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-rw-r--r--src/render/Particle.h54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/render/Particle.h b/src/render/Particle.h
index 68e01879..5db91727 100644
--- a/src/render/Particle.h
+++ b/src/render/Particle.h
@@ -16,25 +16,25 @@ public:
CVector m_vecPosition;
CVector m_vecVelocity;
CVector m_vecScreenPosition;
- UInt32 m_nTimeWhenWillBeDestroyed;
- UInt32 m_nTimeWhenColorWillBeChanged;
- Float m_fZGround;
+ uint32 m_nTimeWhenWillBeDestroyed;
+ uint32 m_nTimeWhenColorWillBeChanged;
+ float m_fZGround;
CVector m_vecParticleMovementOffset;
- Int16 m_nCurrentZRotation;
- UInt16 m_nZRotationTimer;
- Float m_fCurrentZRadius;
- UInt16 m_nZRadiusTimer;
+ int16 m_nCurrentZRotation;
+ uint16 m_nZRotationTimer;
+ float m_fCurrentZRadius;
+ uint16 m_nZRadiusTimer;
char _pad0[2];
- Float m_fSize;
- Float m_fExpansionRate;
- UInt16 m_nFadeToBlackTimer;
- UInt16 m_nFadeAlphaTimer;
- UInt8 m_nColorIntensity;
- UInt8 m_nAlpha;
- UInt16 m_nCurrentFrame;
- Int16 m_nAnimationSpeedTimer;
- Int16 m_nRotationStep;
- Int16 m_nRotation;
+ float m_fSize;
+ float m_fExpansionRate;
+ uint16 m_nFadeToBlackTimer;
+ uint16 m_nFadeAlphaTimer;
+ uint8 m_nColorIntensity;
+ uint8 m_nAlpha;
+ uint16 m_nCurrentFrame;
+ int16 m_nAnimationSpeedTimer;
+ int16 m_nRotationStep;
+ int16 m_nRotation;
RwRGBA m_Color;
char _pad1[2];
CParticle *m_pNext;
@@ -49,24 +49,24 @@ public:
;
}
- //static Float ms_afRandTable[RAND_TABLE_SIZE];
- static Float (&ms_afRandTable)[RAND_TABLE_SIZE];
+ //static float ms_afRandTable[RAND_TABLE_SIZE];
+ static float (&ms_afRandTable)[RAND_TABLE_SIZE];
static CParticle *m_pUnusedListHead;
/*
- static Float m_SinTable[SIN_COS_TABLE_SIZE];
- static Float m_CosTable[SIN_COS_TABLE_SIZE];
+ static float m_SinTable[SIN_COS_TABLE_SIZE];
+ static float m_CosTable[SIN_COS_TABLE_SIZE];
*/
- static Float (&m_SinTable)[SIN_COS_TABLE_SIZE];
- static Float (&m_CosTable)[SIN_COS_TABLE_SIZE];
+ static float (&m_SinTable)[SIN_COS_TABLE_SIZE];
+ static float (&m_CosTable)[SIN_COS_TABLE_SIZE];
static void ReloadConfig();
static void Initialise();
static void Shutdown();
- static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, Float fSize = 0.0f, Int32 nRotationSpeed = 0, Int32 nRotation = 0, Int32 nCurFrame = 0, Int32 nLifeSpan = 0);
- static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, Float fSize, RwRGBA const &color, Int32 nRotationSpeed = 0, Int32 nRotation = 0, Int32 nCurFrame = 0, Int32 nLifeSpan = 0);
+ static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = NULL, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
+ static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0);
static void Update();
static void Render();
@@ -74,7 +74,7 @@ public:
static void RemovePSystem(tParticleType type);
static void RemoveParticle(CParticle *pParticle, CParticle *pPrevParticle, tParticleSystemData *pPSystemData);
- static inline void _Next(CParticle *&pParticle, CParticle *&pPrevParticle, tParticleSystemData *pPSystemData, Bool bRemoveParticle)
+ static inline void _Next(CParticle *&pParticle, CParticle *&pPrevParticle, tParticleSystemData *pPSystemData, bool bRemoveParticle)
{
if ( bRemoveParticle )
{
@@ -92,7 +92,7 @@ public:
}
}
- static void AddJetExplosion(CVector const &vecPos, Float fPower, Float fSize);
+ static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize);
static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix);
};