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author | bunnei <bunneidev@gmail.com> | 2015-01-22 03:09:47 +0100 |
---|---|---|
committer | bunnei <bunneidev@gmail.com> | 2015-01-22 03:09:47 +0100 |
commit | 24a63662ba6c7816001bba399e85d8c131a89489 (patch) | |
tree | a9959e69723b4f19550834171c962ec06c9e34b7 /src/core/hle/kernel/thread.cpp | |
parent | Merge pull request #491 from archshift/hidspvr (diff) | |
parent | WaitSynchronization: Added a result code for invalid result, fixed bug. (diff) | |
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Diffstat (limited to 'src/core/hle/kernel/thread.cpp')
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 172 |
1 files changed, 113 insertions, 59 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index bc86a7c59..03b492c75 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -22,17 +22,12 @@ namespace Kernel { -ResultVal<bool> Thread::WaitSynchronization() { - const bool wait = status != THREADSTATUS_DORMANT; - if (wait) { - Thread* thread = GetCurrentThread(); - if (std::find(waiting_threads.begin(), waiting_threads.end(), thread) == waiting_threads.end()) { - waiting_threads.push_back(thread); - } - WaitCurrentThread(WAITTYPE_THREADEND, this); - } +bool Thread::ShouldWait() { + return status != THREADSTATUS_DORMANT; +} - return MakeResult<bool>(wait); +void Thread::Acquire() { + _assert_msg_(Kernel, !ShouldWait(), "object unavailable!"); } // Lists all thread ids that aren't deleted/etc. @@ -67,8 +62,8 @@ static void ResetThread(Thread* t, u32 arg, s32 lowest_priority) { if (t->current_priority < lowest_priority) { t->current_priority = t->initial_priority; } - t->wait_type = WAITTYPE_NONE; - t->wait_object = nullptr; + + t->wait_objects.clear(); t->wait_address = 0; } @@ -88,37 +83,32 @@ static void ChangeReadyState(Thread* t, bool ready) { } } -/// Check if a thread is blocking on a specified wait type -static bool CheckWaitType(const Thread* thread, WaitType type) { - return (type == thread->wait_type) && (thread->IsWaiting()); -} +/// Check if a thread is waiting on a the specified wait object +static bool CheckWait_WaitObject(const Thread* thread, WaitObject* wait_object) { + auto itr = std::find(thread->wait_objects.begin(), thread->wait_objects.end(), wait_object); + + if (itr != thread->wait_objects.end()) + return thread->IsWaiting(); -/// Check if a thread is blocking on a specified wait type with a specified handle -static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object) { - return CheckWaitType(thread, type) && wait_object == thread->wait_object; + return false; } -/// Check if a thread is blocking on a specified wait type with a specified handle and address -static bool CheckWaitType(const Thread* thread, WaitType type, Object* wait_object, VAddr wait_address) { - return CheckWaitType(thread, type, wait_object) && (wait_address == thread->wait_address); +/// Check if the specified thread is waiting on the specified address to be arbitrated +static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) { + return thread->IsWaiting() && thread->wait_objects.empty() && wait_address == thread->wait_address; } /// Stops the current thread void Thread::Stop(const char* reason) { // Release all the mutexes that this thread holds - ReleaseThreadMutexes(GetHandle()); + ReleaseThreadMutexes(this); ChangeReadyState(this, false); status = THREADSTATUS_DORMANT; - for (auto& waiting_thread : waiting_threads) { - if (CheckWaitType(waiting_thread.get(), WAITTYPE_THREADEND, this)) - waiting_thread->ResumeFromWait(); - } - waiting_threads.clear(); + WakeupAllWaitingThreads(); // Stopped threads are never waiting. - wait_type = WAITTYPE_NONE; - wait_object = nullptr; + wait_objects.clear(); wait_address = 0; } @@ -129,26 +119,20 @@ static void ChangeThreadState(Thread* t, ThreadStatus new_status) { } ChangeReadyState(t, (new_status & THREADSTATUS_READY) != 0); t->status = new_status; - - if (new_status == THREADSTATUS_WAIT) { - if (t->wait_type == WAITTYPE_NONE) { - LOG_ERROR(Kernel, "Waittype none not allowed"); - } - } } /// Arbitrate the highest priority thread that is waiting -Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) { +Thread* ArbitrateHighestPriorityThread(u32 address) { Thread* highest_priority_thread = nullptr; s32 priority = THREADPRIO_LOWEST; // Iterate through threads, find highest priority thread that is waiting to be arbitrated... for (auto& thread : thread_list) { - if (!CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address)) + if (!CheckWait_AddressArbiter(thread.get(), address)) continue; if (thread == nullptr) - continue; // TODO(yuriks): Thread handle will hang around forever. Should clean up. + continue; if(thread->current_priority <= priority) { highest_priority_thread = thread.get(); @@ -165,11 +149,11 @@ Thread* ArbitrateHighestPriorityThread(Object* arbiter, u32 address) { } /// Arbitrate all threads currently waiting -void ArbitrateAllThreads(Object* arbiter, u32 address) { +void ArbitrateAllThreads(u32 address) { // Iterate through threads, find highest priority thread that is waiting to be arbitrated... for (auto& thread : thread_list) { - if (CheckWaitType(thread.get(), WAITTYPE_ARB, arbiter, address)) + if (CheckWait_AddressArbiter(thread.get(), address)) thread->ResumeFromWait(); } } @@ -177,9 +161,6 @@ void ArbitrateAllThreads(Object* arbiter, u32 address) { /// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields) static void CallThread(Thread* t) { // Stop waiting - if (t->wait_type != WAITTYPE_NONE) { - t->wait_type = WAITTYPE_NONE; - } ChangeThreadState(t, THREADSTATUS_READY); } @@ -200,7 +181,6 @@ static void SwitchContext(Thread* t) { current_thread = t; ChangeReadyState(t, false); t->status = (t->status | THREADSTATUS_RUNNING) & ~THREADSTATUS_READY; - t->wait_type = WAITTYPE_NONE; Core::g_app_core->LoadContext(t->context); } else { current_thread = nullptr; @@ -223,16 +203,27 @@ static Thread* NextThread() { return next; } -void WaitCurrentThread(WaitType wait_type, Object* wait_object) { +void WaitCurrentThread_Sleep() { Thread* thread = GetCurrentThread(); - thread->wait_type = wait_type; - thread->wait_object = wait_object; ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); } -void WaitCurrentThread(WaitType wait_type, Object* wait_object, VAddr wait_address) { - WaitCurrentThread(wait_type, wait_object); - GetCurrentThread()->wait_address = wait_address; +void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all) { + Thread* thread = GetCurrentThread(); + thread->wait_set_output = wait_set_output; + thread->wait_all = wait_all; + + // It's possible to call WaitSynchronizationN without any objects passed in... + if (wait_object != nullptr) + thread->wait_objects.push_back(wait_object); + + ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); +} + +void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) { + Thread* thread = GetCurrentThread(); + thread->wait_address = wait_address; + ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND))); } /// Event type for the thread wake up event @@ -247,6 +238,12 @@ static void ThreadWakeupCallback(u64 parameter, int cycles_late) { return; } + thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS, + ErrorSummary::StatusChanged, ErrorLevel::Info)); + + if (thread->wait_set_output) + thread->SetWaitSynchronizationOutput(-1); + thread->ResumeFromWait(); } @@ -261,14 +258,63 @@ void WakeThreadAfterDelay(Thread* thread, s64 nanoseconds) { CoreTiming::ScheduleEvent(usToCycles(microseconds), ThreadWakeupEventType, thread->GetHandle()); } -/// Resumes a thread from waiting by marking it as "ready" +void Thread::ReleaseWaitObject(WaitObject* wait_object) { + if (wait_objects.empty()) { + LOG_CRITICAL(Kernel, "thread is not waiting on any objects!"); + return; + } + + // Remove this thread from the waiting object's thread list + wait_object->RemoveWaitingThread(this); + + unsigned index = 0; + bool wait_all_failed = false; // Will be set to true if any object is unavailable + + // Iterate through all waiting objects to check availability... + for (auto itr = wait_objects.begin(); itr != wait_objects.end(); ++itr) { + if ((*itr)->ShouldWait()) + wait_all_failed = true; + + // The output should be the last index of wait_object + if (*itr == wait_object) + index = itr - wait_objects.begin(); + } + + // If we are waiting on all objects... + if (wait_all) { + // Resume the thread only if all are available... + if (!wait_all_failed) { + SetWaitSynchronizationResult(RESULT_SUCCESS); + SetWaitSynchronizationOutput(-1); + + ResumeFromWait(); + } + } else { + // Otherwise, resume + SetWaitSynchronizationResult(RESULT_SUCCESS); + + if (wait_set_output) + SetWaitSynchronizationOutput(index); + + ResumeFromWait(); + } +} + void Thread::ResumeFromWait() { // Cancel any outstanding wakeup events CoreTiming::UnscheduleEvent(ThreadWakeupEventType, GetHandle()); status &= ~THREADSTATUS_WAIT; - wait_object = nullptr; - wait_type = WAITTYPE_NONE; + + // Remove this thread from all other WaitObjects + for (auto wait_object : wait_objects) + wait_object->RemoveWaitingThread(this); + + wait_objects.clear(); + wait_set_output = false; + wait_all = false; + wait_address = 0; + if (!(status & (THREADSTATUS_WAITSUSPEND | THREADSTATUS_DORMANT | THREADSTATUS_DEAD))) { ChangeReadyState(this, true); } @@ -334,8 +380,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point, thread->stack_size = stack_size; thread->initial_priority = thread->current_priority = priority; thread->processor_id = processor_id; - thread->wait_type = WAITTYPE_NONE; - thread->wait_object = nullptr; + thread->wait_set_output = false; + thread->wait_all = false; + thread->wait_objects.clear(); thread->wait_address = 0; thread->name = std::move(name); @@ -419,13 +466,20 @@ void Reschedule() { LOG_TRACE(Kernel, "cannot context switch from 0x%08X, no higher priority thread!", prev->GetHandle()); for (auto& thread : thread_list) { - LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X wait_type=0x%08X wait_handle=0x%08X", - thread->GetHandle(), thread->current_priority, thread->status, thread->wait_type, - (thread->wait_object ? thread->wait_object->GetHandle() : INVALID_HANDLE)); + LOG_TRACE(Kernel, "\thandle=0x%08X prio=0x%02X, status=0x%08X", thread->GetHandle(), + thread->current_priority, thread->status); } } } +void Thread::SetWaitSynchronizationResult(ResultCode result) { + context.cpu_registers[0] = result.raw; +} + +void Thread::SetWaitSynchronizationOutput(s32 output) { + context.cpu_registers[1] = output; +} + //////////////////////////////////////////////////////////////////////////////////////////////////// void ThreadingInit() { |