| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge branch 'miami' into lcs | Sergeanur | 2021-08-16 | 1 | -1/+1 |
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| * | Merge branch 'master' into miami | Sergeanur | 2021-08-16 | 1 | -1/+1 |
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| | * | Refactor cAudioManager::ProcessActiveQueues, fix doppler effect | Sergeanur | 2021-08-12 | 1 | -0/+2 |
* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-08-16 | 1 | -0/+5 |
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| * | | Switch PR & remove X11 part from CMakeLists | erorcun | 2021-08-14 | 1 | -0/+5 |
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| | * | | Nintendo Switch support | Adrian Graber | 2021-07-13 | 1 | -0/+5 |
* | | | | merge | Nikolay Korolev | 2021-08-08 | 1 | -2/+5 |
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| * | | | merge | Nikolay Korolev | 2021-08-08 | 1 | -2/+5 |
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| | * | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -1/+1 |
| | * | Revert "Revert "Redo ReadSaveBuf + common.h cleanup"" | withmorten | 2021-06-26 | 1 | -170/+0 |
| | * | Revert "Redo ReadSaveBuf + common.h cleanup" | erorcun | 2021-06-25 | 1 | -0/+170 |
| | * | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-25 | 1 | -170/+0 |
| | * | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+6 |
| | * | fix MASTER crashes | withmorten | 2021-02-04 | 1 | -1/+1 |
| | * | small fix regarding codewarrior and AUDIO_MSS | withmorten | 2021-01-22 | 1 | -0/+1 |
| | * | fix | Filip Gawin | 2021-01-22 | 1 | -1/+1 |
| | * | Better output for validating size assert | Filip Gawin | 2021-01-22 | 1 | -2/+5 |
| | * | codewarrior: finishing touches | withmorten | 2021-01-21 | 1 | -6/+4 |
| | * | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -4/+57 |
| | * | fix common.h d3d includes | withmorten | 2021-01-17 | 1 | -2/+2 |
| | * | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -15/+24 |
| | * | Use of sized bool types for CFont | Sergeanur | 2021-01-16 | 1 | -0/+4 |
| | * | .ini for scaling, radar, sprites | Fire-Head | 2021-01-08 | 1 | -0/+6 |
| | * | bb .ini hello defines | Fire-Head | 2021-01-08 | 1 | -5/+1 |
| | * | Merge pull request #1 from GTAmodding/master | Fire_Head | 2020-12-29 | 1 | -0/+5 |
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| | | * | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-27 | 1 | -0/+5 |
| | * | | Sprite Scaling option | Fire-Head | 2020-12-29 | 1 | -5/+8 |
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| | * | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-19 | 1 | -1/+7 |
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| | | * | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 2020-12-09 | 1 | -1/+7 |
| | * | | scaling | Fire-Head | 2020-12-19 | 1 | -7/+17 |
| | * | | ps2 hud, restore original code | Fire-Head | 2020-12-07 | 1 | -5/+21 |
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| | * | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-04 | 1 | -1/+1 |
| | * | Load and write our settings in re3.ini & fixes | eray orçunus | 2020-10-02 | 1 | -1/+3 |
| | * | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 2020-09-27 | 1 | -0/+3 |
* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-30 | 1 | -2/+2 |
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| * | | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -2/+2 |
* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-06-28 | 1 | -209/+0 |
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| * | | Redo ReadSaveBuf + common.h cleanup | Sergeanur | 2021-06-28 | 1 | -209/+0 |
| * | | CEntity and C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+6 |
* | | | CEntity done; C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+6 |
* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-02-16 | 1 | -1/+1 |
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| * | | fix MASTER crashes | withmorten | 2021-02-04 | 1 | -1/+1 |
* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-25 | 1 | -4/+56 |
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| * | | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -4/+56 |
* | | | Partial hud | Sergeanur | 2021-01-24 | 1 | -4/+4 |
* | | | More scaling macro | Sergeanur | 2021-01-23 | 1 | -2/+7 |
* | | | Add PSP scaling macros | Sergeanur | 2021-01-23 | 1 | -0/+7 |
* | | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-23 | 1 | -15/+24 |
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| * | | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-23 | 1 | -15/+24 |
* | | | Merge pull request #948 from Sergeanur/lcsPR/CutsceneMgr | Sergeanur | 2021-01-12 | 1 | -0/+1 |
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| * | | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 2021-01-11 | 1 | -0/+1 |
* | | | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-12 | 1 | -7/+38 |
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| * | | sync with re3 | Fire-Head | 2021-01-08 | 1 | -7/+38 |
* | | | MemoryManager of base:: | Sergeanur | 2021-01-08 | 1 | -0/+1 |
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* | | CVarConsole | Sergeanur | 2021-01-02 | 1 | -0/+4 |
* | | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-25 | 1 | -0/+5 |
* | | get rid of all PED_SKIN defines | aap | 2020-12-18 | 1 | -2/+0 |
* | | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 2020-12-09 | 1 | -1/+7 |
* | | Xbox message screen, disabled by default | erorcun | 2020-11-23 | 1 | -1/+3 |
* | | Zones saving and loading | Sergeanur | 2020-10-10 | 1 | -0/+40 |
* | | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-08 | 1 | -1/+1 |
* | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 2020-09-30 | 1 | -0/+3 |
* | | another clamp | Roman Masanin | 2020-09-27 | 1 | -0/+2 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-08-07 | 1 | -0/+10 |
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| * | VU0 collision | aap | 2020-08-03 | 1 | -0/+10 |
| * | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -0/+1 |
| * | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -0/+4 |
* | | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -0/+1 |
* | | 64-bit on Windows | eray orçunus | 2020-07-24 | 1 | -0/+4 |
* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -0/+12 |
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| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -4/+4 |
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| | * | FOV fix | aap | 2020-06-21 | 1 | -1/+1 |
| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -0/+12 |
* | | | FOV fix | aap | 2020-06-21 | 1 | -1/+1 |
* | | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -1/+1 |
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| * | | fixed linux saving | Nikolay Korolev | 2020-06-06 | 1 | -1/+1 |
| * | | hanim fix | aap | 2020-06-01 | 1 | -2/+2 |
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* | | hanim fix | aap | 2020-06-01 | 1 | -2/+2 |
* | | Merge branch 'master' into miami | Sergeanur | 2020-05-11 | 1 | -0/+6 |
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| * | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -0/+2 |
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| | * | oal wav/mp3 stream update | Fire-Head | 2020-05-07 | 1 | -0/+2 |
| * | | defined out asserts. | bigbossbro08 | 2020-05-10 | 1 | -0/+4 |
* | | | most of animation system done; little stuff here and there | aap | 2020-05-08 | 1 | -0/+1 |
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* / | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -0/+3 |
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* | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-04-26 | 1 | -7/+0 |
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| * | Remove little hack | Sergeanur | 2020-04-26 | 1 | -7/+0 |
* | | tried to fix some half-pixel bugs | aap | 2020-04-26 | 1 | -0/+7 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -2/+2 |
* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+11 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -29/+28 |
* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -2/+2 |
* | Part one | Filip Gawin | 2020-04-17 | 1 | -2/+2 |
* | implemented most of librw wrapper | aap | 2020-04-15 | 1 | -3/+11 |
* | Link with RW libs | Sergeanur | 2020-04-11 | 1 | -0/+2 |
* | Fix sprite vertical scale | Sergeanur | 2020-04-10 | 1 | -2/+0 |
* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -0/+2 |
* | Glass done | Fire-Head | 2020-04-01 | 1 | -0/+1 |
* | remove include <new> from common.h | aap | 2020-03-28 | 1 | -2/+0 |
* | removed windows.h for most .cpps | aap | 2020-03-27 | 1 | -0/+15 |
* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+0 |
* | Console | Sergeanur | 2020-03-22 | 1 | -0/+3 |
* | GenericSave complete, still needs some testing | Wes Hampson | 2020-03-11 | 1 | -4/+4 |
* | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2019-10-30 | 1 | -0/+4 |
* | Implement PreloadMissionAudio + small fixes | Filip Gawin | 2019-10-27 | 1 | -1/+1 |
* | Fixes for nitpicks | Filip Gawin | 2019-10-26 | 1 | -10/+8 |
* | More work | Filip Gawin | 2019-10-26 | 1 | -2/+2 |
* | audio7 | Filip Gawin | 2019-10-26 | 1 | -4/+4 |
* | Fixed save game Load/Save failed assertion on Debug build | Sergeanur | 2019-10-11 | 1 | -1/+1 |
* | Added read/write template functions for save data, small Load/Save arguments unification | Sergeanur | 2019-10-08 | 1 | -0/+51 |
* | Corona widescreen fix | Sergeanur | 2019-10-05 | 1 | -1/+3 |
* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -2/+2 |
* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -5/+5 |
* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -5/+4 |
* | Merge branch 'master' into master | Fire_Head | 2019-08-15 | 1 | -1/+1 |
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| * | CCarCtrl::GenerateOneRandomVehicle! | Nikolay Korolev | 2019-08-06 | 1 | -1/+1 |
* | | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 1 | -0/+18 |
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* | sampman done | Fire-Head | 2019-08-02 | 1 | -0/+1 |
* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -0/+117 |
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| * | shadows done | Fire-Head | 2019-07-24 | 1 | -0/+117 |
* | | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 1 | -5/+5 |
* | | CAutomobile::ProcessControl done | aap | 2019-07-18 | 1 | -1/+2 |
* | | test | Nikolay Korolev | 2019-07-15 | 1 | -1/+1 |
* | | Partial RunningScript part2 | Nikolay Korolev | 2019-07-14 | 1 | -0/+1 |
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* | Merge branch 'master' into master | Fire_Head | 2019-07-11 | 1 | -0/+1 |
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| * | added wrappers around math functions | aap | 2019-07-10 | 1 | -0/+1 |
* | | WaterLevel done | Fire-Head | 2019-07-11 | 1 | -0/+1 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+178 |