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author | bunnei <bunneidev@gmail.com> | 2018-08-21 03:53:18 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-21 03:53:18 +0200 |
commit | 16db8b9d9f8ef7f9c4d9f7c2dc7628389b42c14d (patch) | |
tree | 096094118b984d2a95a1f218dbadf82b46388174 | |
parent | gl_shader_decompiler: Implement TextureCube for TEX. (diff) | |
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-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 9e0813a72..34db38787 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1578,6 +1578,13 @@ private: } break; } + case Tegra::Shader::TextureType::Texture3D: { + std::string x = regs.GetRegisterAsFloat(instr.gpr8); + std::string y = regs.GetRegisterAsFloat(instr.gpr20); + std::string z = regs.GetRegisterAsFloat(instr.gpr20.Value() + 1); + coord = "vec3 coords = vec3(" + x + ", " + y + ", " + z + ");"; + break; + } case Tegra::Shader::TextureType::TextureCube: { std::string x = regs.GetRegisterAsFloat(instr.gpr8); std::string y = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); |