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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-14 07:27:49 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:35 +0200
commit61cd7dd30128633b656ce3264da74bef1ba00bb5 (patch)
tree42d0c4e0e5d3a7f3fc581ebb660cd14cdfcf0300 /src/common
parentshader: Add shader loop safety check settings (diff)
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Diffstat (limited to 'src/common')
-rw-r--r--src/common/logging/filter.cpp4
-rw-r--r--src/common/logging/types.h4
2 files changed, 8 insertions, 0 deletions
diff --git a/src/common/logging/filter.cpp b/src/common/logging/filter.cpp
index 4f2cc29e1..f055f0e11 100644
--- a/src/common/logging/filter.cpp
+++ b/src/common/logging/filter.cpp
@@ -144,6 +144,10 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Render, Software) \
SUB(Render, OpenGL) \
SUB(Render, Vulkan) \
+ CLS(Shader) \
+ SUB(Shader, SPIRV) \
+ SUB(Shader, GLASM) \
+ SUB(Shader, GLSL) \
CLS(Audio) \
SUB(Audio, DSP) \
SUB(Audio, Sink) \
diff --git a/src/common/logging/types.h b/src/common/logging/types.h
index 88b0e9c01..7ad0334fc 100644
--- a/src/common/logging/types.h
+++ b/src/common/logging/types.h
@@ -114,6 +114,10 @@ enum class Class : u8 {
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
+ Shader, ///< Shader recompiler
+ Shader_SPIRV, ///< Shader SPIR-V code generation
+ Shader_GLASM, ///< Shader GLASM code generation
+ Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend