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authorLiam <byteslice@airmail.cc>2024-01-04 04:46:59 +0100
committerLiam <byteslice@airmail.cc>2024-01-31 17:27:20 +0100
commit80de01a5b4a7f57ec7850079fbd38fac76b9d08f (patch)
tree18086d7a71ffcd9f5bc6651aec20de37e3b1c33d
parentMerge pull request #12760 from liamwhite/mp-am (diff)
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-rw-r--r--src/video_core/CMakeLists.txt1
-rw-r--r--src/video_core/framebuffer_config.cpp55
-rw-r--r--src/video_core/framebuffer_config.h3
-rw-r--r--src/video_core/rasterizer_interface.h6
-rw-r--r--src/video_core/renderer_null/null_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_null/null_rasterizer.h2
-rw-r--r--src/video_core/renderer_opengl/gl_fsr.cpp21
-rw-r--r--src/video_core/renderer_opengl/gl_fsr.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp28
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h13
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp235
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h32
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp22
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h4
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.cpp89
-rw-r--r--src/video_core/renderer_vulkan/vk_blit_screen.h20
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp27
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h14
18 files changed, 262 insertions, 316 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 0755ba772..36aa7bb66 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -55,6 +55,7 @@ add_library(video_core STATIC
engines/maxwell_dma.h
engines/puller.cpp
engines/puller.h
+ framebuffer_config.cpp
framebuffer_config.h
fsr.cpp
fsr.h
diff --git a/src/video_core/framebuffer_config.cpp b/src/video_core/framebuffer_config.cpp
new file mode 100644
index 000000000..e28d41f84
--- /dev/null
+++ b/src/video_core/framebuffer_config.cpp
@@ -0,0 +1,55 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/assert.h"
+#include "video_core/framebuffer_config.h"
+
+namespace Tegra {
+
+Common::Rectangle<f32> NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width,
+ u32 texture_height) {
+ f32 left, top, right, bottom;
+
+ if (!framebuffer.crop_rect.IsEmpty()) {
+ // If crop rectangle is not empty, apply properties from rectangle.
+ left = static_cast<f32>(framebuffer.crop_rect.left);
+ top = static_cast<f32>(framebuffer.crop_rect.top);
+ right = static_cast<f32>(framebuffer.crop_rect.right);
+ bottom = static_cast<f32>(framebuffer.crop_rect.bottom);
+ } else {
+ // Otherwise, fall back to framebuffer dimensions.
+ left = 0;
+ top = 0;
+ right = static_cast<f32>(framebuffer.width);
+ bottom = static_cast<f32>(framebuffer.height);
+ }
+
+ // Apply transformation flags.
+ auto framebuffer_transform_flags = framebuffer.transform_flags;
+
+ if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipH)) {
+ // Switch left and right.
+ std::swap(left, right);
+ }
+ if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipV)) {
+ // Switch top and bottom.
+ std::swap(top, bottom);
+ }
+
+ framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipH;
+ framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipV;
+ if (True(framebuffer_transform_flags)) {
+ UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
+ static_cast<u32>(framebuffer_transform_flags));
+ }
+
+ // Normalize coordinate space.
+ left /= static_cast<f32>(texture_width);
+ top /= static_cast<f32>(texture_height);
+ right /= static_cast<f32>(texture_width);
+ bottom /= static_cast<f32>(texture_height);
+
+ return Common::Rectangle<f32>(left, top, right, bottom);
+}
+
+} // namespace Tegra
diff --git a/src/video_core/framebuffer_config.h b/src/video_core/framebuffer_config.h
index 856f4bd52..10ddc75a7 100644
--- a/src/video_core/framebuffer_config.h
+++ b/src/video_core/framebuffer_config.h
@@ -24,4 +24,7 @@ struct FramebufferConfig {
Common::Rectangle<int> crop_rect;
};
+Common::Rectangle<f32> NormalizeCrop(const FramebufferConfig& framebuffer, u32 texture_width,
+ u32 texture_height);
+
} // namespace Tegra
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h
index 8fa4e4d9a..6e2eccfbf 100644
--- a/src/video_core/rasterizer_interface.h
+++ b/src/video_core/rasterizer_interface.h
@@ -155,12 +155,6 @@ public:
virtual void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) = 0;
- /// Attempt to use a faster method to display the framebuffer to screen
- [[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config,
- DAddr framebuffer_addr, u32 pixel_stride) {
- return false;
- }
-
/// Initialize disk cached resources for the game being emulated
virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const DiskResourceLoadCallback& callback) {}
diff --git a/src/video_core/renderer_null/null_rasterizer.cpp b/src/video_core/renderer_null/null_rasterizer.cpp
index abfabb65b..a5cda0f38 100644
--- a/src/video_core/renderer_null/null_rasterizer.cpp
+++ b/src/video_core/renderer_null/null_rasterizer.cpp
@@ -92,10 +92,6 @@ bool RasterizerNull::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surfac
}
void RasterizerNull::AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) {}
-bool RasterizerNull::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- DAddr framebuffer_addr, u32 pixel_stride) {
- return true;
-}
void RasterizerNull::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) {}
void RasterizerNull::InitializeChannel(Tegra::Control::ChannelState& channel) {
diff --git a/src/video_core/renderer_null/null_rasterizer.h b/src/video_core/renderer_null/null_rasterizer.h
index a5789604f..c7f5849c7 100644
--- a/src/video_core/renderer_null/null_rasterizer.h
+++ b/src/video_core/renderer_null/null_rasterizer.h
@@ -77,8 +77,6 @@ public:
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, DAddr framebuffer_addr,
- u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
void InitializeChannel(Tegra::Control::ChannelState& channel) override;
diff --git a/src/video_core/renderer_opengl/gl_fsr.cpp b/src/video_core/renderer_opengl/gl_fsr.cpp
index 77262dcf1..429dcdc6c 100644
--- a/src/video_core/renderer_opengl/gl_fsr.cpp
+++ b/src/video_core/renderer_opengl/gl_fsr.cpp
@@ -25,7 +25,7 @@ FSR::~FSR() = default;
void FSR::Draw(ProgramManager& program_manager, const Common::Rectangle<u32>& screen,
u32 input_image_width, u32 input_image_height,
- const Common::Rectangle<int>& crop_rect) {
+ const Common::Rectangle<f32>& crop_rect) {
const auto output_image_width = screen.GetWidth();
const auto output_image_height = screen.GetHeight();
@@ -57,14 +57,19 @@ void FSR::Draw(ProgramManager& program_manager, const Common::Rectangle<u32>& sc
glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(output_image_width),
static_cast<GLfloat>(output_image_height));
- FsrConstants constants;
- FsrEasuConOffset(
- constants.data() + 0, constants.data() + 4, constants.data() + 8, constants.data() + 12,
+ const f32 input_width = static_cast<f32>(input_image_width);
+ const f32 input_height = static_cast<f32>(input_image_height);
+ const f32 output_width = static_cast<f32>(screen.GetWidth());
+ const f32 output_height = static_cast<f32>(screen.GetHeight());
+ const f32 viewport_width = (crop_rect.right - crop_rect.left) * input_width;
+ const f32 viewport_x = crop_rect.left * input_width;
+ const f32 viewport_height = (crop_rect.bottom - crop_rect.top) * input_height;
+ const f32 viewport_y = crop_rect.top * input_height;
- static_cast<f32>(crop_rect.GetWidth()), static_cast<f32>(crop_rect.GetHeight()),
- static_cast<f32>(input_image_width), static_cast<f32>(input_image_height),
- static_cast<f32>(output_image_width), static_cast<f32>(output_image_height),
- static_cast<f32>(crop_rect.left), static_cast<f32>(crop_rect.top));
+ FsrConstants constants;
+ FsrEasuConOffset(constants.data() + 0, constants.data() + 4, constants.data() + 8,
+ constants.data() + 12, viewport_width, viewport_height, input_width,
+ input_height, output_width, output_height, viewport_x, viewport_y);
glProgramUniform4uiv(fsr_easu_frag.handle, 0, sizeof(constants), std::data(constants));
diff --git a/src/video_core/renderer_opengl/gl_fsr.h b/src/video_core/renderer_opengl/gl_fsr.h
index 1f6ae3115..a5092e396 100644
--- a/src/video_core/renderer_opengl/gl_fsr.h
+++ b/src/video_core/renderer_opengl/gl_fsr.h
@@ -22,7 +22,7 @@ public:
void Draw(ProgramManager& program_manager, const Common::Rectangle<u32>& screen,
u32 input_image_width, u32 input_image_height,
- const Common::Rectangle<int>& crop_rect);
+ const Common::Rectangle<f32>& crop_rect);
void InitBuffers();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d5354ef2d..050a74cca 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -71,10 +71,10 @@ std::optional<VideoCore::QueryType> MaxwellToVideoCoreQuery(VideoCommon::QueryTy
RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
- const Device& device_, ScreenInfo& screen_info_,
- ProgramManager& program_manager_, StateTracker& state_tracker_)
- : gpu(gpu_), device_memory(device_memory_), device(device_), screen_info(screen_info_),
- program_manager(program_manager_), state_tracker(state_tracker_),
+ const Device& device_, ProgramManager& program_manager_,
+ StateTracker& state_tracker_)
+ : gpu(gpu_), device_memory(device_memory_), device(device_), program_manager(program_manager_),
+ state_tracker(state_tracker_),
texture_cache_runtime(device, program_manager, state_tracker, staging_buffer_pool),
texture_cache(texture_cache_runtime, device_memory_),
buffer_cache_runtime(device, staging_buffer_pool),
@@ -739,10 +739,10 @@ void RasterizerOpenGL::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
query_cache.InvalidateRegion(*cpu_addr, copy_size);
}
-bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- DAddr framebuffer_addr, u32 pixel_stride) {
+std::optional<FramebufferTextureInfo> RasterizerOpenGL::AccelerateDisplay(
+ const Tegra::FramebufferConfig& config, DAddr framebuffer_addr, u32 pixel_stride) {
if (framebuffer_addr == 0) {
- return false;
+ return {};
}
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
@@ -750,16 +750,14 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
ImageView* const image_view{
texture_cache.TryFindFramebufferImageView(config, framebuffer_addr)};
if (!image_view) {
- return false;
+ return {};
}
- // Verify that the cached surface is the same size and format as the requested framebuffer
- // ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
- // ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
- screen_info.texture.width = image_view->size.width;
- screen_info.texture.height = image_view->size.height;
- screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
- return true;
+ FramebufferTextureInfo info{};
+ info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
+ info.width = image_view->size.width;
+ info.height = image_view->size.height;
+ return info;
}
void RasterizerOpenGL::SyncState() {
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 34aa73526..ee82d9f3a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -37,7 +37,7 @@ class MemoryManager;
namespace OpenGL {
-struct ScreenInfo;
+struct FramebufferTextureInfo;
struct ShaderEntries;
struct BindlessSSBO {
@@ -76,8 +76,8 @@ class RasterizerOpenGL : public VideoCore::RasterizerInterface,
public:
explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
- const Device& device_, ScreenInfo& screen_info_,
- ProgramManager& program_manager_, StateTracker& state_tracker_);
+ const Device& device_, ProgramManager& program_manager_,
+ StateTracker& state_tracker_);
~RasterizerOpenGL() override;
void Draw(bool is_indexed, u32 instance_count) override;
@@ -122,8 +122,6 @@ public:
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, DAddr framebuffer_addr,
- u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
@@ -144,6 +142,10 @@ public:
return true;
}
+ std::optional<FramebufferTextureInfo> AccelerateDisplay(const Tegra::FramebufferConfig& config,
+ VAddr framebuffer_addr,
+ u32 pixel_stride);
+
private:
static constexpr size_t MAX_TEXTURES = 192;
static constexpr size_t MAX_IMAGES = 48;
@@ -237,7 +239,6 @@ private:
Tegra::MaxwellDeviceMemoryManager& device_memory;
const Device& device;
- ScreenInfo& screen_info;
ProgramManager& program_manager;
StateTracker& state_tracker;
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index b75376fdb..ea5ed3e2f 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -148,8 +148,7 @@ RendererOpenGL::RendererOpenGL(Core::TelemetrySession& telemetry_session_,
: RendererBase{emu_window_, std::move(context_)}, telemetry_session{telemetry_session_},
emu_window{emu_window_}, device_memory{device_memory_}, gpu{gpu_}, device{emu_window_},
state_tracker{}, program_manager{device},
- rasterizer(emu_window, gpu, device_memory, device, screen_info, program_manager,
- state_tracker) {
+ rasterizer(emu_window, gpu, device_memory, device, program_manager, state_tracker) {
if (Settings::values.renderer_debug && GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS);
@@ -184,11 +183,11 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (!framebuffer) {
return;
}
- PrepareRendertarget(framebuffer);
- RenderScreenshot();
+
+ RenderScreenshot(*framebuffer);
state_tracker.BindFramebuffer(0);
- DrawScreen(emu_window.GetFramebufferLayout());
+ DrawScreen(*framebuffer, emu_window.GetFramebufferLayout());
++m_current_frame;
@@ -199,41 +198,37 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
render_window.OnFrameDisplayed();
}
-void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) {
- if (!framebuffer) {
- return;
- }
+FramebufferTextureInfo RendererOpenGL::PrepareRenderTarget(
+ const Tegra::FramebufferConfig& framebuffer) {
// If framebuffer is provided, reload it from memory to a texture
- if (screen_info.texture.width != static_cast<GLsizei>(framebuffer->width) ||
- screen_info.texture.height != static_cast<GLsizei>(framebuffer->height) ||
- screen_info.texture.pixel_format != framebuffer->pixel_format ||
+ if (framebuffer_texture.width != static_cast<GLsizei>(framebuffer.width) ||
+ framebuffer_texture.height != static_cast<GLsizei>(framebuffer.height) ||
+ framebuffer_texture.pixel_format != framebuffer.pixel_format ||
gl_framebuffer_data.empty()) {
// Reallocate texture if the framebuffer size has changed.
// This is expected to not happen very often and hence should not be a
// performance problem.
- ConfigureFramebufferTexture(screen_info.texture, *framebuffer);
+ ConfigureFramebufferTexture(framebuffer);
}
- // Load the framebuffer from memory, draw it to the screen, and swap buffers
- LoadFBToScreenInfo(*framebuffer);
+ // Load the framebuffer from memory if needed
+ return LoadFBToScreenInfo(framebuffer);
}
-void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer) {
- // Framebuffer orientation handling
- framebuffer_transform_flags = framebuffer.transform_flags;
- framebuffer_crop_rect = framebuffer.crop_rect;
- framebuffer_width = framebuffer.width;
- framebuffer_height = framebuffer.height;
-
+FramebufferTextureInfo RendererOpenGL::LoadFBToScreenInfo(
+ const Tegra::FramebufferConfig& framebuffer) {
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
- screen_info.was_accelerated =
+ const auto accelerated_info =
rasterizer.AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride);
- if (screen_info.was_accelerated) {
- return;
+ if (accelerated_info) {
+ return *accelerated_info;
}
// Reset the screen info's display texture to its own permanent texture
- screen_info.display_texture = screen_info.texture.resource.handle;
+ FramebufferTextureInfo info{};
+ info.display_texture = framebuffer_texture.resource.handle;
+ info.width = framebuffer.width;
+ info.height = framebuffer.height;
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
@@ -256,17 +251,13 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// they differ from the LCD resolution.
// TODO: Applications could theoretically crash yuzu here by specifying too large
// framebuffer sizes. We should make sure that this cannot happen.
- glTextureSubImage2D(screen_info.texture.resource.handle, 0, 0, 0, framebuffer.width,
- framebuffer.height, screen_info.texture.gl_format,
- screen_info.texture.gl_type, gl_framebuffer_data.data());
+ glTextureSubImage2D(framebuffer_texture.resource.handle, 0, 0, 0, framebuffer.width,
+ framebuffer.height, framebuffer_texture.gl_format,
+ framebuffer_texture.gl_type, gl_framebuffer_data.data());
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-}
-void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
- const TextureInfo& texture) {
- const u8 framebuffer_data[4] = {color_a, color_b, color_g, color_r};
- glClearTexImage(texture.resource.handle, 0, GL_RGBA, GL_UNSIGNED_BYTE, framebuffer_data);
+ return info;
}
void RendererOpenGL::InitOpenGLObjects() {
@@ -343,15 +334,15 @@ void RendererOpenGL::InitOpenGLObjects() {
glNamedBufferData(vertex_buffer.handle, sizeof(ScreenRectVertex) * 4, nullptr, GL_STREAM_DRAW);
// Allocate textures for the screen
- screen_info.texture.resource.Create(GL_TEXTURE_2D);
+ framebuffer_texture.resource.Create(GL_TEXTURE_2D);
- const GLuint texture = screen_info.texture.resource.handle;
+ const GLuint texture = framebuffer_texture.resource.handle;
glTextureStorage2D(texture, 1, GL_RGBA8, 1, 1);
- screen_info.display_texture = screen_info.texture.resource.handle;
-
// Clear screen to black
- LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
+ const u8 framebuffer_data[4] = {0, 0, 0, 0};
+ glClearTexImage(framebuffer_texture.resource.handle, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+ framebuffer_data);
aa_framebuffer.Create();
@@ -380,60 +371,65 @@ void RendererOpenGL::AddTelemetryFields() {
telemetry_session.AddField(user_system, "GPU_OpenGL_Version", std::string(gl_version));
}
-void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
- const Tegra::FramebufferConfig& framebuffer) {
- texture.width = framebuffer.width;
- texture.height = framebuffer.height;
- texture.pixel_format = framebuffer.pixel_format;
+void RendererOpenGL::ConfigureFramebufferTexture(const Tegra::FramebufferConfig& framebuffer) {
+ framebuffer_texture.width = framebuffer.width;
+ framebuffer_texture.height = framebuffer.height;
+ framebuffer_texture.pixel_format = framebuffer.pixel_format;
const auto pixel_format{
VideoCore::Surface::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format)};
const u32 bytes_per_pixel{VideoCore::Surface::BytesPerBlock(pixel_format)};
- gl_framebuffer_data.resize(texture.width * texture.height * bytes_per_pixel);
+ gl_framebuffer_data.resize(framebuffer_texture.width * framebuffer_texture.height *
+ bytes_per_pixel);
GLint internal_format;
switch (framebuffer.pixel_format) {
case Service::android::PixelFormat::Rgba8888:
internal_format = GL_RGBA8;
- texture.gl_format = GL_RGBA;
- texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ framebuffer_texture.gl_format = GL_RGBA;
+ framebuffer_texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
break;
case Service::android::PixelFormat::Rgb565:
internal_format = GL_RGB565;
- texture.gl_format = GL_RGB;
- texture.gl_type = GL_UNSIGNED_SHORT_5_6_5;
+ framebuffer_texture.gl_format = GL_RGB;
+ framebuffer_texture.gl_type = GL_UNSIGNED_SHORT_5_6_5;
break;
default:
internal_format = GL_RGBA8;
- texture.gl_format = GL_RGBA;
- texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ framebuffer_texture.gl_format = GL_RGBA;
+ framebuffer_texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
// UNIMPLEMENTED_MSG("Unknown framebuffer pixel format: {}",
// static_cast<u32>(framebuffer.pixel_format));
break;
}
- texture.resource.Release();
- texture.resource.Create(GL_TEXTURE_2D);
- glTextureStorage2D(texture.resource.handle, 1, internal_format, texture.width, texture.height);
+ framebuffer_texture.resource.Release();
+ framebuffer_texture.resource.Create(GL_TEXTURE_2D);
+ glTextureStorage2D(framebuffer_texture.resource.handle, 1, internal_format,
+ framebuffer_texture.width, framebuffer_texture.height);
aa_texture.Release();
aa_texture.Create(GL_TEXTURE_2D);
glTextureStorage2D(aa_texture.handle, 1, GL_RGBA16F,
- Settings::values.resolution_info.ScaleUp(screen_info.texture.width),
- Settings::values.resolution_info.ScaleUp(screen_info.texture.height));
+ Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
+ Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
glNamedFramebufferTexture(aa_framebuffer.handle, GL_COLOR_ATTACHMENT0, aa_texture.handle, 0);
smaa_edges_tex.Release();
smaa_edges_tex.Create(GL_TEXTURE_2D);
glTextureStorage2D(smaa_edges_tex.handle, 1, GL_RG16F,
- Settings::values.resolution_info.ScaleUp(screen_info.texture.width),
- Settings::values.resolution_info.ScaleUp(screen_info.texture.height));
+ Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
+ Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
smaa_blend_tex.Release();
smaa_blend_tex.Create(GL_TEXTURE_2D);
glTextureStorage2D(smaa_blend_tex.handle, 1, GL_RGBA16F,
- Settings::values.resolution_info.ScaleUp(screen_info.texture.width),
- Settings::values.resolution_info.ScaleUp(screen_info.texture.height));
+ Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
+ Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
}
-void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
+void RendererOpenGL::DrawScreen(const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout& layout) {
+ FramebufferTextureInfo info = PrepareRenderTarget(framebuffer);
+ const auto crop = Tegra::NormalizeCrop(framebuffer, info.width, info.height);
+
// TODO: Signal state tracker about these changes
state_tracker.NotifyScreenDrawVertexArray();
state_tracker.NotifyPolygonModes();
@@ -469,7 +465,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
glDepthRangeIndexed(0, 0.0, 0.0);
- glBindTextureUnit(0, screen_info.display_texture);
+ glBindTextureUnit(0, info.display_texture);
auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
if (anti_aliasing >= Settings::AntiAliasing::MaxEnum) {
@@ -480,22 +476,22 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
if (anti_aliasing != Settings::AntiAliasing::None) {
glEnablei(GL_SCISSOR_TEST, 0);
- auto viewport_width = screen_info.texture.width;
- auto scissor_width = framebuffer_crop_rect.GetWidth();
+ auto viewport_width = info.width;
+ auto scissor_width = static_cast<u32>(crop.GetWidth());
if (scissor_width <= 0) {
scissor_width = viewport_width;
}
- auto viewport_height = screen_info.texture.height;
- auto scissor_height = framebuffer_crop_rect.GetHeight();
+ auto viewport_height = info.height;
+ auto scissor_height = static_cast<u32>(crop.GetHeight());
if (scissor_height <= 0) {
scissor_height = viewport_height;
}
- if (screen_info.was_accelerated) {
- viewport_width = Settings::values.resolution_info.ScaleUp(viewport_width);
- scissor_width = Settings::values.resolution_info.ScaleUp(scissor_width);
- viewport_height = Settings::values.resolution_info.ScaleUp(viewport_height);
- scissor_height = Settings::values.resolution_info.ScaleUp(scissor_height);
- }
+
+ viewport_width = Settings::values.resolution_info.ScaleUp(viewport_width);
+ scissor_width = Settings::values.resolution_info.ScaleUp(scissor_width);
+ viewport_height = Settings::values.resolution_info.ScaleUp(viewport_height);
+ scissor_height = Settings::values.resolution_info.ScaleUp(scissor_height);
+
glScissorIndexed(0, 0, 0, scissor_width, scissor_height);
glViewportIndexedf(0, 0.0f, 0.0f, static_cast<GLfloat>(viewport_width),
static_cast<GLfloat>(viewport_height));
@@ -536,7 +532,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
smaa_blending_weight_calculation_frag.handle);
glDrawArrays(GL_TRIANGLES, 0, 3);
- glBindTextureUnit(0, screen_info.display_texture);
+ glBindTextureUnit(0, info.display_texture);
glBindTextureUnit(1, smaa_blend_tex.handle);
glNamedFramebufferTexture(aa_framebuffer.handle, GL_COLOR_ATTACHMENT0,
aa_texture.handle, 0);
@@ -561,18 +557,10 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
fsr->InitBuffers();
}
- auto crop_rect = framebuffer_crop_rect;
- if (crop_rect.GetWidth() == 0) {
- crop_rect.right = framebuffer_width;
- }
- if (crop_rect.GetHeight() == 0) {
- crop_rect.bottom = framebuffer_height;
- }
- crop_rect = crop_rect.Scale(Settings::values.resolution_info.up_factor);
- const auto fsr_input_width = Settings::values.resolution_info.ScaleUp(framebuffer_width);
- const auto fsr_input_height = Settings::values.resolution_info.ScaleUp(framebuffer_height);
+ const auto fsr_input_width = Settings::values.resolution_info.ScaleUp(info.width);
+ const auto fsr_input_height = Settings::values.resolution_info.ScaleUp(info.height);
glBindSampler(0, present_sampler.handle);
- fsr->Draw(program_manager, layout.screen, fsr_input_width, fsr_input_height, crop_rect);
+ fsr->Draw(program_manager, layout.screen, fsr_input_width, fsr_input_height, crop);
} else {
if (fsr->AreBuffersInitialized()) {
fsr->ReleaseBuffers();
@@ -603,61 +591,34 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
glProgramUniformMatrix3x2fv(present_vertex.handle, ModelViewMatrixLocation, 1, GL_FALSE,
ortho_matrix.data());
- const auto& texcoords = screen_info.display_texcoords;
- auto left = texcoords.left;
- auto right = texcoords.right;
- if (framebuffer_transform_flags != Service::android::BufferTransformFlags::Unset) {
- if (framebuffer_transform_flags == Service::android::BufferTransformFlags::FlipV) {
- // Flip the framebuffer vertically
- left = texcoords.right;
- right = texcoords.left;
- } else {
- // Other transformations are unsupported
- LOG_CRITICAL(Render_OpenGL, "Unsupported framebuffer_transform_flags={}",
- framebuffer_transform_flags);
- UNIMPLEMENTED();
- }
- }
-
- ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
-
- f32 left_start{};
- if (framebuffer_crop_rect.Top() > 0) {
- left_start = static_cast<f32>(framebuffer_crop_rect.Top()) /
- static_cast<f32>(framebuffer_crop_rect.Bottom());
- }
- f32 scale_u = static_cast<f32>(framebuffer_width) / static_cast<f32>(screen_info.texture.width);
- f32 scale_v =
- static_cast<f32>(framebuffer_height) / static_cast<f32>(screen_info.texture.height);
-
- if (Settings::values.scaling_filter.GetValue() != Settings::ScalingFilter::Fsr) {
- // Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
- // (e.g. handheld mode) on a 1920x1080 framebuffer.
- if (framebuffer_crop_rect.GetWidth() > 0) {
- scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
- static_cast<f32>(screen_info.texture.width);
- }
- if (framebuffer_crop_rect.GetHeight() > 0) {
- scale_v = static_cast<f32>(framebuffer_crop_rect.GetHeight()) /
- static_cast<f32>(screen_info.texture.height);
- }
- }
- if (Settings::values.anti_aliasing.GetValue() == Settings::AntiAliasing::Fxaa &&
- !screen_info.was_accelerated) {
- scale_u /= Settings::values.resolution_info.up_factor;
- scale_v /= Settings::values.resolution_info.up_factor;
+ f32 left, top, right, bottom;
+ if (Settings::values.scaling_filter.GetValue() == Settings::ScalingFilter::Fsr) {
+ // FSR has already applied the crop, so we just want to render the image
+ // it has produced.
+ left = 0;
+ top = 0;
+ right = 1;
+ bottom = 1;
+ } else {
+ // Apply the precomputed crop.
+ left = crop.left;
+ top = crop.top;
+ right = crop.right;
+ bottom = crop.bottom;
}
+ // Map the coordinates to the screen.
const auto& screen = layout.screen;
+ const auto x = screen.left;
+ const auto y = screen.top;
+ const auto w = screen.GetWidth();
+ const auto h = screen.GetHeight();
+
const std::array vertices = {
- ScreenRectVertex(screen.left, screen.top, texcoords.top * scale_u,
- left_start + left * scale_v),
- ScreenRectVertex(screen.right, screen.top, texcoords.bottom * scale_u,
- left_start + left * scale_v),
- ScreenRectVertex(screen.left, screen.bottom, texcoords.top * scale_u,
- left_start + right * scale_v),
- ScreenRectVertex(screen.right, screen.bottom, texcoords.bottom * scale_u,
- left_start + right * scale_v),
+ ScreenRectVertex(x, y, left, top),
+ ScreenRectVertex(x + w, y, right, top),
+ ScreenRectVertex(x, y + h, left, bottom),
+ ScreenRectVertex(x + w, y + h, right, bottom),
};
glNamedBufferSubData(vertex_buffer.handle, 0, sizeof(vertices), std::data(vertices));
@@ -701,7 +662,7 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
// program_manager.RestoreGuestPipeline();
}
-void RendererOpenGL::RenderScreenshot() {
+void RendererOpenGL::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer) {
if (!renderer_settings.screenshot_requested) {
return;
}
@@ -723,7 +684,7 @@ void RendererOpenGL::RenderScreenshot() {
glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8, layout.width, layout.height);
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer);
- DrawScreen(layout);
+ DrawScreen(framebuffer, layout);
glBindBuffer(GL_PIXEL_PACK_BUFFER, 0);
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index 18699610a..cde8c5702 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -50,11 +50,10 @@ struct TextureInfo {
};
/// Structure used for storing information about the display target for the Switch screen
-struct ScreenInfo {
+struct FramebufferTextureInfo {
GLuint display_texture{};
- bool was_accelerated = false;
- const Common::Rectangle<float> display_texcoords{0.0f, 0.0f, 1.0f, 1.0f};
- TextureInfo texture;
+ u32 width;
+ u32 height;
};
class RendererOpenGL final : public VideoCore::RendererBase {
@@ -81,23 +80,18 @@ private:
void AddTelemetryFields();
- void ConfigureFramebufferTexture(TextureInfo& texture,
- const Tegra::FramebufferConfig& framebuffer);
+ void ConfigureFramebufferTexture(const Tegra::FramebufferConfig& framebuffer);
/// Draws the emulated screens to the emulator window.
- void DrawScreen(const Layout::FramebufferLayout& layout);
+ void DrawScreen(const Tegra::FramebufferConfig& framebuffer,
+ const Layout::FramebufferLayout& layout);
- void RenderScreenshot();
+ void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer);
/// Loads framebuffer from emulated memory into the active OpenGL texture.
- void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
+ FramebufferTextureInfo LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer);
- /// Fills active OpenGL texture with the given RGB color.Since the color is solid, the texture
- /// can be 1x1 but will stretch across whatever it's rendered on.
- void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
- const TextureInfo& texture);
-
- void PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer);
+ FramebufferTextureInfo PrepareRenderTarget(const Tegra::FramebufferConfig& framebuffer);
Core::TelemetrySession& telemetry_session;
Core::Frontend::EmuWindow& emu_window;
@@ -126,7 +120,7 @@ private:
GLuint64EXT vertex_buffer_address = 0;
/// Display information for Switch screen
- ScreenInfo screen_info;
+ TextureInfo framebuffer_texture;
OGLTexture aa_texture;
OGLFramebuffer aa_framebuffer;
@@ -145,12 +139,6 @@ private:
/// OpenGL framebuffer data
std::vector<u8> gl_framebuffer_data;
-
- /// Used for transforming the framebuffer orientation
- Service::android::BufferTransformFlags framebuffer_transform_flags{};
- Common::Rectangle<int> framebuffer_crop_rect;
- u32 framebuffer_width;
- u32 framebuffer_height;
};
} // namespace OpenGL
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 1631276c6..e1fe53bbd 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -98,9 +98,9 @@ RendererVulkan::RendererVulkan(Core::TelemetrySession& telemetry_session_,
present_manager(instance, render_window, device, memory_allocator, scheduler, swapchain,
surface),
blit_screen(device_memory, render_window, device, memory_allocator, swapchain,
- present_manager, scheduler, screen_info),
- rasterizer(render_window, gpu, device_memory, screen_info, device, memory_allocator,
- state_tracker, scheduler) {
+ present_manager, scheduler),
+ rasterizer(render_window, gpu, device_memory, device, memory_allocator, state_tracker,
+ scheduler) {
if (Settings::values.renderer_force_max_clock.GetValue() && device.ShouldBoostClocks()) {
turbo_mode.emplace(instance, dld);
scheduler.RegisterOnSubmit([this] { turbo_mode->QueueSubmitted(); });
@@ -124,17 +124,10 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
if (!render_window.IsShown()) {
return;
}
- // Update screen info if the framebuffer size has changed.
- screen_info.width = framebuffer->width;
- screen_info.height = framebuffer->height;
-
- const DAddr framebuffer_addr = framebuffer->address + framebuffer->offset;
- const bool use_accelerated =
- rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
- RenderScreenshot(*framebuffer, use_accelerated);
+ RenderScreenshot(*framebuffer);
Frame* frame = present_manager.GetRenderFrame();
- blit_screen.DrawToSwapchain(frame, *framebuffer, use_accelerated);
+ blit_screen.DrawToSwapchain(rasterizer, frame, *framebuffer);
scheduler.Flush(*frame->render_ready);
present_manager.Present(frame);
@@ -168,8 +161,7 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
-void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated) {
+void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer) {
if (!renderer_settings.screenshot_requested) {
return;
}
@@ -221,7 +213,7 @@ void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& fr
});
const VkExtent2D render_area{.width = layout.width, .height = layout.height};
const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
- blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated);
+ blit_screen.Draw(rasterizer, framebuffer, *screenshot_fb, layout, render_area);
const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
const VkBufferCreateInfo dst_buffer_info{
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index 11c52287a..d7d006b20 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -59,7 +59,7 @@ public:
private:
void Report() const;
- void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated);
+ void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer);
Core::TelemetrySession& telemetry_session;
Tegra::MaxwellDeviceMemoryManager& device_memory;
@@ -72,8 +72,6 @@ private:
vk::DebugUtilsMessenger debug_messenger;
vk::SurfaceKHR surface;
- ScreenInfo screen_info;
-
Device device;
MemoryAllocator memory_allocator;
StateTracker state_tracker;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.cpp b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
index 610f27c84..c21a9c8fe 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.cpp
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.cpp
@@ -124,11 +124,10 @@ struct BlitScreen::BufferData {
BlitScreen::BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory_,
Core::Frontend::EmuWindow& render_window_, const Device& device_,
MemoryAllocator& memory_allocator_, Swapchain& swapchain_,
- PresentManager& present_manager_, Scheduler& scheduler_,
- const ScreenInfo& screen_info_)
+ PresentManager& present_manager_, Scheduler& scheduler_)
: device_memory{device_memory_}, render_window{render_window_}, device{device_},
memory_allocator{memory_allocator_}, swapchain{swapchain_}, present_manager{present_manager_},
- scheduler{scheduler_}, image_count{swapchain.GetImageCount()}, screen_info{screen_info_} {
+ scheduler{scheduler_}, image_count{swapchain.GetImageCount()} {
resource_ticks.resize(image_count);
swapchain_view_format = swapchain.GetImageViewFormat();
@@ -138,56 +137,6 @@ BlitScreen::BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory_,
BlitScreen::~BlitScreen() = default;
-static Common::Rectangle<f32> NormalizeCrop(const Tegra::FramebufferConfig& framebuffer,
- const ScreenInfo& screen_info) {
- f32 left, top, right, bottom;
-
- if (!framebuffer.crop_rect.IsEmpty()) {
- // If crop rectangle is not empty, apply properties from rectangle.
- left = static_cast<f32>(framebuffer.crop_rect.left);
- top = static_cast<f32>(framebuffer.crop_rect.top);
- right = static_cast<f32>(framebuffer.crop_rect.right);
- bottom = static_cast<f32>(framebuffer.crop_rect.bottom);
- } else {
- // Otherwise, fall back to framebuffer dimensions.
- left = 0;
- top = 0;
- right = static_cast<f32>(framebuffer.width);
- bottom = static_cast<f32>(framebuffer.height);
- }
-
- // Apply transformation flags.
- auto framebuffer_transform_flags = framebuffer.transform_flags;
-
- if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipH)) {
- // Switch left and right.
- std::swap(left, right);
- }
- if (True(framebuffer_transform_flags & Service::android::BufferTransformFlags::FlipV)) {
- // Switch top and bottom.
- std::swap(top, bottom);
- }
-
- framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipH;
- framebuffer_transform_flags &= ~Service::android::BufferTransformFlags::FlipV;
- if (True(framebuffer_transform_flags)) {
- UNIMPLEMENTED_MSG("Unsupported framebuffer_transform_flags={}",
- static_cast<u32>(framebuffer_transform_flags));
- }
-
- // Get the screen properties.
- const f32 screen_width = static_cast<f32>(screen_info.width);
- const f32 screen_height = static_cast<f32>(screen_info.height);
-
- // Normalize coordinate space.
- left /= screen_width;
- top /= screen_height;
- right /= screen_width;
- bottom /= screen_height;
-
- return Common::Rectangle<f32>(left, top, right, bottom);
-}
-
void BlitScreen::Recreate() {
present_manager.WaitPresent();
scheduler.Finish();
@@ -195,9 +144,16 @@ void BlitScreen::Recreate() {
CreateDynamicResources();
}
-void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
+void BlitScreen::Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout,
- VkExtent2D render_area, bool use_accelerated) {
+ VkExtent2D render_area) {
+
+ const auto texture_info = rasterizer.AccelerateDisplay(
+ framebuffer, framebuffer.address + framebuffer.offset, framebuffer.stride);
+ const u32 texture_width = texture_info ? texture_info->width : framebuffer.width;
+ const u32 texture_height = texture_info ? texture_info->height : framebuffer.height;
+ const bool use_accelerated = texture_info.has_value();
+
RefreshResources(framebuffer);
// Finish any pending renderpass
@@ -206,13 +162,13 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
scheduler.Wait(resource_ticks[image_index]);
resource_ticks[image_index] = scheduler.CurrentTick();
- VkImage source_image = use_accelerated ? screen_info.image : *raw_images[image_index];
+ VkImage source_image = texture_info ? texture_info->image : *raw_images[image_index];
VkImageView source_image_view =
- use_accelerated ? screen_info.image_view : *raw_image_views[image_index];
+ texture_info ? texture_info->image_view : *raw_image_views[image_index];
BufferData data;
SetUniformData(data, layout);
- SetVertexData(data, framebuffer, layout);
+ SetVertexData(data, framebuffer, layout, texture_width, texture_height);
const std::span<u8> mapped_span = buffer.Mapped();
std::memcpy(mapped_span.data(), &data, sizeof(data));
@@ -405,10 +361,10 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
source_image_view = smaa->Draw(scheduler, image_index, source_image, source_image_view);
}
if (fsr) {
- const auto crop_rect = NormalizeCrop(framebuffer, screen_info);
+ const auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
const VkExtent2D fsr_input_size{
- .width = Settings::values.resolution_info.ScaleUp(screen_info.width),
- .height = Settings::values.resolution_info.ScaleUp(screen_info.height),
+ .width = Settings::values.resolution_info.ScaleUp(texture_width),
+ .height = Settings::values.resolution_info.ScaleUp(texture_height),
};
VkImageView fsr_image_view =
fsr->Draw(scheduler, image_index, source_image_view, fsr_input_size, crop_rect);
@@ -480,8 +436,8 @@ void BlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
});
}
-void BlitScreen::DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated) {
+void BlitScreen::DrawToSwapchain(RasterizerVulkan& rasterizer, Frame* frame,
+ const Tegra::FramebufferConfig& framebuffer) {
// Recreate dynamic resources if the the image count or input format changed
const VkFormat current_framebuffer_format =
std::exchange(framebuffer_view_format, GetFormat(framebuffer));
@@ -500,7 +456,7 @@ void BlitScreen::DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& f
}
const VkExtent2D render_area{frame->width, frame->height};
- Draw(framebuffer, *frame->framebuffer, layout, render_area, use_accelerated);
+ Draw(rasterizer, framebuffer, *frame->framebuffer, layout, render_area);
if (++image_index >= image_count) {
image_index = 0;
}
@@ -1434,7 +1390,8 @@ void BlitScreen::SetUniformData(BufferData& data, const Layout::FramebufferLayou
}
void BlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout layout) const {
+ const Layout::FramebufferLayout layout, u32 texture_width,
+ u32 texture_height) const {
f32 left, top, right, bottom;
if (fsr) {
@@ -1446,7 +1403,7 @@ void BlitScreen::SetVertexData(BufferData& data, const Tegra::FramebufferConfig&
bottom = 1;
} else {
// Get the normalized crop rectangle.
- const auto crop = NormalizeCrop(framebuffer, screen_info);
+ const auto crop = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
// Apply the crop.
left = crop.left;
diff --git a/src/video_core/renderer_vulkan/vk_blit_screen.h b/src/video_core/renderer_vulkan/vk_blit_screen.h
index 3eff76009..40338886a 100644
--- a/src/video_core/renderer_vulkan/vk_blit_screen.h
+++ b/src/video_core/renderer_vulkan/vk_blit_screen.h
@@ -32,8 +32,6 @@ enum class PixelFormat : u32;
namespace Vulkan {
-struct ScreenInfo;
-
class Device;
class FSR;
class RasterizerVulkan;
@@ -44,7 +42,7 @@ class PresentManager;
struct Frame;
-struct ScreenInfo {
+struct FramebufferTextureInfo {
VkImage image{};
VkImageView image_view{};
u32 width{};
@@ -56,17 +54,17 @@ public:
explicit BlitScreen(Tegra::MaxwellDeviceMemoryManager& device_memory,
Core::Frontend::EmuWindow& render_window, const Device& device,
MemoryAllocator& memory_manager, Swapchain& swapchain,
- PresentManager& present_manager, Scheduler& scheduler,
- const ScreenInfo& screen_info);
+ PresentManager& present_manager, Scheduler& scheduler);
~BlitScreen();
void Recreate();
- void Draw(const Tegra::FramebufferConfig& framebuffer, const VkFramebuffer& host_framebuffer,
- const Layout::FramebufferLayout layout, VkExtent2D render_area, bool use_accelerated);
+ void Draw(RasterizerVulkan& rasterizer, const Tegra::FramebufferConfig& framebuffer,
+ const VkFramebuffer& host_framebuffer, const Layout::FramebufferLayout layout,
+ VkExtent2D render_area);
- void DrawToSwapchain(Frame* frame, const Tegra::FramebufferConfig& framebuffer,
- bool use_accelerated);
+ void DrawToSwapchain(RasterizerVulkan& rasterizer, Frame* frame,
+ const Tegra::FramebufferConfig& framebuffer);
[[nodiscard]] vk::Framebuffer CreateFramebuffer(const VkImageView& image_view,
VkExtent2D extent);
@@ -99,7 +97,8 @@ private:
void UpdateAADescriptorSet(VkImageView image_view, bool nn) const;
void SetUniformData(BufferData& data, const Layout::FramebufferLayout layout) const;
void SetVertexData(BufferData& data, const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout layout) const;
+ const Layout::FramebufferLayout layout, u32 texture_width,
+ u32 texture_height) const;
void CreateSMAA(VkExtent2D smaa_size);
void CreateFSR();
@@ -116,7 +115,6 @@ private:
Scheduler& scheduler;
std::size_t image_count;
std::size_t image_index{};
- const ScreenInfo& screen_info;
vk::ShaderModule vertex_shader;
vk::ShaderModule fxaa_vertex_shader;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 5bf41b81f..e593d7225 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -165,10 +165,9 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances,
RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
- ScreenInfo& screen_info_, const Device& device_,
- MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
- Scheduler& scheduler_)
- : gpu{gpu_}, device_memory{device_memory_}, screen_info{screen_info_}, device{device_},
+ const Device& device_, MemoryAllocator& memory_allocator_,
+ StateTracker& state_tracker_, Scheduler& scheduler_)
+ : gpu{gpu_}, device_memory{device_memory_}, device{device_},
memory_allocator{memory_allocator_}, state_tracker{state_tracker_}, scheduler{scheduler_},
staging_pool(device, memory_allocator, scheduler), descriptor_pool(device, scheduler),
guest_descriptor_queue(device, scheduler), compute_pass_descriptor_queue(device, scheduler),
@@ -783,23 +782,25 @@ void RasterizerVulkan::AccelerateInlineToMemory(GPUVAddr address, size_t copy_si
query_cache.InvalidateRegion(*cpu_addr, copy_size);
}
-bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config,
- DAddr framebuffer_addr, u32 pixel_stride) {
+std::optional<FramebufferTextureInfo> RasterizerVulkan::AccelerateDisplay(
+ const Tegra::FramebufferConfig& config, DAddr framebuffer_addr, u32 pixel_stride) {
if (!framebuffer_addr) {
- return false;
+ return {};
}
std::scoped_lock lock{texture_cache.mutex};
ImageView* const image_view =
texture_cache.TryFindFramebufferImageView(config, framebuffer_addr);
if (!image_view) {
- return false;
+ return {};
}
query_cache.NotifySegment(false);
- screen_info.image = image_view->ImageHandle();
- screen_info.image_view = image_view->Handle(Shader::TextureType::Color2D);
- screen_info.width = image_view->size.width;
- screen_info.height = image_view->size.height;
- return true;
+
+ FramebufferTextureInfo info{};
+ info.image = image_view->ImageHandle();
+ info.image_view = image_view->Handle(Shader::TextureType::Color2D);
+ info.width = image_view->size.width;
+ info.height = image_view->size.height;
+ return info;
}
void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 881ee0993..0617b37f0 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -43,7 +43,7 @@ class Maxwell3D;
namespace Vulkan {
-struct ScreenInfo;
+struct FramebufferTextureInfo;
class StateTracker;
@@ -78,9 +78,8 @@ class RasterizerVulkan final : public VideoCore::RasterizerInterface,
public:
explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_,
Tegra::MaxwellDeviceMemoryManager& device_memory_,
- ScreenInfo& screen_info_, const Device& device_,
- MemoryAllocator& memory_allocator_, StateTracker& state_tracker_,
- Scheduler& scheduler_);
+ const Device& device_, MemoryAllocator& memory_allocator_,
+ StateTracker& state_tracker_, Scheduler& scheduler_);
~RasterizerVulkan() override;
void Draw(bool is_indexed, u32 instance_count) override;
@@ -126,8 +125,6 @@ public:
Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override;
void AccelerateInlineToMemory(GPUVAddr address, size_t copy_size,
std::span<const u8> memory) override;
- bool AccelerateDisplay(const Tegra::FramebufferConfig& config, DAddr framebuffer_addr,
- u32 pixel_stride) override;
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
const VideoCore::DiskResourceLoadCallback& callback) override;
@@ -137,6 +134,10 @@ public:
void ReleaseChannel(s32 channel_id) override;
+ std::optional<FramebufferTextureInfo> AccelerateDisplay(const Tegra::FramebufferConfig& config,
+ VAddr framebuffer_addr,
+ u32 pixel_stride);
+
private:
static constexpr size_t MAX_TEXTURES = 192;
static constexpr size_t MAX_IMAGES = 48;
@@ -182,7 +183,6 @@ private:
Tegra::GPU& gpu;
Tegra::MaxwellDeviceMemoryManager& device_memory;
- ScreenInfo& screen_info;
const Device& device;
MemoryAllocator& memory_allocator;
StateTracker& state_tracker;