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authorCJBok <cjbok@ziggo.nl>2020-01-03 08:54:57 +0100
committerCJBok <cjbok@ziggo.nl>2020-01-03 08:54:57 +0100
commit4a566b982819b9d681573f6cb2d8680bd0a6fb17 (patch)
tree501f0b6f48df568a45b1b624cea4999ba3741674
parentMerge pull request #3243 from ReinUsesLisp/topologies (diff)
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-rw-r--r--src/yuzu/configuration/configure_input_player.cpp72
-rw-r--r--src/yuzu/configuration/configure_input_player.h2
-rw-r--r--src/yuzu/configuration/configure_input_player.ui79
3 files changed, 129 insertions, 24 deletions
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 67c9a7c6d..9fc443809 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -236,6 +236,8 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
widget->setVisible(false);
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
+ analog_map_deadzone = {ui->sliderLStickDeadzone, ui->sliderRStickDeadzone};
+ analog_map_deadzone_label = {ui->labelLStickDeadzone, ui->labelRStickDeadzone};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
auto* const button = button_map[button_id];
@@ -246,23 +248,23 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::clicked, [=] {
HandleClick(button_map[button_id],
- [=](Common::ParamPackage params) {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
- // TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
- params.Set("direction", "+");
- params.Set("threshold", "0.5");
- }
- buttons_param[button_id] = std::move(params);
- },
- InputCommon::Polling::DeviceType::Button);
+ [=](Common::ParamPackage params) {
+ // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
+ // Analog triggers (from controllers like the XBOX controller) would not
+ // work due to a different range of their signals (from 0 to 255 on
+ // analog triggers instead of -32768 to 32768 on analog joysticks). The
+ // SDL driver misinterprets analog triggers as analog joysticks.
+ // TODO: reinterpret the signal range for analog triggers to map the
+ // values correctly. This is required for the correct emulation of the
+ // analog triggers of the GameCube controller.
+ if (button_id == Settings::NativeButton::ZL ||
+ button_id == Settings::NativeButton::ZR) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ }
+ buttons_param[button_id] = std::move(params);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
QMenu context_menu;
@@ -289,11 +291,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::clicked, [=]() {
HandleClick(analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- },
- InputCommon::Polling::DeviceType::Button);
+ [=](const Common::ParamPackage& params) {
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
connect(analog_button, &QPushButton::customContextMenuRequested,
[=](const QPoint& menu_location) {
@@ -326,6 +328,11 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
InputCommon::Polling::DeviceType::Analog);
}
});
+ connect(analog_map_deadzone[analog_id], &QSlider::valueChanged, [=] {
+ const float deadzone = analog_map_deadzone[analog_id]->value() / 100.0f;
+ analog_map_deadzone_label[analog_id]->setText(tr("Deadzone: %1").arg(deadzone));
+ analogs_param[analog_id].Set("deadzone", deadzone);
+ });
}
connect(ui->buttonClearAll, &QPushButton::clicked, [this] { ClearAll(); });
@@ -484,7 +491,7 @@ void ConfigureInputPlayer::ClearAll() {
continue;
}
- analogs_param[analog_id].Erase(analog_sub_buttons[sub_button_id]);
+ analogs_param[analog_id].Clear();
}
}
@@ -508,6 +515,23 @@ void ConfigureInputPlayer::UpdateButtonLabels() {
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
+
+ auto& const param = analogs_param[analog_id];
+ auto* const analog_deadzone_slider = analog_map_deadzone[analog_id];
+ auto* const analog_deadzone_label = analog_map_deadzone_label[analog_id];
+
+ if (param.Has("engine") && param.Get("engine", "") == "sdl") {
+ if (!param.Has("deadzone")) {
+ param.Set("deadzone", 0.1f);
+ }
+
+ analog_deadzone_slider->setValue(static_cast<int>(param.Get("deadzone", 0.1f) * 100));
+ analog_deadzone_slider->setVisible(true);
+ analog_deadzone_label->setVisible(true);
+ } else {
+ analog_deadzone_slider->setVisible(false);
+ analog_deadzone_label->setVisible(false);
+ }
}
}
@@ -571,4 +595,4 @@ void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
}
}
SetPollingResult({}, true);
-}
+} \ No newline at end of file
diff --git a/src/yuzu/configuration/configure_input_player.h b/src/yuzu/configuration/configure_input_player.h
index c66027651..045704e47 100644
--- a/src/yuzu/configuration/configure_input_player.h
+++ b/src/yuzu/configuration/configure_input_player.h
@@ -97,6 +97,8 @@ private:
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
+ std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone;
+ std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
diff --git a/src/yuzu/configuration/configure_input_player.ui b/src/yuzu/configuration/configure_input_player.ui
index 42db020be..1556481d0 100644
--- a/src/yuzu/configuration/configure_input_player.ui
+++ b/src/yuzu/configuration/configure_input_player.ui
@@ -170,6 +170,44 @@
</item>
</layout>
</item>
+ <item row="4" column="0" colspan="2">
+ <layout class="QVBoxLayout" name="sliderRStickDeadzoneVerticalLayout">
+ <item>
+ <layout class="QHBoxLayout" name="sliderRStickDeadzoneHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelRStickDeadzone">
+ <property name="text">
+ <string>Deadzone: 0</string>
+ </property>
+ <property name="alignment">
+ <enum>Qt::AlignHCenter</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderRStickDeadzone">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="5" column="0">
+ <spacer name="RStick_verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
</layout>
</widget>
</item>
@@ -745,6 +783,47 @@
</item>
</layout>
</item>
+ <item row="5" column="1" colspan="2">
+ <layout class="QVBoxLayout" name="sliderLStickDeadzoneVerticalLayout">
+ <property name="sizeConstraint">
+ <enum>QLayout::SetDefaultConstraint</enum>
+ </property>
+ <item>
+ <layout class="QHBoxLayout" name="sliderLStickDeadzoneHorizontalLayout">
+ <item>
+ <widget class="QLabel" name="labelLStickDeadzone">
+ <property name="text">
+ <string>Deadzone: 0</string>
+ </property>
+ <property name="alignment">
+ <enum>Qt::AlignHCenter</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
+ <widget class="QSlider" name="sliderLStickDeadzone">
+ <property name="orientation">
+ <enum>Qt::Horizontal</enum>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item row="6" column="1">
+ <spacer name="LStick_verticalSpacer">
+ <property name="orientation">
+ <enum>Qt::Vertical</enum>
+ </property>
+ <property name="sizeHint" stdset="0">
+ <size>
+ <width>0</width>
+ <height>0</height>
+ </size>
+ </property>
+ </spacer>
+ </item>
</layout>
</widget>
</item>