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author | Subv <subv2112@gmail.com> | 2018-04-19 03:48:53 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-04-19 03:48:53 +0200 |
commit | 057170928ce71fb262d4d9969b7889971dc7232a (patch) | |
tree | 13c219cf533d215e6f20ce47a3ea92465974fd98 | |
parent | Merge pull request #351 from Subv/tex_formats (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 35 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 18 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 10 |
3 files changed, 35 insertions, 28 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 2a0858eac..561c6913d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -49,9 +49,11 @@ struct FormatTuple { }; static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8 - {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5 - {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8 + {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5 + {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1 + {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT23 + {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT45 }}; static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { @@ -82,23 +84,6 @@ static u16 GetResolutionScaleFactor() { } template <bool morton_to_gl, PixelFormat format> -static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) { - constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8; - constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format); - for (u32 y = 0; y < 8; ++y) { - for (u32 x = 0; x < 8; ++x) { - u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel; - u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel; - if (morton_to_gl) { - std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel); - } else { - std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel); - } - } - } -} - -template <bool morton_to_gl, PixelFormat format> void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) { constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8; @@ -121,9 +106,9 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), SurfaceParams::MaxPixelFormat> morton_to_gl_fns = { - MortonCopy<true, PixelFormat::ABGR8>, - MortonCopy<true, PixelFormat::B5G6R5>, - MortonCopy<true, PixelFormat::DXT1>, + MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, + MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, + MortonCopy<true, PixelFormat::DXT45>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), @@ -131,7 +116,9 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), gl_to_morton_fns = { MortonCopy<false, PixelFormat::ABGR8>, MortonCopy<false, PixelFormat::B5G6R5>, - // TODO(Subv): Swizzling the DXT1 format is not yet supported + // TODO(Subv): Swizzling the DXT1/DXT23/DXT45 formats is not yet supported + nullptr, + nullptr, nullptr, }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 23e4d02d8..6861efe16 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -55,6 +55,8 @@ struct SurfaceParams { ABGR8 = 0, B5G6R5 = 1, DXT1 = 2, + DXT23 = 3, + DXT45 = 4, Max, Invalid = 255, @@ -84,9 +86,11 @@ struct SurfaceParams { return 0; constexpr std::array<unsigned int, MaxPixelFormat> bpp_table = { - 32, // ABGR8 - 16, // B5G6R5 - 64, // DXT1 + 32, // ABGR8 + 16, // B5G6R5 + 64, // DXT1 + 128, // DXT23 + 128, // DXT45 }; ASSERT(static_cast<size_t>(format) < bpp_table.size()); @@ -125,6 +129,10 @@ struct SurfaceParams { return PixelFormat::B5G6R5; case Tegra::Texture::TextureFormat::DXT1: return PixelFormat::DXT1; + case Tegra::Texture::TextureFormat::DXT23: + return PixelFormat::DXT23; + case Tegra::Texture::TextureFormat::DXT45: + return PixelFormat::DXT45; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); @@ -140,6 +148,10 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::B5G6R5; case PixelFormat::DXT1: return Tegra::Texture::TextureFormat::DXT1; + case PixelFormat::DXT23: + return Tegra::Texture::TextureFormat::DXT23; + case PixelFormat::DXT45: + return Tegra::Texture::TextureFormat::DXT45; default: UNREACHABLE(); } diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index f4c7e40df..4df687786 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -48,6 +48,10 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::DXT1: // In this case a 'pixel' actually refers to a 4x4 tile. return 8; + case TextureFormat::DXT23: + case TextureFormat::DXT45: + // In this case a 'pixel' actually refers to a 4x4 tile. + return 16; case TextureFormat::A8R8G8B8: return 4; case TextureFormat::B5G6R5: @@ -67,7 +71,9 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, switch (format) { case TextureFormat::DXT1: - // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values. + case TextureFormat::DXT23: + case TextureFormat::DXT45: + // In the DXT formats, each 4x4 tile is swizzled instead of just individual pixel values. CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data, unswizzled_data.data(), true, block_height); break; @@ -91,6 +97,8 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat // TODO(Subv): Implement. switch (format) { case TextureFormat::DXT1: + case TextureFormat::DXT23: + case TextureFormat::DXT45: case TextureFormat::A8R8G8B8: case TextureFormat::B5G6R5: // TODO(Subv): For the time being just forward the same data without any decoding. |