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author | Tony Wasserka <neobrainx@gmail.com> | 2015-01-02 14:49:50 +0100 |
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committer | Tony Wasserka <neobrainx@gmail.com> | 2015-01-02 14:49:50 +0100 |
commit | 27406cc3776d07a4daeab4f26aa2e602bc450f27 (patch) | |
tree | 1a4ef7ceacaf2a4ba9f5bd14c03bb207f92b1545 /src/citra_qt/main.cpp | |
parent | Merge pull request #358 from neobrain/pica_progress2 (diff) | |
parent | Make letter cases consistent in menus and widgets (diff) | |
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Diffstat (limited to 'src/citra_qt/main.cpp')
-rw-r--r-- | src/citra_qt/main.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index b12e6a02b..5864f1f9d 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -107,7 +107,7 @@ GMainWindow::GMainWindow() restoreState(settings.value("state").toByteArray()); render_window->restoreGeometry(settings.value("geometryRenderWindow").toByteArray()); - ui.action_Popout_Window_Mode->setChecked(settings.value("popoutWindowMode", true).toBool()); + ui.action_Single_Window_Mode->setChecked(settings.value("singleWindowMode", true).toBool()); ToggleWindowMode(); // Setup connections @@ -116,7 +116,7 @@ GMainWindow::GMainWindow() connect(ui.action_Start, SIGNAL(triggered()), this, SLOT(OnStartGame())); connect(ui.action_Pause, SIGNAL(triggered()), this, SLOT(OnPauseGame())); connect(ui.action_Stop, SIGNAL(triggered()), this, SLOT(OnStopGame())); - connect(ui.action_Popout_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); + connect(ui.action_Single_Window_Mode, SIGNAL(triggered(bool)), this, SLOT(ToggleWindowMode())); connect(ui.action_Hotkeys, SIGNAL(triggered()), this, SLOT(OnOpenHotkeysDialog())); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views before the CPU continues @@ -175,13 +175,13 @@ void GMainWindow::BootGame(std::string filename) void GMainWindow::OnMenuLoadFile() { - QString filename = QFileDialog::getOpenFileName(this, tr("Load file"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)")); + QString filename = QFileDialog::getOpenFileName(this, tr("Load File"), QString(), tr("3DS executable (*.3dsx *.elf *.axf *.bin *.cci *.cxi)")); if (filename.size()) BootGame(filename.toLatin1().data()); } void GMainWindow::OnMenuLoadSymbolMap() { - QString filename = QFileDialog::getOpenFileName(this, tr("Load symbol map"), QString(), tr("Symbol map (*)")); + QString filename = QFileDialog::getOpenFileName(this, tr("Load Symbol Map"), QString(), tr("Symbol map (*)")); if (filename.size()) LoadSymbolMap(filename.toLatin1().data()); } @@ -223,8 +223,8 @@ void GMainWindow::OnOpenHotkeysDialog() void GMainWindow::ToggleWindowMode() { - bool enable = ui.action_Popout_Window_Mode->isChecked(); - if (enable && render_window->parent() != nullptr) + bool enable = ui.action_Single_Window_Mode->isChecked(); + if (!enable && render_window->parent() != nullptr) { ui.horizontalLayout->removeWidget(render_window); render_window->setParent(nullptr); @@ -232,7 +232,7 @@ void GMainWindow::ToggleWindowMode() render_window->RestoreGeometry(); render_window->setFocusPolicy(Qt::NoFocus); } - else if (!enable && render_window->parent() == nullptr) + else if (enable && render_window->parent() == nullptr) { render_window->BackupGeometry(); ui.horizontalLayout->addWidget(render_window); @@ -254,7 +254,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) settings.setValue("geometry", saveGeometry()); settings.setValue("state", saveState()); settings.setValue("geometryRenderWindow", render_window->saveGeometry()); - settings.setValue("popoutWindowMode", ui.action_Popout_Window_Mode->isChecked()); + settings.setValue("singleWindowMode", ui.action_Single_Window_Mode->isChecked()); settings.setValue("firstStart", false); SaveHotkeys(settings); |