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authorbunnei <bunneidev@gmail.com>2018-04-07 05:53:19 +0200
committerbunnei <bunneidev@gmail.com>2018-04-14 05:48:20 +0200
commitdbfd106ba023e408bdb733f39af30134712b97bf (patch)
treeaab2a36318d6a6925a1644a4ec622c9f5c4ba599
parentgl_shader_decompiler: Add skeleton code from Citra for shader analysis. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_resource_manager.h116
1 files changed, 86 insertions, 30 deletions
diff --git a/src/video_core/renderer_opengl/gl_resource_manager.h b/src/video_core/renderer_opengl/gl_resource_manager.h
index 7da5e74d1..557f73a51 100644
--- a/src/video_core/renderer_opengl/gl_resource_manager.h
+++ b/src/video_core/renderer_opengl/gl_resource_manager.h
@@ -13,14 +13,16 @@
class OGLTexture : private NonCopyable {
public:
OGLTexture() = default;
- OGLTexture(OGLTexture&& o) {
- std::swap(handle, o.handle);
- }
+
+ OGLTexture(OGLTexture&& o) : handle(std::exchange(o.handle, 0)) {}
+
~OGLTexture() {
Release();
}
+
OGLTexture& operator=(OGLTexture&& o) {
- std::swap(handle, o.handle);
+ Release();
+ handle = std::exchange(o.handle, 0);
return *this;
}
@@ -46,14 +48,16 @@ public:
class OGLSampler : private NonCopyable {
public:
OGLSampler() = default;
- OGLSampler(OGLSampler&& o) {
- std::swap(handle, o.handle);
- }
+
+ OGLSampler(OGLSampler&& o) : handle(std::exchange(o.handle, 0)) {}
+
~OGLSampler() {
Release();
}
+
OGLSampler& operator=(OGLSampler&& o) {
- std::swap(handle, o.handle);
+ Release();
+ handle = std::exchange(o.handle, 0);
return *this;
}
@@ -79,25 +83,71 @@ public:
class OGLShader : private NonCopyable {
public:
OGLShader() = default;
- OGLShader(OGLShader&& o) {
- std::swap(handle, o.handle);
- }
+
+ OGLShader(OGLShader&& o) : handle(std::exchange(o.handle, 0)) {}
+
~OGLShader() {
Release();
}
+
OGLShader& operator=(OGLShader&& o) {
- std::swap(handle, o.handle);
+ Release();
+ handle = std::exchange(o.handle, 0);
return *this;
}
- /// Creates a new internal OpenGL resource and stores the handle
- void Create(const char* vert_shader, const char* geo_shader, const char* frag_shader,
- const std::vector<const char*>& feedback_vars = {},
- bool separable_program = false) {
+ void Create(const char* source, GLenum type) {
+ if (handle != 0)
+ return;
+ if (source == nullptr)
+ return;
+ handle = GLShader::LoadShader(source, type);
+ }
+
+ void Release() {
+ if (handle == 0)
+ return;
+ glDeleteShader(handle);
+ handle = 0;
+ }
+
+ GLuint handle = 0;
+};
+
+class OGLProgram : private NonCopyable {
+public:
+ OGLProgram() = default;
+
+ OGLProgram(OGLProgram&& o) : handle(std::exchange(o.handle, 0)) {}
+
+ ~OGLProgram() {
+ Release();
+ }
+
+ OGLProgram& operator=(OGLProgram&& o) {
+ Release();
+ handle = std::exchange(o.handle, 0);
+ return *this;
+ }
+
+ template <typename... T>
+ void Create(bool separable_program = false, T... shaders) {
if (handle != 0)
return;
- handle = GLShader::LoadProgram(vert_shader, geo_shader, frag_shader, feedback_vars,
- separable_program);
+ handle = GLShader::LoadProgram(separable_program, shaders...);
+ }
+
+ /// Creates a new internal OpenGL resource and stores the handle
+ void CreateFromSource(const char* vert_shader, const char* geo_shader, const char* frag_shader,
+ bool separable_program = false) {
+ OGLShader vert, geo, frag;
+ if (vert_shader)
+ vert.Create(vert_shader, GL_VERTEX_SHADER);
+ if (geo_shader)
+ geo.Create(geo_shader, GL_GEOMETRY_SHADER);
+ if (frag_shader)
+ frag.Create(frag_shader, GL_FRAGMENT_SHADER);
+ Create(separable_program, vert.handle, geo.handle, frag.handle);
}
/// Deletes the internal OpenGL resource
@@ -148,14 +198,16 @@ public:
class OGLBuffer : private NonCopyable {
public:
OGLBuffer() = default;
- OGLBuffer(OGLBuffer&& o) {
- std::swap(handle, o.handle);
- }
+
+ OGLBuffer(OGLBuffer&& o) : handle(std::exchange(o.handle, 0)) {}
+
~OGLBuffer() {
Release();
}
+
OGLBuffer& operator=(OGLBuffer&& o) {
- std::swap(handle, o.handle);
+ Release();
+ handle = std::exchange(o.handle, 0);
return *this;
}
@@ -214,14 +266,16 @@ public:
class OGLVertexArray : private NonCopyable {
public:
OGLVertexArray() = default;
- OGLVertexArray(OGLVertexArray&& o) {
- std::swap(handle, o.handle);
- }
+
+ OGLVertexArray(OGLVertexArray&& o) : handle(std::exchange(o.handle, 0)) {}
+
~OGLVertexArray() {
Release();
}
+
OGLVertexArray& operator=(OGLVertexArray&& o) {
- std::swap(handle, o.handle);
+ Release();
+ handle = std::exchange(o.handle, 0);
return *this;
}
@@ -247,14 +301,16 @@ public:
class OGLFramebuffer : private NonCopyable {
public:
OGLFramebuffer() = default;
- OGLFramebuffer(OGLFramebuffer&& o) {
- std::swap(handle, o.handle);
- }
+
+ OGLFramebuffer(OGLFramebuffer&& o) : handle(std::exchange(o.handle, 0)) {}
+
~OGLFramebuffer() {
Release();
}
+
OGLFramebuffer& operator=(OGLFramebuffer&& o) {
- std::swap(handle, o.handle);
+ Release();
+ handle = std::exchange(o.handle, 0);
return *this;
}