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author | Tony Wasserka <NeoBrainX@gmail.com> | 2014-10-12 18:14:57 +0200 |
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committer | Tony Wasserka <NeoBrainX@gmail.com> | 2014-11-18 13:09:01 +0100 |
commit | bd8f491e4c08e9b9a7b852de0b50c144da8ac8c8 (patch) | |
tree | b1f350a3506289263c3652f46946baf267cb27f8 /src/citra/emu_window | |
parent | Viewport scaling and display density independence (diff) | |
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Diffstat (limited to 'src/citra/emu_window')
-rw-r--r-- | src/citra/emu_window/emu_window_glfw.cpp | 51 | ||||
-rw-r--r-- | src/citra/emu_window/emu_window_glfw.h | 13 |
2 files changed, 44 insertions, 20 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp index d0f6e9a9e..28aa3450c 100644 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ b/src/citra/emu_window/emu_window_glfw.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 // Refer to the license.txt file included. +#include <GLFW/glfw3.h> + #include "common/common.h" #include "video_core/video_core.h" @@ -10,22 +12,21 @@ #include "citra/emu_window/emu_window_glfw.h" +EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) { + return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win)); +} + /// Called by GLFW when a key event occurs void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { - if (!VideoCore::g_emu_window) { - return; - } - - int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; + int keyboard_id = GetEmuWindow(win)->keyboard_id; if (action == GLFW_PRESS) { EmuWindow::KeyPressed({key, keyboard_id}); - } - - if (action == GLFW_RELEASE) { + } else if (action == GLFW_RELEASE) { EmuWindow::KeyReleased({key, keyboard_id}); } + HID_User::PadUpdateComplete(); } @@ -34,8 +35,18 @@ const bool EmuWindow_GLFW::IsOpen() { return glfwWindowShouldClose(m_render_window) == 0; } -void EmuWindow_GLFW::GetFramebufferSize(int* fbWidth, int* fbHeight) { - glfwGetFramebufferSize(m_render_window, fbWidth, fbHeight); +void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) { + _dbg_assert_(GUI, width > 0); + _dbg_assert_(GUI, height > 0); + + GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height)); +} + +void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) { + _dbg_assert_(GUI, width > 0); + _dbg_assert_(GUI, height > 0); + + GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height)); } /// EmuWindow_GLFW constructor @@ -54,20 +65,30 @@ EmuWindow_GLFW::EmuWindow_GLFW() { // GLFW on OSX requires these window hints to be set to create a 3.2+ GL context. glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - + m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth, (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), - m_window_title.c_str(), NULL, NULL); + GetWindowTitle().c_str(), NULL, NULL); if (m_render_window == NULL) { printf("Failed to create GLFW window! Exiting..."); exit(1); } - - // Setup callbacks + glfwSetWindowUserPointer(m_render_window, this); - glfwSetKeyCallback(m_render_window, OnKeyEvent); + // Notify base interface about window state + int width, height; + glfwGetFramebufferSize(m_render_window, &width, &height); + OnFramebufferResizeEvent(m_render_window, width, height); + + glfwGetWindowSize(m_render_window, &width, &height); + OnClientAreaResizeEvent(m_render_window, width, height); + + // Setup callbacks + glfwSetKeyCallback(m_render_window, OnKeyEvent); + glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent); + glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent); DoneCurrent(); } diff --git a/src/citra/emu_window/emu_window_glfw.h b/src/citra/emu_window/emu_window_glfw.h index e96228765..0da688a54 100644 --- a/src/citra/emu_window/emu_window_glfw.h +++ b/src/citra/emu_window/emu_window_glfw.h @@ -4,10 +4,10 @@ #pragma once -#include <GLFW/glfw3.h> - #include "common/emu_window.h" +struct GLFWwindow; + class EmuWindow_GLFW : public EmuWindow { public: EmuWindow_GLFW(); @@ -30,12 +30,15 @@ public: /// Whether the window is still open, and a close request hasn't yet been sent const bool IsOpen(); - void ReloadSetKeymaps() override; + static void OnClientAreaResizeEvent(GLFWwindow* win, int width, int height); - /// Gets the size of the window in pixels - void GetFramebufferSize(int* fbWidth, int* fbHeight); + static void OnFramebufferResizeEvent(GLFWwindow* win, int width, int height); + + void ReloadSetKeymaps() override; private: + static EmuWindow_GLFW* GetEmuWindow(GLFWwindow* win); + GLFWwindow* m_render_window; ///< Internal GLFW render window /// Device id of keyboard for use with KeyMap |