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-rw-r--r--src/render/Draw.cpp65
1 files changed, 19 insertions, 46 deletions
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index f1b2147f..90875299 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -16,70 +16,43 @@ uint8 &CDraw::FadeRed = *(uint8*)0x95CD90;
uint8 &CDraw::FadeGreen = *(uint8*)0x95CD71;
uint8 &CDraw::FadeBlue = *(uint8*)0x95CD53;
-void CDraw::CalculateAspectRatio()
+void
+CDraw::CalculateAspectRatio()
{
SetScreenMult(DEFAULT_SCALE);
-#ifndef HOR_PLUS
- if (FrontEndMenuManager.m_PrefsUseWideScreen)
- ms_fAspectRatio = 16.0f / 9.0f;
+ if(FrontEndMenuManager.m_PrefsUseWideScreen)
+ ms_fAspectRatio = 16.0f/9.0f;
else
- ms_fAspectRatio = 4.0f / 3.0f;
-#else
- switch (FrontEndMenuManager.m_PrefsUseWideScreen) {
- case AR_AUTO:
- ms_fAspectRatio = (float)SCREEN_WIDTH / (float)SCREEN_HEIGHT;
- return;
- case AR_3_2:
- ms_fAspectRatio = 3.0f / 2.0f;
- return;
- case AR_4_3:
- ms_fAspectRatio = 4.0f / 3.0f;
- return;
- case AR_5_3:
- ms_fAspectRatio = 5.0f / 3.0f;
- return;
- case AR_5_4:
- ms_fAspectRatio = 5.0f / 4.0f;
- return;
- case AR_15_9:
- ms_fAspectRatio = 15.0f / 9.0f;
- return;
- case AR_16_9:
- ms_fAspectRatio = 16.0f / 9.0f;
- return;
- case AR_16_10:
- ms_fAspectRatio = 16.0f / 10.0f;
- return;
- case AR_64_27:
- ms_fAspectRatio = 64.0f / 27.0f;
- return;
- };
-
-#endif
+ ms_fAspectRatio = 4.0f/3.0f;
}
-float
-HorToVert(float hfov)
+static float hFov2vFov(float hfov)
{
- float vfov = atan(tan(DEGTORAD(hfov) / 2) / (4.0 / 3.0)) * 2;
- return RADTODEG(hfov = atan(tan(vfov / 2) * CDraw::GetAspectRatio()) * 2);
+ float w = SCREENW;
+ float h = SCREENH;
+
+ // => tan(hFOV/2) = tan(vFOV/2)*aspectRatio
+ // => tan(vFOV/2) = tan(hFOV/2)/aspectRatio
+ float ar1 = 4.0/3.0;
+ float ar2 = w/h;
+ hfov = DEGTORAD(hfov);
+ float vfov = atan(tan(hfov/2) / ar1) *2;
+ hfov = atan(tan(vfov/2) * ar2) *2;
+ return RADTODEG(hfov);
}
void
CDraw::SetFOV(float fov)
{
-#ifndef HOR_PLUS
+// TODO: fix FOV here or somewhere else?
+// ms_fFOV = hFov2vFov(fov);
ms_fFOV = fov;
-#else
- ms_fFOV = HorToVert(fov);
-#endif
}
STARTPATCHES
InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
- // Some patches to fix aiming offset on "CCamera::Find3rdPersonCamTargetVector".
Nop(0x46B618, 2);
Patch<float>(0x5F0A64, 1.3333334f);
ENDPATCHES