diff options
Diffstat (limited to 'src/skel/events.cpp')
-rw-r--r-- | src/skel/events.cpp | 845 |
1 files changed, 845 insertions, 0 deletions
diff --git a/src/skel/events.cpp b/src/skel/events.cpp new file mode 100644 index 00000000..4a7a8bd2 --- /dev/null +++ b/src/skel/events.cpp @@ -0,0 +1,845 @@ +#include "rwcore.h" +#include "skeleton.h" +#include "events.h" + +//#include "main.h" + +#include "common.h" +#include "Pad.h" +#include "ControllerConfig.h" +#include "Frontend.h" +#include "Camera.h" + + +#include "patcher.h" + +/* + ***************************************************************************** + */ +static RsEventStatus +HandleKeyDown(RsKeyStatus *keyStatus) +{ + CPad *pad0 = CPad::GetPad(0); + CPad *pad1 = CPad::GetPad(1); + + RwInt32 c = keyStatus->keyCharCode; + + if ( c != rsNULL ) + { + switch (c) + { + case rsESC: + { + CPad::TempKeyState.ESC = 255; + break; + } + + case rsINS: + { + CPad::TempKeyState.INS = 255; + break; + } + + case rsDEL: + { + CPad::TempKeyState.DEL = 255; + break; + } + + case rsHOME: + { + CPad::TempKeyState.HOME = 255; + break; + } + + case rsEND: + { + CPad::TempKeyState.END = 255; + break; + } + + case rsPGUP: + { + CPad::TempKeyState.PGUP = 255; + break; + } + + case rsPGDN: + { + CPad::TempKeyState.PGDN = 255; + break; + } + + case rsUP: + { + CPad::TempKeyState.UP = 255; + break; + } + + case rsDOWN: + { + CPad::TempKeyState.DOWN = 255; + break; + } + + case rsLEFT: + { + CPad::TempKeyState.LEFT = 255; + break; + } + + case rsRIGHT: + { + CPad::TempKeyState.RIGHT = 255; + break; + } + + case rsNUMLOCK: + { + CPad::TempKeyState.NUMLOCK = 255; + break; + } + + case rsPADDEL: + { + CPad::TempKeyState.DECIMAL = 255; + break; + } + + case rsPADEND: + { + CPad::TempKeyState.NUM1 = 255; + break; + } + + case rsPADDOWN: + { + CPad::TempKeyState.NUM2 = 255; + break; + } + + case rsPADPGDN: + { + CPad::TempKeyState.NUM3 = 255; + break; + } + + case rsPADLEFT: + { + CPad::TempKeyState.NUM4 = 255; + break; + } + + case rsPAD5: + { + CPad::TempKeyState.NUM5 = 255; + break; + } + + case rsPADRIGHT: + { + CPad::TempKeyState.NUM6 = 255; + break; + } + + case rsPADHOME: + { + CPad::TempKeyState.NUM7 = 255; + break; + } + + case rsPADUP: + { + CPad::TempKeyState.NUM8 = 255; + break; + } + + case rsPADPGUP: + { + CPad::TempKeyState.NUM9 = 255; + break; + } + + case rsPADINS: + { + CPad::TempKeyState.NUM0 = 255; + break; + } + + case rsDIVIDE: + { + CPad::TempKeyState.DIV = 255; + break; + } + + case rsTIMES: + { + CPad::TempKeyState.MUL = 255; + break; + } + + case rsMINUS: + { + CPad::TempKeyState.SUB = 255; + break; + } + + case rsPADENTER: + { + CPad::TempKeyState.ENTER = 255; + break; + } + + case rsPLUS: + { + CPad::TempKeyState.ADD = 255; + break; + } + + case rsENTER: + { + CPad::TempKeyState.EXTENTER = 255; + break; + } + + case rsSCROLL: + { + CPad::TempKeyState.SCROLLLOCK = 255; + break; + } + + case rsPAUSE: + { + CPad::TempKeyState.PAUSE = 255; + break; + } + + case rsBACKSP: + { + CPad::TempKeyState.BACKSP = 255; + break; + } + + case rsTAB: + { + CPad::TempKeyState.TAB = 255; + break; + } + + case rsCAPSLK: + { + CPad::TempKeyState.CAPSLOCK = 255; + break; + } + + case rsLSHIFT: + { + CPad::TempKeyState.LSHIFT = 255; + break; + } + + case rsSHIFT: + { + CPad::TempKeyState.SHIFT = 255; + break; + } + + case rsRSHIFT: + { + CPad::TempKeyState.RSHIFT = 255; + break; + } + + case rsLCTRL: + { + CPad::TempKeyState.LCTRL = 255; + break; + } + + case rsRCTRL: + { + CPad::TempKeyState.RCTRL = 255; + break; + } + + case rsLALT: + { + CPad::TempKeyState.LALT = 255; + break; + } + + case rsRALT: + { + CPad::TempKeyState.RALT = 255; + break; + } + + + case rsLWIN: + { + CPad::TempKeyState.LWIN = 255; + break; + } + + case rsRWIN: + { + CPad::TempKeyState.RWIN = 255; + break; + } + + case rsAPPS: + { + CPad::TempKeyState.APPS = 255; + break; + } + + case rsF1: + case rsF2: + case rsF3: + case rsF4: + case rsF5: + case rsF6: + case rsF7: + case rsF8: + case rsF9: + case rsF10: + case rsF11: + case rsF12: + { + CPad::TempKeyState.F[c - rsF1] = 255; + break; + } + + default: + { + if ( c < 255 ) + { + CPad::TempKeyState.VK_KEYS[c] = 255; + pad0->AddToPCCheatString(c); + } + break; + } + } + + if ( CPad::m_bMapPadOneToPadTwo ) + { + if ( c == 'D' ) pad1->PCTempKeyState.LeftStickX = 128; + if ( c == 'A' ) pad1->PCTempKeyState.LeftStickX = -128; + if ( c == 'W' ) pad1->PCTempKeyState.LeftStickY = 128; + if ( c == 'S' ) pad1->PCTempKeyState.LeftStickY = -128; + if ( c == 'J' ) pad1->PCTempKeyState.RightStickX = 128; + if ( c == 'G' ) pad1->PCTempKeyState.RightStickX = -128; + if ( c == 'Y' ) pad1->PCTempKeyState.RightStickY = 128; + if ( c == 'H' ) pad1->PCTempKeyState.RightStickY = -128; + if ( c == 'Z' ) pad1->PCTempKeyState.LeftShoulder1 = 255; + if ( c == 'X' ) pad1->PCTempKeyState.LeftShoulder2 = 255; + if ( c == 'C' ) pad1->PCTempKeyState.RightShoulder1 = 255; + if ( c == 'V' ) pad1->PCTempKeyState.RightShoulder2 = 255; + if ( c == 'O' ) pad1->PCTempKeyState.DPadUp = 255; + if ( c == 'L' ) pad1->PCTempKeyState.DPadDown = 255; + if ( c == 'K' ) pad1->PCTempKeyState.DPadLeft = 255; + if ( c == ';' ) pad1->PCTempKeyState.DPadRight = 255; + if ( c == 'B' ) pad1->PCTempKeyState.Start = 255; + if ( c == 'N' ) pad1->PCTempKeyState.Select = 255; + if ( c == 'M' ) pad1->PCTempKeyState.Square = 255; + if ( c == ',' ) pad1->PCTempKeyState.Triangle = 255; + if ( c == '.' ) pad1->PCTempKeyState.Cross = 255; + if ( c == '/' ) pad1->PCTempKeyState.Circle = 255; + if ( c == rsRSHIFT ) pad1->PCTempKeyState.LeftShock = 255; + if ( c == rsRCTRL ) pad1->PCTempKeyState.RightShock = 255; + } + } + + return rsEVENTPROCESSED; +} + + +static RsEventStatus +HandleKeyUp(RsKeyStatus *keyStatus) +{ + CPad *pad0 = CPad::GetPad(0); + CPad *pad1 = CPad::GetPad(1); + + RwInt32 c = keyStatus->keyCharCode; + + if ( c != rsNULL ) + { + switch (c) + { + case rsESC: + { + CPad::TempKeyState.ESC = 0; + break; + } + + case rsINS: + { + CPad::TempKeyState.INS = 0; + break; + } + + case rsDEL: + { + CPad::TempKeyState.DEL = 0; + break; + } + + case rsHOME: + { + CPad::TempKeyState.HOME = 0; + break; + } + + case rsEND: + { + CPad::TempKeyState.END = 0; + break; + } + + case rsPGUP: + { + CPad::TempKeyState.PGUP = 0; + break; + } + + case rsPGDN: + { + CPad::TempKeyState.PGDN = 0; + break; + } + + case rsUP: + { + CPad::TempKeyState.UP = 0; + break; + } + + case rsDOWN: + { + CPad::TempKeyState.DOWN = 0; + break; + } + + case rsLEFT: + { + CPad::TempKeyState.LEFT = 0; + break; + } + + case rsRIGHT: + { + CPad::TempKeyState.RIGHT = 0; + break; + } + + case rsNUMLOCK: + { + CPad::TempKeyState.NUMLOCK = 0; + break; + } + + case rsPADDEL: + { + CPad::TempKeyState.DECIMAL = 0; + break; + } + + case rsPADEND: + { + CPad::TempKeyState.NUM1 = 0; + break; + } + + case rsPADDOWN: + { + CPad::TempKeyState.NUM2 = 0; + break; + } + + case rsPADPGDN: + { + CPad::TempKeyState.NUM3 = 0; + break; + } + + case rsPADLEFT: + { + CPad::TempKeyState.NUM4 = 0; + break; + } + + case rsPAD5: + { + CPad::TempKeyState.NUM5 = 0; + break; + } + + case rsPADRIGHT: + { + CPad::TempKeyState.NUM6 = 0; + break; + } + + case rsPADHOME: + { + CPad::TempKeyState.NUM7 = 0; + break; + } + + case rsPADUP: + { + CPad::TempKeyState.NUM8 = 0; + break; + } + + case rsPADPGUP: + { + CPad::TempKeyState.NUM9 = 0; + break; + } + + case rsPADINS: + { + CPad::TempKeyState.NUM0 = 0; + break; + } + + case rsDIVIDE: + { + CPad::TempKeyState.DIV = 0; + break; + } + + case rsTIMES: + { + CPad::TempKeyState.MUL = 0; + break; + } + + case rsMINUS: + { + CPad::TempKeyState.SUB = 0; + break; + } + + case rsPADENTER: + { + CPad::TempKeyState.ENTER = 0; + break; + } + + case rsPLUS: + { + CPad::TempKeyState.ADD = 0; + break; + } + + case rsENTER: + { + CPad::TempKeyState.EXTENTER = 0; + break; + } + + case rsSCROLL: + { + CPad::TempKeyState.SCROLLLOCK = 0; + break; + } + + case rsPAUSE: + { + CPad::TempKeyState.PAUSE = 0; + break; + } + + case rsBACKSP: + { + CPad::TempKeyState.BACKSP = 0; + break; + } + + case rsTAB: + { + CPad::TempKeyState.TAB = 0; + break; + } + + case rsCAPSLK: + { + CPad::TempKeyState.CAPSLOCK = 0; + break; + } + + case rsLSHIFT: + { + CPad::TempKeyState.LSHIFT = 0; + break; + } + + case rsSHIFT: + { + CPad::TempKeyState.SHIFT = 0; + break; + } + + case rsRSHIFT: + { + CPad::TempKeyState.RSHIFT = 0; + break; + } + + case rsLCTRL: + { + CPad::TempKeyState.LCTRL = 0; + break; + } + + case rsRCTRL: + { + CPad::TempKeyState.RCTRL = 0; + break; + } + + case rsLALT: + { + CPad::TempKeyState.LALT = 0; + break; + } + + case rsRALT: + { + CPad::TempKeyState.RALT = 0; + break; + } + + + case rsLWIN: + { + CPad::TempKeyState.LWIN = 0; + break; + } + + case rsRWIN: + { + CPad::TempKeyState.RWIN = 0; + break; + } + + case rsAPPS: + { + CPad::TempKeyState.APPS = 0; + break; + } + + case rsF1: + case rsF2: + case rsF3: + case rsF4: + case rsF5: + case rsF6: + case rsF7: + case rsF8: + case rsF9: + case rsF10: + case rsF11: + case rsF12: + { + CPad::TempKeyState.F[c - rsF1] = 0; + break; + } + + default: + { + if ( c < 255 ) + { + CPad::TempKeyState.VK_KEYS[c] = 0; + pad0->AddToPCCheatString(c); + } + break; + } + } + + if ( CPad::m_bMapPadOneToPadTwo ) + { + if ( c == 'D' ) pad1->PCTempKeyState.LeftStickX = 0; + if ( c == 'A' ) pad1->PCTempKeyState.LeftStickX = 0; + if ( c == 'W' ) pad1->PCTempKeyState.LeftStickY = 0; + if ( c == 'S' ) pad1->PCTempKeyState.LeftStickY = 0; + if ( c == 'J' ) pad1->PCTempKeyState.RightStickX = 0; + if ( c == 'G' ) pad1->PCTempKeyState.RightStickX = 0; + if ( c == 'Y' ) pad1->PCTempKeyState.RightStickY = 0; + if ( c == 'H' ) pad1->PCTempKeyState.RightStickY = 0; + if ( c == 'Z' ) pad1->PCTempKeyState.LeftShoulder1 = 0; + if ( c == 'X' ) pad1->PCTempKeyState.LeftShoulder2 = 0; + if ( c == 'C' ) pad1->PCTempKeyState.RightShoulder1 = 0; + if ( c == 'V' ) pad1->PCTempKeyState.RightShoulder2 = 0; + if ( c == 'O' ) pad1->PCTempKeyState.DPadUp = 0; + if ( c == 'L' ) pad1->PCTempKeyState.DPadDown = 0; + if ( c == 'K' ) pad1->PCTempKeyState.DPadLeft = 0; + if ( c == ';' ) pad1->PCTempKeyState.DPadRight = 0; + if ( c == 'B' ) pad1->PCTempKeyState.Start = 0; + if ( c == 'N' ) pad1->PCTempKeyState.Select = 0; + if ( c == 'M' ) pad1->PCTempKeyState.Square = 0; + if ( c == ',' ) pad1->PCTempKeyState.Triangle = 0; + if ( c == '.' ) pad1->PCTempKeyState.Cross = 0; + if ( c == '/' ) pad1->PCTempKeyState.Circle = 0; + if ( c == rsRSHIFT ) pad1->PCTempKeyState.LeftShock = 0; + if ( c == rsRCTRL ) pad1->PCTempKeyState.RightShock = 0; + } + } + + return rsEVENTPROCESSED; +} + + +/* + ***************************************************************************** + */ +static RsEventStatus +KeyboardHandler(RsEvent event, void *param) +{ + /* + * ...then the application events, if necessary... + */ + switch( event ) + { + case rsKEYDOWN: + { + return HandleKeyDown((RsKeyStatus *)param); + } + + case rsKEYUP: + { + return HandleKeyUp((RsKeyStatus *)param); + } + + default: + { + return rsEVENTNOTPROCESSED; + } + } +} + +/* + ***************************************************************************** + */ +static RsEventStatus +HandlePadButtonDown(RsPadButtonStatus *padButtonStatus) +{ + Bool bPadTwo = false; + Int32 padNumber = padButtonStatus->padID; + + CPad *pad = CPad::GetPad(padNumber); + + if ( CPad::m_bMapPadOneToPadTwo ) + padNumber = 1; + + if ( padNumber == 1 ) + bPadTwo = true; + + ControlsManager.UpdateJoyButtonState(padNumber); + + for ( Int32 i = 0; i < _TODOCONST(16); i++ ) + { + RsPadButtons btn = rsPADNULL; + if ( ControlsManager.m_aButtonStates[i] == TRUE ) + btn = (RsPadButtons)(i + 1); + + if ( FrontEndMenuManager.m_bMenuActive || bPadTwo ) + ControlsManager.UpdateJoyInConfigMenus_ButtonDown(btn, padNumber); + else + ControlsManager.AffectControllerStateOn_ButtonDown(btn, JOYSTICK); + } + + return rsEVENTPROCESSED; +} + + +/* + ***************************************************************************** + */ +static RsEventStatus +HandlePadButtonUp(RsPadButtonStatus *padButtonStatus) +{ + Bool bPadTwo = false; + Int32 padNumber = padButtonStatus->padID; + + CPad *pad = CPad::GetPad(padNumber); + + if ( CPad::m_bMapPadOneToPadTwo ) + padNumber = 1; + + if ( padNumber == 1 ) + bPadTwo = true; + + Bool bCam = false; + Int16 mode = TheCamera.Cams[TheCamera.ActiveCam].Mode; + if ( mode == CCam::MODE_FLYBY || mode == CCam::MODE_FIXED ) + Bool bCam = true; + + ControlsManager.UpdateJoyButtonState(padNumber); + + for ( Int32 i = 1; i < _TODOCONST(16); i++ ) + { + RsPadButtons btn = rsPADNULL; + if ( ControlsManager.m_aButtonStates[i] == FALSE ) + btn = (RsPadButtons)(i + 1); // bug ?, cycle begins from 1(not zero), 1+1==2==rsPADBUTTON2, so we skip rsPADBUTTON1, right ? + + if ( FrontEndMenuManager.m_bMenuActive || bPadTwo || bCam ) + ControlsManager.UpdateJoyInConfigMenus_ButtonUp(btn, padNumber); + else + ControlsManager.AffectControllerStateOn_ButtonUp(btn, JOYSTICK); + } + + return rsEVENTPROCESSED; +} + +/* + ***************************************************************************** + */ +static RsEventStatus +PadHandler(RsEvent event, void *param) +{ + switch( event ) + { + case rsPADBUTTONDOWN: + { + return HandlePadButtonDown((RsPadButtonStatus *)param); + } + + case rsPADBUTTONUP: + { + return HandlePadButtonUp((RsPadButtonStatus *)param); + } + + default: + { + return rsEVENTNOTPROCESSED; + } + } +} + + +/* + ***************************************************************************** + */ +RwBool +AttachInputDevices(void) +{ + RsInputDeviceAttach(rsKEYBOARD, KeyboardHandler); + + RsInputDeviceAttach(rsPAD, PadHandler); + + return TRUE; +} + + +STARTPATCHES + InjectHook(0x583F10, HandleKeyDown, PATCH_JUMP); + InjectHook(0x5842F0, HandleKeyUp, PATCH_JUMP); + InjectHook(0x5846C0, KeyboardHandler, PATCH_JUMP); + InjectHook(0x5846F0, HandlePadButtonDown, PATCH_JUMP); + InjectHook(0x584770, HandlePadButtonUp, PATCH_JUMP); + InjectHook(0x584830, PadHandler, PATCH_JUMP); + InjectHook(0x584860, AttachInputDevices, PATCH_JUMP); +ENDPATCHES
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