diff options
author | Tony Wasserka <NeoBrainX@gmail.com> | 2015-05-28 00:31:26 +0200 |
---|---|---|
committer | Tony Wasserka <NeoBrainX@gmail.com> | 2015-08-16 13:22:01 +0200 |
commit | 2e3601f4156e73f22fa30d6b6cb42831ec1f713e (patch) | |
tree | 62fbc98e323f230dcb2d16d0f2a0b0ded6b9e2d9 | |
parent | citra-qt: Improve shader debugger. (diff) | |
download | yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.tar yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.tar.gz yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.tar.bz2 yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.tar.lz yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.tar.xz yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.tar.zst yuzu-2e3601f4156e73f22fa30d6b6cb42831ec1f713e.zip |
-rw-r--r-- | src/citra_qt/debugger/graphics_vertex_shader.cpp | 5 | ||||
-rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 59 | ||||
-rw-r--r-- | src/video_core/debug_utils/debug_utils.h | 3 |
3 files changed, 53 insertions, 14 deletions
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp index 92d3a8323..b1657620e 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp @@ -272,10 +272,9 @@ void GraphicsVertexShaderModel::DumpShader() { auto& setup = Pica::g_state.vs; auto& config = Pica::g_state.regs.vs; - Pica::DebugUtils::DumpShader(setup.program_code.data(), setup.program_code.size(), - setup.swizzle_data.data(), setup.swizzle_data.size(), - config.main_offset, Pica::g_state.regs.vs_output_attributes); + Pica::DebugUtils::DumpShader(config, setup, Pica::g_state.regs.vs_output_attributes); } + GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::DebugContext > debug_context, QWidget* parent) : BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) { diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 7cb7a6ef4..a79d90ef1 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -14,6 +14,7 @@ #include <png.h> #endif +#include <nihstro/float24.h> #include <nihstro/shader_binary.h> #include "common/assert.h" @@ -110,8 +111,7 @@ void GeometryDumper::Dump() { } -void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size, - u32 main_offset, const Regs::VSOutputAttributes* output_attributes) +void DumpShader(const Regs::ShaderConfig& config, const State::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes) { struct StuffToWrite { u8* pointer; @@ -231,25 +231,66 @@ void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data // TODO: Reduce the amount of binary code written to relevant portions dvlp.binary_offset = write_offset - dvlp_offset; - dvlp.binary_size_words = binary_size; - QueueForWriting((u8*)binary_data, binary_size * sizeof(u32)); + dvlp.binary_size_words = setup.program_code.size(); + QueueForWriting((u8*)setup.program_code.data(), setup.program_code.size() * sizeof(u32)); dvlp.swizzle_info_offset = write_offset - dvlp_offset; - dvlp.swizzle_info_num_entries = swizzle_size; + dvlp.swizzle_info_num_entries = setup.swizzle_data.size(); u32 dummy = 0; - for (unsigned int i = 0; i < swizzle_size; ++i) { - QueueForWriting((u8*)&swizzle_data[i], sizeof(swizzle_data[i])); + for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) { + QueueForWriting((u8*)&setup.swizzle_data[i], sizeof(setup.swizzle_data[i])); QueueForWriting((u8*)&dummy, sizeof(dummy)); } - dvle.main_offset_words = main_offset; + dvle.main_offset_words = config.main_offset; dvle.output_register_table_offset = write_offset - dvlb.dvle_offset; dvle.output_register_table_size = static_cast<u32>(output_info_table.size()); QueueForWriting((u8*)output_info_table.data(), static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo))); // TODO: Create a label table for "main" - // TODO: Write uniforms as constants + std::vector<nihstro::ConstantInfo> constant_table; + for (unsigned i = 0; i < setup.uniforms.b.size(); ++i) { + nihstro::ConstantInfo constant; + memset(&constant, 0, sizeof(constant)); + constant.type = nihstro::ConstantInfo::Bool; + constant.regid = i; + constant.b = setup.uniforms.b[i]; + constant_table.emplace_back(constant); + } + for (unsigned i = 0; i < setup.uniforms.i.size(); ++i) { + nihstro::ConstantInfo constant; + memset(&constant, 0, sizeof(constant)); + constant.type = nihstro::ConstantInfo::Int; + constant.regid = i; + constant.i.x = setup.uniforms.i[i].x; + constant.i.y = setup.uniforms.i[i].y; + constant.i.z = setup.uniforms.i[i].z; + constant.i.w = setup.uniforms.i[i].w; + constant_table.emplace_back(constant); + } + for (unsigned i = 0; i < sizeof(setup.uniforms.f) / sizeof(setup.uniforms.f[0]); ++i) { + nihstro::ConstantInfo constant; + memset(&constant, 0, sizeof(constant)); + constant.type = nihstro::ConstantInfo::Float; + constant.regid = i; + constant.f.x = nihstro::to_float24(setup.uniforms.f[i].x.ToFloat32()); + constant.f.y = nihstro::to_float24(setup.uniforms.f[i].y.ToFloat32()); + constant.f.z = nihstro::to_float24(setup.uniforms.f[i].z.ToFloat32()); + constant.f.w = nihstro::to_float24(setup.uniforms.f[i].w.ToFloat32()); + + // Store constant if it's different from zero.. + if (setup.uniforms.f[i].x.ToFloat32() != 0.0 || + setup.uniforms.f[i].y.ToFloat32() != 0.0 || + setup.uniforms.f[i].z.ToFloat32() != 0.0 || + setup.uniforms.f[i].w.ToFloat32() != 0.0) + constant_table.emplace_back(constant); + } + dvle.constant_table_offset = write_offset - dvlb.dvle_offset; + dvle.constant_table_size = constant_table.size(); + for (const auto& constant : constant_table) { + QueueForWriting((uint8_t*)&constant, sizeof(constant)); + } // Write data to file static int dump_index = 0; diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index 4939e6c06..1450e5bf3 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -181,8 +181,7 @@ private: std::vector<Face> faces; }; -void DumpShader(const u32* binary_data, u32 binary_size, const u32* swizzle_data, u32 swizzle_size, - u32 main_offset, const Regs::VSOutputAttributes* output_attributes); +void DumpShader(const Regs::ShaderConfig& config, const State::ShaderSetup& setup, const Regs::VSOutputAttributes* output_attributes); // Utility class to log Pica commands. |