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author | Charles Lombardo <clombardo169@gmail.com> | 2023-10-24 23:00:15 +0200 |
---|---|---|
committer | Charles Lombardo <clombardo169@gmail.com> | 2023-10-30 16:28:23 +0100 |
commit | 1e61c3e1e733ceb49484cb199e5a41a6caf05b9c (patch) | |
tree | 8cf5aa8fee6270b9be155301eb7b56e2369d3be8 /src/android | |
parent | Merge pull request #11920 from Termynat0r/master (diff) | |
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Diffstat (limited to 'src/android')
-rw-r--r-- | src/android/app/src/main/jni/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/android/app/src/main/jni/native.cpp | 713 | ||||
-rw-r--r-- | src/android/app/src/main/jni/native.h | 84 |
3 files changed, 392 insertions, 406 deletions
diff --git a/src/android/app/src/main/jni/CMakeLists.txt b/src/android/app/src/main/jni/CMakeLists.txt index e15d1480b..7193903da 100644 --- a/src/android/app/src/main/jni/CMakeLists.txt +++ b/src/android/app/src/main/jni/CMakeLists.txt @@ -14,6 +14,7 @@ add_library(yuzu-android SHARED id_cache.cpp id_cache.h native.cpp + native.h native_config.cpp uisettings.cpp ) diff --git a/src/android/app/src/main/jni/native.cpp b/src/android/app/src/main/jni/native.cpp index 598f4e8bf..629be3d81 100644 --- a/src/android/app/src/main/jni/native.cpp +++ b/src/android/app/src/main/jni/native.cpp @@ -33,7 +33,6 @@ #include "core/crypto/key_manager.h" #include "core/file_sys/card_image.h" #include "core/file_sys/content_archive.h" -#include "core/file_sys/registered_cache.h" #include "core/file_sys/submission_package.h" #include "core/file_sys/vfs.h" #include "core/file_sys/vfs_real.h" @@ -48,514 +47,416 @@ #include "core/hid/emulated_controller.h" #include "core/hid/hid_core.h" #include "core/hid/hid_types.h" -#include "core/hle/service/acc/profile_manager.h" #include "core/hle/service/am/applet_ae.h" #include "core/hle/service/am/applet_oe.h" #include "core/hle/service/am/applets/applets.h" #include "core/hle/service/filesystem/filesystem.h" #include "core/loader/loader.h" -#include "core/perf_stats.h" #include "jni/android_common/android_common.h" -#include "jni/applets/software_keyboard.h" #include "jni/config.h" -#include "jni/emu_window/emu_window.h" #include "jni/id_cache.h" -#include "video_core/rasterizer_interface.h" +#include "jni/native.h" #include "video_core/renderer_base.h" #define jconst [[maybe_unused]] const auto #define jauto [[maybe_unused]] auto -namespace { +static EmulationSession s_instance; -class EmulationSession final { -public: - EmulationSession() { - m_vfs = std::make_shared<FileSys::RealVfsFilesystem>(); - } - - ~EmulationSession() = default; - - static EmulationSession& GetInstance() { - return s_instance; - } - - const Core::System& System() const { - return m_system; - } +EmulationSession::EmulationSession() { + m_vfs = std::make_shared<FileSys::RealVfsFilesystem>(); +} - Core::System& System() { - return m_system; - } +EmulationSession& EmulationSession::GetInstance() { + return s_instance; +} - const EmuWindow_Android& Window() const { - return *m_window; - } +const Core::System& EmulationSession::System() const { + return m_system; +} - EmuWindow_Android& Window() { - return *m_window; - } +Core::System& EmulationSession::System() { + return m_system; +} - ANativeWindow* NativeWindow() const { - return m_native_window; - } +const EmuWindow_Android& EmulationSession::Window() const { + return *m_window; +} - void SetNativeWindow(ANativeWindow* native_window) { - m_native_window = native_window; - } +EmuWindow_Android& EmulationSession::Window() { + return *m_window; +} - int InstallFileToNand(std::string filename, std::string file_extension) { - jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, - std::size_t block_size) { - if (src == nullptr || dest == nullptr) { - return false; - } - if (!dest->Resize(src->GetSize())) { - return false; - } +ANativeWindow* EmulationSession::NativeWindow() const { + return m_native_window; +} - using namespace Common::Literals; - [[maybe_unused]] std::vector<u8> buffer(1_MiB); +void EmulationSession::SetNativeWindow(ANativeWindow* native_window) { + m_native_window = native_window; +} - for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) { - jconst read = src->Read(buffer.data(), buffer.size(), i); - dest->Write(buffer.data(), read, i); - } - return true; - }; - - enum InstallResult { - Success = 0, - SuccessFileOverwritten = 1, - InstallError = 2, - ErrorBaseGame = 3, - ErrorFilenameExtension = 4, - }; - - m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); - m_system.GetFileSystemController().CreateFactories(*m_vfs); - - [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp; - if (file_extension == "nsp") { - nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); - if (nsp->IsExtractedType()) { - return InstallError; - } - } else { - return ErrorFilenameExtension; +int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) { + jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest, + std::size_t block_size) { + if (src == nullptr || dest == nullptr) { + return false; } - - if (!nsp) { - return InstallError; + if (!dest->Resize(src->GetSize())) { + return false; } - if (nsp->GetStatus() != Loader::ResultStatus::Success) { - return InstallError; - } + using namespace Common::Literals; + [[maybe_unused]] std::vector<u8> buffer(1_MiB); - jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry( - *nsp, true, copy_func); - - switch (res) { - case FileSys::InstallResult::Success: - return Success; - case FileSys::InstallResult::OverwriteExisting: - return SuccessFileOverwritten; - case FileSys::InstallResult::ErrorBaseInstall: - return ErrorBaseGame; - default: - return InstallError; + for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) { + jconst read = src->Read(buffer.data(), buffer.size(), i); + dest->Write(buffer.data(), read, i); } - } + return true; + }; - void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, - const std::string& custom_driver_name, - const std::string& file_redirect_dir) { -#ifdef ARCHITECTURE_arm64 - void* handle{}; - const char* file_redirect_dir_{}; - int featureFlags{}; - - // Enable driver file redirection when renderer debugging is enabled. - if (Settings::values.renderer_debug && file_redirect_dir.size()) { - featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT; - file_redirect_dir_ = file_redirect_dir.c_str(); - } + enum InstallResult { + Success = 0, + SuccessFileOverwritten = 1, + InstallError = 2, + ErrorBaseGame = 3, + ErrorFilenameExtension = 4, + }; - // Try to load a custom driver. - if (custom_driver_name.size()) { - handle = adrenotools_open_libvulkan( - RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(), - custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr); - } + m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); + m_system.GetFileSystemController().CreateFactories(*m_vfs); - // Try to load the system driver. - if (!handle) { - handle = - adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(), - nullptr, nullptr, file_redirect_dir_, nullptr); + [[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp; + if (file_extension == "nsp") { + nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read)); + if (nsp->IsExtractedType()) { + return InstallError; } - - m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle); -#endif + } else { + return ErrorFilenameExtension; } - bool IsRunning() const { - return m_is_running; + if (!nsp) { + return InstallError; } - bool IsPaused() const { - return m_is_running && m_is_paused; + if (nsp->GetStatus() != Loader::ResultStatus::Success) { + return InstallError; } - const Core::PerfStatsResults& PerfStats() const { - std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); - return m_perf_stats; - } + jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true, + copy_func); - void SurfaceChanged() { - if (!IsRunning()) { - return; - } - m_window->OnSurfaceChanged(m_native_window); + switch (res) { + case FileSys::InstallResult::Success: + return Success; + case FileSys::InstallResult::OverwriteExisting: + return SuccessFileOverwritten; + case FileSys::InstallResult::ErrorBaseInstall: + return ErrorBaseGame; + default: + return InstallError; } +} - void ConfigureFilesystemProvider(const std::string& filepath) { - const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read); - if (!file) { - return; - } - - auto loader = Loader::GetLoader(m_system, file); - if (!loader) { - return; - } - - const auto file_type = loader->GetFileType(); - if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) { - return; - } +void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir, + const std::string& custom_driver_dir, + const std::string& custom_driver_name, + const std::string& file_redirect_dir) { +#ifdef ARCHITECTURE_arm64 + void* handle{}; + const char* file_redirect_dir_{}; + int featureFlags{}; - u64 program_id = 0; - const auto res2 = loader->ReadProgramId(program_id); - if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) { - m_manual_provider->AddEntry(FileSys::TitleType::Application, - FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), - program_id, file); - } else if (res2 == Loader::ResultStatus::Success && - (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { - const auto nsp = file_type == Loader::FileType::NSP - ? std::make_shared<FileSys::NSP>(file) - : FileSys::XCI{file}.GetSecurePartitionNSP(); - for (const auto& title : nsp->GetNCAs()) { - for (const auto& entry : title.second) { - m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first, - entry.second->GetBaseFile()); - } - } - } + // Enable driver file redirection when renderer debugging is enabled. + if (Settings::values.renderer_debug && file_redirect_dir.size()) { + featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT; + file_redirect_dir_ = file_redirect_dir.c_str(); } - Core::SystemResultStatus InitializeEmulation(const std::string& filepath) { - std::scoped_lock lock(m_mutex); - - // Create the render window. - m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, - m_vulkan_library); - - m_system.SetFilesystem(m_vfs); - m_system.GetUserChannel().clear(); - - // Initialize system. - jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>(); - m_software_keyboard = android_keyboard.get(); - m_system.SetShuttingDown(false); - m_system.ApplySettings(); - Settings::LogSettings(); - m_system.HIDCore().ReloadInputDevices(); - m_system.SetAppletFrontendSet({ - nullptr, // Amiibo Settings - nullptr, // Controller Selector - nullptr, // Error Display - nullptr, // Mii Editor - nullptr, // Parental Controls - nullptr, // Photo Viewer - nullptr, // Profile Selector - std::move(android_keyboard), // Software Keyboard - nullptr, // Web Browser - }); - - // Initialize filesystem. - m_manual_provider = std::make_unique<FileSys::ManualContentProvider>(); - m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); - m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual, - m_manual_provider.get()); - m_system.GetFileSystemController().CreateFactories(*m_vfs); - ConfigureFilesystemProvider(filepath); - - // Initialize account manager - m_profile_manager = std::make_unique<Service::Account::ProfileManager>(); - - // Load the ROM. - m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath); - if (m_load_result != Core::SystemResultStatus::Success) { - return m_load_result; - } - - // Complete initialization. - m_system.GPU().Start(); - m_system.GetCpuManager().OnGpuReady(); - m_system.RegisterExitCallback([&] { HaltEmulation(); }); + // Try to load a custom driver. + if (custom_driver_name.size()) { + handle = adrenotools_open_libvulkan( + RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(), + custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr); + } - return Core::SystemResultStatus::Success; + // Try to load the system driver. + if (!handle) { + handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(), + nullptr, nullptr, file_redirect_dir_, nullptr); } - void ShutdownEmulation() { - std::scoped_lock lock(m_mutex); + m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle); +#endif +} - m_is_running = false; +bool EmulationSession::IsRunning() const { + return m_is_running; +} - // Unload user input. - m_system.HIDCore().UnloadInputDevices(); +bool EmulationSession::IsPaused() const { + return m_is_running && m_is_paused; +} - // Shutdown the main emulated process - if (m_load_result == Core::SystemResultStatus::Success) { - m_system.DetachDebugger(); - m_system.ShutdownMainProcess(); - m_detached_tasks.WaitForAllTasks(); - m_load_result = Core::SystemResultStatus::ErrorNotInitialized; - m_window.reset(); - OnEmulationStopped(Core::SystemResultStatus::Success); - return; - } +const Core::PerfStatsResults& EmulationSession::PerfStats() const { + std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); + return m_perf_stats; +} - // Tear down the render window. - m_window.reset(); +void EmulationSession::SurfaceChanged() { + if (!IsRunning()) { + return; } + m_window->OnSurfaceChanged(m_native_window); +} - void PauseEmulation() { - std::scoped_lock lock(m_mutex); - m_system.Pause(); - m_is_paused = true; +void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) { + const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read); + if (!file) { + return; } - void UnPauseEmulation() { - std::scoped_lock lock(m_mutex); - m_system.Run(); - m_is_paused = false; + auto loader = Loader::GetLoader(m_system, file); + if (!loader) { + return; } - void HaltEmulation() { - std::scoped_lock lock(m_mutex); - m_is_running = false; - m_cv.notify_one(); + const auto file_type = loader->GetFileType(); + if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) { + return; } - void RunEmulation() { - { - std::scoped_lock lock(m_mutex); - m_is_running = true; + u64 program_id = 0; + const auto res2 = loader->ReadProgramId(program_id); + if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) { + m_manual_provider->AddEntry(FileSys::TitleType::Application, + FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()), + program_id, file); + } else if (res2 == Loader::ResultStatus::Success && + (file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) { + const auto nsp = file_type == Loader::FileType::NSP + ? std::make_shared<FileSys::NSP>(file) + : FileSys::XCI{file}.GetSecurePartitionNSP(); + for (const auto& title : nsp->GetNCAs()) { + for (const auto& entry : title.second) { + m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first, + entry.second->GetBaseFile()); + } } + } +} - // Load the disk shader cache. - if (Settings::values.use_disk_shader_cache.GetValue()) { - LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); - m_system.Renderer().ReadRasterizer()->LoadDiskResources( - m_system.GetApplicationProcessProgramID(), std::stop_token{}, - LoadDiskCacheProgress); - LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); - } +Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) { + std::scoped_lock lock(m_mutex); + + // Create the render window. + m_window = + std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library); + + m_system.SetFilesystem(m_vfs); + m_system.GetUserChannel().clear(); + + // Initialize system. + jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>(); + m_software_keyboard = android_keyboard.get(); + m_system.SetShuttingDown(false); + m_system.ApplySettings(); + Settings::LogSettings(); + m_system.HIDCore().ReloadInputDevices(); + m_system.SetAppletFrontendSet({ + nullptr, // Amiibo Settings + nullptr, // Controller Selector + nullptr, // Error Display + nullptr, // Mii Editor + nullptr, // Parental Controls + nullptr, // Photo Viewer + nullptr, // Profile Selector + std::move(android_keyboard), // Software Keyboard + nullptr, // Web Browser + }); + + // Initialize filesystem. + m_manual_provider = std::make_unique<FileSys::ManualContentProvider>(); + m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>()); + m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual, + m_manual_provider.get()); + m_system.GetFileSystemController().CreateFactories(*m_vfs); + ConfigureFilesystemProvider(filepath); + + // Initialize account manager + m_profile_manager = std::make_unique<Service::Account::ProfileManager>(); + + // Load the ROM. + m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath); + if (m_load_result != Core::SystemResultStatus::Success) { + return m_load_result; + } + + // Complete initialization. + m_system.GPU().Start(); + m_system.GetCpuManager().OnGpuReady(); + m_system.RegisterExitCallback([&] { HaltEmulation(); }); - void(m_system.Run()); + return Core::SystemResultStatus::Success; +} - if (m_system.DebuggerEnabled()) { - m_system.InitializeDebugger(); - } +void EmulationSession::ShutdownEmulation() { + std::scoped_lock lock(m_mutex); - OnEmulationStarted(); + m_is_running = false; - while (true) { - { - [[maybe_unused]] std::unique_lock lock(m_mutex); - if (m_cv.wait_for(lock, std::chrono::milliseconds(800), - [&]() { return !m_is_running; })) { - // Emulation halted. - break; - } - } - { - // Refresh performance stats. - std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); - m_perf_stats = m_system.GetAndResetPerfStats(); - } - } - } - - std::string GetRomTitle(const std::string& path) { - return GetRomMetadata(path).title; - } - - std::vector<u8> GetRomIcon(const std::string& path) { - return GetRomMetadata(path).icon; - } + // Unload user input. + m_system.HIDCore().UnloadInputDevices(); - bool GetIsHomebrew(const std::string& path) { - return GetRomMetadata(path).isHomebrew; + // Shutdown the main emulated process + if (m_load_result == Core::SystemResultStatus::Success) { + m_system.DetachDebugger(); + m_system.ShutdownMainProcess(); + m_detached_tasks.WaitForAllTasks(); + m_load_result = Core::SystemResultStatus::ErrorNotInitialized; + m_window.reset(); + OnEmulationStopped(Core::SystemResultStatus::Success); + return; } - void ResetRomMetadata() { - m_rom_metadata_cache.clear(); - } + // Tear down the render window. + m_window.reset(); +} - bool IsHandheldOnly() { - jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); +void EmulationSession::PauseEmulation() { + std::scoped_lock lock(m_mutex); + m_system.Pause(); + m_is_paused = true; +} - if (npad_style_set.fullkey == 1) { - return false; - } +void EmulationSession::UnPauseEmulation() { + std::scoped_lock lock(m_mutex); + m_system.Run(); + m_is_paused = false; +} - if (npad_style_set.handheld == 0) { - return false; - } +void EmulationSession::HaltEmulation() { + std::scoped_lock lock(m_mutex); + m_is_running = false; + m_cv.notify_one(); +} - return !Settings::IsDockedMode(); +void EmulationSession::RunEmulation() { + { + std::scoped_lock lock(m_mutex); + m_is_running = true; } - void SetDeviceType([[maybe_unused]] int index, int type) { - jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); + // Load the disk shader cache. + if (Settings::values.use_disk_shader_cache.GetValue()) { + LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0); + m_system.Renderer().ReadRasterizer()->LoadDiskResources( + m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress); + LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0); } - void OnGamepadConnectEvent([[maybe_unused]] int index) { - jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - - // Ensure that player1 is configured correctly and handheld disconnected - if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { - jauto handheld = - m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); + void(m_system.Run()); - if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { - handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); - controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); - handheld->Disconnect(); - } - } + if (m_system.DebuggerEnabled()) { + m_system.InitializeDebugger(); + } - // Ensure that handheld is configured correctly and player 1 disconnected - if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { - jauto player1 = - m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); + OnEmulationStarted(); - if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { - player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); - controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); - player1->Disconnect(); + while (true) { + { + [[maybe_unused]] std::unique_lock lock(m_mutex); + if (m_cv.wait_for(lock, std::chrono::milliseconds(800), + [&]() { return !m_is_running; })) { + // Emulation halted. + break; } } - - if (!controller->IsConnected()) { - controller->Connect(); + { + // Refresh performance stats. + std::scoped_lock m_perf_stats_lock(m_perf_stats_mutex); + m_perf_stats = m_system.GetAndResetPerfStats(); } } +} + +bool EmulationSession::IsHandheldOnly() { + jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag(); - void OnGamepadDisconnectEvent([[maybe_unused]] int index) { - jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - controller->Disconnect(); + if (npad_style_set.fullkey == 1) { + return false; } - SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard() { - return m_software_keyboard; + if (npad_style_set.handheld == 0) { + return false; } -private: - struct RomMetadata { - std::string title; - std::vector<u8> icon; - bool isHomebrew; - }; + return !Settings::IsDockedMode(); +} - RomMetadata GetRomMetadata(const std::string& path) { - if (jauto search = m_rom_metadata_cache.find(path); search != m_rom_metadata_cache.end()) { - return search->second; - } +void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type)); +} - return CacheRomMetadata(path); - } +void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); - RomMetadata CacheRomMetadata(const std::string& path) { - jconst file = Core::GetGameFileFromPath(m_vfs, path); - jauto loader = Loader::GetLoader(EmulationSession::GetInstance().System(), file, 0, 0); + // Ensure that player1 is configured correctly and handheld disconnected + if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) { + jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); - RomMetadata entry; - loader->ReadTitle(entry.title); - loader->ReadIcon(entry.icon); - if (loader->GetFileType() == Loader::FileType::NRO) { - jauto loader_nro = reinterpret_cast<Loader::AppLoader_NRO*>(loader.get()); - entry.isHomebrew = loader_nro->IsHomebrew(); - } else { - entry.isHomebrew = false; + if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) { + handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController); + handheld->Disconnect(); } - - m_rom_metadata_cache[path] = entry; - - return entry; } -private: - static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max) { - JNIEnv* env = IDCache::GetEnvForThread(); - env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(), - IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage), - static_cast<jint>(progress), static_cast<jint>(max)); - } + // Ensure that handheld is configured correctly and player 1 disconnected + if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) { + jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); - static void OnEmulationStarted() { - JNIEnv* env = IDCache::GetEnvForThread(); - env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), - IDCache::GetOnEmulationStarted()); + if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) { + player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld); + player1->Disconnect(); + } } - static void OnEmulationStopped(Core::SystemResultStatus result) { - JNIEnv* env = IDCache::GetEnvForThread(); - env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), - IDCache::GetOnEmulationStopped(), static_cast<jint>(result)); + if (!controller->IsConnected()) { + controller->Connect(); } +} -private: - static EmulationSession s_instance; - - // Frontend management - std::unordered_map<std::string, RomMetadata> m_rom_metadata_cache; - - // Window management - std::unique_ptr<EmuWindow_Android> m_window; - ANativeWindow* m_native_window{}; - - // Core emulation - Core::System m_system; - InputCommon::InputSubsystem m_input_subsystem; - Common::DetachedTasks m_detached_tasks; - Core::PerfStatsResults m_perf_stats{}; - std::shared_ptr<FileSys::VfsFilesystem> m_vfs; - Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; - std::atomic<bool> m_is_running = false; - std::atomic<bool> m_is_paused = false; - SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; - std::unique_ptr<Service::Account::ProfileManager> m_profile_manager; - std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; +void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) { + jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index); + controller->Disconnect(); +} - // GPU driver parameters - std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; +SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() { + return m_software_keyboard; +} - // Synchronization - std::condition_variable_any m_cv; - mutable std::mutex m_perf_stats_mutex; - mutable std::mutex m_mutex; -}; +void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, + int max) { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(), + IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage), + static_cast<jint>(progress), static_cast<jint>(max)); +} -/*static*/ EmulationSession EmulationSession::s_instance; +void EmulationSession::OnEmulationStarted() { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted()); +} -} // Anonymous namespace +void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) { + JNIEnv* env = IDCache::GetEnvForThread(); + env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(), + static_cast<jint>(result)); +} static Core::SystemResultStatus RunEmulation(const std::string& filepath) { Common::Log::Initialize(); diff --git a/src/android/app/src/main/jni/native.h b/src/android/app/src/main/jni/native.h new file mode 100644 index 000000000..2eb5c4349 --- /dev/null +++ b/src/android/app/src/main/jni/native.h @@ -0,0 +1,84 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <android/native_window_jni.h> +#include "core/core.h" +#include "core/perf_stats.h" +#include "jni/emu_window/emu_window.h" +#include "jni/applets/software_keyboard.h" +#include "video_core/rasterizer_interface.h" +#include "common/detached_tasks.h" +#include "core/hle/service/acc/profile_manager.h" +#include "core/file_sys/registered_cache.h" + +#pragma once + +class EmulationSession final { +public: + explicit EmulationSession(); + ~EmulationSession() = default; + + static EmulationSession& GetInstance(); + const Core::System& System() const; + Core::System& System(); + + const EmuWindow_Android& Window() const; + EmuWindow_Android& Window(); + ANativeWindow* NativeWindow() const; + void SetNativeWindow(ANativeWindow* native_window); + void SurfaceChanged(); + + int InstallFileToNand(std::string filename, std::string file_extension); + void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir, + const std::string& custom_driver_name, + const std::string& file_redirect_dir); + + bool IsRunning() const; + bool IsPaused() const; + void PauseEmulation(); + void UnPauseEmulation(); + void HaltEmulation(); + void RunEmulation(); + void ShutdownEmulation(); + + const Core::PerfStatsResults& PerfStats() const; + void ConfigureFilesystemProvider(const std::string& filepath); + Core::SystemResultStatus InitializeEmulation(const std::string& filepath); + + bool IsHandheldOnly(); + void SetDeviceType([[maybe_unused]] int index, int type); + void OnGamepadConnectEvent([[maybe_unused]] int index); + void OnGamepadDisconnectEvent([[maybe_unused]] int index); + SoftwareKeyboard::AndroidKeyboard* SoftwareKeyboard(); + +private: + static void LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress, int max); + static void OnEmulationStarted(); + static void OnEmulationStopped(Core::SystemResultStatus result); + +private: + // Window management + std::unique_ptr<EmuWindow_Android> m_window; + ANativeWindow* m_native_window{}; + + // Core emulation + Core::System m_system; + InputCommon::InputSubsystem m_input_subsystem; + Common::DetachedTasks m_detached_tasks; + Core::PerfStatsResults m_perf_stats{}; + std::shared_ptr<FileSys::VfsFilesystem> m_vfs; + Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized}; + std::atomic<bool> m_is_running = false; + std::atomic<bool> m_is_paused = false; + SoftwareKeyboard::AndroidKeyboard* m_software_keyboard{}; + std::unique_ptr<Service::Account::ProfileManager> m_profile_manager; + std::unique_ptr<FileSys::ManualContentProvider> m_manual_provider; + + // GPU driver parameters + std::shared_ptr<Common::DynamicLibrary> m_vulkan_library; + + // Synchronization + std::condition_variable_any m_cv; + mutable std::mutex m_perf_stats_mutex; + mutable std::mutex m_mutex; +}; |