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author | bunnei <bunneidev@gmail.com> | 2015-03-10 03:06:30 +0100 |
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committer | bunnei <bunneidev@gmail.com> | 2015-03-10 03:06:30 +0100 |
commit | ec5bc54575c03bed67e712a0508ee55c06ec652c (patch) | |
tree | 0b12d5fe048826ab8411b2ebc38e9200f44c35ab /src/citra_qt | |
parent | Merge pull request #647 from neobrain/rip_culling_hack (diff) | |
parent | GPU: Added the stencil test structure to the Pica Regs struct. (diff) | |
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Diffstat (limited to 'src/citra_qt')
-rw-r--r-- | src/citra_qt/debugger/graphics_framebuffer.cpp | 65 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_framebuffer.h | 10 |
2 files changed, 68 insertions, 7 deletions
diff --git a/src/citra_qt/debugger/graphics_framebuffer.cpp b/src/citra_qt/debugger/graphics_framebuffer.cpp index 5bd6c0235..d621d7204 100644 --- a/src/citra_qt/debugger/graphics_framebuffer.cpp +++ b/src/citra_qt/debugger/graphics_framebuffer.cpp @@ -27,6 +27,7 @@ GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::Debug framebuffer_source_list = new QComboBox; framebuffer_source_list->addItem(tr("Active Render Target")); + framebuffer_source_list->addItem(tr("Active Depth Buffer")); framebuffer_source_list->addItem(tr("Custom")); framebuffer_source_list->setCurrentIndex(static_cast<int>(framebuffer_source)); @@ -49,6 +50,9 @@ GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::Debug framebuffer_format_control->addItem(tr("RGB5A1")); framebuffer_format_control->addItem(tr("RGB565")); framebuffer_format_control->addItem(tr("RGBA4")); + framebuffer_format_control->addItem(tr("D16")); + framebuffer_format_control->addItem(tr("D24")); + framebuffer_format_control->addItem(tr("D24S8")); // TODO: This QLabel should shrink the image to the available space rather than just expanding... framebuffer_picture_label = new QLabel; @@ -172,8 +176,7 @@ void GraphicsFramebufferWidget::OnUpdate() { // TODO: Store a reference to the registers in the debug context instead of accessing them directly... - auto framebuffer = Pica::registers.framebuffer; - using Framebuffer = decltype(framebuffer); + const auto& framebuffer = Pica::registers.framebuffer; framebuffer_address = framebuffer.GetColorBufferPhysicalAddress(); framebuffer_width = framebuffer.GetWidth(); @@ -184,6 +187,18 @@ void GraphicsFramebufferWidget::OnUpdate() break; } + case Source::DepthBuffer: + { + const auto& framebuffer = Pica::registers.framebuffer; + + framebuffer_address = framebuffer.GetDepthBufferPhysicalAddress(); + framebuffer_width = framebuffer.GetWidth(); + framebuffer_height = framebuffer.GetHeight(); + framebuffer_format = Format::D16; + + break; + } + case Source::Custom: { // Keep user-specified values @@ -197,15 +212,16 @@ void GraphicsFramebufferWidget::OnUpdate() // TODO: Implement a good way to visualize alpha components! // TODO: Unify this decoding code with the texture decoder - u32 bytes_per_pixel = GPU::Regs::BytesPerPixel(GPU::Regs::PixelFormat(framebuffer_format)); + u32 bytes_per_pixel = GraphicsFramebufferWidget::BytesPerPixel(framebuffer_format); QImage decoded_image(framebuffer_width, framebuffer_height, QImage::Format_ARGB32); - u8* color_buffer = Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address)); + u8* buffer = Memory::GetPointer(Pica::PAddrToVAddr(framebuffer_address)); + for (unsigned int y = 0; y < framebuffer_height; ++y) { for (unsigned int x = 0; x < framebuffer_width; ++x) { const u32 coarse_y = y & ~7; u32 offset = VideoCore::GetMortonOffset(x, y, bytes_per_pixel) + coarse_y * framebuffer_width * bytes_per_pixel; - const u8* pixel = color_buffer + offset; + const u8* pixel = buffer + offset; Math::Vec4<u8> color = { 0, 0, 0, 0 }; switch (framebuffer_format) { @@ -224,6 +240,29 @@ void GraphicsFramebufferWidget::OnUpdate() case Format::RGBA4: color = Color::DecodeRGBA4(pixel); break; + case Format::D16: + { + u32 data = Color::DecodeD16(pixel); + color.r() = data & 0xFF; + color.g() = (data >> 8) & 0xFF; + break; + } + case Format::D24: + { + u32 data = Color::DecodeD24(pixel); + color.r() = data & 0xFF; + color.g() = (data >> 8) & 0xFF; + color.b() = (data >> 16) & 0xFF; + break; + } + case Format::D24S8: + { + Math::Vec2<u32> data = Color::DecodeD24S8(pixel); + color.r() = data.x & 0xFF; + color.g() = (data.x >> 8) & 0xFF; + color.b() = (data.x >> 16) & 0xFF; + break; + } default: qDebug() << "Unknown fb color format " << static_cast<int>(framebuffer_format); break; @@ -240,3 +279,19 @@ void GraphicsFramebufferWidget::OnUpdate() framebuffer_format_control->setCurrentIndex(static_cast<int>(framebuffer_format)); framebuffer_picture_label->setPixmap(pixmap); } + +u32 GraphicsFramebufferWidget::BytesPerPixel(GraphicsFramebufferWidget::Format format) { + switch (format) { + case Format::RGBA8: + case Format::D24S8: + return 4; + case Format::RGB8: + case Format::D24: + return 3; + case Format::RGB5A1: + case Format::RGB565: + case Format::RGBA4: + case Format::D16: + return 2; + } +} diff --git a/src/citra_qt/debugger/graphics_framebuffer.h b/src/citra_qt/debugger/graphics_framebuffer.h index 15ebd1f7d..4cb396ffe 100644 --- a/src/citra_qt/debugger/graphics_framebuffer.h +++ b/src/citra_qt/debugger/graphics_framebuffer.h @@ -20,8 +20,9 @@ class GraphicsFramebufferWidget : public BreakPointObserverDock { using Event = Pica::DebugContext::Event; enum class Source { - PicaTarget = 0, - Custom = 1, + PicaTarget = 0, + DepthBuffer = 1, + Custom = 2, // TODO: Add GPU framebuffer sources! }; @@ -32,8 +33,13 @@ class GraphicsFramebufferWidget : public BreakPointObserverDock { RGB5A1 = 2, RGB565 = 3, RGBA4 = 4, + D16 = 5, + D24 = 6, + D24S8 = 7 }; + static u32 BytesPerPixel(Format format); + public: GraphicsFramebufferWidget(std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent = nullptr); |