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author | bunnei <bunneidev@gmail.com> | 2015-04-17 01:19:05 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-05-02 00:26:59 +0200 |
commit | d5665fea89dc2684e145e82a1b07086f11a13a65 (patch) | |
tree | c9f5a2307705337ad9517cc9f913054596c5927a | |
parent | Qt: Move EmuThread ownership from render window to main window. (diff) | |
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-rw-r--r-- | src/citra_qt/bootmanager.cpp | 10 | ||||
-rw-r--r-- | src/citra_qt/bootmanager.h | 9 | ||||
-rw-r--r-- | src/citra_qt/main.cpp | 1 |
3 files changed, 2 insertions, 18 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp index 50c8fed1e..c2b7ba0e2 100644 --- a/src/citra_qt/bootmanager.cpp +++ b/src/citra_qt/bootmanager.cpp @@ -28,15 +28,9 @@ #define COPYRIGHT "Copyright (C) 2013-2014 Citra Team" EmuThread::EmuThread(GRenderWindow* render_window) : - filename(""), exec_cpu_step(false), cpu_running(false), - stop_run(false), render_window(render_window) -{ - connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); -} + exec_cpu_step(false), cpu_running(false), stop_run(false), render_window(render_window) { -void EmuThread::SetFilename(std::string filename) -{ - this->filename = filename; + connect(this, SIGNAL(started()), render_window, SLOT(moveContext())); } void EmuThread::run() diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h index d3eab6ec1..8083d275b 100644 --- a/src/citra_qt/bootmanager.h +++ b/src/citra_qt/bootmanager.h @@ -21,13 +21,6 @@ class EmuThread : public QThread Q_OBJECT public: - /** - * Set image filename - * - * @param filename - * @warning Only call when not running! - */ - void SetFilename(std::string filename); /** * Start emulation (on new thread) @@ -72,8 +65,6 @@ private: EmuThread(GRenderWindow* render_window); - std::string filename; - bool exec_cpu_step; bool cpu_running; std::atomic<bool> stop_run; diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 0e57d9e18..9f9ebc918 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -211,7 +211,6 @@ void GMainWindow::BootGame(std::string filename) registersWidget->OnDebugModeEntered(); callstackWidget->OnDebugModeEntered(); - emu_thread->SetFilename(filename); emu_thread->start(); render_window->show(); |