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author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-05-07 18:51:12 +0200 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 16:56:07 +0200 |
commit | bafd569b4768d3888798db8b8e71359b4b844579 (patch) | |
tree | e1274bbb98db74995e42b2cc60166b1fdef36f20 /src/common | |
parent | configure_graphics: Partial runtime implementation (diff) | |
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Diffstat (limited to 'src/common')
-rw-r--r-- | src/common/settings.h | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/src/common/settings.h b/src/common/settings.h index 8f02fa9af..69777421e 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -191,6 +191,7 @@ public: virtual bool IsEnum() const = 0; virtual bool RuntimeModfiable() const = 0; virtual void SetGlobal(bool global) {} + virtual u32 Id() const = 0; virtual bool UsingGlobal() const { return false; } @@ -200,6 +201,7 @@ class Linkage { public: std::map<Category, std::forward_list<BasicSetting*>> by_category; std::vector<std::function<void()>> restore_functions; + u32 count; }; /** The Setting class is a simple resource manager. It defines a label and default value @@ -232,8 +234,10 @@ public: explicit Setting(Linkage& linkage, const Type& default_val, const std::string& name, enum Category category_) requires(!ranged) - : value{default_val}, default_value{default_val}, label{name}, category{category_} { + : value{default_val}, + default_value{default_val}, label{name}, category{category_}, id{linkage.count} { linkage.by_category[category].push_front(this); + linkage.count++; } virtual ~Setting() = default; @@ -251,8 +255,9 @@ public: const Type& max_val, const std::string& name, enum Category category_) requires(ranged) : value{default_val}, default_value{default_val}, maximum{max_val}, minimum{min_val}, - label{name}, category{category_} { + label{name}, category{category_}, id{linkage.count} { linkage.by_category[category].push_front(this); + linkage.count++; } /** @@ -418,6 +423,10 @@ public: return std::type_index(typeid(Type)); } + virtual u32 Id() const override { + return id; + } + protected: Type value{}; ///< The setting const Type default_value{}; ///< The default value @@ -425,6 +434,7 @@ protected: const Type minimum{}; ///< Minimum allowed value of the setting const std::string label{}; ///< The setting's label const enum Category category; ///< The setting's category AKA INI group + const u32 id; }; /** @@ -728,7 +738,7 @@ struct Values { linkage, VSyncMode::FIFO, VSyncMode::Immediate, VSyncMode::FIFORelaxed, "use_vsync", Category::Renderer}; SwitchableSetting<bool> use_reactive_flushing{linkage, true, "use_reactive_flushing", - Category::Renderer}; + Category::RendererAdvanced}; SwitchableSetting<ShaderBackend, true> shader_backend{ linkage, ShaderBackend::GLSL, ShaderBackend::GLSL, ShaderBackend::SPIRV, "shader_backend", Category::Renderer}; |