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author | Lioncash <mathew1800@gmail.com> | 2018-09-24 02:01:02 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2018-09-24 02:03:38 +0200 |
commit | 2f6a6113118a6d23bc88b7c3e3d1bfee28c11f63 (patch) | |
tree | 52a37fb98b002943669ab96ad1bdecd3cd42f6d9 /src/audio_core/stream.h | |
parent | Added glObjectLabels for renderdoc for textures and shader programs (#1384) (diff) | |
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Diffstat (limited to 'src/audio_core/stream.h')
-rw-r--r-- | src/audio_core/stream.h | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h index 43eca74e1..aebfeb51d 100644 --- a/src/audio_core/stream.h +++ b/src/audio_core/stream.h @@ -33,6 +33,12 @@ public: Multi51Channel16, }; + /// Current state of the stream + enum class State { + Stopped, + Playing, + }; + /// Callback function type, used to change guest state on a buffer being released using ReleaseCallback = std::function<void()>; @@ -73,15 +79,9 @@ public: u32 GetNumChannels() const; /// Get the state - u32 GetState() const; + State GetState() const; private: - /// Current state of the stream - enum class State { - Stopped, - Playing, - }; - /// Plays the next queued buffer in the audio stream, starting playback if necessary void PlayNextBuffer(); |