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authorbunnei <bunneidev@gmail.com>2018-04-18 21:36:00 +0200
committerGitHub <noreply@github.com>2018-04-18 21:36:00 +0200
commit6a999cf800a56b5c13baba64dc560e05245c5b09 (patch)
tree2cd2be881337d77a0da33c6db8a8bcc4007349e9
parentMerge pull request #349 from Subv/texturing (diff)
parentGLCache: Added boilerplate code to make supporting configurable texture component types. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp55
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h76
3 files changed, 90 insertions, 43 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 9522a35ea..13e2a77ce 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -527,6 +527,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
src_params.pixel_format =
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
+ src_params.component_type =
+ SurfaceParams::ComponentTypeFromGPUPixelFormat(framebuffer.pixel_format);
src_params.UpdateParams();
MathUtil::Rectangle<u32> src_rect;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index a92773f11..9ccc63090 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -36,6 +36,7 @@
using SurfaceType = SurfaceParams::SurfaceType;
using PixelFormat = SurfaceParams::PixelFormat;
+using ComponentType = SurfaceParams::ComponentType;
struct FormatTuple {
GLint internal_format;
@@ -47,26 +48,21 @@ struct FormatTuple {
u32 compression_factor;
};
-static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
-}};
-
static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
- {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
+ {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
}};
-static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
+static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
- if (type == SurfaceType::Color) {
- ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
- return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
+ if (type == SurfaceType::ColorTexture) {
+ ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
+ // For now only UNORM components are supported
+ ASSERT(component_type == ComponentType::UNorm);
+ return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
// TODO(Subv): Implement depth formats
ASSERT_MSG(false, "Unimplemented");
- } else if (type == SurfaceType::Texture) {
- ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
- return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
}
UNREACHABLE();
@@ -123,13 +119,13 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
{
- MortonCopy<true, PixelFormat::RGBA8>,
+ MortonCopy<true, PixelFormat::ABGR8>,
MortonCopy<true, PixelFormat::DXT1>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
{
- MortonCopy<false, PixelFormat::RGBA8>,
+ MortonCopy<false, PixelFormat::ABGR8>,
// TODO(Subv): Swizzling the DXT1 format is not yet supported
nullptr,
};
@@ -180,7 +176,7 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
u32 buffers = 0;
- if (type == SurfaceType::Color || type == SurfaceType::Texture) {
+ if (type == SurfaceType::ColorTexture) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
@@ -309,8 +305,9 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
other_surface.stride, other_surface.block_height, other_surface.pixel_format,
- other_surface.is_tiled) ==
- std::tie(addr, width, height, stride, block_height, pixel_format, is_tiled) &&
+ other_surface.component_type,
+ other_surface.is_tiled) == std::tie(addr, width, height, stride, block_height,
+ pixel_format, component_type, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
@@ -318,6 +315,7 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
+ sub_surface.component_type == component_type &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).left + sub_surface.width <= stride;
@@ -327,7 +325,7 @@ bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
- stride == expanded_surface.stride &&
+ component_type == expanded_surface.component_type && stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
@@ -338,7 +336,8 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
end < texcopy_params.end) {
return false;
}
- if (texcopy_params.block_height != block_height)
+ if (texcopy_params.block_height != block_height ||
+ texcopy_params.component_type != component_type)
return false;
if (texcopy_params.width != texcopy_params.stride) {
@@ -552,7 +551,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
GLint y0 = static_cast<GLint>(rect.bottom);
size_t buffer_offset = (y0 * stride + x0) * GetGLBytesPerPixel(pixel_format);
- const FormatTuple& tuple = GetFormatTuple(pixel_format);
+ const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
GLuint target_tex = texture.handle;
// If not 1x scale, create 1x texture that we will blit from to replace texture subrect in
@@ -625,7 +624,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
OpenGLState prev_state = state;
SCOPE_EXIT({ prev_state.Apply(); });
- const FormatTuple& tuple = GetFormatTuple(pixel_format);
+ const FormatTuple& tuple = GetFormatTuple(pixel_format, component_type);
// Ensure no bad interactions with GL_PACK_ALIGNMENT
ASSERT(stride * GetGLBytesPerPixel(pixel_format) % 4 == 0);
@@ -658,7 +657,7 @@ void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLui
state.draw.read_framebuffer = read_fb_handle;
state.Apply();
- if (type == SurfaceType::Color || type == SurfaceType::Texture) {
+ if (type == SurfaceType::ColorTexture) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
texture.handle, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
@@ -1038,6 +1037,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
params.is_tiled = config.tic.IsTiled();
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
+ // TODO(Subv): Different types per component are not supported.
+ ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
+ config.tic.r_type.Value() == config.tic.b_type.Value() &&
+ config.tic.r_type.Value() == config.tic.a_type.Value());
+
+ params.component_type = SurfaceParams::ComponentTypeFromTexture(config.tic.r_type.Value());
+
if (config.tic.IsTiled()) {
params.block_height = config.tic.BlockHeight();
} else {
@@ -1105,6 +1111,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
color_params.pixel_format = SurfaceParams::PixelFormatFromRenderTargetFormat(config.format);
+ color_params.component_type = SurfaceParams::ComponentTypeFromRenderTarget(config.format);
color_params.UpdateParams();
ASSERT_MSG(!using_depth_fb, "depth buffer is unimplemented");
@@ -1300,7 +1307,6 @@ void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface
const SurfaceInterval invalid_interval(addr, addr + size);
if (region_owner != nullptr) {
- ASSERT(region_owner->type != SurfaceType::Texture);
ASSERT(addr >= region_owner->addr && addr + size <= region_owner->end);
// Surfaces can't have a gap
ASSERT(region_owner->width == region_owner->stride);
@@ -1362,7 +1368,8 @@ Surface RasterizerCacheOpenGL::CreateSurface(const SurfaceParams& params) {
surface->gl_buffer_size = 0;
surface->invalid_regions.insert(surface->GetInterval());
- AllocateSurfaceTexture(surface->texture.handle, GetFormatTuple(surface->pixel_format),
+ AllocateSurfaceTexture(surface->texture.handle,
+ GetFormatTuple(surface->pixel_format, surface->component_type),
surface->GetScaledWidth(), surface->GetScaledHeight());
return surface;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 26d6c3061..0ff0ce90f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -52,18 +52,26 @@ enum class ScaleMatch {
struct SurfaceParams {
enum class PixelFormat {
- RGBA8 = 0,
+ ABGR8 = 0,
DXT1 = 1,
Invalid = 255,
};
+ enum class ComponentType {
+ Invalid = 0,
+ SNorm = 1,
+ UNorm = 2,
+ SInt = 3,
+ UInt = 4,
+ Float = 5,
+ };
+
enum class SurfaceType {
- Color = 0,
- Texture = 1,
- Depth = 2,
- DepthStencil = 3,
- Fill = 4,
- Invalid = 5
+ ColorTexture = 0,
+ Depth = 1,
+ DepthStencil = 2,
+ Fill = 3,
+ Invalid = 4,
};
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
@@ -71,7 +79,7 @@ struct SurfaceParams {
return 0;
constexpr std::array<unsigned int, 2> bpp_table = {
- 32, // RGBA8
+ 32, // ABGR8
64, // DXT1
};
@@ -85,7 +93,7 @@ struct SurfaceParams {
static PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format) {
switch (format) {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
- return PixelFormat::RGBA8;
+ return PixelFormat::ABGR8;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -95,7 +103,7 @@ struct SurfaceParams {
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- return PixelFormat::RGBA8;
+ return PixelFormat::ABGR8;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -106,7 +114,7 @@ struct SurfaceParams {
// TODO(Subv): Properly implement this
switch (format) {
case Tegra::Texture::TextureFormat::A8R8G8B8:
- return PixelFormat::RGBA8;
+ return PixelFormat::ABGR8;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
default:
@@ -118,7 +126,7 @@ struct SurfaceParams {
static Tegra::Texture::TextureFormat TextureFormatFromPixelFormat(PixelFormat format) {
// TODO(Subv): Properly implement this
switch (format) {
- case PixelFormat::RGBA8:
+ case PixelFormat::ABGR8:
return Tegra::Texture::TextureFormat::A8R8G8B8;
case PixelFormat::DXT1:
return Tegra::Texture::TextureFormat::DXT1;
@@ -127,12 +135,45 @@ struct SurfaceParams {
}
}
+ static ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) {
+ // TODO(Subv): Implement more component types
+ switch (type) {
+ case Tegra::Texture::ComponentType::UNORM:
+ return ComponentType::UNorm;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
+ UNREACHABLE();
+ }
+ }
+
+ static ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) {
+ // TODO(Subv): Implement more render targets
+ switch (format) {
+ case Tegra::RenderTargetFormat::RGBA8_UNORM:
+ case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
+ return ComponentType::UNorm;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+ }
+
+ static ComponentType ComponentTypeFromGPUPixelFormat(
+ Tegra::FramebufferConfig::PixelFormat format) {
+ switch (format) {
+ case Tegra::FramebufferConfig::PixelFormat::ABGR8:
+ return ComponentType::UNorm;
+ default:
+ NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
+ UNREACHABLE();
+ }
+ }
+
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
SurfaceType a_type = GetFormatType(pixel_format_a);
SurfaceType b_type = GetFormatType(pixel_format_b);
- if ((a_type == SurfaceType::Color || a_type == SurfaceType::Texture) &&
- (b_type == SurfaceType::Color || b_type == SurfaceType::Texture)) {
+ if (a_type == SurfaceType::ColorTexture && b_type == SurfaceType::ColorTexture) {
return true;
}
@@ -148,12 +189,8 @@ struct SurfaceParams {
}
static SurfaceType GetFormatType(PixelFormat pixel_format) {
- if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
- return SurfaceType::Color;
- }
-
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
- return SurfaceType::Texture;
+ return SurfaceType::ColorTexture;
}
// TODO(Subv): Implement the other formats
@@ -231,6 +268,7 @@ struct SurfaceParams {
bool is_tiled = false;
PixelFormat pixel_format = PixelFormat::Invalid;
SurfaceType type = SurfaceType::Invalid;
+ ComponentType component_type = ComponentType::Invalid;
};
struct CachedSurface : SurfaceParams {