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-rw-r--r--src/render/Hud.cpp2
-rw-r--r--src/render/Hud.h2
2 files changed, 4 insertions, 0 deletions
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index a2eed48b..4e12ceb5 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -1476,6 +1476,7 @@ void CHud::GetRidOfAllHudMessages()
}
}
+#ifdef RELOADABLES
void CHud::ReloadTXD()
{
for (int i = 0; i < NUM_HUD_SPRITES; ++i) {
@@ -1497,6 +1498,7 @@ void CHud::ReloadTXD()
Sprites[i].SetTexture(WeaponFilenames[i].name, WeaponFilenames[i].mask);
}
}
+#endif
void CHud::Initialise()
{
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 3f4b218e..9d2c5f8b 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -124,7 +124,9 @@ public:
static void Draw();
static void DrawAfterFade();
static void GetRidOfAllHudMessages();
+#ifdef RELOADABLES
static void ReloadTXD();
+#endif
static void Initialise();
static void ReInitialise();
static void SetBigMessage(wchar *message, int16 style);