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-rw-r--r--src/rw/RwHelper.cpp397
1 files changed, 397 insertions, 0 deletions
diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp
new file mode 100644
index 00000000..44ca3a0a
--- /dev/null
+++ b/src/rw/RwHelper.cpp
@@ -0,0 +1,397 @@
+#define WITHD3D
+#include "common.h"
+#include "patcher.h"
+#include "Timecycle.h"
+#include "skeleton.h"
+#if defined(RWLIBS) && !defined(FINAL)
+#include "rtcharse.h"
+#pragma comment( lib, "rtcharse.lib" )
+
+RtCharset *debugCharset;
+#endif
+
+void CreateDebugFont()
+{
+#if defined(RWLIBS) && !defined(FINAL)
+ RwRGBA color = { 255, 255, 128, 255 };
+ RwRGBA colorbg = { 0, 0, 0, 0 };
+ RtCharsetOpen();
+ debugCharset = RtCharsetCreate(&color, &colorbg);
+#endif
+}
+
+void DestroyDebugFont()
+{
+#if defined(RWLIBS) && !defined(FINAL)
+ RtCharsetDestroy(debugCharset);
+ RtCharsetClose();
+#endif
+}
+
+void ObrsPrintfString(const char *str, short x, short y)
+{
+#if defined(RWLIBS) && !defined(FINAL)
+ RtCharsetPrintBuffered(debugCharset, str, x, y, true);
+#endif
+}
+
+void FlushObrsPrintfs()
+{
+#if defined(RWLIBS) && !defined(FINAL)
+ RtCharsetBufferFlush();
+#endif
+}
+
+void *
+RwMallocAlign(RwUInt32 size, RwUInt32 align)
+{
+ void *mem = (void *)malloc(size + align);
+
+ ASSERT(mem != nil);
+
+ void *addr = (void *)((((RwUInt32)mem) + align) & ~(align - 1));
+
+ ASSERT(addr != nil);
+
+ *(((void **)addr) - 1) = mem;
+
+ return addr;
+}
+
+void
+RwFreeAlign(void *mem)
+{
+ ASSERT(mem != nil);
+
+ void *addr = *(((void **)mem) - 1);
+
+ ASSERT(addr != nil);
+
+ free(addr);
+}
+
+void
+DefinedState(void)
+{
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSWRAP);
+ RwRenderStateSet(rwRENDERSTATETEXTUREPERSPECTIVE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)TRUE);
+ RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEGOURAUD);
+ RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+ RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+ RwRenderStateSet(rwRENDERSTATEALPHAPRIMITIVEBUFFER, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEBORDERCOLOR, (void*)RWRGBALONG(0, 0, 0, 255));
+ RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)FALSE);
+ RwRenderStateSet(rwRENDERSTATEFOGCOLOR,
+ (void*)RWRGBALONG(CTimeCycle::GetFogRed(), CTimeCycle::GetFogGreen(), CTimeCycle::GetFogBlue(), 255));
+ RwRenderStateSet(rwRENDERSTATEFOGTYPE, (void*)rwFOGTYPELINEAR);
+ RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE);
+
+ // D3D stuff
+ RwD3D8SetRenderState(D3DRS_ALPHAFUNC, D3DCMP_GREATER);
+ RwD3D8SetRenderState(D3DRS_ALPHAREF, 2);
+}
+
+RwFrame*
+GetFirstFrameCallback(RwFrame *child, void *data)
+{
+ *(RwFrame**)data = child;
+ return nil;
+}
+
+RwFrame*
+GetFirstChild(RwFrame *frame)
+{
+ RwFrame *child;
+
+ child = nil;
+ RwFrameForAllChildren(frame, GetFirstFrameCallback, &child);
+ return child;
+}
+
+RwObject*
+GetFirstObjectCallback(RwObject *object, void *data)
+{
+ *(RwObject**)data = object;
+ return nil;
+}
+
+RwObject*
+GetFirstObject(RwFrame *frame)
+{
+ RwObject *obj;
+
+ obj = nil;
+ RwFrameForAllObjects(frame, GetFirstObjectCallback, &obj);
+ return obj;
+}
+
+RpAtomic*
+GetFirstAtomicCallback(RpAtomic *atm, void *data)
+{
+ *(RpAtomic**)data = atm;
+ return nil;
+}
+
+RpAtomic*
+GetFirstAtomic(RpClump *clump)
+{
+ RpAtomic *atm;
+
+ atm = nil;
+ RpClumpForAllAtomics(clump, GetFirstAtomicCallback, &atm);
+ return atm;
+}
+
+RwTexture*
+GetFirstTextureCallback(RwTexture *tex, void *data)
+{
+ *(RwTexture**)data = tex;
+ return nil;
+}
+
+RwTexture*
+GetFirstTexture(RwTexDictionary *txd)
+{
+ RwTexture *tex;
+
+ tex = nil;
+ RwTexDictionaryForAllTextures(txd, GetFirstTextureCallback, &tex);
+ return tex;
+}
+
+void
+CameraSize(RwCamera * camera, RwRect * rect,
+ RwReal viewWindow, RwReal aspectRatio)
+{
+ if (camera)
+ {
+ RwVideoMode videoMode;
+ RwRect r;
+ RwRect origSize = { 0, 0, 0, 0 }; // FIX just to make the compier happy
+ RwV2d vw;
+
+ RwEngineGetVideoModeInfo(&videoMode,
+ RwEngineGetCurrentVideoMode());
+
+ origSize.w = RwRasterGetWidth(RwCameraGetRaster(camera));
+ origSize.h = RwRasterGetHeight(RwCameraGetRaster(camera));
+
+ if (!rect)
+ {
+ if (videoMode.flags & rwVIDEOMODEEXCLUSIVE)
+ {
+ /* For full screen applications, resizing the camera just doesn't
+ * make sense, use the video mode size.
+ */
+
+ r.x = r.y = 0;
+ r.w = videoMode.width;
+ r.h = videoMode.height;
+ rect = &r;
+ }
+ else
+ {
+ /*
+ rect not specified - reuse current values
+ */
+ r.w = RwRasterGetWidth(RwCameraGetRaster(camera));
+ r.h = RwRasterGetHeight(RwCameraGetRaster(camera));
+ r.x = r.y = 0;
+ rect = &r;
+ }
+ }
+
+ if (( origSize.w != rect->w ) && ( origSize.h != rect->h ))
+ {
+ RwRaster *raster;
+ RwRaster *zRaster;
+
+ /*
+ * Destroy rasters...
+ */
+
+ raster = RwCameraGetRaster(camera);
+ if( raster )
+ {
+ RwRasterDestroy(raster);
+ }
+
+ zRaster = RwCameraGetZRaster(camera);
+ if( zRaster )
+ {
+ RwRasterDestroy(zRaster);
+ }
+
+ /*
+ * Create new rasters...
+ */
+
+ raster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
+ zRaster = RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER);
+
+ if( raster && zRaster )
+ {
+ RwCameraSetRaster(camera, raster);
+ RwCameraSetZRaster(camera, zRaster);
+ }
+ else
+ {
+ if( raster )
+ {
+ RwRasterDestroy(raster);
+ }
+
+ if( zRaster )
+ {
+ RwRasterDestroy(zRaster);
+ }
+
+ rect->x = origSize.x;
+ rect->y = origSize.y;
+ rect->w = origSize.w;
+ rect->h = origSize.h;
+
+ /*
+ * Use default values...
+ */
+ raster =
+ RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPECAMERA);
+
+ zRaster =
+ RwRasterCreate(rect->w, rect->h, 0, rwRASTERTYPEZBUFFER);
+
+ RwCameraSetRaster(camera, raster);
+ RwCameraSetZRaster(camera, zRaster);
+ }
+ }
+
+ /* Figure out the view window */
+ if (videoMode.flags & rwVIDEOMODEEXCLUSIVE)
+ {
+ /* derive ratio from aspect ratio */
+ vw.x = viewWindow;
+ vw.y = viewWindow / aspectRatio;
+ }
+ else
+ {
+ /* derive from pixel ratios */
+ if (rect->w > rect->h)
+ {
+ vw.x = viewWindow;
+ vw.y = (rect->h * viewWindow) / rect->w;
+ }
+ else
+ {
+ vw.x = (rect->w * viewWindow) / rect->h;
+ vw.y = viewWindow;
+ }
+ }
+
+ RwCameraSetViewWindow(camera, &vw);
+
+ RsGlobal.width = rect->w;
+ RsGlobal.height = rect->h;
+ }
+
+ return;
+}
+
+void
+CameraDestroy(RwCamera *camera)
+{
+ RwRaster *raster, *tmpRaster;
+ RwFrame *frame;
+
+ if (camera)
+ {
+ frame = RwCameraGetFrame(camera);
+ if (frame)
+ {
+ RwFrameDestroy(frame);
+ }
+
+ raster = RwCameraGetRaster(camera);
+ if (raster)
+ {
+ tmpRaster = RwRasterGetParent(raster);
+
+ RwRasterDestroy(raster);
+
+ if ((tmpRaster != nil) && (tmpRaster != raster))
+ {
+ RwRasterDestroy(tmpRaster);
+ }
+ }
+
+ raster = RwCameraGetZRaster(camera);
+ if (raster)
+ {
+ tmpRaster = RwRasterGetParent(raster);
+
+ RwRasterDestroy(raster);
+
+ if ((tmpRaster != nil) && (tmpRaster != raster))
+ {
+ RwRasterDestroy(tmpRaster);
+ }
+ }
+
+ RwCameraDestroy(camera);
+ }
+
+ return;
+}
+
+RwCamera *
+CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
+{
+ RwCamera *camera;
+
+ camera = RwCameraCreate();
+
+ if (camera)
+ {
+ RwCameraSetFrame(camera, RwFrameCreate());
+ RwCameraSetRaster(camera,
+ RwRasterCreate(0, 0, 0, rwRASTERTYPECAMERA));
+
+ if (zBuffer)
+ {
+ RwCameraSetZRaster(camera,
+ RwRasterCreate(0, 0, 0,
+ rwRASTERTYPEZBUFFER));
+ }
+
+ /* now check that everything is valid */
+ if (RwCameraGetFrame(camera) &&
+ RwCameraGetRaster(camera) &&
+ RwRasterGetParent(RwCameraGetRaster(camera)) &&
+ (!zBuffer || (RwCameraGetZRaster(camera) &&
+ RwRasterGetParent(RwCameraGetZRaster
+ (camera)))))
+ {
+ /* everything OK */
+ return (camera);
+ }
+ }
+
+ /* if we're here then an error must have occurred so clean up */
+
+ CameraDestroy(camera);
+ return (nil);
+}
+
+WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); }
+WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); }
+
+STARTPATCHES
+ //InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP);
+ InjectHook(0x526460, GetFirstObject, PATCH_JUMP);
+ InjectHook(0x527170, CameraSize, PATCH_JUMP);
+ InjectHook(0x527340, CameraDestroy, PATCH_JUMP);
+ InjectHook(0x5273B0, CameraCreate, PATCH_JUMP);
+ENDPATCHES