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author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-09-10 22:14:03 +0200 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-09-13 14:20:35 +0200 |
commit | e93e898df528d013e2e0cfeba22e2b6d76bf99b6 (patch) | |
tree | ab921a035ce71311c126a1af7cb2bbcbfef6d024 /src/audio_core/renderer | |
parent | Merge pull request #8842 from Kelebek1/AudOut (diff) | |
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Diffstat (limited to 'src/audio_core/renderer')
-rw-r--r-- | src/audio_core/renderer/system_manager.cpp | 11 | ||||
-rw-r--r-- | src/audio_core/renderer/system_manager.h | 9 |
2 files changed, 1 insertions, 19 deletions
diff --git a/src/audio_core/renderer/system_manager.cpp b/src/audio_core/renderer/system_manager.cpp index bc2dd9e6e..9c1331e19 100644 --- a/src/audio_core/renderer/system_manager.cpp +++ b/src/audio_core/renderer/system_manager.cpp @@ -22,9 +22,7 @@ SystemManager::SystemManager(Core::System& core_) thread_event{Core::Timing::CreateEvent( "AudioRendererSystemManager", [this](std::uintptr_t, s64 time, std::chrono::nanoseconds) { return ThreadFunc2(time); - })} { - core.CoreTiming().RegisterPauseCallback([this](bool paused) { PauseCallback(paused); }); -} + })} {} SystemManager::~SystemManager() { Stop(); @@ -125,11 +123,4 @@ std::optional<std::chrono::nanoseconds> SystemManager::ThreadFunc2(s64 time) { return std::nullopt; } -void SystemManager::PauseCallback(bool paused) { - if (paused && core.IsPoweredOn() && core.IsShuttingDown()) { - update.store(true); - update.notify_all(); - } -} - } // namespace AudioCore::AudioRenderer diff --git a/src/audio_core/renderer/system_manager.h b/src/audio_core/renderer/system_manager.h index 1291e9e0e..81457a3a1 100644 --- a/src/audio_core/renderer/system_manager.h +++ b/src/audio_core/renderer/system_manager.h @@ -73,13 +73,6 @@ private: */ std::optional<std::chrono::nanoseconds> ThreadFunc2(s64 time); - /** - * Callback from core timing when pausing, used to detect shutdowns and stop ThreadFunc. - * - * @param paused - Are we pausing or resuming? - */ - void PauseCallback(bool paused); - enum class StreamState { Filling, Steady, @@ -106,8 +99,6 @@ private: std::shared_ptr<Core::Timing::EventType> thread_event; /// Atomic for main thread to wait on std::atomic<bool> update{}; - /// Current state of the streams - StreamState state{StreamState::Filling}; }; } // namespace AudioCore::AudioRenderer |