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authorAmeer <aj662@drexel.edu>2020-06-21 18:36:28 +0200
committerAmeer <aj662@drexel.edu>2020-06-21 18:36:28 +0200
commit0248614add99c1df1bc7c9ff97091f678ff75aca (patch)
treee7a4a8e629039f940b4bef76e69d51ddbf2a0639
parentMerge pull request #4120 from lioncash/arb (diff)
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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp42
-rw-r--r--src/input_common/CMakeLists.txt6
-rwxr-xr-xsrc/input_common/analog_from_button.cpp3
-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp350
-rw-r--r--src/input_common/gcadapter/gc_adapter.h116
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp310
-rw-r--r--src/input_common/gcadapter/gc_poller.h59
-rw-r--r--src/input_common/keyboard.cpp13
-rw-r--r--src/input_common/main.cpp23
-rw-r--r--src/input_common/main.h9
-rw-r--r--src/input_common/motion_emu.cpp5
-rw-r--r--src/input_common/sdl/sdl_impl.cpp53
-rw-r--r--src/input_common/udp/client.cpp140
-rw-r--r--src/input_common/udp/client.h2
-rw-r--r--src/input_common/udp/protocol.h32
-rw-r--r--src/input_common/udp/udp.cpp18
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp131
-rw-r--r--src/yuzu/configuration/configure_input_player.h8
18 files changed, 1159 insertions, 161 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index c55d900e2..d92325cb5 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -44,7 +44,7 @@ static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::Contr
case Settings::ControllerType::RightJoycon:
return Controller_NPad::NPadControllerType::JoyRight;
default:
- UNREACHABLE();
+ UNREACHABLE();
return Controller_NPad::NPadControllerType::JoyDual;
}
}
@@ -93,7 +93,10 @@ u32 Controller_NPad::IndexToNPad(std::size_t index) {
};
}
-Controller_NPad::Controller_NPad(Core::System& system) : ControllerBase(system), system(system) {}
+Controller_NPad::Controller_NPad(Core::System& system)
+ : ControllerBase(system), system(system) {
+}
+
Controller_NPad::~Controller_NPad() = default;
void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
@@ -106,7 +109,7 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.device_type.raw = 0;
switch (controller_type) {
case NPadControllerType::None:
- UNREACHABLE();
+ UNREACHABLE();
break;
case NPadControllerType::Handheld:
controller.joy_styles.handheld.Assign(1);
@@ -194,7 +197,8 @@ void Controller_NPad::OnInit() {
std::transform(
Settings::values.players.begin(), Settings::values.players.end(),
- connected_controllers.begin(), [](const Settings::PlayerInput& player) {
+ connected_controllers.begin(), [](const Settings::PlayerInput& player)
+ {
return ControllerHolder{MapSettingsTypeToNPad(player.type), player.connected};
});
@@ -238,7 +242,8 @@ void Controller_NPad::OnLoadInputDevices() {
}
}
-void Controller_NPad::OnRelease() {}
+void Controller_NPad::OnRelease() {
+}
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
const auto controller_idx = NPadIdToIndex(npad_id);
@@ -276,27 +281,31 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
pad_state.l_stick_right.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
+ GetAnalogDirectionStatus(
Input::AnalogDirection::RIGHT));
pad_state.l_stick_left.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
+ GetAnalogDirectionStatus(
Input::AnalogDirection::LEFT));
pad_state.l_stick_up.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
+ GetAnalogDirectionStatus(
Input::AnalogDirection::UP));
pad_state.l_stick_down.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus(
+ analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->
+ GetAnalogDirectionStatus(
Input::AnalogDirection::DOWN));
pad_state.r_stick_right.Assign(
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
+ ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
@@ -363,7 +372,7 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
switch (controller_type) {
case NPadControllerType::None:
- UNREACHABLE();
+ UNREACHABLE();
break;
case NPadControllerType::Handheld:
handheld_entry.connection_status.raw = 0;
@@ -459,8 +468,9 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
continue;
}
const auto requested_controller =
- i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
- : NPadControllerType::Handheld;
+ i <= MAX_NPAD_ID
+ ? MapSettingsTypeToNPad(Settings::values.players[i].type)
+ : NPadControllerType::Handheld;
if (!IsControllerSupported(requested_controller)) {
const auto is_handheld = requested_controller == NPadControllerType::Handheld;
if (is_handheld) {
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index a9c2392b1..3bd76dd23 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -7,6 +7,10 @@ add_library(input_common STATIC
main.h
motion_emu.cpp
motion_emu.h
+ gcadapter/gc_adapter.cpp
+ gcadapter/gc_adapter.h
+ gcadapter/gc_poller.cpp
+ gcadapter/gc_poller.h
sdl/sdl.cpp
sdl/sdl.h
udp/client.cpp
@@ -26,5 +30,7 @@ if(SDL2_FOUND)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()
+target_link_libraries(input_common PUBLIC ${LIBUSB_LIBRARIES})
+
create_target_directory_groups(input_common)
target_link_libraries(input_common PUBLIC core PRIVATE common Boost::boost)
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index 6cabdaa3c..8116fcf9f 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -14,7 +14,8 @@ public:
float modifier_scale_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)),
- modifier_scale(modifier_scale_) {}
+ modifier_scale(modifier_scale_) {
+ }
std::tuple<float, float> GetStatus() const override {
constexpr float SQRT_HALF = 0.707106781f;
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
new file mode 100644
index 000000000..d42261d61
--- /dev/null
+++ b/src/input_common/gcadapter/gc_adapter.cpp
@@ -0,0 +1,350 @@
+// Copyright 2014 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+//*
+#include "common/logging/log.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/gcadapter/gc_adapter.h"
+
+Common::SPSCQueue<GCPadStatus> pad_queue[4];
+struct GCState state[4];
+
+namespace GCAdapter {
+
+static libusb_device_handle* usb_adapter_handle = nullptr;
+static u8 adapter_controllers_status[4] = {
+ ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE,
+ ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE};
+
+static std::mutex s_mutex;
+
+static std::thread adapter_input_thread;
+static bool adapter_thread_running;
+
+static std::mutex initialization_mutex;
+static std::thread detect_thread;
+static bool detect_thread_running = false;
+
+static libusb_context* libusb_ctx;
+
+static u8 input_endpoint = 0;
+
+static bool configuring = false;
+
+GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) {
+ GCPadStatus pad = {};
+ bool get_origin = false;
+
+ u8 type = adapter_payload[1 + (9 * port)] >> 4;
+ if (type)
+ get_origin = true;
+
+ adapter_controllers_status[port] = type;
+
+ if (adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE) {
+ u8 b1 = adapter_payload[1 + (9 * port) + 1];
+ u8 b2 = adapter_payload[1 + (9 * port) + 2];
+
+ if (b1 & (1 << 0))
+ pad.button |= PAD_BUTTON_A;
+ if (b1 & (1 << 1))
+ pad.button |= PAD_BUTTON_B;
+ if (b1 & (1 << 2))
+ pad.button |= PAD_BUTTON_X;
+ if (b1 & (1 << 3))
+ pad.button |= PAD_BUTTON_Y;
+
+ if (b1 & (1 << 4))
+ pad.button |= PAD_BUTTON_LEFT;
+ if (b1 & (1 << 5))
+ pad.button |= PAD_BUTTON_RIGHT;
+ if (b1 & (1 << 6))
+ pad.button |= PAD_BUTTON_DOWN;
+ if (b1 & (1 << 7))
+ pad.button |= PAD_BUTTON_UP;
+
+ if (b2 & (1 << 0))
+ pad.button |= PAD_BUTTON_START;
+ if (b2 & (1 << 1))
+ pad.button |= PAD_TRIGGER_Z;
+ if (b2 & (1 << 2))
+ pad.button |= PAD_TRIGGER_R;
+ if (b2 & (1 << 3))
+ pad.button |= PAD_TRIGGER_L;
+
+ if (get_origin)
+ pad.button |= PAD_GET_ORIGIN;
+
+ pad.stickX = adapter_payload[1 + (9 * port) + 3];
+ pad.stickY = adapter_payload[1 + (9 * port) + 4];
+ pad.substickX = adapter_payload[1 + (9 * port) + 5];
+ pad.substickY = adapter_payload[1 + (9 * port) + 6];
+ pad.triggerLeft = adapter_payload[1 + (9 * port) + 7];
+ pad.triggerRight = adapter_payload[1 + (9 * port) + 8];
+ }
+ return pad;
+}
+
+void PadToState(GCPadStatus pad, GCState& state) {
+ //std::lock_guard lock{s_mutex};
+ state.buttons.insert_or_assign(PAD_BUTTON_A, pad.button & PAD_BUTTON_A);
+ state.buttons.insert_or_assign(PAD_BUTTON_B, pad.button & PAD_BUTTON_B);
+ state.buttons.insert_or_assign(PAD_BUTTON_X, pad.button & PAD_BUTTON_X);
+ state.buttons.insert_or_assign(PAD_BUTTON_Y, pad.button & PAD_BUTTON_Y);
+ state.buttons.insert_or_assign(PAD_BUTTON_LEFT, pad.button & PAD_BUTTON_LEFT);
+ state.buttons.insert_or_assign(PAD_BUTTON_RIGHT, pad.button & PAD_BUTTON_RIGHT);
+ state.buttons.insert_or_assign(PAD_BUTTON_DOWN, pad.button & PAD_BUTTON_DOWN);
+ state.buttons.insert_or_assign(PAD_BUTTON_UP, pad.button & PAD_BUTTON_UP);
+ state.buttons.insert_or_assign(PAD_BUTTON_START, pad.button & PAD_BUTTON_START);
+ state.buttons.insert_or_assign(PAD_TRIGGER_Z, pad.button & PAD_TRIGGER_Z);
+ state.buttons.insert_or_assign(PAD_TRIGGER_L, pad.button & PAD_TRIGGER_L);
+ state.buttons.insert_or_assign(PAD_TRIGGER_R, pad.button & PAD_TRIGGER_R);
+ state.axes.insert_or_assign(STICK_X, pad.stickX);
+ state.axes.insert_or_assign(STICK_Y, pad.stickY);
+ state.axes.insert_or_assign(SUBSTICK_X, pad.substickX);
+ state.axes.insert_or_assign(SUBSTICK_Y, pad.substickY);
+ state.axes.insert_or_assign(TRIGGER_LEFT, pad.triggerLeft);
+ state.axes.insert_or_assign(TRIGGER_RIGHT, pad.triggerRight);
+}
+
+static void Read() {
+ LOG_INFO(Input, "GC Adapter Read() thread started");
+
+ int payload_size_in;
+ u8 adapter_payload[37];
+ while (adapter_thread_running) {
+ libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload,
+ sizeof(adapter_payload), &payload_size_in, 32);
+
+ int payload_size = 0;
+ u8 controller_payload_copy[37];
+
+ {
+ std::lock_guard<std::mutex> lk(s_mutex);
+ std::copy(std::begin(adapter_payload), std::end(adapter_payload),
+ std::begin(controller_payload_copy));
+ payload_size = payload_size_in;
+ }
+
+ GCPadStatus pad[4];
+ if (payload_size != sizeof(controller_payload_copy) ||
+ controller_payload_copy[0] != LIBUSB_DT_HID) {
+ LOG_ERROR(Input, "error reading payload (size: %d, type: %02x)", payload_size,
+ controller_payload_copy[0]);
+ } else {
+ for (int i = 0; i < 4; i++)
+ pad[i] = CheckStatus(i, controller_payload_copy);
+ }
+ for (int port = 0; port < 4; port++) {
+ if (DeviceConnected(port) && configuring) {
+ if (pad[port].button != PAD_GET_ORIGIN)
+ pad_queue[port].Push(pad[port]);
+
+ // Accounting for a threshold here because of some controller variance
+ if (pad[port].stickX > pad[port].MAIN_STICK_CENTER_X + pad[port].THRESHOLD ||
+ pad[port].stickX < pad[port].MAIN_STICK_CENTER_X - pad[port].THRESHOLD) {
+ pad[port].axis_which = STICK_X;
+ pad[port].axis_value = pad[port].stickX;
+ pad_queue[port].Push(pad[port]);
+ }
+ if (pad[port].stickY > pad[port].MAIN_STICK_CENTER_Y + pad[port].THRESHOLD ||
+ pad[port].stickY < pad[port].MAIN_STICK_CENTER_Y - pad[port].THRESHOLD) {
+ pad[port].axis_which = STICK_Y;
+ pad[port].axis_value = pad[port].stickY;
+ pad_queue[port].Push(pad[port]);
+ }
+ if (pad[port].substickX > pad[port].C_STICK_CENTER_X + pad[port].THRESHOLD ||
+ pad[port].substickX < pad[port].C_STICK_CENTER_X - pad[port].THRESHOLD) {
+ pad[port].axis_which = SUBSTICK_X;
+ pad[port].axis_value = pad[port].substickX;
+ pad_queue[port].Push(pad[port]);
+ }
+ if (pad[port].substickY > pad[port].C_STICK_CENTER_Y + pad[port].THRESHOLD ||
+ pad[port].substickY < pad[port].C_STICK_CENTER_Y - pad[port].THRESHOLD) {
+ pad[port].axis_which = SUBSTICK_Y;
+ pad[port].axis_value = pad[port].substickY;
+ pad_queue[port].Push(pad[port]);
+ }
+ }
+ PadToState(pad[port], state[port]);
+ }
+ std::this_thread::yield();
+ }
+}
+
+static void ScanThreadFunc() {
+ LOG_INFO(Input, "GC Adapter scanning thread started");
+
+ while (detect_thread_running) {
+ if (usb_adapter_handle == nullptr) {
+ std::lock_guard<std::mutex> lk(initialization_mutex);
+ Setup();
+ }
+ Sleep(500);
+ }
+}
+
+void Init() {
+
+ if (usb_adapter_handle != nullptr)
+ return;
+ LOG_INFO(Input, "GC Adapter Initialization started");
+
+ current_status = NO_ADAPTER_DETECTED;
+ libusb_init(&libusb_ctx);
+
+ StartScanThread();
+}
+
+void StartScanThread() {
+ if (detect_thread_running)
+ return;
+ if (!libusb_ctx)
+ return;
+
+ detect_thread_running = true;
+ detect_thread = std::thread(ScanThreadFunc);
+}
+
+void StopScanThread() {
+ detect_thread.join();
+}
+
+static void Setup() {
+ // Reset the error status in case the adapter gets unplugged
+ if (current_status < 0)
+ current_status = NO_ADAPTER_DETECTED;
+
+ for (int i = 0; i < 4; i++)
+ adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
+
+ libusb_device** devs; // pointer to list of connected usb devices
+
+ int cnt = libusb_get_device_list(libusb_ctx, &devs); //get the list of devices
+
+ for (int i = 0; i < cnt; i++) {
+ if (CheckDeviceAccess(devs[i])) {
+ // GC Adapter found, registering it
+ GetGCEndpoint(devs[i]);
+ break;
+ }
+ }
+}
+
+static bool CheckDeviceAccess(libusb_device* device) {
+ libusb_device_descriptor desc;
+ int ret = libusb_get_device_descriptor(device, &desc);
+ if (ret) {
+ // could not acquire the descriptor, no point in trying to use it.
+ LOG_ERROR(Input, "libusb_get_device_descriptor failed with error: %d", ret);
+ return false;
+ }
+
+ if (desc.idVendor != 0x057e || desc.idProduct != 0x0337) {
+ // This isn’t the device we are looking for.
+ return false;
+ }
+ ret = libusb_open(device, &usb_adapter_handle);
+
+ if (ret == LIBUSB_ERROR_ACCESS) {
+ LOG_ERROR(Input,
+ "Yuzu can not gain access to this device: ID %04X:%04X.",
+ desc.idVendor, desc.idProduct);
+ return false;
+ }
+ if (ret) {
+ LOG_ERROR(Input, "libusb_open failed to open device with error = %d", ret);
+ return false;
+ }
+
+ ret = libusb_kernel_driver_active(usb_adapter_handle, 0);
+ if (ret == 1) {
+ ret = libusb_detach_kernel_driver(usb_adapter_handle, 0);
+ if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED)
+ LOG_ERROR(Input, "libusb_detach_kernel_driver failed with error = %d", ret);
+ }
+
+ if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED) {
+ libusb_close(usb_adapter_handle);
+ usb_adapter_handle = nullptr;
+ return false;
+ }
+
+ ret = libusb_claim_interface(usb_adapter_handle, 0);
+ if (ret) {
+ LOG_ERROR(Input, "libusb_claim_interface failed with error = %d", ret);
+ libusb_close(usb_adapter_handle);
+ usb_adapter_handle = nullptr;
+ return false;
+ }
+
+ return true;
+}
+
+static void GetGCEndpoint(libusb_device* device) {
+ libusb_config_descriptor* config = nullptr;
+ libusb_get_config_descriptor(device, 0, &config);
+ for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
+ const libusb_interface* interfaceContainer = &config->interface[ic];
+ for (int i = 0; i < interfaceContainer->num_altsetting; i++) {
+ const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
+ for (u8 e = 0; e < interface->bNumEndpoints; e++) {
+ const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
+ if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN)
+ input_endpoint = endpoint->bEndpointAddress;
+ }
+ }
+ }
+
+ adapter_thread_running = true;
+ current_status = ADAPTER_DETECTED;
+
+ adapter_input_thread = std::thread(Read); // Read input
+}
+
+void Shutdown() {
+ StopScanThread();
+ Reset();
+
+ current_status = NO_ADAPTER_DETECTED;
+}
+
+static void Reset() {
+ std::unique_lock<std::mutex> lock(initialization_mutex, std::defer_lock);
+ if (!lock.try_lock())
+ return;
+ if (current_status != ADAPTER_DETECTED)
+ return;
+
+ if (adapter_thread_running)
+ adapter_input_thread.join();
+
+ for (int i = 0; i < 4; i++)
+ adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
+
+ current_status = NO_ADAPTER_DETECTED;
+
+ if (usb_adapter_handle) {
+ libusb_release_interface(usb_adapter_handle, 0);
+ libusb_close(usb_adapter_handle);
+ usb_adapter_handle = nullptr;
+ }
+}
+
+bool DeviceConnected(int port) {
+ return adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE;
+}
+
+void ResetDeviceType(int port) {
+ adapter_controllers_status[port] = ControllerTypes::CONTROLLER_NONE;
+}
+
+void BeginConfiguration() {
+ configuring = true;
+}
+
+void EndConfiguration() {
+ configuring = false;
+}
+
+} // end of namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
new file mode 100644
index 000000000..9b02d1382
--- /dev/null
+++ b/src/input_common/gcadapter/gc_adapter.h
@@ -0,0 +1,116 @@
+#pragma once
+#include <algorithm>
+#include <libusb.h>
+#include <mutex>
+#include <functional>
+#include "common/common_types.h"
+
+
+enum {
+ PAD_USE_ORIGIN = 0x0080,
+ PAD_GET_ORIGIN = 0x2000,
+ PAD_ERR_STATUS = 0x8000,
+};
+
+enum PadButton {
+ PAD_BUTTON_LEFT = 0x0001,
+ PAD_BUTTON_RIGHT = 0x0002,
+ PAD_BUTTON_DOWN = 0x0004,
+ PAD_BUTTON_UP = 0x0008,
+ PAD_TRIGGER_Z = 0x0010,
+ PAD_TRIGGER_R = 0x0020,
+ PAD_TRIGGER_L = 0x0040,
+ PAD_BUTTON_A = 0x0100,
+ PAD_BUTTON_B = 0x0200,
+ PAD_BUTTON_X = 0x0400,
+ PAD_BUTTON_Y = 0x0800,
+ PAD_BUTTON_START = 0x1000,
+ // Below is for compatibility with "AxisButton" type
+ PAD_STICK = 0x2000,
+
+};
+
+enum PadAxes { STICK_X, STICK_Y, SUBSTICK_X, SUBSTICK_Y, TRIGGER_LEFT, TRIGGER_RIGHT };
+
+struct GCPadStatus {
+ u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
+ u8 stickX; // 0 <= stickX <= 255
+ u8 stickY; // 0 <= stickY <= 255
+ u8 substickX; // 0 <= substickX <= 255
+ u8 substickY; // 0 <= substickY <= 255
+ u8 triggerLeft; // 0 <= triggerLeft <= 255
+ u8 triggerRight; // 0 <= triggerRight <= 255
+ bool isConnected{true};
+
+ static const u8 MAIN_STICK_CENTER_X = 0x80;
+ static const u8 MAIN_STICK_CENTER_Y = 0x80;
+ static const u8 MAIN_STICK_RADIUS = 0x7f;
+ static const u8 C_STICK_CENTER_X = 0x80;
+ static const u8 C_STICK_CENTER_Y = 0x80;
+ static const u8 C_STICK_RADIUS = 0x7f;
+
+ static const u8 TRIGGER_CENTER = 20;
+ static const u8 THRESHOLD = 10;
+ u8 port;
+ u8 axis_which = 255;
+ u8 axis_value = 255;
+};
+
+struct GCState {
+ std::unordered_map<int, bool> buttons;
+ std::unordered_map<int, u16> axes;
+};
+
+
+namespace GCAdapter {
+enum ControllerTypes {
+ CONTROLLER_NONE = 0,
+ CONTROLLER_WIRED = 1,
+ CONTROLLER_WIRELESS = 2
+};
+
+enum {
+ NO_ADAPTER_DETECTED = 0,
+ ADAPTER_DETECTED = 1,
+};
+
+// Current adapter status: detected/not detected/in error (holds the error code)
+static int current_status = NO_ADAPTER_DETECTED;
+
+GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
+/// Initialize the GC Adapter capture and read sequence
+void Init();
+
+/// Close the adapter read thread and release the adapter
+void Shutdown();
+
+/// Begin scanning for the GC Adapter.
+void StartScanThread();
+
+/// Stop scanning for the adapter
+void StopScanThread();
+
+/// Returns true if there is a device connected to port
+bool DeviceConnected(int port);
+
+/// Resets status of device connected to port
+void ResetDeviceType(int port);
+
+/// Returns true if we successfully gain access to GC Adapter
+bool CheckDeviceAccess(libusb_device* device);
+
+/// Captures GC Adapter endpoint address,
+void GetGCEndpoint(libusb_device* device);
+
+/// For shutting down, clear all data, join all threads, release usb
+void Reset();
+
+/// For use in initialization, querying devices to find the adapter
+void Setup();
+
+/// Used for polling
+void BeginConfiguration();
+
+void EndConfiguration();
+
+} // end of namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
new file mode 100644
index 000000000..772bd8890
--- /dev/null
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -0,0 +1,310 @@
+#include <atomic>
+#include <list>
+#include <mutex>
+#include <utility>
+#include "input_common/gcadapter/gc_poller.h"
+#include "input_common/gcadapter/gc_adapter.h"
+#include "common/threadsafe_queue.h"
+
+// Using extern as to avoid multply defined symbols.
+extern Common::SPSCQueue<GCPadStatus> pad_queue[4];
+extern struct GCState state[4];
+
+namespace InputCommon {
+
+class GCButton final : public Input::ButtonDevice {
+public:
+ explicit GCButton(int port_, int button_, int axis_)
+ : port(port_), button(button_) {
+ }
+
+ ~GCButton() override;
+
+ bool GetStatus() const override {
+ return state[port].buttons.at(button);
+ }
+
+private:
+ const int port;
+ const int button;
+};
+
+class GCAxisButton final : public Input::ButtonDevice {
+public:
+ explicit GCAxisButton(int port_, int axis_, float threshold_,
+ bool trigger_if_greater_)
+ : port(port_), axis(axis_), threshold(threshold_),
+ trigger_if_greater(trigger_if_greater_) {
+ }
+
+
+ bool GetStatus() const override {
+ const float axis_value = (state[port].axes.at(axis) - 128.0f) / 128.0f;
+ if (trigger_if_greater) {
+ return axis_value > 0.10f; //TODO(ameerj) : Fix threshold.
+ }
+ return axis_value < -0.10f;
+ }
+
+private:
+ const int port;
+ const int axis;
+ float threshold;
+ bool trigger_if_greater;
+};
+
+GCButtonFactory::GCButtonFactory() {
+ GCAdapter::Init();
+}
+
+GCButton::~GCButton() {
+ GCAdapter::Shutdown();
+}
+
+std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
+ int button_id = params.Get("button", 0);
+ int port = params.Get("port", 0);
+ // For Axis buttons, used by the binary sticks.
+ if (params.Has("axis")) {
+ const int axis = params.Get("axis", 0);
+ const float threshold = params.Get("threshold", 0.5f);
+ const std::string direction_name = params.Get("direction", "");
+ bool trigger_if_greater;
+ if (direction_name == "+") {
+ trigger_if_greater = true;
+ } else if (direction_name == "-") {
+ trigger_if_greater = false;
+ } else {
+ trigger_if_greater = true;
+ LOG_ERROR(Input, "Unknown direction {}", direction_name);
+ }
+ return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater);
+ }
+
+ std::unique_ptr<GCButton> button =
+ std::make_unique<GCButton>(port, button_id, params.Get("axis", 0));
+ return std::move(button);
+}
+
+Common::ParamPackage GCButtonFactory::GetNextInput() {
+ Common::ParamPackage params;
+ GCPadStatus pad;
+ for (int i = 0; i < 4; i++) {
+ while (pad_queue[i].Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ params.Set("engine", "gcpad");
+ params.Set("port", i);
+ // I was debating whether to keep these verbose for ease of reading
+ // or to use a while loop shifting the bits to test and set the value.
+ if (pad.button & PAD_BUTTON_A) {
+ params.Set("button", PAD_BUTTON_A);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_B) {
+ params.Set("button", PAD_BUTTON_B);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_X) {
+ params.Set("button", PAD_BUTTON_X);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_Y) {
+ params.Set("button", PAD_BUTTON_Y);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_DOWN) {
+ params.Set("button", PAD_BUTTON_DOWN);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_LEFT) {
+ params.Set("button", PAD_BUTTON_LEFT);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_RIGHT) {
+ params.Set("button", PAD_BUTTON_RIGHT);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_UP) {
+ params.Set("button", PAD_BUTTON_UP);
+ break;
+ }
+ if (pad.button & PAD_TRIGGER_L) {
+ params.Set("button", PAD_TRIGGER_L);
+ break;
+ }
+ if (pad.button & PAD_TRIGGER_R) {
+ params.Set("button", PAD_TRIGGER_R);
+ break;
+ }
+ if (pad.button & PAD_TRIGGER_Z) {
+ params.Set("button", PAD_TRIGGER_Z);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_START) {
+ params.Set("button", PAD_BUTTON_START);
+ break;
+ }
+ // For Axis button implementation
+ if (pad.axis_which != 255) {
+ params.Set("axis", pad.axis_which);
+ params.Set("button", PAD_STICK);
+ if (pad.axis_value > 128) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ } else {
+ params.Set("direction", "-");
+ params.Set("threshold", "-0.5");
+ }
+ break;
+ }
+ }
+ }
+ return params;
+}
+
+void GCButtonFactory::BeginConfiguration() {
+ polling = true;
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::BeginConfiguration();
+}
+
+void GCButtonFactory::EndConfiguration() {
+ polling = false;
+
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::EndConfiguration();
+}
+
+class GCAnalog final : public Input::AnalogDevice {
+public:
+ GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_)
+ : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {
+ }
+
+ float GetAxis(int axis) const {
+ std::lock_guard lock{mutex};
+ // division is not by a perfect 128 to account for some variance in center location
+ // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range [20-230]
+ return (state[port].axes.at(axis) - 128.0f) / 95.0f;
+ }
+
+ std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
+ float x = GetAxis(axis_x);
+ float y = GetAxis(axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return std::make_tuple(x, y);
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ const auto [x, y] = GetAnalog(axis_x, axis_y);
+ const float r = std::sqrt((x * x) + (y * y));
+ if (r > deadzone) {
+ return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
+ y / r * (r - deadzone) / (1 - deadzone));
+ }
+ return std::make_tuple<float, float>(0.0f, 0.0f);
+ }
+
+ bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
+ const auto [x, y] = GetStatus();
+ const float directional_deadzone = 0.4f;
+ switch (direction) {
+ case Input::AnalogDirection::RIGHT:
+ return x > directional_deadzone;
+ case Input::AnalogDirection::LEFT:
+ return x < -directional_deadzone;
+ case Input::AnalogDirection::UP:
+ return y > directional_deadzone;
+ case Input::AnalogDirection::DOWN:
+ return y < -directional_deadzone;
+ }
+ return false;
+ }
+
+private:
+ const int port;
+ const int axis_x;
+ const int axis_y;
+ const float deadzone;
+ mutable std::mutex mutex;
+};
+
+
+/// An analog device factory that creates analog devices from GC Adapter
+GCAnalogFactory::GCAnalogFactory() {};
+
+
+/**
+* Creates analog device from joystick axes
+* @param params contains parameters for creating the device:
+* - "port": the nth gcpad on the adapter
+* - "axis_x": the index of the axis to be bind as x-axis
+* - "axis_y": the index of the axis to be bind as y-axis
+*/
+std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
+ const std::string guid = params.Get("guid", "0");
+ const int port = params.Get("port", 0);
+ const int axis_x = params.Get("axis_x", 0);
+ const int axis_y = params.Get("axis_y", 1);
+ const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
+
+ return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone);
+}
+
+void GCAnalogFactory::BeginConfiguration() {
+ polling = true;
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::BeginConfiguration();
+}
+
+void GCAnalogFactory::EndConfiguration() {
+ polling = false;
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::EndConfiguration();
+}
+
+Common::ParamPackage GCAnalogFactory::GetNextInput() {
+ GCPadStatus pad;
+ for (int i = 0; i < 4; i++) {
+ while (pad_queue[i].Pop(pad)) {
+ if (pad.axis_which == 255 || std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
+ continue;
+ }
+ // An analog device needs two axes, so we need to store the axis for later and wait for
+ // a second SDL event. The axes also must be from the same joystick.
+ const int axis = pad.axis_which;
+ if (analog_x_axis == -1) {
+ analog_x_axis = axis;
+ controller_number = i;
+ } else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == i) {
+ analog_y_axis = axis;
+ }
+ }
+ }
+ Common::ParamPackage params;
+ if (analog_x_axis != -1 && analog_y_axis != -1) {
+ params.Set("engine", "gcpad");
+ params.Set("port", controller_number);
+ params.Set("axis_x", analog_x_axis);
+ params.Set("axis_y", analog_y_axis);
+ analog_x_axis = -1;
+ analog_y_axis = -1;
+ controller_number = -1;
+ return params;
+ }
+ return params;
+}
+} // namespace InputCommon
diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h
new file mode 100644
index 000000000..d115b1d2a
--- /dev/null
+++ b/src/input_common/gcadapter/gc_poller.h
@@ -0,0 +1,59 @@
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+
+/**
+ * A button device factory representing a gcpad. It receives gcpad events and forward them
+ * to all button devices it created.
+ */
+class GCButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ GCButtonFactory();
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput();
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() {
+ return polling;
+ }
+
+private:
+ bool polling = false;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+class GCAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ GCAnalogFactory();
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+ Common::ParamPackage GetNextInput();
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() {
+ return polling;
+ }
+
+private:
+ int analog_x_axis = -1;
+ int analog_y_axis = -1;
+ int controller_number = -1;
+ bool polling = false;
+};
+} // namespace InputCommon
diff --git a/src/input_common/keyboard.cpp b/src/input_common/keyboard.cpp
index afb8e6612..d76791860 100644
--- a/src/input_common/keyboard.cpp
+++ b/src/input_common/keyboard.cpp
@@ -13,7 +13,8 @@ namespace InputCommon {
class KeyButton final : public Input::ButtonDevice {
public:
explicit KeyButton(std::shared_ptr<KeyButtonList> key_button_list_)
- : key_button_list(std::move(key_button_list_)) {}
+ : key_button_list(std::move(key_button_list_)) {
+ }
~KeyButton() override;
@@ -49,8 +50,10 @@ public:
void ChangeKeyStatus(int key_code, bool pressed) {
std::lock_guard guard{mutex};
for (const KeyButtonPair& pair : list) {
- if (pair.key_code == key_code)
+ if (pair.key_code == key_code) {
pair.key_button->status.store(pressed);
+ break;
+ }
}
}
@@ -66,7 +69,9 @@ private:
std::list<KeyButtonPair> list;
};
-Keyboard::Keyboard() : key_button_list{std::make_shared<KeyButtonList>()} {}
+Keyboard::Keyboard()
+ : key_button_list{std::make_shared<KeyButtonList>()} {
+}
KeyButton::~KeyButton() {
key_button_list->RemoveKeyButton(this);
@@ -76,7 +81,7 @@ std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage
int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
- return button;
+ return std::move(button);
}
void Keyboard::PressKey(int key_code) {
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 95e351e24..be13129af 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -4,8 +4,11 @@
#include <memory>
#include <thread>
+#include <libusb.h>
+#include <iostream>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
+#include "input_common/gcadapter/gc_poller.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
@@ -22,8 +25,15 @@ static std::shared_ptr<MotionEmu> motion_emu;
static std::unique_ptr<SDL::State> sdl;
#endif
static std::unique_ptr<CemuhookUDP::State> udp;
+static std::shared_ptr<GCButtonFactory> gcbuttons;
+static std::shared_ptr<GCAnalogFactory> gcanalog;
void Init() {
+ gcbuttons = std::make_shared<GCButtonFactory>();
+ Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
+ gcanalog = std::make_shared<GCAnalogFactory>();
+ Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
+
keyboard = std::make_shared<Keyboard>();
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
@@ -34,8 +44,10 @@ void Init() {
#ifdef HAVE_SDL2
sdl = SDL::Init();
#endif
+ /*
udp = CemuhookUDP::Init();
+ */
}
void Shutdown() {
@@ -48,6 +60,8 @@ void Shutdown() {
sdl.reset();
#endif
udp.reset();
+ Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
+ gcbuttons.reset();
}
Keyboard* GetKeyboard() {
@@ -58,6 +72,14 @@ MotionEmu* GetMotionEmu() {
return motion_emu.get();
}
+GCButtonFactory* GetGCButtons() {
+ return gcbuttons.get();
+}
+
+GCAnalogFactory* GetGCAnalogs() {
+ return gcanalog.get();
+}
+
std::string GenerateKeyboardParam(int key_code) {
Common::ParamPackage param{
{"engine", "keyboard"},
@@ -88,7 +110,6 @@ std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
#ifdef HAVE_SDL2
pollers = sdl->GetPollers(type);
#endif
-
return pollers;
}
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 77a0ce90b..be2e7a6c4 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -7,6 +7,8 @@
#include <memory>
#include <string>
#include <vector>
+#include "input_common/gcadapter/gc_poller.h"
+#include "input_common/gcadapter/gc_adapter.h"
namespace Common {
class ParamPackage;
@@ -30,6 +32,13 @@ class MotionEmu;
/// Gets the motion emulation factory.
MotionEmu* GetMotionEmu();
+class GCButtonFactory;
+class GCAnalogFactory;
+
+GCButtonFactory* GetGCButtons();
+GCAnalogFactory* GetGCAnalogs();
+
+
/// Generates a serialized param package for creating a keyboard button device
std::string GenerateKeyboardParam(int key_code);
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
index d4cdf76a3..b7120311a 100644
--- a/src/input_common/motion_emu.cpp
+++ b/src/input_common/motion_emu.cpp
@@ -22,7 +22,8 @@ public:
: update_millisecond(update_millisecond),
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
std::chrono::milliseconds(update_millisecond))),
- sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
+ sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {
+ }
~MotionEmuDevice() {
if (motion_emu_thread.joinable()) {
@@ -145,7 +146,7 @@ std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackag
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.
current_device = device_wrapper->device;
- return device_wrapper;
+ return std::move(device_wrapper);
}
void MotionEmu::BeginTilt(int x, int y) {
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 675b477fa..3c1820c4a 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -49,7 +49,8 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick {
public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick)
- : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {}
+ : guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose} {
+ }
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
@@ -97,6 +98,7 @@ public:
std::lock_guard lock{mutex};
return (state.hats.at(hat) & direction) != 0;
}
+
/**
* The guid of the joystick
*/
@@ -125,6 +127,7 @@ private:
std::unordered_map<int, Sint16> axes;
std::unordered_map<int, Uint8> hats;
} state;
+
std::string guid;
int port;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
@@ -155,7 +158,8 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
if (map_it != joystick_map.end()) {
const auto vec_it =
std::find_if(map_it->second.begin(), map_it->second.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
+ [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick)
+ {
return sdl_joystick == joystick->GetSDLJoystick();
});
if (vec_it != map_it->second.end()) {
@@ -166,7 +170,8 @@ std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_
// Search for a SDLJoystick without a mapped SDL_Joystick...
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
- [](const std::shared_ptr<SDLJoystick>& joystick) {
+ [](const std::shared_ptr<SDLJoystick>& joystick)
+ {
return !joystick->GetSDLJoystick();
});
if (nullptr_it != map_it->second.end()) {
@@ -223,7 +228,8 @@ void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
- [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
+ [&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick)
+ {
return joystick->GetSDLJoystick() == sdl_joystick;
});
joystick = *joystick_it;
@@ -279,7 +285,8 @@ void SDLState::CloseJoysticks() {
class SDLButton final : public Input::ButtonDevice {
public:
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
- : joystick(std::move(joystick_)), button(button_) {}
+ : joystick(std::move(joystick_)), button(button_) {
+ }
bool GetStatus() const override {
return joystick->GetButton(button);
@@ -293,7 +300,8 @@ private:
class SDLDirectionButton final : public Input::ButtonDevice {
public:
explicit SDLDirectionButton(std::shared_ptr<SDLJoystick> joystick_, int hat_, Uint8 direction_)
- : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {}
+ : joystick(std::move(joystick_)), hat(hat_), direction(direction_) {
+ }
bool GetStatus() const override {
return joystick->GetHatDirection(hat, direction);
@@ -310,7 +318,8 @@ public:
explicit SDLAxisButton(std::shared_ptr<SDLJoystick> joystick_, int axis_, float threshold_,
bool trigger_if_greater_)
: joystick(std::move(joystick_)), axis(axis_), threshold(threshold_),
- trigger_if_greater(trigger_if_greater_) {}
+ trigger_if_greater(trigger_if_greater_) {
+ }
bool GetStatus() const override {
const float axis_value = joystick->GetAxis(axis);
@@ -330,7 +339,8 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_)
- : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
+ : joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {
+ }
std::tuple<float, float> GetStatus() const override {
const auto [x, y] = joystick->GetAnalog(axis_x, axis_y);
@@ -368,7 +378,9 @@ private:
/// A button device factory that creates button devices from SDL joystick
class SDLButtonFactory final : public Input::Factory<Input::ButtonDevice> {
public:
- explicit SDLButtonFactory(SDLState& state_) : state(state_) {}
+ explicit SDLButtonFactory(SDLState& state_)
+ : state(state_) {
+ }
/**
* Creates a button device from a joystick button
@@ -443,7 +455,10 @@ private:
/// An analog device factory that creates analog devices from SDL joystick
class SDLAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
public:
- explicit SDLAnalogFactory(SDLState& state_) : state(state_) {}
+ explicit SDLAnalogFactory(SDLState& state_)
+ : state(state_) {
+ }
+
/**
* Creates analog device from joystick axes
* @param params contains parameters for creating the device:
@@ -490,7 +505,8 @@ SDLState::SDLState() {
initialized = true;
if (start_thread) {
- poll_thread = std::thread([this] {
+ poll_thread = std::thread([this]
+ {
using namespace std::chrono_literals;
while (initialized) {
SDL_PumpEvents();
@@ -576,7 +592,9 @@ namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
- explicit SDLPoller(SDLState& state_) : state(state_) {}
+ explicit SDLPoller(SDLState& state_)
+ : state(state_) {
+ }
void Start() override {
state.event_queue.Clear();
@@ -593,7 +611,9 @@ protected:
class SDLButtonPoller final : public SDLPoller {
public:
- explicit SDLButtonPoller(SDLState& state_) : SDLPoller(state_) {}
+ explicit SDLButtonPoller(SDLState& state_)
+ : SDLPoller(state_) {
+ }
Common::ParamPackage GetNextInput() override {
SDL_Event event;
@@ -602,8 +622,7 @@ public:
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
break;
- }
- [[fallthrough]];
+ }[[fallthrough]];
case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION:
return SDLEventToButtonParamPackage(state, event);
@@ -615,7 +634,9 @@ public:
class SDLAnalogPoller final : public SDLPoller {
public:
- explicit SDLAnalogPoller(SDLState& state_) : SDLPoller(state_) {}
+ explicit SDLAnalogPoller(SDLState& state_)
+ : SDLPoller(state_) {
+ }
void Start() override {
SDLPoller::Start();
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index da5227058..befa4c86d 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -59,7 +59,8 @@ public:
void StartReceive() {
socket.async_receive_from(
boost::asio::buffer(receive_buffer), receive_endpoint,
- [this](const boost::system::error_code& error, std::size_t bytes_transferred) {
+ [this](const boost::system::error_code& error, std::size_t bytes_transferred)
+ {
HandleReceive(error, bytes_transferred);
});
}
@@ -211,21 +212,27 @@ void Client::StartCommunication(const std::string& host, u16 port, u8 pad_index,
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback) {
- std::thread([=] {
- Common::Event success_event;
- SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
- [&](Response::PadData data) { success_event.Set(); }};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- bool result = success_event.WaitFor(std::chrono::seconds(8));
- socket.Stop();
- worker_thread.join();
- if (result) {
- success_callback();
- } else {
- failure_callback();
- }
- })
+ std::thread([=]
+ {
+ Common::Event success_event;
+ SocketCallback callback{[](Response::Version version)
+ {
+ },
+ [](Response::PortInfo info)
+ {
+ },
+ [&](Response::PadData data) { success_event.Set(); }};
+ Socket socket{host, port, pad_index, client_id, std::move(callback)};
+ std::thread worker_thread{SocketLoop, &socket};
+ bool result = success_event.WaitFor(std::chrono::seconds(8));
+ socket.Stop();
+ worker_thread.join();
+ if (result) {
+ success_callback();
+ } else {
+ failure_callback();
+ }
+ })
.detach();
}
@@ -234,53 +241,60 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
- std::thread([=] {
- constexpr u16 CALIBRATION_THRESHOLD = 100;
-
- u16 min_x{UINT16_MAX};
- u16 min_y{UINT16_MAX};
- u16 max_x{};
- u16 max_y{};
-
- Status current_status{Status::Initialized};
- SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
- [&](Response::PadData data) {
- if (current_status == Status::Initialized) {
- // Receiving data means the communication is ready now
- current_status = Status::Ready;
- status_callback(current_status);
- }
- if (!data.touch_1.is_active) {
- return;
- }
- LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
- data.touch_1.y);
- min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
- min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
- if (current_status == Status::Ready) {
- // First touch - min data (min_x/min_y)
- current_status = Status::Stage1Completed;
- status_callback(current_status);
- }
- if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
- data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
- // Set the current position as max value and finishes
- // configuration
- max_x = data.touch_1.x;
- max_y = data.touch_1.y;
- current_status = Status::Completed;
- data_callback(min_x, min_y, max_x, max_y);
- status_callback(current_status);
-
- complete_event.Set();
- }
- }};
- Socket socket{host, port, pad_index, client_id, std::move(callback)};
- std::thread worker_thread{SocketLoop, &socket};
- complete_event.Wait();
- socket.Stop();
- worker_thread.join();
- })
+ std::thread([=]
+ {
+ constexpr u16 CALIBRATION_THRESHOLD = 100;
+
+ u16 min_x{UINT16_MAX};
+ u16 min_y{UINT16_MAX};
+ u16 max_x{};
+ u16 max_y{};
+
+ Status current_status{Status::Initialized};
+ SocketCallback callback{[](Response::Version version)
+ {
+ },
+ [](Response::PortInfo info)
+ {
+ },
+ [&](Response::PadData data)
+ {
+ if (current_status == Status::Initialized) {
+ // Receiving data means the communication is ready now
+ current_status = Status::Ready;
+ status_callback(current_status);
+ }
+ if (!data.touch_1.is_active) {
+ return;
+ }
+ LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
+ data.touch_1.y);
+ min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
+ min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+ if (current_status == Status::Ready) {
+ // First touch - min data (min_x/min_y)
+ current_status = Status::Stage1Completed;
+ status_callback(current_status);
+ }
+ if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
+ data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+ // Set the current position as max value and finishes
+ // configuration
+ max_x = data.touch_1.x;
+ max_y = data.touch_1.y;
+ current_status = Status::Completed;
+ data_callback(min_x, min_y, max_x, max_y);
+ status_callback(current_status);
+
+ complete_event.Set();
+ }
+ }};
+ Socket socket{host, port, pad_index, client_id, std::move(callback)};
+ std::thread worker_thread{SocketLoop, &socket};
+ complete_event.Wait();
+ socket.Stop();
+ worker_thread.join();
+ })
.detach();
}
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index b8c654755..b58e319b6 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -40,6 +40,7 @@ struct DeviceStatus {
u16 max_x{};
u16 max_y{};
};
+
std::optional<CalibrationData> touch_calibration;
};
@@ -72,6 +73,7 @@ public:
Stage1Completed,
Completed,
};
+
/**
* Constructs and starts the job with the specified parameter.
*
diff --git a/src/input_common/udp/protocol.h b/src/input_common/udp/protocol.h
index 3ba4d1fc8..2b31846db 100644
--- a/src/input_common/udp/protocol.h
+++ b/src/input_common/udp/protocol.h
@@ -35,6 +35,7 @@ struct Header {
///> the data
Type type{};
};
+
static_assert(sizeof(Header) == 20, "UDP Message Header struct has wrong size");
static_assert(std::is_trivially_copyable_v<Header>, "UDP Message Header is not trivially copyable");
@@ -54,7 +55,9 @@ constexpr Type GetMessageType();
namespace Request {
-struct Version {};
+struct Version {
+};
+
/**
* Requests the server to send information about what controllers are plugged into the ports
* In citra's case, we only have one controller, so for simplicity's sake, we can just send a
@@ -62,12 +65,14 @@ struct Version {};
* nice to make this configurable
*/
constexpr u32 MAX_PORTS = 4;
+
struct PortInfo {
u32_le pad_count{}; ///> Number of ports to request data for
std::array<u8, MAX_PORTS> port;
};
+
static_assert(std::is_trivially_copyable_v<PortInfo>,
- "UDP Request PortInfo is not trivially copyable");
+ "UDP Request PortInfo is not trivially copyable");
/**
* Request the latest pad information from the server. If the server hasn't received this message
@@ -80,6 +85,7 @@ struct PadData {
Id,
Mac,
};
+
/// Determines which method will be used as a look up for the controller
Flags flags{};
/// Index of the port of the controller to retrieve data about
@@ -87,9 +93,10 @@ struct PadData {
/// Mac address of the controller to retrieve data about
MacAddress mac;
};
+
static_assert(sizeof(PadData) == 8, "UDP Request PadData struct has wrong size");
static_assert(std::is_trivially_copyable_v<PadData>,
- "UDP Request PadData is not trivially copyable");
+ "UDP Request PadData is not trivially copyable");
/**
* Creates a message with the proper header data that can be sent to the server.
@@ -114,9 +121,10 @@ namespace Response {
struct Version {
u16_le version{};
};
+
static_assert(sizeof(Version) == 2, "UDP Response Version struct has wrong size");
static_assert(std::is_trivially_copyable_v<Version>,
- "UDP Response Version is not trivially copyable");
+ "UDP Response Version is not trivially copyable");
struct PortInfo {
u8 id{};
@@ -127,9 +135,10 @@ struct PortInfo {
u8 battery{};
u8 is_pad_active{};
};
+
static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong size");
static_assert(std::is_trivially_copyable_v<PortInfo>,
- "UDP Response PortInfo is not trivially copyable");
+ "UDP Response PortInfo is not trivially copyable");
#pragma pack(push, 1)
struct PadData {
@@ -206,16 +215,16 @@ struct PadData {
static_assert(sizeof(PadData) == 80, "UDP Response PadData struct has wrong size ");
static_assert(std::is_trivially_copyable_v<PadData>,
- "UDP Response PadData is not trivially copyable");
+ "UDP Response PadData is not trivially copyable");
static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
- "UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
+ "UDP MAX_PACKET_SIZE is no longer larger than Message<PadData>");
static_assert(sizeof(PadData::AnalogButton) == 12,
- "UDP Response AnalogButton struct has wrong size ");
+ "UDP Response AnalogButton struct has wrong size ");
static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
static_assert(sizeof(PadData::Accelerometer) == 12,
- "UDP Response Accelerometer struct has wrong size ");
+ "UDP Response Accelerometer struct has wrong size ");
static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");
/**
@@ -232,22 +241,27 @@ template <>
constexpr Type GetMessageType<Request::Version>() {
return Type::Version;
}
+
template <>
constexpr Type GetMessageType<Request::PortInfo>() {
return Type::PortInfo;
}
+
template <>
constexpr Type GetMessageType<Request::PadData>() {
return Type::PadData;
}
+
template <>
constexpr Type GetMessageType<Response::Version>() {
return Type::Version;
}
+
template <>
constexpr Type GetMessageType<Response::PortInfo>() {
return Type::PortInfo;
}
+
template <>
constexpr Type GetMessageType<Response::PadData>() {
return Type::PadData;
diff --git a/src/input_common/udp/udp.cpp b/src/input_common/udp/udp.cpp
index 8c6ef1394..343c3985e 100644
--- a/src/input_common/udp/udp.cpp
+++ b/src/input_common/udp/udp.cpp
@@ -16,7 +16,10 @@ namespace InputCommon::CemuhookUDP {
class UDPTouchDevice final : public Input::TouchDevice {
public:
- explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
+ explicit UDPTouchDevice(std::shared_ptr<DeviceStatus> status_)
+ : status(std::move(status_)) {
+ }
+
std::tuple<float, float, bool> GetStatus() const override {
std::lock_guard guard(status->update_mutex);
return status->touch_status;
@@ -28,7 +31,10 @@ private:
class UDPMotionDevice final : public Input::MotionDevice {
public:
- explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
+ explicit UDPMotionDevice(std::shared_ptr<DeviceStatus> status_)
+ : status(std::move(status_)) {
+ }
+
std::tuple<Common::Vec3<float>, Common::Vec3<float>> GetStatus() const override {
std::lock_guard guard(status->update_mutex);
return status->motion_status;
@@ -40,7 +46,9 @@ private:
class UDPTouchFactory final : public Input::Factory<Input::TouchDevice> {
public:
- explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
+ explicit UDPTouchFactory(std::shared_ptr<DeviceStatus> status_)
+ : status(std::move(status_)) {
+ }
std::unique_ptr<Input::TouchDevice> Create(const Common::ParamPackage& params) override {
{
@@ -61,7 +69,9 @@ private:
class UDPMotionFactory final : public Input::Factory<Input::MotionDevice> {
public:
- explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_) : status(std::move(status_)) {}
+ explicit UDPMotionFactory(std::shared_ptr<DeviceStatus> status_)
+ : status(std::move(status_)) {
+ }
std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override {
return std::make_unique<UDPMotionDevice>(status);
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index a05fa64ba..81436af1b 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -19,13 +19,13 @@
#include "yuzu/configuration/configure_input_player.h"
const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
- ConfigureInputPlayer::analog_sub_buttons{{
- "up",
- "down",
- "left",
- "right",
- "modifier",
- }};
+ConfigureInputPlayer::analog_sub_buttons{{
+ "up",
+ "down",
+ "left",
+ "right",
+ "modifier",
+}};
static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf) {
const int index1 = grid->indexOf(item);
@@ -70,6 +70,20 @@ static QString ButtonToText(const Common::ParamPackage& param) {
return GetKeyName(param.Get("code", 0));
}
+ if (param.Get("engine", "") == "gcpad") {
+ if (param.Has("axis")) {
+ const QString axis_str = QString::fromStdString(param.Get("axis", ""));
+ const QString direction_str = QString::fromStdString(param.Get("direction", ""));
+
+ return QObject::tr("Axis %1%2").arg(axis_str, direction_str);
+ }
+ if (param.Has("button")) {
+ const QString button_str = QString::number(int(std::log2(param.Get("button", 0))));
+ return QObject::tr("Button %1").arg(button_str);
+ }
+ return GetKeyName(param.Get("code", 0));
+ }
+
if (param.Get("engine", "") == "sdl") {
if (param.Has("hat")) {
const QString hat_str = QString::fromStdString(param.Get("hat", ""));
@@ -106,7 +120,7 @@ static QString AnalogToText(const Common::ParamPackage& param, const std::string
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
}
- if (param.Get("engine", "") == "sdl") {
+ if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") {
if (dir == "modifier") {
return QObject::tr("[unused]");
}
@@ -137,13 +151,13 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
setFocusPolicy(Qt::ClickFocus);
button_map = {
- ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
- ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
- ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
- ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
+ ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
+ ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
+ ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
+ ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
- ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
+ ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{
@@ -164,11 +178,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}};
debug_hidden = {
- ui->buttonSL, ui->labelSL,
- ui->buttonSR, ui->labelSR,
- ui->buttonLStick, ui->labelLStickPressed,
- ui->buttonRStick, ui->labelRStickPressed,
- ui->buttonHome, ui->labelHome,
+ ui->buttonSL, ui->labelSL,
+ ui->buttonSR, ui->labelSR,
+ ui->buttonLStick, ui->labelLStickPressed,
+ ui->buttonRStick, ui->labelRStickPressed,
+ ui->buttonHome, ui->labelHome,
ui->buttonScreenshot, ui->labelScreenshot,
};
@@ -207,12 +221,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
case Settings::ControllerType::RightJoycon:
layout_hidden = {
ui->left_body_button, ui->left_buttons_button,
- ui->left_body_label, ui->left_buttons_label,
- ui->buttonL, ui->labelL,
- ui->buttonZL, ui->labelZL,
- ui->labelScreenshot, ui->buttonScreenshot,
- ui->buttonMinus, ui->labelMinus,
- ui->LStick, ui->Dpad,
+ ui->left_body_label, ui->left_buttons_label,
+ ui->buttonL, ui->labelL,
+ ui->buttonZL, ui->labelZL,
+ ui->labelScreenshot, ui->buttonScreenshot,
+ ui->buttonMinus, ui->labelMinus,
+ ui->LStick, ui->Dpad,
};
break;
}
@@ -247,9 +261,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(button, &QPushButton::clicked, [=] {
+ connect(button, &QPushButton::clicked, [=]
+ {
HandleClick(button_map[button_id],
- [=](Common::ParamPackage params) {
+ [=](Common::ParamPackage params)
+ {
// Workaround for ZL & ZR for analog triggers like on XBOX controllors.
// Analog triggers (from controllers like the XBOX controller) would not
// work due to a different range of their signals (from 0 to 255 on
@@ -267,13 +283,16 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
},
InputCommon::Polling::DeviceType::Button);
});
- connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
+ connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location)
+ {
QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
+ context_menu.addAction(tr("Clear"), [&]
+ {
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Restore Default"), [&] {
+ context_menu.addAction(tr("Restore Default"), [&]
+ {
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
@@ -290,22 +309,27 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(analog_button, &QPushButton::clicked, [=]() {
+ connect(analog_button, &QPushButton::clicked, [=]()
+ {
HandleClick(analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params) {
+ [=](const Common::ParamPackage& params)
+ {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::Button);
});
connect(analog_button, &QPushButton::customContextMenuRequested,
- [=](const QPoint& menu_location) {
+ [=](const QPoint& menu_location)
+ {
QMenu context_menu;
- context_menu.addAction(tr("Clear"), [&] {
+ context_menu.addAction(tr("Clear"), [&]
+ {
analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Restore Default"), [&] {
+ context_menu.addAction(tr("Restore Default"), [&]
+ {
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id],
@@ -317,11 +341,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
menu_location));
});
}
- connect(analog_map_stick[analog_id], &QPushButton::clicked, [=] {
+ connect(analog_map_stick[analog_id], &QPushButton::clicked, [=]
+ {
if (QMessageBox::information(
this, tr("Information"),
tr("After pressing OK, first move your joystick horizontally, "
- "and then vertically."),
+ "and then vertically."),
QMessageBox::Ok | QMessageBox::Cancel) == QMessageBox::Ok) {
HandleClick(
analog_map_stick[analog_id],
@@ -330,9 +355,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
}
});
- connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=] {
+ connect(analog_map_deadzone_and_modifier_slider[analog_id], &QSlider::valueChanged, [=]
+ {
const float slider_value = analog_map_deadzone_and_modifier_slider[analog_id]->value();
- if (analogs_param[analog_id].Get("engine", "") == "sdl") {
+ if (analogs_param[analog_id].Get("engine", "") == "sdl" ||
+ analogs_param[analog_id].Get("engine", "") == "gcpad") {
analog_map_deadzone_and_modifier_slider_label[analog_id]->setText(
tr("Deadzone: %1%").arg(slider_value));
analogs_param[analog_id].Set("deadzone", slider_value / 100.0f);
@@ -350,8 +377,23 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this] { SetPollingResult({}, true); });
- connect(poll_timer.get(), &QTimer::timeout, [this] {
+ connect(poll_timer.get(), &QTimer::timeout, [this]
+ {
Common::ParamPackage params;
+ if (InputCommon::GetGCButtons()->IsPolling()) {
+ params = InputCommon::GetGCButtons()->GetNextInput();
+ if (params.Has("engine")) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
+ if (InputCommon::GetGCAnalogs()->IsPolling()) {
+ params = InputCommon::GetGCAnalogs()->GetNextInput();
+ if (params.Has("engine")) {
+ SetPollingResult(params, false);
+ return;
+ }
+ }
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
@@ -463,7 +505,7 @@ void ConfigureInputPlayer::LoadConfiguration() {
for (std::size_t i = 0; i < colors.size(); ++i) {
controller_color_buttons[i]->setStyleSheet(
QStringLiteral("QPushButton { background-color: %1 }")
- .arg(controller_colors[i].name()));
+ .arg(controller_colors[i].name()));
}
}
@@ -534,7 +576,7 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
analog_map_deadzone_and_modifier_slider_label[analog_id];
if (param.Has("engine")) {
- if (param.Get("engine", "") == "sdl") {
+ if (param.Get("engine", "") == "sdl" || param.Get("engine", "") == "gcpad") {
if (!param.Has("deadzone")) {
param.Set("deadzone", 0.1f);
}
@@ -583,6 +625,10 @@ void ConfigureInputPlayer::HandleClick(
grabKeyboard();
grabMouse();
+ if (type == InputCommon::Polling::DeviceType::Button)
+ InputCommon::GetGCButtons()->BeginConfiguration();
+ else
+ InputCommon::GetGCAnalogs()->BeginConfiguration();
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
@@ -596,6 +642,9 @@ void ConfigureInputPlayer::SetPollingResult(const Common::ParamPackage& params,
poller->Stop();
}
+ InputCommon::GetGCButtons()->EndConfiguration();
+ InputCommon::GetGCAnalogs()->EndConfiguration();
+
if (!abort) {
(*input_setter)(params);
}
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index 95afa5375..dad2a80ec 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -31,7 +31,7 @@ class ConfigureInputPlayer;
}
class ConfigureInputPlayer : public QDialog {
- Q_OBJECT
+Q_OBJECT
public:
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, bool debug = false);
@@ -92,15 +92,15 @@ private:
/// A group of five QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, and modifier, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
- analog_map_buttons;
+ analog_map_buttons;
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs>
- analog_map_deadzone_and_modifier_slider;
+ analog_map_deadzone_and_modifier_slider;
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs>
- analog_map_deadzone_and_modifier_slider_label;
+ analog_map_deadzone_and_modifier_slider_label;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;