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authorliamwhite <liamwhite@users.noreply.github.com>2023-10-30 04:41:13 +0100
committerGitHub <noreply@github.com>2023-10-30 04:41:13 +0100
commiteec3d356b69711b34145d16e669e25403880774e (patch)
tree55ea35e1fe80f8539ec7fd7ec2aaa3164a5679d1 /src/common/fs
parentMerge pull request #11911 from german77/leak_event (diff)
parentqt: implement automatic crash dump support (diff)
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Diffstat (limited to 'src/common/fs')
-rw-r--r--src/common/fs/fs_paths.h1
-rw-r--r--src/common/fs/path_util.cpp1
-rw-r--r--src/common/fs/path_util.h1
3 files changed, 3 insertions, 0 deletions
diff --git a/src/common/fs/fs_paths.h b/src/common/fs/fs_paths.h
index 441c8af97..bcf447089 100644
--- a/src/common/fs/fs_paths.h
+++ b/src/common/fs/fs_paths.h
@@ -13,6 +13,7 @@
#define AMIIBO_DIR "amiibo"
#define CACHE_DIR "cache"
#define CONFIG_DIR "config"
+#define CRASH_DUMPS_DIR "crash_dumps"
#define DUMP_DIR "dump"
#define KEYS_DIR "keys"
#define LOAD_DIR "load"
diff --git a/src/common/fs/path_util.cpp b/src/common/fs/path_util.cpp
index 0abd81a45..0c4c88cde 100644
--- a/src/common/fs/path_util.cpp
+++ b/src/common/fs/path_util.cpp
@@ -119,6 +119,7 @@ public:
GenerateYuzuPath(YuzuPath::AmiiboDir, yuzu_path / AMIIBO_DIR);
GenerateYuzuPath(YuzuPath::CacheDir, yuzu_path_cache);
GenerateYuzuPath(YuzuPath::ConfigDir, yuzu_path_config);
+ GenerateYuzuPath(YuzuPath::CrashDumpsDir, yuzu_path / CRASH_DUMPS_DIR);
GenerateYuzuPath(YuzuPath::DumpDir, yuzu_path / DUMP_DIR);
GenerateYuzuPath(YuzuPath::KeysDir, yuzu_path / KEYS_DIR);
GenerateYuzuPath(YuzuPath::LoadDir, yuzu_path / LOAD_DIR);
diff --git a/src/common/fs/path_util.h b/src/common/fs/path_util.h
index 63801c924..2874ea738 100644
--- a/src/common/fs/path_util.h
+++ b/src/common/fs/path_util.h
@@ -15,6 +15,7 @@ enum class YuzuPath {
AmiiboDir, // Where Amiibo backups are stored.
CacheDir, // Where cached filesystem data is stored.
ConfigDir, // Where config files are stored.
+ CrashDumpsDir, // Where crash dumps are stored.
DumpDir, // Where dumped data is stored.
KeysDir, // Where key files are stored.
LoadDir, // Where cheat/mod files are stored.