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authorarchshift <admin@archshift.com>2014-09-21 00:11:38 +0200
committerarchshift <admin@archshift.com>2014-09-21 18:34:33 +0200
commit1966f7b0ad275e9ef8ea26de32b4fda8129e0998 (patch)
tree07e58711357cec5f368c4544c535b47c7751c678
parentMerge pull request #70 from linkmauve/master (diff)
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-rw-r--r--src/common/common_paths.h1
-rw-r--r--src/common/file_util.cpp2
-rw-r--r--src/common/file_util.h1
-rw-r--r--src/core/hle/kernel/archive.cpp3
4 files changed, 5 insertions, 2 deletions
diff --git a/src/common/common_paths.h b/src/common/common_paths.h
index a36de9227..7cd5b1f35 100644
--- a/src/common/common_paths.h
+++ b/src/common/common_paths.h
@@ -52,6 +52,7 @@
#define GAMECONFIG_DIR "game_config"
#define MAPS_DIR "maps"
#define CACHE_DIR "cache"
+#define SDMC_DIR "sdmc"
#define SHADERCACHE_DIR "shader_cache"
#define STATESAVES_DIR "state_saves"
#define SCREENSHOTS_DIR "screenShots"
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index ecfccbd66..40cd32d96 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -672,6 +672,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
+ paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
@@ -712,6 +713,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
+ paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 897cbd77e..cddcd1951 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -25,6 +25,7 @@ enum {
D_SHADERS_IDX,
D_STATESAVES_IDX,
D_SCREENSHOTS_IDX,
+ D_SDMC_IDX,
D_HIRESTEXTURES_IDX,
D_DUMP_IDX,
D_DUMPFRAMES_IDX,
diff --git a/src/core/hle/kernel/archive.cpp b/src/core/hle/kernel/archive.cpp
index a7fa661d6..fa4972994 100644
--- a/src/core/hle/kernel/archive.cpp
+++ b/src/core/hle/kernel/archive.cpp
@@ -394,8 +394,7 @@ void ArchiveInit() {
// http://3dbrew.org/wiki/FS:OpenArchive#Archive_idcodes). Currently the only half-finished
// archive type is SDMC, so it is the only one getting exposed.
- // TODO(Link Mauve): don't assume the path separator is '/'.
- std::string sdmc_directory = FileUtil::GetCurrentDir() + "/userdata/sdmc";
+ std::string sdmc_directory = FileUtil::GetUserPath(D_SDMC_IDX);
auto archive = new FileSys::Archive_SDMC(sdmc_directory);
if (archive->Initialize())
CreateArchive(archive, "SDMC");