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author | Mat M <mathew1800@gmail.com> | 2020-02-25 23:46:07 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-25 23:46:07 +0100 |
commit | 00e3eab9c13e7f7ff4bf2d4d12b152c2257b3de6 (patch) | |
tree | c87aa69902f514ba4656cf921f54580410b8cdae | |
parent | Merge pull request #3417 from ReinUsesLisp/r32i (diff) | |
parent | video_core/gpu: Remove unused functions (diff) | |
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-rw-r--r-- | src/video_core/gpu.cpp | 65 | ||||
-rw-r--r-- | src/video_core/gpu.h | 6 |
2 files changed, 0 insertions, 71 deletions
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 7d7137109..e8f763ce9 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -140,71 +140,6 @@ void GPU::FlushCommands() { renderer.Rasterizer().FlushCommands(); } -u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { - ASSERT(format != RenderTargetFormat::NONE); - - switch (format) { - case RenderTargetFormat::RGBA32_FLOAT: - case RenderTargetFormat::RGBA32_UINT: - return 16; - case RenderTargetFormat::RGBA16_UINT: - case RenderTargetFormat::RGBA16_UNORM: - case RenderTargetFormat::RGBA16_FLOAT: - case RenderTargetFormat::RGBX16_FLOAT: - case RenderTargetFormat::RG32_FLOAT: - case RenderTargetFormat::RG32_UINT: - return 8; - case RenderTargetFormat::RGBA8_UNORM: - case RenderTargetFormat::RGBA8_SNORM: - case RenderTargetFormat::RGBA8_SRGB: - case RenderTargetFormat::RGBA8_UINT: - case RenderTargetFormat::RGB10_A2_UNORM: - case RenderTargetFormat::BGRA8_UNORM: - case RenderTargetFormat::BGRA8_SRGB: - case RenderTargetFormat::RG16_UNORM: - case RenderTargetFormat::RG16_SNORM: - case RenderTargetFormat::RG16_UINT: - case RenderTargetFormat::RG16_SINT: - case RenderTargetFormat::RG16_FLOAT: - case RenderTargetFormat::R32_FLOAT: - case RenderTargetFormat::R11G11B10_FLOAT: - case RenderTargetFormat::R32_UINT: - return 4; - case RenderTargetFormat::R16_UNORM: - case RenderTargetFormat::R16_SNORM: - case RenderTargetFormat::R16_UINT: - case RenderTargetFormat::R16_SINT: - case RenderTargetFormat::R16_FLOAT: - case RenderTargetFormat::RG8_UNORM: - case RenderTargetFormat::RG8_SNORM: - return 2; - case RenderTargetFormat::R8_UNORM: - case RenderTargetFormat::R8_UINT: - return 1; - default: - UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format)); - return 1; - } -} - -u32 DepthFormatBytesPerPixel(DepthFormat format) { - switch (format) { - case DepthFormat::Z32_S8_X24_FLOAT: - return 8; - case DepthFormat::Z32_FLOAT: - case DepthFormat::S8_Z24_UNORM: - case DepthFormat::Z24_X8_UNORM: - case DepthFormat::Z24_S8_UNORM: - case DepthFormat::Z24_C8_UNORM: - return 4; - case DepthFormat::Z16_UNORM: - return 2; - default: - UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format)); - return 1; - } -} - // Note that, traditionally, methods are treated as 4-byte addressable locations, and hence // their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4. // So the values you see in docs might be multiplied by 4. diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 07727210c..8bb6fc60e 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -82,12 +82,6 @@ enum class DepthFormat : u32 { Z32_S8_X24_FLOAT = 0x19, }; -/// Returns the number of bytes per pixel of each rendertarget format. -u32 RenderTargetBytesPerPixel(RenderTargetFormat format); - -/// Returns the number of bytes per pixel of each depth format. -u32 DepthFormatBytesPerPixel(DepthFormat format); - struct CommandListHeader; class DebugContext; |