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authorbunnei <bunneidev@gmail.com>2023-06-02 05:08:00 +0200
committerbunnei <bunneidev@gmail.com>2023-06-03 09:06:08 +0200
commit4ac9778652b7d8f836d068f43be94d73ddd70832 (patch)
tree7ad20e41d2ae5cffb3245bf852d1c84014665901
parentandroid: renderer_vulkan: Fix crash with surface recreation. (diff)
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-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
index 5f1a94190..e00f02f86 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt
@@ -470,8 +470,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
if (state != State.PAUSED) {
Log.debug("[EmulationFragment] Pausing emulation.")
- // Release the surface before pausing, since emulation has to be running for that.
- NativeLibrary.surfaceDestroyed()
NativeLibrary.pauseEmulation()
state = State.PAUSED
@@ -516,7 +514,6 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
Log.debug("[EmulationFragment] Surface destroyed.")
when (state) {
State.RUNNING -> {
- NativeLibrary.surfaceDestroyed()
state = State.PAUSED
}