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author | bunnei <bunneidev@gmail.com> | 2018-04-13 05:50:35 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-04-18 03:41:36 +0200 |
commit | 9df8e924fb3cafabd0fa7728fe286595a39575fc (patch) | |
tree | 41fe45e36b733893687ab20a8229fbd6095f5aae | |
parent | gpu: Add several framebuffer formats to RenderTargetFormat. (diff) | |
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-rw-r--r-- | src/video_core/textures/texture.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index c12ed6e1d..9d443ea90 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -13,8 +13,10 @@ namespace Tegra { namespace Texture { enum class TextureFormat : u32 { - A8R8G8B8 = 8, + A8R8G8B8 = 0x8, DXT1 = 0x24, + DXT23 = 0x25, + DXT45 = 0x26, }; enum class TextureType : u32 { |