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author | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-08-24 18:33:10 +0200 |
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committer | Kelebek1 <eeeedddccc@hotmail.co.uk> | 2022-08-24 19:14:21 +0200 |
commit | 56f1dc8dad7657bc0bb209fd8cd8af190bae8de9 (patch) | |
tree | 6de09f536f9cbb8de5e87338b6957d55bbf94596 /src/core/hle/service/audio | |
parent | Merge pull request #8772 from liushuyu/remove-common-intrin (diff) | |
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Diffstat (limited to 'src/core/hle/service/audio')
-rw-r--r-- | src/core/hle/service/audio/audren_u.cpp | 27 |
1 files changed, 21 insertions, 6 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 381a66ba5..bc69117c6 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -50,7 +50,7 @@ public: {7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"}, {8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"}, {9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"}, - {10, nullptr, "RequestUpdateAuto"}, + {10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"}, {11, nullptr, "ExecuteAudioRendererRendering"}, }; // clang-format on @@ -113,15 +113,30 @@ private: // These buffers are written manually to avoid an issue with WriteBuffer throwing errors for // checking size 0. Performance size is 0 for most games. - const auto buffers{ctx.BufferDescriptorB()}; - std::vector<u8> output(buffers[0].Size(), 0); - std::vector<u8> performance(buffers[1].Size(), 0); + + std::vector<u8> output{}; + std::vector<u8> performance{}; + auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0}; + if (is_buffer_b) { + const auto buffersB{ctx.BufferDescriptorB()}; + output.resize(buffersB[0].Size(), 0); + performance.resize(buffersB[1].Size(), 0); + } else { + const auto buffersC{ctx.BufferDescriptorC()}; + output.resize(buffersC[0].Size(), 0); + performance.resize(buffersC[1].Size(), 0); + } auto result = impl->RequestUpdate(input, performance, output); if (result.IsSuccess()) { - ctx.WriteBufferB(output.data(), output.size(), 0); - ctx.WriteBufferB(performance.data(), performance.size(), 1); + if (is_buffer_b) { + ctx.WriteBufferB(output.data(), output.size(), 0); + ctx.WriteBufferB(performance.data(), performance.size(), 1); + } else { + ctx.WriteBufferC(output.data(), output.size(), 0); + ctx.WriteBufferC(performance.data(), performance.size(), 1); + } } else { LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.description); } |