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author | bunnei <bunneidev@gmail.com> | 2015-07-23 05:25:30 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-08-16 00:01:07 +0200 |
commit | 094ae6fadb57883e25d412443fcae987ddf240ef (patch) | |
tree | 8817c9b0672bd02be3fa32a02f3f126f0ecfb664 /src/citra | |
parent | Common: Added MurmurHash3 hash function for general-purpose use. (diff) | |
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Diffstat (limited to 'src/citra')
-rw-r--r-- | src/citra/citra.cpp | 1 | ||||
-rw-r--r-- | src/citra/config.cpp | 1 | ||||
-rw-r--r-- | src/citra/default_ini.h | 4 |
3 files changed, 6 insertions, 0 deletions
diff --git a/src/citra/citra.cpp b/src/citra/citra.cpp index 182646f4c..d6fcb66a5 100644 --- a/src/citra/citra.cpp +++ b/src/citra/citra.cpp @@ -71,6 +71,7 @@ int main(int argc, char **argv) { EmuWindow_GLFW* emu_window = new EmuWindow_GLFW; VideoCore::g_hw_renderer_enabled = Settings::values.use_hw_renderer; + VideoCore::g_shader_jit_enabled = Settings::values.use_shader_jit; System::Init(emu_window); diff --git a/src/citra/config.cpp b/src/citra/config.cpp index 2c1407a6f..8a98bda87 100644 --- a/src/citra/config.cpp +++ b/src/citra/config.cpp @@ -61,6 +61,7 @@ void Config::ReadValues() { // Renderer Settings::values.use_hw_renderer = glfw_config->GetBoolean("Renderer", "use_hw_renderer", false); + Settings::values.use_shader_jit = glfw_config->GetBoolean("Renderer", "use_shader_jit", true); Settings::values.bg_red = (float)glfw_config->GetReal("Renderer", "bg_red", 1.0); Settings::values.bg_green = (float)glfw_config->GetReal("Renderer", "bg_green", 1.0); diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h index 1925bece8..7e5d49729 100644 --- a/src/citra/default_ini.h +++ b/src/citra/default_ini.h @@ -42,6 +42,10 @@ frame_skip = # 0 (default): Software, 1: Hardware use_hw_renderer = +# Whether to use the Just-In-Time (JIT) compiler for shader emulation +# 0 : Interpreter (slow), 1 (default): JIT (fast) +use_shader_jit = + # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red = |