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authorbunnei <bunneidev@gmail.com>2015-04-18 02:18:01 +0200
committerbunnei <bunneidev@gmail.com>2015-04-18 02:18:01 +0200
commit1add98d7f8fd6ee9d7ff246276a7708a04693a35 (patch)
tree13952333c34ec08dab7ae62dab6c55c6d9747859
parentMerge pull request #696 from yuriks/interface-deinline (diff)
parentCommon: thread.h cleanups (diff)
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-rw-r--r--src/common/thread.h81
1 files changed, 16 insertions, 65 deletions
diff --git a/src/common/thread.h b/src/common/thread.h
index a45728e1e..5fdb6baeb 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -51,109 +51,60 @@ int CurrentThreadId();
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask);
void SetCurrentThreadAffinity(u32 mask);
-class Event
-{
+class Event {
public:
- Event()
- : is_set(false)
- {}
+ Event() : is_set(false) {}
- void Set()
- {
+ void Set() {
std::lock_guard<std::mutex> lk(m_mutex);
- if (!is_set)
- {
+ if (!is_set) {
is_set = true;
m_condvar.notify_one();
}
}
- void Wait()
- {
+ void Wait() {
std::unique_lock<std::mutex> lk(m_mutex);
- m_condvar.wait(lk, IsSet(this));
+ m_condvar.wait(lk, [&]{ return is_set; });
is_set = false;
}
- void Reset()
- {
+ void Reset() {
std::unique_lock<std::mutex> lk(m_mutex);
// no other action required, since wait loops on the predicate and any lingering signal will get cleared on the first iteration
is_set = false;
}
private:
- class IsSet
- {
- public:
- IsSet(const Event* ev)
- : m_event(ev)
- {}
-
- bool operator()()
- {
- return m_event->is_set;
- }
-
- private:
- const Event* const m_event;
- };
-
- volatile bool is_set;
+ bool is_set;
std::condition_variable m_condvar;
std::mutex m_mutex;
};
-// TODO: doesn't work on windows with (count > 2)
-class Barrier
-{
+class Barrier {
public:
- Barrier(size_t count)
- : m_count(count), m_waiting(0)
- {}
+ Barrier(size_t count) : m_count(count), m_waiting(0) {}
- // block until "count" threads call Sync()
- bool Sync()
- {
+ /// Blocks until all "count" threads have called Sync()
+ void Sync() {
std::unique_lock<std::mutex> lk(m_mutex);
// TODO: broken when next round of Sync()s
// is entered before all waiting threads return from the notify_all
- if (m_count == ++m_waiting)
- {
+ if (++m_waiting == m_count) {
m_waiting = 0;
m_condvar.notify_all();
- return true;
- }
- else
- {
- m_condvar.wait(lk, IsDoneWating(this));
- return false;
+ } else {
+ m_condvar.wait(lk, [&]{ return m_waiting == 0; });
}
}
private:
- class IsDoneWating
- {
- public:
- IsDoneWating(const Barrier* bar)
- : m_bar(bar)
- {}
-
- bool operator()()
- {
- return (0 == m_bar->m_waiting);
- }
-
- private:
- const Barrier* const m_bar;
- };
-
std::condition_variable m_condvar;
std::mutex m_mutex;
const size_t m_count;
- volatile size_t m_waiting;
+ size_t m_waiting;
};
void SleepCurrentThread(int ms);