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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-05-07 16:35:28 +0200 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 16:56:07 +0200 |
commit | 75d7e40113c03ec6a2a83fb8cfa736a17c6862a3 (patch) | |
tree | 940523a50dbe33d087e21b998f6e32247d09851b /src/common | |
parent | shared_translation: Add the rest of the settings (diff) | |
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Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/settings.cpp | 7 | ||||
-rw-r--r-- | src/common/settings.h | 87 |
2 files changed, 54 insertions, 40 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 59934803e..38a82f6f7 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -151,14 +151,19 @@ const char* TranslateCategory(Category category) { case Category::Core: return "Core"; case Category::Cpu: + case Category::CpuDebug: + case Category::CpuUnsafe: return "Cpu"; case Category::Renderer: + case Category::RendererAdvanced: + case Category::RendererDebug: return "Renderer"; case Category::System: return "System"; case Category::DataStorage: return "Data Storage"; case Category::Debugging: + case Category::DebuggingGraphics: return "Debugging"; case Category::Miscellaneous: return "Miscellaneous"; @@ -188,8 +193,6 @@ const char* TranslateCategory(Category category) { return "Paths"; case Category::MaxEnum: break; - case Category::AdvancedGraphics: - return "Renderer"; } return "Miscellaneous"; } diff --git a/src/common/settings.h b/src/common/settings.h index 48f86d0aa..70ab8d584 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -120,11 +120,15 @@ enum class Category : u32 { Audio, Core, Cpu, + CpuDebug, + CpuUnsafe, Renderer, - AdvancedGraphics, + RendererAdvanced, + RendererDebug, System, DataStorage, Debugging, + DebuggingGraphics, Miscellaneous, Network, WebService, @@ -624,53 +628,56 @@ struct Values { "cpu_accuracy", Category::Cpu}; // TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021 Setting<bool> cpu_accuracy_first_time{linkage, true, "cpu_accuracy_first_time", Category::Cpu}; - Setting<bool> cpu_debug_mode{linkage, false, "cpu_debug_mode", Category::Cpu}; + Setting<bool> cpu_debug_mode{linkage, false, "cpu_debug_mode", Category::CpuDebug}; - Setting<bool> cpuopt_page_tables{linkage, true, "cpuopt_page_tables", Category::Cpu}; - Setting<bool> cpuopt_block_linking{linkage, true, "cpuopt_block_linking", Category::Cpu}; + Setting<bool> cpuopt_page_tables{linkage, true, "cpuopt_page_tables", Category::CpuDebug}; + Setting<bool> cpuopt_block_linking{linkage, true, "cpuopt_block_linking", Category::CpuDebug}; Setting<bool> cpuopt_return_stack_buffer{linkage, true, "cpuopt_return_stack_buffer", - Category::Cpu}; - Setting<bool> cpuopt_fast_dispatcher{linkage, true, "cpuopt_fast_dispatcher", Category::Cpu}; + Category::CpuDebug}; + Setting<bool> cpuopt_fast_dispatcher{linkage, true, "cpuopt_fast_dispatcher", + Category::CpuDebug}; Setting<bool> cpuopt_context_elimination{linkage, true, "cpuopt_context_elimination", - Category::Cpu}; - Setting<bool> cpuopt_const_prop{linkage, true, "cpuopt_const_prop", Category::Cpu}; - Setting<bool> cpuopt_misc_ir{linkage, true, "cpuopt_misc_ir", Category::Cpu}; + Category::CpuDebug}; + Setting<bool> cpuopt_const_prop{linkage, true, "cpuopt_const_prop", Category::CpuDebug}; + Setting<bool> cpuopt_misc_ir{linkage, true, "cpuopt_misc_ir", Category::CpuDebug}; Setting<bool> cpuopt_reduce_misalign_checks{linkage, true, "cpuopt_reduce_misalign_checks", - Category::Cpu}; - Setting<bool> cpuopt_fastmem{linkage, true, "cpuopt_fastmem", Category::Cpu}; + Category::CpuDebug}; + Setting<bool> cpuopt_fastmem{linkage, true, "cpuopt_fastmem", Category::CpuDebug}; Setting<bool> cpuopt_fastmem_exclusives{linkage, true, "cpuopt_fastmem_exclusives", - Category::Cpu}; + Category::CpuDebug}; Setting<bool> cpuopt_recompile_exclusives{linkage, true, "cpuopt_recompile_exclusives", - Category::Cpu}; + Category::CpuDebug}; Setting<bool> cpuopt_ignore_memory_aborts{linkage, true, "cpuopt_ignore_memory_aborts", - Category::Cpu}; + Category::CpuDebug}; SwitchableSetting<bool> cpuopt_unsafe_unfuse_fma{linkage, true, "cpuopt_unsafe_unfuse_fma", - Category::Cpu}; + Category::CpuUnsafe}; SwitchableSetting<bool> cpuopt_unsafe_reduce_fp_error{ - linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::Cpu}; + linkage, true, "cpuopt_unsafe_reduce_fp_error", Category::CpuUnsafe}; SwitchableSetting<bool> cpuopt_unsafe_ignore_standard_fpcr{ - linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::Cpu}; + linkage, true, "cpuopt_unsafe_ignore_standard_fpcr", Category::CpuUnsafe}; SwitchableSetting<bool> cpuopt_unsafe_inaccurate_nan{ - linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::Cpu}; + linkage, true, "cpuopt_unsafe_inaccurate_nan", Category::CpuUnsafe}; SwitchableSetting<bool> cpuopt_unsafe_fastmem_check{ - linkage, true, "cpuopt_unsafe_fastmem_check", Category::Cpu}; + linkage, true, "cpuopt_unsafe_fastmem_check", Category::CpuUnsafe}; SwitchableSetting<bool> cpuopt_unsafe_ignore_global_monitor{ - linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::Cpu}; + linkage, true, "cpuopt_unsafe_ignore_global_monitor", Category::CpuUnsafe}; // Renderer SwitchableSetting<RendererBackend, true> renderer_backend{ linkage, RendererBackend::Vulkan, RendererBackend::OpenGL, RendererBackend::Null, "backend", Category::Renderer}; SwitchableSetting<bool> async_presentation{linkage, false, "async_presentation", - Category::AdvancedGraphics}; + Category::RendererAdvanced}; SwitchableSetting<bool> renderer_force_max_clock{linkage, false, "force_max_clock", - Category::AdvancedGraphics}; - Setting<bool> renderer_debug{linkage, false, "debug", Category::Renderer}; - Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback", Category::Renderer}; - Setting<bool> enable_nsight_aftermath{linkage, false, "nsight_aftermath", Category::Renderer}; + Category::RendererAdvanced}; + Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug}; + Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback", + Category::RendererDebug}; + Setting<bool> enable_nsight_aftermath{linkage, false, "nsight_aftermath", + Category::RendererDebug}; Setting<bool> disable_shader_loop_safety_checks{ - linkage, false, "disable_shader_loop_safety_checks", Category::Renderer}; + linkage, false, "disable_shader_loop_safety_checks", Category::RendererDebug}; SwitchableSetting<int> vulkan_device{linkage, 0, "vulkan_device", Category::Renderer}; ResolutionScalingInfo resolution_info{}; @@ -697,7 +704,7 @@ struct Values { SwitchableSetting<int, true> aspect_ratio{linkage, 0, 0, 4, "aspect_ratio", Category::Renderer}; SwitchableSetting<AnisotropyMode, true> max_anisotropy{ linkage, AnisotropyMode::Automatic, AnisotropyMode::Automatic, AnisotropyMode::X16, - "max_anisotropy", Category::AdvancedGraphics}; + "max_anisotropy", Category::RendererAdvanced}; SwitchableSetting<bool, false, false> use_speed_limit{linkage, true, "use_speed_limit", Category::Renderer}; SwitchableSetting<u16, true> speed_limit{linkage, 100, 0, @@ -706,7 +713,7 @@ struct Values { Category::Renderer}; SwitchableSetting<GPUAccuracy, true, true, true> gpu_accuracy{ linkage, GPUAccuracy::High, GPUAccuracy::Normal, GPUAccuracy::Extreme, - "gpu_accuracy", Category::AdvancedGraphics}; + "gpu_accuracy", Category::RendererAdvanced}; SwitchableSetting<bool> use_asynchronous_gpu_emulation{ linkage, true, "use_asynchronous_gpu_emulation", Category::Renderer}; SwitchableSetting<NvdecEmulation> nvdec_emulation{linkage, NvdecEmulation::GPU, @@ -728,21 +735,21 @@ struct Values { SwitchableSetting<bool> use_asynchronous_shaders{linkage, false, "use_asynchronous_shaders", Category::Renderer}; SwitchableSetting<bool, false, true, true> use_fast_gpu_time{linkage, true, "use_fast_gpu_time", - Category::AdvancedGraphics}; + Category::RendererAdvanced}; SwitchableSetting<bool, false, true, true> use_vulkan_driver_pipeline_cache{ - linkage, true, "use_vulkan_driver_pipeline_cache", Category::AdvancedGraphics}; + linkage, true, "use_vulkan_driver_pipeline_cache", Category::RendererAdvanced}; SwitchableSetting<bool> enable_compute_pipelines{linkage, false, "enable_compute_pipelines", - Category::AdvancedGraphics}; + Category::RendererAdvanced}; SwitchableSetting<AstcRecompression, true> astc_recompression{linkage, AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3, "astc_recompression", - Category::AdvancedGraphics}; + Category::RendererAdvanced}; SwitchableSetting<bool> use_video_framerate{linkage, false, "use_video_framerate", - Category::AdvancedGraphics}; + Category::RendererAdvanced}; SwitchableSetting<bool> barrier_feedback_loops{linkage, true, "barrier_feedback_loops", - Category::AdvancedGraphics}; + Category::RendererAdvanced}; SwitchableSetting<u8> bg_red{linkage, 0, "bg_red", Category::Renderer}; SwitchableSetting<u8> bg_green{linkage, 0, "bg_green", Category::Renderer}; @@ -855,14 +862,18 @@ struct Values { Setting<std::string> program_args{linkage, std::string(), "program_args", Category::Debugging}; Setting<bool> dump_exefs{linkage, false, "dump_exefs", Category::Debugging}; Setting<bool> dump_nso{linkage, false, "dump_nso", Category::Debugging}; - Setting<bool, false, false> dump_shaders{linkage, false, "dump_shaders", Category::Debugging}; - Setting<bool, false, false> dump_macros{linkage, false, "dump_macros", Category::Debugging}; + Setting<bool, false, false> dump_shaders{linkage, false, "dump_shaders", + Category::DebuggingGraphics}; + Setting<bool, false, false> dump_macros{linkage, false, "dump_macros", + Category::DebuggingGraphics}; Setting<bool> enable_fs_access_log{linkage, false, "enable_fs_access_log", Category::Debugging}; Setting<bool, false, false> reporting_services{linkage, false, "reporting_services", Category::Debugging}; Setting<bool> quest_flag{linkage, false, "quest_flag", Category::Debugging}; - Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit", Category::Debugging}; - Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle", Category::Debugging}; + Setting<bool> disable_macro_jit{linkage, false, "disable_macro_jit", + Category::DebuggingGraphics}; + Setting<bool> disable_macro_hle{linkage, false, "disable_macro_hle", + Category::DebuggingGraphics}; Setting<bool, false, false> extended_logging{linkage, false, "extended_logging", Category::Debugging}; Setting<bool> use_debug_asserts{linkage, false, "use_debug_asserts", Category::Debugging}; |