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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-05-21 22:19:35 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:33 +0200
commit69b910e9e7c2b9c361f4389cb1d136105b991bc0 (patch)
treec6a2200b1780159db83c650a0f7d17bf5504b1dd
parentglasm: Simplify patch reads (diff)
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-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp25
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h15
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp86
-rw-r--r--src/video_core/transform_feedback.cpp98
-rw-r--r--src/video_core/transform_feedback.h30
6 files changed, 145 insertions, 111 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index b008c37c0..8250f736c 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -187,6 +187,8 @@ add_library(video_core STATIC
textures/decoders.h
textures/texture.cpp
textures/texture.h
+ transform_feedback.cpp
+ transform_feedback.h
video_core.cpp
video_core.h
vulkan_common/vulkan_debug_callback.cpp
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 24834e0f7..3a43c329f 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -15,9 +15,7 @@
#include "video_core/renderer_vulkan/vk_state_tracker.h"
namespace Vulkan {
-
namespace {
-
constexpr size_t POINT = 0;
constexpr size_t LINE = 1;
constexpr size_t POLYGON = 2;
@@ -39,6 +37,16 @@ constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
POLYGON, // Patches
};
+void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell& regs) {
+ std::ranges::transform(regs.tfb_layouts, state.layouts.begin(), [](const auto& layout) {
+ return VideoCommon::TransformFeedbackState::Layout{
+ .stream = layout.stream,
+ .varying_count = layout.varying_count,
+ .stride = layout.stride,
+ };
+ });
+ state.varyings = regs.tfb_varying_locs;
+}
} // Anonymous namespace
void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
@@ -121,7 +129,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
dynamic_state.Refresh(regs);
}
if (xfb_enabled != 0) {
- xfb_state.Refresh(regs);
+ RefreshXfbState(xfb_state, regs);
}
}
@@ -164,17 +172,6 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t
enable.Assign(1);
}
-void FixedPipelineState::TransformFeedbackState::Refresh(const Maxwell& regs) {
- std::ranges::transform(regs.tfb_layouts, layouts.begin(), [](const auto& layout) {
- return Layout{
- .stream = layout.stream,
- .varying_count = layout.varying_count,
- .stride = layout.stride,
- };
- });
- varyings = regs.tfb_varying_locs;
-}
-
void FixedPipelineState::DynamicState::Refresh(const Maxwell& regs) {
u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0) {
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
index 31de6b2c8..0f1eff9cd 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -12,6 +12,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/surface.h"
+#include "video_core/transform_feedback.h"
namespace Vulkan {
@@ -130,18 +131,6 @@ struct FixedPipelineState {
}
};
- struct TransformFeedbackState {
- struct Layout {
- u32 stream;
- u32 varying_count;
- u32 stride;
- };
- std::array<Layout, Maxwell::NumTransformFeedbackBuffers> layouts;
- std::array<std::array<u8, 128>, Maxwell::NumTransformFeedbackBuffers> varyings;
-
- void Refresh(const Maxwell& regs);
- };
-
struct DynamicState {
union {
u32 raw1;
@@ -213,7 +202,7 @@ struct FixedPipelineState {
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
std::array<u16, Maxwell::NumViewports> viewport_swizzles;
DynamicState dynamic_state;
- TransformFeedbackState xfb_state;
+ VideoCommon::TransformFeedbackState xfb_state;
void Refresh(Tegra::Engines::Maxwell3D& maxwell3d, bool has_extended_dynamic_state);
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 88db10b75..f86bf9c30 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -109,88 +109,6 @@ static Shader::AttributeType CastAttributeType(const FixedPipelineState::VertexA
return Shader::AttributeType::Float;
}
-std::vector<Shader::TransformFeedbackVarying> MakeTransformFeedbackVaryings(
- const GraphicsPipelineCacheKey& key) {
- static constexpr std::array VECTORS{
- 28, // gl_Position
- 32, // Generic 0
- 36, // Generic 1
- 40, // Generic 2
- 44, // Generic 3
- 48, // Generic 4
- 52, // Generic 5
- 56, // Generic 6
- 60, // Generic 7
- 64, // Generic 8
- 68, // Generic 9
- 72, // Generic 10
- 76, // Generic 11
- 80, // Generic 12
- 84, // Generic 13
- 88, // Generic 14
- 92, // Generic 15
- 96, // Generic 16
- 100, // Generic 17
- 104, // Generic 18
- 108, // Generic 19
- 112, // Generic 20
- 116, // Generic 21
- 120, // Generic 22
- 124, // Generic 23
- 128, // Generic 24
- 132, // Generic 25
- 136, // Generic 26
- 140, // Generic 27
- 144, // Generic 28
- 148, // Generic 29
- 152, // Generic 30
- 156, // Generic 31
- 160, // gl_FrontColor
- 164, // gl_FrontSecondaryColor
- 160, // gl_BackColor
- 164, // gl_BackSecondaryColor
- 192, // gl_TexCoord[0]
- 196, // gl_TexCoord[1]
- 200, // gl_TexCoord[2]
- 204, // gl_TexCoord[3]
- 208, // gl_TexCoord[4]
- 212, // gl_TexCoord[5]
- 216, // gl_TexCoord[6]
- 220, // gl_TexCoord[7]
- };
- std::vector<Shader::TransformFeedbackVarying> xfb(256);
- for (size_t buffer = 0; buffer < Maxwell::NumTransformFeedbackBuffers; ++buffer) {
- const auto& locations = key.state.xfb_state.varyings[buffer];
- const auto& layout = key.state.xfb_state.layouts[buffer];
- const u32 varying_count = layout.varying_count;
- u32 highest = 0;
- for (u32 offset = 0; offset < varying_count; ++offset) {
- const u32 base_offset = offset;
- const u8 location = locations[offset];
-
- Shader::TransformFeedbackVarying varying;
- varying.buffer = layout.stream;
- varying.stride = layout.stride;
- varying.offset = offset * 4;
- varying.components = 1;
-
- if (std::ranges::find(VECTORS, Common::AlignDown(location, 4)) != VECTORS.end()) {
- UNIMPLEMENTED_IF_MSG(location % 4 != 0, "Unaligned TFB");
-
- const u8 base_index = location / 4;
- while (offset + 1 < varying_count && base_index == locations[offset + 1] / 4) {
- ++offset;
- ++varying.components;
- }
- }
- xfb[location] = varying;
- highest = std::max(highest, (base_offset + varying.components) * 4);
- }
- UNIMPLEMENTED_IF(highest != layout.stride);
- }
- return xfb;
-}
-
Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key,
const Shader::IR::Program& program) {
Shader::RuntimeInfo info;
@@ -206,7 +124,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key,
info.fixed_state_point_size = point_size;
}
if (key.state.xfb_enabled != 0) {
- info.xfb_varyings = MakeTransformFeedbackVaryings(key);
+ info.xfb_varyings = VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
}
info.convert_depth_mode = gl_ndc;
}
@@ -248,7 +166,7 @@ Shader::RuntimeInfo MakeRuntimeInfo(const GraphicsPipelineCacheKey& key,
info.fixed_state_point_size = point_size;
}
if (key.state.xfb_enabled != 0) {
- info.xfb_varyings = MakeTransformFeedbackVaryings(key);
+ info.xfb_varyings = VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
}
info.convert_depth_mode = gl_ndc;
break;
diff --git a/src/video_core/transform_feedback.cpp b/src/video_core/transform_feedback.cpp
new file mode 100644
index 000000000..db52fff93
--- /dev/null
+++ b/src/video_core/transform_feedback.cpp
@@ -0,0 +1,98 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <array>
+#include <vector>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "shader_recompiler/shader_info.h"
+#include "video_core/transform_feedback.h"
+
+namespace VideoCommon {
+
+std::vector<Shader::TransformFeedbackVarying> MakeTransformFeedbackVaryings(
+ const TransformFeedbackState& state) {
+ static constexpr std::array VECTORS{
+ 28, // gl_Position
+ 32, // Generic 0
+ 36, // Generic 1
+ 40, // Generic 2
+ 44, // Generic 3
+ 48, // Generic 4
+ 52, // Generic 5
+ 56, // Generic 6
+ 60, // Generic 7
+ 64, // Generic 8
+ 68, // Generic 9
+ 72, // Generic 10
+ 76, // Generic 11
+ 80, // Generic 12
+ 84, // Generic 13
+ 88, // Generic 14
+ 92, // Generic 15
+ 96, // Generic 16
+ 100, // Generic 17
+ 104, // Generic 18
+ 108, // Generic 19
+ 112, // Generic 20
+ 116, // Generic 21
+ 120, // Generic 22
+ 124, // Generic 23
+ 128, // Generic 24
+ 132, // Generic 25
+ 136, // Generic 26
+ 140, // Generic 27
+ 144, // Generic 28
+ 148, // Generic 29
+ 152, // Generic 30
+ 156, // Generic 31
+ 160, // gl_FrontColor
+ 164, // gl_FrontSecondaryColor
+ 160, // gl_BackColor
+ 164, // gl_BackSecondaryColor
+ 192, // gl_TexCoord[0]
+ 196, // gl_TexCoord[1]
+ 200, // gl_TexCoord[2]
+ 204, // gl_TexCoord[3]
+ 208, // gl_TexCoord[4]
+ 212, // gl_TexCoord[5]
+ 216, // gl_TexCoord[6]
+ 220, // gl_TexCoord[7]
+ };
+ std::vector<Shader::TransformFeedbackVarying> xfb(256);
+ for (size_t buffer = 0; buffer < state.layouts.size(); ++buffer) {
+ const auto& locations = state.varyings[buffer];
+ const auto& layout = state.layouts[buffer];
+ const u32 varying_count = layout.varying_count;
+ u32 highest = 0;
+ for (u32 offset = 0; offset < varying_count; ++offset) {
+ const u32 base_offset = offset;
+ const u8 location = locations[offset];
+
+ Shader::TransformFeedbackVarying varying{
+ .buffer = layout.stream,
+ .stride = layout.stride,
+ .offset = offset * 4,
+ .components = 1,
+ };
+ if (std::ranges::find(VECTORS, Common::AlignDown(location, 4)) != VECTORS.end()) {
+ UNIMPLEMENTED_IF_MSG(location % 4 != 0, "Unaligned TFB");
+
+ const u8 base_index = location / 4;
+ while (offset + 1 < varying_count && base_index == locations[offset + 1] / 4) {
+ ++offset;
+ ++varying.components;
+ }
+ }
+ xfb[location] = varying;
+ highest = std::max(highest, (base_offset + varying.components) * 4);
+ }
+ UNIMPLEMENTED_IF(highest != layout.stride);
+ }
+ return xfb;
+}
+
+} // namespace VideoCommon
diff --git a/src/video_core/transform_feedback.h b/src/video_core/transform_feedback.h
new file mode 100644
index 000000000..6832c6db1
--- /dev/null
+++ b/src/video_core/transform_feedback.h
@@ -0,0 +1,30 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+
+#include "common/common_types.h"
+#include "shader_recompiler/profile.h"
+#include "video_core/engines/maxwell_3d.h"
+
+namespace VideoCommon {
+
+struct TransformFeedbackState {
+ struct Layout {
+ u32 stream;
+ u32 varying_count;
+ u32 stride;
+ };
+ std::array<Layout, Tegra::Engines::Maxwell3D::Regs::NumTransformFeedbackBuffers> layouts;
+ std::array<std::array<u8, 128>, Tegra::Engines::Maxwell3D::Regs::NumTransformFeedbackBuffers>
+ varyings;
+};
+
+std::vector<Shader::TransformFeedbackVarying> MakeTransformFeedbackVaryings(
+ const TransformFeedbackState& state);
+
+} // namespace VideoCommon