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authorbunnei <bunneidev@gmail.com>2015-04-17 05:31:14 +0200
committerbunnei <bunneidev@gmail.com>2015-05-02 00:27:00 +0200
commit28df8dbfeb17cf5a002a5504a6bd2ba5091bf07c (patch)
tree57733ea06f6594a5fd4ed7b191130b963895deb2 /src/citra_qt/bootmanager.cpp
parentEmuThread: Remove unused filename attribute. (diff)
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Diffstat (limited to 'src/citra_qt/bootmanager.cpp')
-rw-r--r--src/citra_qt/bootmanager.cpp31
1 files changed, 11 insertions, 20 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index c2b7ba0e2..fa4e976f4 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -30,21 +30,19 @@
EmuThread::EmuThread(GRenderWindow* render_window) :
exec_cpu_step(false), cpu_running(false), stop_run(false), render_window(render_window) {
+ shutdown_event.Reset();
connect(this, SIGNAL(started()), render_window, SLOT(moveContext()));
}
-void EmuThread::run()
-{
+void EmuThread::run() {
stop_run = false;
// holds whether the cpu was running during the last iteration,
// so that the DebugModeLeft signal can be emitted before the
// next execution step
bool was_active = false;
- while (!stop_run)
- {
- if (cpu_running)
- {
+ while (!stop_run) {
+ if (cpu_running) {
if (!was_active)
emit DebugModeLeft();
@@ -53,9 +51,7 @@ void EmuThread::run()
was_active = cpu_running || exec_cpu_step;
if (!was_active)
emit DebugModeEntered();
- }
- else if (exec_cpu_step)
- {
+ } else if (exec_cpu_step) {
if (!was_active)
emit DebugModeLeft();
@@ -67,15 +63,14 @@ void EmuThread::run()
was_active = false;
}
}
+
render_window->moveContext();
- Core::Stop();
+ shutdown_event.Set();
}
-void EmuThread::Stop()
-{
- if (!isRunning())
- {
+void EmuThread::Stop() {
+ if (!isRunning()) {
LOG_WARNING(Frontend, "EmuThread::Stop called while emu thread wasn't running, returning...");
return;
}
@@ -88,23 +83,19 @@ void EmuThread::Stop()
// TODO: Waiting here is just a bad workaround for retarded shutdown logic.
wait(1000);
- if (isRunning())
- {
+ if (isRunning()) {
LOG_WARNING(Frontend, "EmuThread still running, terminating...");
quit();
// TODO: Waiting 50 seconds can be necessary if the logging subsystem has a lot of spam
// queued... This should be fixed.
wait(50000);
- if (isRunning())
- {
+ if (isRunning()) {
LOG_CRITICAL(Frontend, "EmuThread STILL running, something is wrong here...");
terminate();
}
}
LOG_INFO(Frontend, "EmuThread stopped");
-
- System::Shutdown();
}