPipe* RxLockedPipeAddFragment(RxLockedPipe *pipeline, RwUInt32 *firstIndex, RxNodeDefinition *nodeDef0, ...) { EAXJMP(0x5D2BA0); } -WRAPPER RxPipeline* RxLockedPipeAddPath(RxLockedPipe* pipeline, RxNodeOutput out, RxNodeInput in) { EAXJMP(0x5D2EE0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmRenderSetup() { EAXJMP(0x5D31C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleTriangleIndices() { EAXJMP(0x5D35C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetCullTriangle() { EAXJMP(0x5D3C60); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipTriangle() { EAXJMP(0x5D4F80); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitTriangle() { EAXJMP(0x5D51C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmInstance() { EAXJMP(0x5D5400); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetTransform() { EAXJMP(0x5D6000); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmStash() { EAXJMP(0x5D61C0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetImmMangleLineIndices() { EAXJMP(0x5D6470); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetClipLine() { EAXJMP(0x5D7230); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetSubmitLine() { EAXJMP(0x5D74C0); } -WRAPPER RwBool _rwD3D8LightsOpen() { EAXJMP(0x5D9C90); } -WRAPPER void _rwD3D8LightsClose() { EAXJMP(0x5D9EF0); } -WRAPPER RwBool _rwD3D8LightsGlobalEnable(RpLightFlag flags) { EAXJMP(0x5D9F80); } -WRAPPER RwBool _rwD3D8LightLocalEnable(RpLight* light) { EAXJMP(0x5DA210); } -WRAPPER void _rwD3D8LightsEnable(RwBool enable, RwUInt32 type) { EAXJMP(0x5DA450); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8WorldSectorAllInOne() { EAXJMP(0x5DAAC0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetD3D8AtomicAllInOne() { EAXJMP(0x5DC500); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorInstance() { EAXJMP(0x5DCC50); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetWorldSectorEnumerateLights() { EAXJMP(0x5DCD80); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicInstance() { EAXJMP(0x5DD800); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x5DD9B0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); } -WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); } -WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); }
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