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author | Ricardo de Almeida Gonzaga <ricardo.gonzaga@intel.com> | 2016-10-20 16:26:59 +0200 |
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committer | Ricardo de Almeida Gonzaga <ricardo.gonzaga@intel.com> | 2016-10-20 16:26:59 +0200 |
commit | 13d46f6820f231fe245eabdd95c7e70c5b3bb023 (patch) | |
tree | fa2cf9ff34820635fcea6a48679547f40c58bd17 /src/citra_qt | |
parent | Merge pull request #2024 from JamePeng/update-boss-code (diff) | |
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Diffstat (limited to 'src/citra_qt')
-rw-r--r-- | src/citra_qt/debugger/graphics_vertex_shader.cpp | 4 | ||||
-rw-r--r-- | src/citra_qt/debugger/registers.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/game_list_p.h | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp index 0b4320da5..96b40db1e 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp @@ -424,7 +424,7 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget( // Create an HBoxLayout to store the widgets used to specify a particular attribute // and store it in a QWidget to allow for easy hiding and unhiding. auto row_layout = new QHBoxLayout; - // Remove unecessary padding between rows + // Remove unnecessary padding between rows row_layout->setContentsMargins(0, 0, 0, 0); row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2))); @@ -590,7 +590,7 @@ void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) { .arg(record.dest_out.w.ToFloat32()); if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT) - text += tr("Addres Registers: %1, %2\n") + text += tr("Address Registers: %1, %2\n") .arg(record.address_registers[0]) .arg(record.address_registers[1]); if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT) diff --git a/src/citra_qt/debugger/registers.cpp b/src/citra_qt/debugger/registers.cpp index 0b644432f..4c529d3c3 100644 --- a/src/citra_qt/debugger/registers.cpp +++ b/src/citra_qt/debugger/registers.cpp @@ -136,7 +136,7 @@ void RegistersWidget::UpdateCPSRValues() { cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort - cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianess + cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness cpsr->child(6)->setText(1, QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM) cpsr->child(7)->setText(1, diff --git a/src/citra_qt/game_list_p.h b/src/citra_qt/game_list_p.h index 60ab4cf02..5ca3fe991 100644 --- a/src/citra_qt/game_list_p.h +++ b/src/citra_qt/game_list_p.h @@ -64,7 +64,7 @@ public: * A specialization of GameListItem for path values. * This class ensures that for every full path value it holds, a correct string representation * of just the filename (with no extension) will be displayed to the user. - * If this class recieves valid SMDH data, it will also display game icons and titles. + * If this class receives valid SMDH data, it will also display game icons and titles. */ class GameListItemPath : public GameListItem { |